Insight, levels, Resonance and Psychubes
Reverse: 1999 progression
Insight and levels
The Sharpodonty and Dust to level from 1 to the cap at each Insight, and the Sharpodonty the Insight itself takes on top of its materials. 5-star and 6-star characters reach Insight III; the materials differ by character and are listed on each character's page.
6-star · 70 characters
- Insight 0Levels: 1 to 30Sharpodonty to level: 15,080Dust to level: 27,700
- Insight ILevels: 1 to 40Sharpodonty to level: 53,250Dust to level: 100,500Sharpodonty for the Insight: 18,000
- Insight IILevels: 1 to 50Sharpodonty to level: 137,500Dust to level: 407,500Sharpodonty for the Insight: 40,000
- Insight IIILevels: 1 to 60Sharpodonty to level: 403,000Dust to level: 816,400Sharpodonty for the Insight: 200,000
5-star · 30 characters
- Insight 0Levels: 1 to 30Sharpodonty to level: 15,080Dust to level: 27,700
- Insight ILevels: 1 to 40Sharpodonty to level: 53,250Dust to level: 100,500Sharpodonty for the Insight: 12,000
- Insight IILevels: 1 to 50Sharpodonty to level: 137,500Dust to level: 407,500Sharpodonty for the Insight: 30,000
- Insight IIILevels: 1 to 60Sharpodonty to level: 403,000Dust to level: 816,400Sharpodonty for the Insight: 120,000
4-star · 19 characters
- Insight 0Levels: 1 to 30Sharpodonty to level: 11,200Dust to level: 20,680
- Insight ILevels: 1 to 40Sharpodonty to level: 39,830Dust to level: 75,260Sharpodonty for the Insight: 8,000
- Insight IILevels: 1 to 50Sharpodonty to level: 103,000Dust to level: 305,620Sharpodonty for the Insight: 25,000
3-star · 11 characters
- Insight 0Levels: 1 to 30Sharpodonty to level: 8,930Dust to level: 16,620
- Insight ILevels: 1 to 40Sharpodonty to level: 31,950Dust to level: 60,300Sharpodonty for the Insight: 5,000
- Insight IILevels: 1 to 50Sharpodonty to level: 82,500Dust to level: 244,500Sharpodonty for the Insight: 20,000
2-star · 2 characters
- Insight 0Levels: 1 to 30Sharpodonty to level: 8,930Dust to level: 16,620
- Insight ILevels: 1 to 40Sharpodonty to level: 31,950Dust to level: 60,300Sharpodonty for the Insight: 5,000
- Insight IILevels: 1 to 50Sharpodonty to level: 82,500Dust to level: 244,500Sharpodonty for the Insight: 20,000
Resonance
Resonance levels fill a grid with Ideas that add stats. Each Insight opens the next band of levels; the materials for each level are on the character's page and in the planner.
- 6-starInsight I: Levels 1 to 5Insight II: Levels 6 to 10Insight III: Levels 11 to 15
- 5-starInsight I: Levels 1 to 5Insight II: Levels 6 to 10Insight III: Levels 11 to 15
- 4-starInsight I: Levels 1 to 5Insight II: Levels 6 to 10
- 3-starInsight I: Levels 1 to 5Insight II: Levels 6 to 10
- 2-starInsight I: Levels 1 to 5Insight II: Levels 6 to 10
Psychubes
A Psychube levels with Enlighten EXP and takes Polarization items at each Insight to raise its cap. Duplicates of the same Psychube raise its Amplification, up to five.
6-star Psychubes · level 60, 403,670 EXP from level 1
- Insight 0Level cap: 20
- Insight ILevel cap: 40Materials:
LF Polarization ×5 - Insight IILevel cap: 50Materials:
MF Polarization ×5 - Insight IIILevel cap: 60Materials:
HF Polarization ×5
5-star Psychubes · level 60, 302,560 EXP from level 1
- Insight 0Level cap: 20
- Insight ILevel cap: 40Materials:
LF Polarization ×4 - Insight IILevel cap: 50Materials:
MF Polarization ×4 - Insight IIILevel cap: 60Materials:
HF Polarization ×4
4-star Psychubes · level 60, 221,780 EXP from level 1
- Insight 0Level cap: 20
- Insight ILevel cap: 40Materials:
LF Polarization ×3 - Insight IILevel cap: 50Materials:
MF Polarization ×3 - Insight IIILevel cap: 60Materials:
HF Polarization ×3
3-star Psychubes · level 60, 181,410 EXP from level 1
- Insight 0Level cap: 20
- Insight ILevel cap: 40Materials:
LF Polarization ×2 - Insight IILevel cap: 50Materials:
MF Polarization ×2 - Insight IIILevel cap: 60Materials:
HF Polarization ×2
When systems open
97The stage you clear to open each system.
- Task SystemOpens after: Wretched Brats (In Our Time)
- Shop SystemOpens after: Wretched Brats (In Our Time)
- Wilderness SystemOpens after: Heaven Apostles (In Our Time)
- System AnnouncementOpens after: Wretched Brats (In Our Time)
- Mail SystemOpens after: Wretched Brats (In Our Time)
- Sign-inOpens after: Wretched Brats (In Our Time)
- FriendsOpens after: Heaven Apostles (In Our Time)
- CharacterOpens after: Wretched Brats (In Our Time)
- PsychubeOpens after: The Chew-Chew Potion (Tender Is the Night)
- Protagonist skillOpens after: The Eye of the Storm (In Our Time)
- Resource Raid EntranceOpens after: Charge Baby, Charge! (In Our Time)
- Mintage AestheticsOpens after: Green Oranges (Tender Is the Night)
- The PoussiereOpens after: Charge Baby, Charge! (In Our Time)
- Pneuma AnalysisOpens after: The Chew-Chew Potion (Tender Is the Night)
- Gate of InsightOpens after: Popular Literature (Tender Is the Night)
- Auto CombatOpens after: Charge Baby, Charge! (In Our Time)
- Battle SpeedOpens after: Wretched Brats (In Our Time)
- Battle Afflatus RelationsOpens after: Wretched Brats (In Our Time)
- Leave BattleOpens after: Wretched Brats (In Our Time)
- Hard ModeOpens after: The End of Immortal (Tender Is the Night)
- ResonanceOpens after: Frog and Toffee (Nouvelles et Textes pour Rien)
- Battle Focus AttacksOpens after: Invisible Pirate (This Is Tomorrow)
- Auto ConcentrateOpens after: Wretched Brats (In Our Time)
- EventOpens after: Wretched Brats (In Our Time)
- Battle TechniqueOpens after: Wretched Brats (In Our Time)
- AtlasOpens after: Wretched Brats (In Our Time)
- ReplayOpens after: Charge Baby, Charge! (In Our Time)
- Artificial SomnambulismOpens after: Frog and Toffee (Nouvelles et Textes pour Rien)
- Tutorial NotebookOpens after: Scorched Woods (In Our Time)
- Harvest PrimeOpens after: Puppet (Tender Is the Night)
- Chapter Reward (Trace)Opens after: Druvis III (In Our Time)
- Version EventOpens after: Heaven Apostles (In Our Time)
- Thief of the ThievesOpens after: No Turning Back (The Theft of the Rimet Cup)
- The SatelliteOpens after: Empty Wardrobe (Tender Is the Night)
- UTTU Retails StageOpens after: Timbers to Cinders (Ruins and Renewal)
- UTTU Flash GatheringOpens after: The Other Future (Nouvelles et Textes pour Rien)
- Special WeekOpens after: Ashen Champagne (Ruins and Renewal)
- The Old Teeth & The Worn Marks - Campsite ForestOpens after: Roaring Stars (A Nightmare at Green Lake)
- The Old Teeth & The Worn Marks - Cottage PerimeterOpens after: Cabin in the Forest (A Nightmare at Green Lake)
- The Old Teeth & The Worn Marks - Critter DwellingOpens after: The Last Girl (A Nightmare at Green Lake)
- Story Component and Tag NoticeOpens after: The Rosa Killer (In Our Time)
- Whispers of the SkyOpens after: The Young Indiana Jones (Journey to Mor Pankh)
- Vedic AstrologyOpens after: Drown in Tears (Journey to Mor Pankh)
- Bells Echoing in the ValleyOpens after: Drown in Tears (Journey to Mor Pankh)
- AnecdoteOpens after: Heaven Apostles (In Our Time)
- As the Sand RememberedOpens after: Silent Meeting (The Prisoner in the Cave)
- Trudge in the Long NightOpens after: Chain of Peace (The Prisoner in the Cave)
- AchievementsOpens after: Wretched Brats (In Our Time)
- Reunion of FiresOpens after: The Uluru Guardians (Revival! The Uluru Games)
- Above the Snow MeltOpens after: The Uluru Guardians (Revival! The Uluru Games)
- Fire TotemOpens after: The Superman (Revival! The Uluru Games)
- Echoes in the MountainOpens after: Puppet (Tender Is the Night)
- PrayersOpens after: Chaos on Streets (Notes on Shuori)
- After ReportOpens after: We Will Meet Again (Notes on Shuori)
- Light to the TavernOpens after: A Wish Come True (Notes on Shuori)
- Flowing in the WindOpens after: We Will Meet Again (Notes on Shuori)
- Mane's BulletinOpens after: Heaven Apostles (In Our Time)
- The Small RoomOpens after: Double Cross (E lucevan le stelle)
- The Tall LighthouseOpens after: Hansel and Gretel (E lucevan le stelle)
- Dawn Arrives as UsualOpens after: To Descendants (Farewell, Rayashki)
- Silver KnotOpens after: To Descendants (Farewell, Rayashki)
- Siege Battle - Story ModeOpens after: A Homage Paid (Vereinsamt)
- To the New WorldOpens after: And Now, the Curtain Call (Vereinsamt)
- Siege Battle Event ModeOpens after: And Now, the Curtain Call (Vereinsamt)
- The Window to Other WorldsOpens after: The Other Future (Nouvelles et Textes pour Rien)
- ReflectionsOpens after: Heaven Apostles (In Our Time)
- Through the GlassOpens after: Hymnus Ad Bacchum (Vereinsamt)
- Alleyway GraffitiOpens after: Unanswered Door (Floor it! To the Golden City)
- Column 77: Urban LegendsOpens after: Gone Are the Old Days (Route 77: The Haunted Highway)
- White Rum's Travelogue - Permanent portionOpens after: Monologues (Tristes Tropiques)
- White Rum's Travelogue - Version's limited portionOpens after: Monologues (Tristes Tropiques)
- "Storm" InvestigationOpens after: Unshakable Justice (Tristes Tropiques)
- Critters feature unlockedOpens after: Wretched Brats (In Our Time)
- Production feature unlockedOpens after: Wretched Brats (In Our Time)
- Trade feature unlockedOpens after: Wretched Brats (In Our Time)
- SpellboxOpens after: Chicago Rescue (In Our Time)
- Tower ChallengeOpens after: The Truth Seeker (The Prisoner in the Cave)
- EuphoriaOpens after: Heaven Apostles (In Our Time)
- From the Depths of SpaceOpens after: Finding Home on the Waves (Last Evenings on Earth)
- Travel ScrapbookOpens after: Heaven Apostles (In Our Time)
- When the Alarm SoundsOpens after: The Other Future (Nouvelles et Textes pour Rien)
- Miracle MartOpens after: Heaven Apostles (In Our Time)
- Aleph Character EventOpens after: Heaven Apostles (In Our Time)
- New Artificial SomnambulismOpens after: Frog and Toffee (Nouvelles et Textes pour Rien)
- Aleph Character EventOpens after: In the Place of My Ashes (Folie et Déraison)
- In-Storm ProtocolOpens after: Heaven Apostles (In Our Time)
- 2.8 Boss Battle - Story ModeOpens after: And Then Came the Savior (Paradise Regained)
- 2.8 Boss Battle - Event ModeOpens after: Apocalypsis cum figuris (Paradise Regained)
- In Her Own ReflectionOpens after: The Weaving of Our Pasts (Paradise Regained)
- HeadquartersOpens after: Heaven Apostles (In Our Time)
- Into the ShadowsOpens after: A Moment of Peace (La Primavera di Firenze)
- Dreamwell Salvage Game ModeOpens after: Wretched Brats (In Our Time)
- Snapshot UdimoriumOpens after: Heaven Apostles (In Our Time)
- The Syndrome of SilenceOpens after: Heaven Apostles (In Our Time)
- Truth a PosterioriOpens after: The Other Future (Nouvelles et Textes pour Rien)
- Tutorial NotebookOpens after: Heaven Apostles (In Our Time)
- Back to ChelomeyOpens after: The Nature of Being (Polymerized Dreams)
Activity
Activity refills on its own up to a cap that grows with your player level (up to 80).
- 1Activity cap: 170
- 10Activity cap: 180
- 20Activity cap: 185
- 30Activity cap: 190
- 35Activity cap: 195
- 40Activity cap: 200
- 45Activity cap: 205
- 50Activity cap: 210
- 55Activity cap: 215
- 60Activity cap: 220
- 65Activity cap: 225
- 70Activity cap: 230
- 76Activity cap: 235
- 80Activity cap: 240



