Reginleif

Reginleif

MythicMagic

Introduction

Reginleif is a Mythic Magic character in Seven Knights Re:BIRTH. Faction: Special - Celestial Guardians.

By game mode, Reginleif is S in PvP.

Other Magic characters in Seven Knights Re:BIRTH: Alice, Ariel, Asura, Bai Jiao, Bane, Biscuit and 17 more.

Is Reginleif good?

Reginleif is at her best in a full five-Magic-hero lineup, where she works as both an attacker and a supporter. Triggering Immortality hands her Ignore Defense, along with Effect Resist and a reset on her cooldowns, all at once, and she pairs especially well with Mercure. The trouble is that Guild War won't let you field a full five-Magic team, which cuts off her healing, her debuff removal, and the Magic Vulnerability bonus while there.

Worth noting too that equipping a Ring of Immortality actually overrides her own passive and stops Final Judgment from triggering.

Pairs well with: 5-Magic hero composition; Mercure.

Strengths

  • Strong attacker and supporter with a full five-Magic-hero team
  • When Immortality kicks in, she picks up Ignore Defense along with Effect Resist and a reset cooldown
  • Strong synergy with Mercure

Weaknesses

  • The full 5-Magic requirement isn't achievable in Guild War, cutting off her healing, debuff removal, and the Magic Vulnerability bonus there
  • Equipping a Ring of Immortality overrides her passive and blocks Final Judgment

Profile

Reginleif is a female Valkyrie. Her birthday is 10/28, and she stands 174 cm tall.

Stats

  • HP3,326
  • DEF571
  • SPD29
  • CRIT Rate5%
  • CRIT DMG150%
  • Effect RES0%

At max level. Each bar is measured against the highest value in the Seven Knights Re:BIRTH roster.

Skills

4
  • Basic Attack

    - 100% chance to inflict 1 stack(s) of Magic Vulnerability (Increases Magic damage taken by 10%). [Max 4 Stack(s)] (If deployed to a team with 5 or more Magic heroes.) Increases Damage: To 130% of Magic Attack. Changes Number of Targets: To 2 Enemies

  • Advent of Light

    Cooldown 96 sec.

    CT: 96 sec. - For each debuff on the target, deals additional damage equal to 9% of Magic Attack to each attack. [Max 8 Stack(s)] - Deals damage equal to 65% of Magic Attack 2 time(s). [Additional 30% Crit Rate] - 100% chance to inflict 2 stack(s) of Magic Vulnerability (Increases Magic damage taken by 10%). [Max 4 Stack(s)] (If deployed to a team with 5 or more Magic heroes.) Increases Damage: To 75% of Magic Attack. Increases Effect: Crit Rate to 100%.

  • Interstellar Rift

    Cooldown 120 sec.

    CT: 120 sec. - Deals damage equal to 42% of Magic Attack plus 5% of the target's Max HP 3 time(s). [Additional 30% Crit Rate] (HP-based damage limited to 50% of caster's Attack.) - 100% chance to inflict 2 stack(s) of Magic Vulnerability (Increases Magic damage taken by 10%). [Max 4 Stack(s)] (If deployed to a team with 5 or more Magic heroes.) Adds Effect: 55% chance to inflict Paralysis. Increases Effect: Crit Rate to 100%.

  • Secret of Harmony

    Passive

    Target: Self - Grants All Damage Immunity when HP falls to 70% or lower. - Revives with Immortality upon falling in battle. - Grants Final Judgment upon gaining Immortality. - Inflicts Incoming Healing Reduction by 44%. - Heals HP equal to 32% of the caster's Magic Attack every time a basic attack is used 2 time(s) or a skill is used 1 time(s). (If deployed to a team with 5 or more Magic heroes.) - Grants Debuff Removal(s) every time a basic attack is used 2 time(s) or a skill is used 1 time(s). (If deployed to a team with 5 or more Magic heroes.) Adds Effect: 24% Defense Reduction. [Always Active]

How to get Reginleif

Hero Summon / Hero Fusion / Hero Rank Up

More Magic characters

All characters