
Jane
Rare/PhysicalD tier
Introduction
Jane is a Rare character in Seven Knights Re:BIRTH. Jane's role is Physical. Faction: Common - Shadow Clan.
On our Seven Knights Re:BIRTH tier list Jane is D tier, 83rd of the 90 characters ranked, from where 4 current tier lists put Jane.
Is Jane good?
Jane leans on Poison as a physical attacker, which comes in handy in the Water Particle Dungeon, and her Camouflage makes her tough to pin down. Both of her attacks are single-target, though, so she's a poor pick for rerolling or general farming, and that limitation keeps her at D.
Strengths
- Inflicts Poison, useful in the Water Particle Dungeon
- Camouflage makes her hard to defeat
Weaknesses
- Single-target attacks make her weak for rerolling or farming
Profile
Jane is a female Human. Her birthday is 6/23, and she stands 159 cm tall.
Stats
- HP3,174
- DEF533
- SPD25
- CRIT Rate5%
- CRIT DMG150%
- Effect RES0%
At max level. Each bar is measured against the highest value in the Seven Knights Re:BIRTH roster.
Skills
4Basic Attack
Basic Attack- 40% chance to inflict Poison. [Duration: 2 Turn(s)] Increases Damage: To 120% of Physical Attack. Increased Chance: Poison chance becomes 50%
Ambush
Skill 1 · Cooldown 60 sec.CT: 60 sec. - Deals damage equal to 135% of Physical Attack 2 time(s). - Each attack has a 70% chance to inflict Poison [Duration: 3 Turn(s)] Increases Damage: To 162% of Physical Attack. Increases Chance: Poison chance becomes 85%.
Lethal Blow
Skill 2 · Cooldown 60 sec.CT: 60 sec. - Deals damage equal to 285% of Physical Attack 1 time(s). - Deals additional damage equal to 190% of Physical Attack against targets inflicted with [Poison]. Increases Damage: To 340% of Physical Attack. Increases Damage: To 230% of Physical Attack against targets inflicted with [Poison].
Hide
PassiveTarget: Self - Grants Camouflage [Duration: 2 Turn(s)] Increases Turns: Camouflage duration becomes 3 turn(s).
How to get Jane
Hero Summon / Hero Fusion / Hero Rank Up
Jane's signature weapon is Jane's Shadow Clan Salary Contract.



