
Lumi
Introduction
Lumi is a character in Lost Sword.
On our Lost Sword tier list Lumi is C tier, 35th of the 66 characters ranked, from where 2 current tier lists put Lumi.
Is Lumi good?
A self-sufficient melee sub-DPS. Her basic attacks and skills build Charge and Zap stacks: 30 Charge empowers her Ultimate to stun all enemies with bonus damage and a big attack speed boost, and 3 Zap deal bonus damage and cut her Active cooldown.
Her Active applies Shock and a damage taken debuff, and her passive raises party ATK%. She fits many raid teams, but she's fragile.
Strengths
- Self-sufficient damage
- Party ATK buff and debuffs
- Fits many raid teams
Weaknesses
- Fragile melee DPS
Skills
4Squishy’s the best!!
Skill 1[Damage Deal] Inflict damage equal to 892/964/1036/1140/1244% of Attack. [Target] All Enemies. [Effect 1: Stun] Detailed Activation Condition: Activates when you have 30 or More [Charge] buff(s) cast by Self. Stun: Cannot take any actions. Duration: 4s. [Effect 2: Additional Damage] Detailed Activation Condition: Activates when you have 30 or More [Charge] buff(s) cast by Self. Deals an additional hit equal to Attack 892/964/1036/1140/1244% 1 time(s). [Effect 3: Apply Buff] Detailed Activation Condition: Activates when you have 30 or More [Charge] buff(s) cast by Self. Target: Self. Effect: Attack Speed 50/60/70/85/100%. Duration: 12s. [Cooldown] 30s
Go, Squishy!
Skill 2[Damage Deal] Inflict damage equal to 378/417/456/516/576% of Attack. [Target] Forward All Enemies. [Effect 1: Shocked] Shocked: Inflicts shock on the target. Targets affected by shock take an additional 5/5/10/10/15% damage based on the attacker’s ATK when hit. Duration: 8s. [Effect 2: Apply Debuff] Additional Damage Received: Receive 5/6/7/8.5/10% additional damage when receiving damage. Duration: 8s. [Cooldown] 13s
Squishy Recharge
Skill 3[Description] Basic Attacks and Active Skill hits grant [Charge] to self and [Zap!] stacks to the Target. The final damage of the next Ultimate Skill increases based on [Charge] stack count. (Up to 30 Stacks). At max [Zap!] stacks, Additional Damage is dealt and Active Skill Cooldown is reduced. [Effect 1: Apply Buff] Target: Self. Skill Damage Increase: Ultimate skill Damage is increased by 5/6/7/8.5/10%. This effect ends after being used 1 time(s). Spell Type: Cannot be removed. [Effect 2: Apply Debuff] Additional damage when maximum stack is reached: Accumulates a mark on the target, and if it reaches 3 or more, deals an additional hit equal to Attack by 132/150/168/195/222%. Spell Type: Cannot be removed. [Effect 3: Change Cooldown] Detailed Activation Condition: Activates if any Enemy has 3 or More [Zap!] buff(s) cast by Self. Target: Self. Reduce the remaining cooldown of the active skill by 1s. [Cooldown] 1s
Back-Alley Methods
Skill 4[Effect 1: Apply Team Buff] Target: Ally. Effect: Attack 20/30/40/55/70%. [Effect 2: Apply Buff] Target: Self. Effect: Critical Hit Chance 5/7/9/12/15%, Attack Speed 5/6/7/8.5/10%.



