Updated 12 November 2026

Seven Knights Re:BIRTH tier list

See where every Seven Knights Re:BIRTH character ranks right now.
In the last 30 days 5 moved up and 1 joined the list.See who moved

29 October 2026

Tier list

86

What each Seven Knights Re:BIRTH character does

S tier: Top picks

  • Yeonhee

    A Sleep-focused mage.

  • Freyja

    Strips buffs and stacks Divinity.

  • Biscuit

    A support built for boss fights: Equipment Enhancement gives the highest-Attack ally (two allies once upgraded) up to 40% Boss Damage and 54% Weakness Hit Chance for 5 turns.

  • Teo

    The skill numbers are modest, a 170% Talon Strike and a two-hit Corvus Eclipse that shortens enemy buffs, so the passive does the heavy lifting.

A tier: Strong

  • Juri

    A Magic attacker whose basic attacks hit two enemies and add a slice of their Max HP.

  • Rosie

    A reviver rather than a classic healer: Holy Prayer brings back two fallen allies at 40 to 55% HP, later every fallen ally with Guts for 2 turns.

  • Mercure

    A Magic-team support built around Magic Reflux, which needs at least three Magic heroes on the team at the start of battle.

  • Lina

    A support who heals and buffs.

B tier: Solid

  • Dellons

    Transforms with the Awakening Skill, Hand of Destruction, which also grants All Damage Nullification hits, 16% Crit Damage stacks and a heal.

  • Silvesta

    A magic attacker whose hits ignore part of the target's defense.

  • Rin

    An area attacker: both skills hit four enemies twice, Dragon's Descent shortens their buffs by 2 turns and resets on a kill, and Dragon's Wrath always Confuses.

  • Fai

    A Burn attacker.

  • Pascal

    A one-skill nuker: Titan of Calamities ignores 65% of Defense for a 390 to 470% hit with extra Crit Rate (100% once upgraded), and Gate to the Abyss resets its 150-second cooldown so it can fire again.

  • Vanessa

    A magic control caster.

  • Shane

    A single-target physical attacker that cashes in on debuffs.

  • Karma

    A Defense-scaling bruiser who gets stronger by taking hits: each one adds a Perseverance stack (+13% Defense, up to four), and Agonizing Tempest spends all four for extra Piercing damage on each of its three hits while healing Karma for part of the damage.

  • Platin

    A sturdy Defense-scaling support.

  • Rachel

    A debuffer whose two skills cover offense and defense.

  • Colt

    A Bomb setter: Quick n' Easy hits four enemies twice, each hit with a chance to plant a Bomb, and Time for a Show detonates Bombs at 150% power while cutting All Attack.

  • Ace

    A debuffer whose passive alone keeps 20 to 24% Defense Reduction and a 44% healing cut on the enemy.

  • Kris

    A Death inflicter: basics, Dark Slash and Dark Whispers all carry a chance to inflict Death, highest on Dark Slash at 50 to 60%, which also hits for 305 to 370%.

  • Ruri

    A Weakness Hit attacker: both skills add bonus damage on a Weakness Hit, Fire Support most of all (130 to 155% on top of a 145 to 170% hit, with Ignore Defense later), and the passive raises Weakness Hit Chance by up to 39%.

  • Eileene

    A Shock specialist: Lightning Spear and Heavens' Wrath hit several times, each hit with a chance to Shock and a stack of 8% Defense Reduction (up to four), plus a stacking healing cut once upgraded.

  • Evan

    A Defense-scaling fighter whose main tool is Swift Strikes, a heavy hit with an 85% Stun chance that becomes a guaranteed 4-turn Stun once upgraded.

C tier: Situational

  • Espada

    A magic nuker who snowballs off kills.

  • Jave

    A tanky attacker who counters: Jave's Attack converts into Defense (up to 1,375), and the passive gives a 38% chance to Counterattack three enemies, each counter with a chance to Burn.

  • Alice

    A healer who scales off Alice's own Max HP.

  • Taka

    An executioner.

  • Amelia

    Goes after the enemy's tankiest unit: Save the Day hits the highest-Defense target twice and blocks its healing, later reaching two targets and adding 55% HP Alteration, all on a 45-second cooldown.

  • Spike

    An HP-scaling freezer whose damage comes mostly from Max HP.

  • Klahan

    A Piercing attacker with one skill for each half of an enemy's HP bar: Gale Blast hits harder against targets at 50% HP or more, and Flying Tiger Whirlwind hits harder once they're at 50% or less.

  • Cleo

    A status inflicter: every part of the kit can Poison, from a 40% chance on basic attacks to 85% on an upgraded Petrifying Gaze, which also has a 50 to 60% chance to Petrify for 2 turns.

  • Velika

    Built for Infinite Tower and Tower of Trials: in those two modes Summon Meteor adds 235% of Magic Attack, Apparitions of Darkness adds 270%, and the passive grants extra damage and crit damage.

  • Miho

    A Weakness Hit attacker with some support attached.

  • Sieg

    Devastating Blow hits one enemy for 375% of Physical Attack and lowers its damage by up to 23% for five turns, and Unleashed Blade follows with a defense-ignoring 655% that heals a little.

  • Daisy

    A magic attacker with HP-based damage: Dancing Fan hits for 270 to 330% plus 20 to 26% of the target's Max HP, capped at 350% of Attack (700% once upgraded).

  • Rook

    A Max HP tank with one big hit: Javelin deals 315% of Attack plus 75% of Rook's Max HP (380% plus 91% once upgraded) and later gains a 100% Crit Rate boost.

  • Orly

    A support for Magic teams: the passive gives Orly and every Magic ally 17% Crit Rate and 25% Crit Damage at all times, and Lightstream shields them and later cleanses 2 debuffs.

  • Nia

    More disruptor than damage dealer: Time Leap shortens enemy buffs by 2 turns and has a 60 to 70% chance to push their skill cooldowns back by 16 to 19 seconds.

D tier: Weak

  • Yu Shin

    A Paralysis caster.

  • Hellenia

    A tank built to soak Magic damage: Celestial Shield Taunts for 2 turns and gives Magic Damage Immunity for 2 to 3.

  • Aragon

    A Defense-scaling tank.

  • Chancellor

    A Defense-scaling debuffer.

  • Jin

    A brawler with one fixed-damage punch and one Stun: Explosive Fist adds 775 to 1,100 fixed damage on top of its hit, and Extreme Fist has a 55 to 65% chance to Stun for 2 turns.

  • Ariel

    A Rare magic attacker with two 70-second skills: Light's Judgment can Blind and later adds 44% Increased Miss Chance, and Dazzling Light lowers Defense by up to 24% for 3 turns.

  • Catty

    A Rare support with one strong debuff hit: Claw Attack deals 230 to 270%, blocks healing for 4 turns and leaves 22% Physical Vulnerability for 5.

  • Feng Yan

    A simple single-target attacker: Colossal Strike gains 24% Defense Reduction once upgraded and Thousand Blades gains Ignore Defense, topping out at 190% and 210%.

  • Heavenia

    A Freeze-heavy fighter who also buffs the team's damage dealers.

  • Hokin

    A simple bruiser with a strong opener: Throw Weapon hits for 285 to 304% with an 85% chance to Stun for 3 turns, and later adds 39% Defense Reduction.

  • Jane

    A Poison-then-finish attacker.

  • Jupy

    A sniper who sets up first: Sniper Stance lasts 6 turns (12 once upgraded) with up to 45% Crit Rate and 2 turns of Camouflage, and Skill 1 then changes into Swift Shots, a 370 to 440% hit.

  • Karin

    A single-target healer with a revive.

  • Lania

    A Freeze specialist: Ice Shard hits for 285 to 340% and always Freezes for 3 turns, and Blizzard adds a second, chance-based Freeze.

  • Rahkun

    A pure taunt tank on short cooldowns: Orc King's Roar Taunts for 2 turns and raises Block Rate by up to 45%, later adding a Barrier worth 310% of Defense, and Steel Skin adds up to 44% Defense and 55% Effect Resist for 5 turns.

  • Rei

    A damage-over-time attacker with two double hits: Swift Death can Poison and gains Pierce once upgraded, and Hail of Blades can Bleed and later Poison as well.

  • Sarah

    A light support: Demon's Kiss cleanses 2 debuffs from three allies (every ally once upgraded) and later adds 34% Defense, and Demon's Charm lowers Defense by up to 24% as it hits.

  • Sera

    A crit-based caster: both skills deal bonus damage on Critical Hits, and the passive adds up to 27% Crit Rate so that happens more often.

  • Soi

    A Rare physical attacker aimed at buffed teams.

  • Sylvia

    A Rare magic attacker with two small skills: a defense-ignoring piercing hit for 180% of Magic Attack and a curse that lowers one target's Defense by 18% for three turns.

  • Ballista

    A Follow-Up attacker.

  • Noho

    A Max HP-scaling support.

How this list is made

Each hero is placed on what they do across Seven Knights Re:BIRTH as it plays now: story and adventure stages, raids and the guild bosses, and the Arena, weighing damage, survival and what their passive and skill rotation give a team. The list is revised as new heroes and balance changes arrive.