Monthly, since May 2025
Seven Knights Re:BIRTH revenue
Seven Knights Re:BIRTH made an estimated $1.5M on mobile in August 2026, down 17% on July. Its best month on record is June 2025 at $36.0M.
Monthly revenue
August 2026$1.5M230K downloads
$10M
$20M
$30M
$40M
20252026
At a glance
- August 2026
- $1.5M▼ 17% vs July
- Last 12 months
- $57.1M
- Best month
- $36.0M June 2025
- Total since May 2025
- $137M
- Downloads in August 2026
- 230K
Every month
16 months| Month | Revenue | Change |
|---|---|---|
| August 2026 | $1.5M | -17% |
| July 2026 | $1.8M | 0% |
| June 2026 | $1.8M | -40% |
| May 2026 | $3.0M | +50% |
| April 2026 | $2.0M | -33% |
| March 2026 | $3.0M | -25% |
| February 2026 | $4.0M | 0% |
| January 2026 | $4.0M | -33% |
| December 2025 | $6.0M | -25% |
| November 2025 | $8.0M | -43% |
| October 2025 | $14.0M | +75% |
| September 2025 | $8.0M | +14% |
| August 2025 | $7.0M | -42% |
| July 2025 | $12.0M | -67% |
| June 2025 | $36.0M | +44% |
| May 2025 | $25.0M | - |
How these numbers work
These are estimates of what players spent in the App Store and Google Play, in US dollars and before the stores take their cut. Spending on PC, console and the publisher's own web shop isn't in them, so for games that sell a lot outside mobile the real figure is higher.



