Meisho Doto

Unrelenting Challenger

Meisho Doto

★★★

/Medium / Long/Pace Chaser

Btier

Introduction

Meisho Doto is a 3-star Medium / Long character in Uma Musume: Pretty Derby. Meisho Doto's running style is Pace Chaser. Dormitory: Ritto Dormitory.

On our Uma Musume: Pretty Derby tier list Meisho Doto is B tier, 32nd of the 66 characters ranked, from where 2 current tier lists put Meisho Doto.

Other Medium / Long characters in Uma Musume: Pretty Derby: Air Shakur, Biwa Hayahide, Cheval Grand, Chrono Genesis, Dream Journey, Eishin Flash and 34 more.

Is Meisho Doto good?

Both Meisho Doto outfits are Pace Chasers for Medium. Her original outfit (Turbulent Blue) has Speed Star and Up-Tempo and a Unique that adds acceleration after passing a runner late, made easier to trigger by the July 2026 balance changes, but her Indomitable recovery suits backliners better, so she wants Swinging Maestro.

Her Halloween outfit is generally better, with Swinging Maestro, Neck and Neck (a rare Pace Chaser acceleration skill in Medium) and a more consistent Unique, though Christmas Oguri Cap still outdoes her.

Strengths

  • Solid Medium Pace Chaser
  • Halloween version has Neck and Neck and Swinging Maestro
  • Unique got easier to trigger

Weaknesses

  • Original's recovery suits other styles
  • No standout edge over top Pace Chasers

Profile

Meisho Doto carries the title "Unrelenting Challenger". Meisho Doto is a female Umamusume. Her birthday is 1996-03-25, and she stands 164 tall. Meisho Doto is voiced by Misaki Watada in Japanese.

Background

Appearance

Meisho Doto has short brown hair with white bangs that fade to pink and a question mark-shaped ahoge as well as purple eyes with (usually) a swirly motif.

She has a constant cat mouth and wears a thin ear ribbon around her right ear.

T. M. Opera O: Best friend and role model.

IRL: Rival, having competed each other nine times.

Opera O dominated the first five encounters, before Doto breaks it with his win at 2001 Takarazuka Kinen.

Both of them did not win at their last three showdowns.

Matches (MD/TMO):

2000 Takarazuka Kinen 2nd/1st

2000 Tenno Sho (Autumn) 2nd/1st

2000 Japan Cup 2nd/1st

2000 Arima Kinen 2nd/1st

2001 Tenno Sho (Spring) 2nd/1st

2001 Takarazuka Kinen 1st/2nd

2001 Tenno Sho (Autumn) 3rd/2nd (1st: Agnes Digital)

2001 Japan Cup 5th/2nd (1st: Jungle Pocket, 3rd: Narita Top Road)

2001 Arima Kinen 4th/5th (1st: Manhattan Cafe)

Air Shakur: Roommate.

IRL: Contemporary, fought several times.

Matches (MD/AS):

2000 Japan Cup 2nd/14th (1st: T. M. Opera O)

2001 Tenno Sho (Spring) 2nd/8th (1st: T.

M. Opera O)

2001 Takarazuka Kinen 1st/5th

Taiki Shuttle: Friend.

IRL: After retirement, Taiki Shuttle and Meisho Doto lived in adjacent stalls in Northern Lake Farm.

The both of them were good friends and were often seen side by side.

After Taiki Shuttle passed, Meisho Doto was seen wearing the horse blanket that Taiki Shuttle used to wear.

This was translated into a friendship within the game and anime where both Meisho Doto and Taiki Shuttle can be seen hanging near each other on the sidelines of races, participating in a petting zoo that carried the same animals the IRL counterparts had while at Northern Lake Farm, and borrowing academic supplies from each other.

Admire Vega: Classmate, game: Trackblazer Main Scenario: Agnes Digital Explodes friend and rival of the same generation.

IRL: Contemporary, but never fought each other.

IRL: Contemporary, fought once at the autumn Tenno Sho, ending Doto and Opera O's "dynasty.

Matches (MD/AD):

2001 Tenno Sho (Autumn) 3rd/1st (2nd: T.

Matikanefukukitaru: Close friend and assistant at Fukukitaru's fortune telling tent.

They have adjacent rooms.

IRL: Contemporary, fought at Matikanefukukitaru's two final races.

Matches (MD/MF):

2000 Kinko Sho 1st/10th

2000 Takarazuka Kinen 2nd/8th (1st: T. M Opera O)

Narita Top Road: Friend and rival of the same generation.

Matches (MD/NTR):

2000 Tenno Sho (Autumn) 2nd/5th (1st: T.

2000 Arima Kinen 2nd/9th (1st: T. M. Opera O)

2001 Tenno Sho (Spring) 2nd/3rd (1st: T.

2001 Japan Cup 5th/3rd (1st: Jungle Pocket, 2nd: T.

Stories

8
Tagline

In order to change her outlook and herself, this pessimist gives it her all.

Self-introduction

Hi! I-I'm Meisho Doto. I, uh... I... I hope someday I can have the confidence to... Uh... I e-endeavor to... Oh, d-dang, I keep tripping up...

Strengths and weaknesses

Good at: Staying positive, enka

Bad at: Tongue twisters

Ears and tail

Ears: Often tremble slightly

Tail: Gets tangled often because she fidgets with it when she worries

Family

As a family that's had to travel and move for work a lot, they're are all skilled in languages

Shoes and weight

Shoe size: Left and right: 25.0cm

Weight: Very slight increase

Secrets

Did you know? She likes her food super spicy.

Did you know? She can tell how a goat is feeling by looking into its eyes.

The real racehorse

The racehorse Meisho Doto raced 1999 to 2001: 27 races, 10 wins (record 10-8-2-7), with ¥921,334,000 in prize money.

Stats

  • Speed113
  • Stamina116
  • Power104
  • Guts118
  • Wit99

At 5 stars, Turbulent Blue. Each bar is measured against the highest value in the Uma Musume: Pretty Derby roster.

Skills

13
  • Aptitude

    Aptitude

    Track: Turf A, Dirt E Distance: Sprint G, Mile F, Medium A, Long A Running style: Front Runner F, Pace Chaser A, Late Surger B, End Closer E

  • Stat growth

    Growth

    Training gains: Stamina +20%, Guts +10%

  • I Never Goof Up!

    Unique skill (Turbulent Blue)

    Aim for the front with unwavering determination when passing another runner late-race.

  • Spooky-Scary-Happy

    Unique skill (Dot-o'-Lantern)

    Increase velocity and very slightly intimidate up to 2 runners ahead and up to 2 runners behind when positioned toward the front upon entering the final straight.

  • Keep the Pace

    Innate skill

    Slightly recover endurance when passed by another runner mid-race. Skill points: 170

  • Medium Distance Corners ○

    Innate skill

    Slightly increase velocity on a corner. (Medium) Skill points: 100

  • Passing Preparations

    Innate skill

    Slightly increase ability to break out of the pack on the final corner. (Pace Chaser) Skill points: 180

  • Non-Core Distances ○

    Awakening skill

    Moderately increase performance over non-standard distances (non-multiples of 400m). Skill points: 90

  • Speed Star

    Awakening skill

    Increase ability to break out of the pack on the final corner. (Pace Chaser) Skill points: 180

  • Restrained Leaders

    Awakening skill

    Slightly increase fatigue for pace chasers early-race. Skill points: 130

  • Indomitable Heart

    Awakening skill

    Recover endurance when passed by another runner mid-race. Skill points: 170

  • Tempestuous Speed

    Evolved from Speed Star

    Increase velocity for a medium duration when positioned toward the front on the final corner. (Pace Chaser)

  • I'm Not Giving Up!

    Evolved from Indomitable Heart

    Recover endurance and slightly increase velocity when passed mid-race.

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