Monthly, since April 2025

Trickcal: Chibi Go revenue

Trickcal: Chibi Go made an estimated $4.3M on mobile in September 2026 across Korea, Global and China, up 44% on August. Its best month on record is October 2025 at $6.3M.

Monthly revenue

September 2026$4.3M73K downloads
$2M
$4M
$6M
$8M
20252026

Global is tracked from October 2025 and China is tracked from December 2025, so earlier months leave them out.

At a glance

September 2026
$4.3M▲ 44% vs August
Last 12 months
$48.1M
Best month
$6.3M October 2025
Total since April 2025
$55.4M
Downloads in September 2026
73K

Every month by region

18 months
MonthKoreaGlobalChinaTotalChange
September 2026$2.2M$2.0M$55K$4.3M+44%
August 2026$900K$2.0M$55K$3.0M-3%
July 2026$1.0M$2.0M$55K$3.1M-41%
June 2026$1.1M$4.0M$83K$5.2M+69%
May 2026$990K$2.0M$83K$3.1M-26%
April 2026$2.0M$2.0M$138K$4.1M-3%
March 2026$2.0M$2.0M$248K$4.3M+23%
February 2026$1.2M$2.0M$275K$3.5M-28%
January 2026$2.3M$2.0M$550K$4.8M+25%
December 2025$1.0M$1.5M$1.4M$3.9M+50%
November 2025$1.0M$1.6M-$2.6M-59%
October 2025$3.3M$3.0M-$6.3M+385%
September 2025$1.3M--$1.3M+18%
August 2025$1.1M--$1.1M+10%
July 2025$1.0M--$1.0M-23%
June 2025$1.3M--$1.3M+8%
May 2025$1.2M--$1.2M-14%
April 2025$1.4M--$1.4M-

How these numbers work

These are estimates of what players spent in the App Store and Google Play, in US dollars and before the stores take their cut. Spending on PC, console and the publisher's own web shop isn't in them, so for games that sell a lot outside mobile the real figure is higher.

China has no Google Play. Android spending there goes through dozens of local stores that don't publish numbers, so the China figure is the App Store estimate plus Android at 1.75 times that.