
Edelweiss
Water/RangerD tier
Introduction
Edelweiss is a Water character in OUTERPLANE. Edelweiss's role is Ranger. Faction: Adventurers' Guild.
On our OUTERPLANE tier list Edelweiss is D tier, 99th of the 118 characters ranked, from where 2 current tier lists put Edelweiss.
Other Water characters in OUTERPLANE: Adelie, Alpha, Beth, Bleu, Cindy, Dahlia and 12 more.
Profile
Edelweiss's birthday is 2-22, and Edelweiss stands 162 cm tall.
Background
A masked vigilante leaping in the shadows with razor sharp shurikens.
. . Edelweiss, who refers to herself as a ninja, is a promising member of the Adventurers' Guild.
Using unique techniques and ninjutsu that only a ninja could know, she has built up a reputation for a being able to resolve any difficult requests.
Some mages claim that ninjutsu is merely a specialized branch of magic, but those who made such claims were all later found hanging upside down from trees.
Stats
- HP8,172
- ATK1,907
- DEF1,540
- SPD162
- CRIT Rate15%
- CRIT DMG180%
- Effectiveness190
- Resilience144
At level 120. Each bar is measured against the highest value in the OUTERPLANE roster.
Skills
5
Ninja Variety Combo
Skill 1Attacks an enemy, and has a 50% chance to inflict Unbuffable on the target for 2 turn(s). Damage dealt increases proportional to the caster's Max Health. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: +10% effect chance Lv. 4: +15% damage Lv. 5: +15% effect chance

Elf-Style Hand Seals
Skill 2 · Cooldown 3 turns(Passive Effect) At the start of battle, grants A Ninja's Afterimage to the caster. (Triggered Effect) When an ally is inflicted with a debuff, activates an Agile Response. Removes 1 debuff from all allies, and has a 100% chance to inflict Unhealable on all enemies for 3 turn(s). Upgrades: Lv. 2: +15% effect chance Lv. 3: +1 turn effect duration Lv. 4: -1 turn Skill Cooldown Lv. 5: +1 turn effect duration

Ninjutsu, Waterspout Technique
Ultimate · Cooldown 4 turnsAttacks all enemies. When there is more than one target, ignores 30% of the target's Defense. When there is only one target, ignores 100% of the target's Defense and steals all buffs. Damage dealt increases proportional to the caster's Max Health and additionally increases proportional to missing Health. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: +25% Ignored Defense to a single target Lv. 4: +20% damage, -1 turn Skill Cooldown Lv. 5: +25% Ignored Defense to a single target
Burst
Burst60 AP: Increases the chance to inflict Unbuffable by 50% 90 AP: Reduces Ninjutsu, Waterspout Technique Cooldown by 1 turn 120 AP: Changed to Enhanced Attack, Resets Ninjutsu, Waterspout Technique Cooldown

Chain Passive
ChainChain Companion Effect: After attacking, recovers Action Points of the caster and the next Skill Chain caster by 25. Dual Attack Effect: After attacking, has a 50% chance to inflict Unbuffable for 2 turns.



