Anarky

Anarky

Introduction

Anarky is a character in OUTERPLANE.

On our OUTERPLANE tier list Anarky is B tier, 69th of the 118 characters ranked, from where 2 current tier lists put Anarky.

Stats

  • HP9,406
  • ATK2,033
  • DEF1,764
  • SPD111
  • CRIT Rate15%
  • CRIT DMG180%
  • Effectiveness80
  • Resilience209

At level 120. Each bar is measured against the highest value in the OUTERPLANE roster.

Skills

5
  • Freedom of Expression

    Skill 1

    Attacks an enemy and has a 100% chance to activate a Dual Attack from the ally with the highest Attack. Damage dealt increases proportional to Defense instead of Attack. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: +15% effect chance Lv. 4: +20% damage Lv. 5: +15% effect chance, +10% damage

  • Uncontainable Inspiration

    Skill 2 · Cooldown 3 turns

    (Passive Effect) Reduces all enemies' Penetration by 20% and grants the caster a Barrier for 1 turn at the start of battle. Barrier strength increases proportional to Anarky's Defense. (Active Effect) After attacking an enemy, grants all allies a Barrier for 2 turns and increases their Defense by 10%. (Stacks up to 3 times) Barrier strength increases proportional to Anarky's Defense. Damage dealt increases proportional to Defense instead of Attack. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: -1 turn Skill Cooldown Lv. 4: +10% damage, +1 Weakness Gauge damage Lv. 5: +10% damage, Increased Defense +5%

  • Love & Freedom

    Ultimate · Cooldown 5 turns

    Attacks all enemies. Inflicts Taunted on targets for 2 turns (Ignores Resilience), then grants all allies Barrier and Counterattack for 2 turns and increases Priority by 30%. Barrier strength increases proportional to Anarky's Defense. Damage dealt increases proportional to Defense instead of Attack. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: -1 turn Skill Cooldown Lv. 4: +10% Priority Lv. 5: +1 turn effect duration, +10% damage

  • Burst

    Burst

    70 AP: DMG Increase, Target Taunted +1 Turn (Ignores Resilience) 105 AP: +1 Weakness Gauge damage 140 AP: Replace with Enhanced Attack, Penetration +30%

  • Chain Passive

    Chain

    Chain Companion Effect: After attacking, reduces all allies' Ultimate Skill cooldown by 1 turn. Damage dealt increases proportional to the caster's Defense instead of Attack. Dual Attack Effect: After attacking, grants a Barrier for 2 turns to the ally with the lowest HP. Damage dealt increases proportional to the caster's Defense instead of Attack.

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