
Beth
Water/StrikerB tier
Introduction
Beth is a Water character in OUTERPLANE. Beth's role is Striker.
On our OUTERPLANE tier list Beth is B tier, 58th of the 118 characters ranked, from where 16 current tier lists put Beth.
Other Water characters in OUTERPLANE: Adelie, Alpha, Bleu, Cindy, Dahlia, Edelweiss and 12 more.
Profile
Beth's birthday is 9-26, and Beth stands 153 cm tall.
Background
She is a fiend, a member of a mysterious clan that absorbs the blood of living organisms to accumulate power and longevity-a vampire.
Her youth and inexperience indicate that she is not an independent individual, but rather one that serves a master.
But no matter how young or inexperienced she may be, she is still a dangerous vampire.
Be on your guard around her. If you get distracted by her loud and constant chattering, her way of mocking everyone regardless of their identity, and her mischievous and crude laughter, you will be surrounded by a cloud of blood-sucking bats in no time.
Stats
- HP7,618
- ATK2,665
- DEF1,326
- SPD136
- CRIT Rate20%
- CRIT DMG188%
- Effectiveness140
- Resilience144
At level 120. Each bar is measured against the highest value in the OUTERPLANE roster.
Skills
5
Beware the Scissor Girl
Skill 1Attacks an enemy and has a 50% chance to grant the caster increased Penetration for 2 turn(s). Deals 3% of the target's Max Health as fixed damage if the target is inflicted with Bleeding. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: +10% damage Lv. 4: +10% damage Lv. 5: +20% effect chance

Surprise!
Skill 2 · Cooldown 2 turnsAttacks all enemies and has a 60% chance to inflict Bleeding on the target for 2 turn(s). Increases damage dealt if the caster has increased Penetration. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: -1 turn Skill Cooldown Lv. 4: +15% damage Lv. 5: +1 turn effect duration

A Present for You!
Ultimate · Cooldown 3 turnsAttacks an enemy. Deals significantly increased damage if the caster's Penetration is currently increased. Deals 5% of the target's Max Health as fixed damage if the target is inflicted with Bleeding. After using this skill, has a 100% chance to increase the caster's Penetration for 2 turn(s) and inflict Bleeding on the target for 2 turn(s). Upgrades: Lv. 2: -1 turn Skill Cooldown, +1 Weakness Gauge damage Lv. 3: +10% damage Lv. 4: +20% effect chance Lv. 5: +20% damage, -1 turn Skill Cooldown
Burst
Burst80 AP: Adds 5% of the target's Max Health as fixed damage 120 AP: Increases damage 160 AP: Changed to Enhanced Attack, Increases the chance to activate buffs by 20%

Chain Passive
ChainChain Starter Effect: Increases the Penetration of all characters participating in the Skill Chain by 30%. Dual Attack Effect: Heals Health by 20% of damage dealt.



