80 in the database

Limbus Company items

Items

80
  • [Sweeper Fuel Cylinder]Event itemsUsed to purchase various rewards from the Reward Exchange menu. These fuel cylinders contain the energy source for the Sweepers, who cleanse the City every Night in the Backstreets. Despite the nightly chaos, people step out each morning to pristine streets on their way to work—all thanks to the Sweepers. Using their fluid fuel, they dissolve anything that doesn't belong in the City, from street litter to unauthorized structures, as they flood the streets at night. Like clockwork, they emerge from the subterranean depths beneath the City every night. I do wonder, though—just how deep do they come from? - Excerpt from an interview with an LCCB Employee
  • [Sweeper Fuel Tank]Event itemsSpawns rarely. Converted to 20 Sweeper Fuel Cylinder immediately upon acquisition. Much about the Sweepers remains a mystery. When did they first begin their nightly labors? Where do they come from? It is said that the only institution they cooperate with is the Head. The Sweepers' fluid fuel is a multifunctional resource—it forms their bodies, serves as a weapon to dissolve whatever lies in their path, and sustains them. This is merely a personal curiosity, but I cannot help but wonder how they propagate. Perhaps they are the culprits behind reports of children vanishing during Nights in the Backstreets… or kidnappings from the Outskirts. - Excerpt from an interview with an LCCA Employee
  • Amassed DataEvent itemsUsed to purchase various rewards from the Reward Exchange menu. Various disorganized and trivial documentation on LCB, Distortions, and the Peccatula are haphazardly scribbled here. These data have been collected by the LCE—messy records of tests, experiments, and research litter the papers. 'It is not the duty of a researcher to organize their findings. That is the assistants' responsibility.'
  • Bloodied ScabbardEvent itemsUsed to purchase various rewards from the Reward Exchange menu. Those who wield blades in life leave behind bloodied scabbards in death. The true abode of those who walk the path of blades is their scabbard.
  • Burnt-in LensEvent itemsUsed for exchanging always-available, Standard Rewards at the "Reflectrial][lairtcelfeR" Reward Exchange shop. Through warped glass it is fired. Those reflected in this lens are soon spliced into films, and before long, are peeled away from them; now untethered, they become shadows that bar one's path. Unfortunate as it is, every lens has a finite lifespan. Once a lens has let the searing light pass through the whole of its body, it becomes scorched and baked through—a fresh lens then takes its place to preserve the projected shadows. These burnt-in lenses are what remain in the wake of this process, much like keepsakes of the dead. "The way they're blowing through those lenses... Do they have the slightest clue how exorbitantly expensive those things are? Combat capability enhancement, process analysis—yes, I know the reasons are all valid, but I cannot wrap my head around using this many. The company really must be drowning in money."
  • Bus-modifying ScrapEvent itemsMiscellaneous junk like rusted plates and bolts ripped from the backs of trash crabs. Could be used for modifying Mephistopheles.
  • Civilian Recov. PackEvent itemsUsed to purchase various rewards from the Reward Exchange menu. Notice to Cleanup Agents: please collect and store a single passenger's parts in this pack. No matter how difficult it may appear to collect their parts, do note that there is a single strand of vein connecting the passenger's parts together. Imagine you are spinning a yarn ball into shape, and patiently collect them one by one.
  • Classified DataEvent itemsSpawns rarely. Converted to 20 Amassed Data immediately upon acquisition. Classified data collected by Hohenheim himself, available for viewing only for LCE's assistant researchers. It contains all kinds of in-depth information about Limbus Company—from each Sinner's personal information(Birthdays, birthplaces, etc.) to analyses on Abnormalities and Distortions contained within the LCE. 'The enumeration of data alone is worthless. What matters is which data connects to which, when they are unveiled, and how they are put to use. Only then is data transformed into intelligence of worth.' - Anonymous LCA Officer
  • Definitely Not A Secret ScrollEvent itemsSpawns rarely. Converted to 20 Intro to Zhi, Yong, Ren immediately upon acquisition. A scroll filled with esoteric knowledge. It allows its readers to rapidly absorb its contents, wisdom or technique, disregarding the basics that must come before the learning. None know yet whether it is the paper that is a Singularity, or the letters that are a Singularity, or the ink that forms them that is a Singularity. This likely matters very little to those who covet this secret scroll. Yet, remember well that food ingested in haste risks sickness and vomiting. Always be acutely aware of your capabilities. - A Certain Master
  • Fixer Recov. PackEvent itemsSpawns rarely. Converted to 20 Civilian Recov. Pack immediately upon acquisition. On occasion, you may have to work on passengers equipped with prosthetics. Please note that even full-body prosthetics do not remove the passenger's brain. Any prosthetic parts recognized by the brain as the passenger's own body will be connected by veins, so there is no need to worry about mix-and-matching them together. Remember: blood is thicker than water.
  • Huge Trinkets SackEvent itemsA huge sack filled to the brim with trinkets and decorations from the Gift Factory. Don Quixote will make good use of these to spruce up the Mephistopheles' interiors.
  • Intro to Zhi, Yong, RenEvent itemsUsed to purchase various rewards from the Reward Exchange menu. The Wise are unshaken, the Brave are unafraid, and the Benevolent are untroubled. No matter what discipline it may be, to build the pillars of learning upon the three foundations of Zhi, Yong, and Ren is to build a soaring tower. Which summons forth an intriguing question: can not all of education be condensed into Zhi, Yong, and Ren? - Tianji Star(天機星)
  • Luminous Sea Terror SampleEvent itemsSpawns rarely. Converted to 20 Sea Terror Sample immediately upon acquisition. A Sea Terror specimen, collected for research purposes. There was no hesitation in the hand that clove through the life its owner had once beheld with awe. One must delve into the undying light to evolve. It is an inevitable step.
  • Photo BundlesEvent itemsSpawns rarely. Converted to 20 Photos immediately upon acquisition. 'Quite a lot of photographs retrieved here. Oh, did you know? These photos are composed of matter produced by a Distortion, but they remain in existence. Some Distortion byproducts fade away when the case is resolved, but some don't, even after everything is over. I wonder if this has something to do with the nature of the Distortion. Well, we do know that this Distortion wished to record something and remember it... hence the photographs. Perhaps that's why these photographs are left behind as some kind of "record." This calls for research into exactly what results in the difference in a Distortion's property from another Distortion's. Well, working in LCD will probably give me some insight in due time... though I'd rather not cooperate with LCE.'
  • PhotosEvent itemsUsed to purchase various rewards from the Reward Exchange menu. *snap* The sound of a hammer driving a nail in. But what precisely is being "driven in?" The camera waylays the light of a given moment, then nails it onto rough paper for exhibition. Was the photograph taken as a record or a remembrance? Perhaps a photograph's name ought to change depending on which purpose it is made to serve. After all, beams of light nailed down by a hammer, only to be recorded and never remembered, are pitiable things. Within printed photographs, dead lights scream in despair, burned and blackened. The dead lights, perished screaming where they are nailed, record the smile of someone standing in the photograph.
  • Pocket WatchEvent itemsEveryone has their own timepiece, with varying time scales. Time that goes by quickly. Time that lingers. The hours are always misaligned.
  • Pocket Watch BundleEvent itemsThe same destination awaits every timepiece. The hours finally align when the hands stop ticking down the seconds, when one breathes their final lungful of air.
  • Rare Horseshoe with Bus-modifying ScrapEvent itemsA large horseshoe-shaped item taken from the king trash crab. It could substitute several pieces of scrap, or so we're told.
  • Resentful ScabbardEvent itemsUsed to purchase various rewards from the Reward Exchange menu. One who wields their blade with deep resentment is called a Demon of the Blade. Demon of the Blade no longer has need of a scabbard; yet they carry it, as that resentment is tinged with a lingering attachment.
  • Sea Terror SampleEvent itemsUsed to purchase various rewards from the Reward Exchange menu. Chunks of Sea Terror flesh, collected for research purposes. The calm noise of waves crest faintly through the insidious blue light.
  • Severed and Scorched SkeinEvent itemsSpawns rarely. Converted to 20 Severed Thread immediately upon acquisition. To truly sever a thread, it must be burned, not cut. Keenness is a means insufficient to achieving the total annihilation that burns and melts away even the lingering remnants of an erstwhile connection down to the frayed ends of separated threads. It must be that only with resolute determination and heart can one sever such a connection. Should these skeins of severed and scorched strings be twined anew, perhaps the resulting new thread can be used to connect hearts once again? I certainly hope so, though there is no way for us to know at this moment.
  • Severed ThreadEvent itemsUsed to purchase various rewards from the Reward Exchange menu. Something has severed this thread, snapping it into strands. Truly, there is no such thing as an existence in complete homogeneity with another, for slicing a single thread reveals that it is in fact a twine of multiple fibers. When a thread is severed, it leaves not two separate threads, but a multitude of frayed strands—from this, we may learn that time indeed does not cure all wounds. The passage of time only unravels the frayed strands further, leaving weeping wounds that never heal.
  • Starlight of ImmortalityEvent itemsUsed in Mirror Dungeons. Starlight that can be collected only as long as the Mirror of Immortality remains open. Wish as people might to weave new tales from Starlight, they can only scavenge for what earthbound Starlight there remains—for the stars in the sky are no more.
  • Starlight of Names and SpidersEvent itemsUsed in Mirror Dungeons. Starlight that can be collected only within a fleeting span of time. The gaze is raised to the stars above. The stars beheld then fall, awaiting their gleaning. Harvested and tethered against their will, they are compelled to twinkle and shine, giving rise to new stories.
  • Starlight of SisypheEvent itemsUsed in Mirror Dungeons. Starlight that can be collected only within a fleeting span of time. Starlights, gathered glint by glint, are destined to eventually scatter. Though no one knows how long this cycle of twinkling and fading will repeat, we continue to glean them into a neat pile. And all the same, once this starlight reaches the apex, it will soon disappear like a boulder rolling over the horizon, tumbling down the hill. You know this with absolute certainty.
  • Trinkets SackEvent itemsA sack full of trinkets and decorations hastily taken from the Gift Factory. Don Quixote will make good use of these to spruce up the Mephistopheles' interiors.
  • Unrolled FilmEvent itemsUsed for purchasing Limited Rewards from the "Reflectrial][lairtcelfeR]" Reward Exchange shop. Upon the film, the light is embedded and etched. A subsequent flash of light will soon penetrate the information contained within the preceding light etched like a silhouette—much like what remains when a human body is exposed to a devastating explosion of light and heat. The captured light, akin to a taxidermied still, contains the memories of someone, something. When new light passes through the film and the lens both, the plain ray is transfigurated into an image of light; through it, the information retained in the initial flash still remains. The image the living light forms is not one of itself but an image of a corpse, traces of dead light; how ironic, that the light that lives can form an image only when it passes through the light that has died? That is why the art of projection is a bitter one—the art that forces the living through the dead, killing it, only to project a mere simulacrum of life. "Where are ya even getting these films from? Is there, like, a dedicated documentarian or a recording machine that tapes LCB's battles? That can't be it... Or is this also...?"
  • ThreadskeinCurrency and materialsUsed to weave Façades of Identities to be projected. Wisps of light woven into threads, then twined into a skein. The strands of light are components of a universal connection—should a thread in the weave tremble, so does a distant one, thereby making all that it connects interlinked by ties of vibrations. As such, it is by no means absurd to consider an outfit made of threads a façade in all its meaning.
  • Takeoff Module - E.G.O Spinning [ZAYIN]Crates and ticketsRaises an E.G.O's Threadspinning Tier up to Tier 4 (Usable only on ZAYIN-level E.G.O). Greatly accelerates the Threadspinning of a [ZAYIN]-level E.G.O by weaving it with a great number of shards in a short span of time. "Should a thread in the weave tremble, so does a distant one..." such were the words spoken by the people here. If all of these strands are components of a universal connection as they claim, then the act of deciphering a given object must also be the equivalent of unraveling the thread. I find myself thinking, what would come to pass if all of the threads wrapped around me are unraveled?