
Torodor
Legendary/Physical/DefenderS tier
Introduction
Torodor is a Legendary Physical character in Watcher of Realms. Torodor's role is Defender. Faction: Nightmare Council.
On our Watcher of Realms tier list Torodor is S tier, 9th of the 287 characters ranked, from where 12 current tier lists put Torodor.
Other Physical characters in Watcher of Realms: Abomination, Aedrin, Ain, Ardea, Astrael, Atrox and 61 more.
Profile
Torodor carries the title "The Undying Bull".
Background
"They created a monster, and will reap what they've sown." -Ares
You find yourself deep within a maze of fire and ash, the acrid smell of sulfur almost impossible to bear as it swarms your lungs.
You weave in vain, stumbling blindly down the myriad paths when any semblance of hope within you suddenly wafts away.
Dead end. Digging into the reserves of your strength you turn with the intention of backtracking through the haze when you're pierced by a set of burning eyes just ahead.
Despite the heat, chills wrack your spine as a bestial exhale spirals the smoke as something scrapes against the stone floor in a rhythmic pattern.
A mile-long moment passes before the jagged horns of Torodor, the Undying Bull, pierce through the fog.
Your fate is sealed.
It is unknown how the infernal minotaur originally came to defend the maze surrounding the Nightmare Council's primary lair, only that it was not of his own volition.
Many speculate that he sold his soul for some nefarious purpose, while others believe he was fashioned by demons for the sheer thrill of controlling another tortured soul.
Whenever any of Tya's other factions mustered the resolve to strike at the heart of the Nightmare Council, Torodor was the first line of defense, and the last thing his enemies saw before their eyes closed forever.
But the Undying Bull was far from content with his role as a guardian...
For centuries he roamed the maze, his rage building with every goring he'd administer.
Though a sleepless agent of death, he still dreamt of the one thing he prized above all: Freedom.
The overseers of the Nightmare Council paid little mind as he'd ram his horns into the same spot on the walls of the maze, attributing his behavior to madness while deriving glee from the self-inflicted punishment.
Little did they know he was merely biding his time.
One fateful night, Torodor drove through the walls he'd been weakening all those years, charging in a straight line through one after another until he was finally free.
The Council realized far too late that their prized guardian had escaped, and was now hell-bent on revenge.
The Undying Bull is free of his shackles, and will not rest until those who put him in the maze are hanging from his horns.
This unknown power ignited within his heart.
Torodor could feel the blaze—a millennium of fury pent up in his chest, finally finding an outlet.
The green flames squeezed out from between his ribs, wrapping around his front legs, his spine, and that scarred face polished by imprisonment.
He was like a lit lantern. As he burst out of the labyrinth, the entire structure collapsed behind him.
Tongues of green fire darted from every crack, turning those walls he had struck millions of times into molten magma.
The overseers fled in shrieking terror, their shadows warped and distorted by the green light.
Torodor stood amidst the fire, burning rubble hanging from his horns, flames crackling all around him.
He finally understood that freedom wasn't about escaping—it was about burning himself into a shape that no one could cage.
He stepped toward the council, the green flames illuminating a long silhouette behind him.
Stats
- HP28,316
- ATK4,513
- DEF3,213
- M.DEF700
At max level. Each bar is measured against the highest value in the Watcher of Realms roster.
Skills
8Talent
Each ATK inflicts DEF Reduction on the target for 5 sec. Additionally, when Torodor is deployed or revived, increases his ATK and DEF by 20% for 15 sec.
Nightmare Power III
Increases faction allies' basic attributes by 15%. Every time a faction ally is deployed, all deployed faction allies gain 5%, 10%, 20%, and 35% ATK Spd. respectively, up to 35%. However, their received healing effects are reduced by 15%. Faction allies' Basic ATK has a 30% chance of landing an extra hit.
Hellfire Burning
After activating, increases self Attack Speed by 80, damage dealt by 80%. Attacks multiple enemies in range for 20 sec.
Atrocious Trample
Each ATK launched has a(n) 20% chance to launch an AoE ATK, dealing 70% AoE DMG and inflicting the targets with Stun. When Hellfire Burning is activated, the trigger chance increases, and the ATK Range changes.
Hellfire Resurgence
Revives after the first death in battle, restoring 50% HP and 60% Rage. This effect can only be triggered 1 time per deployment.
Nightmare Council1
Faction Excl 1Basic ATK has a 5% chance to deal extra DMG 1 time.
Nightmare Council2
Faction Excl 2Basic ATK has a 5% chance to deal extra DMG 1 time.
Torodor
Hero ExclWhen deplyed, increases HP by 10%. Increases the chance of triggering Atrocious Trample by 5% when attacking. During the Ultimate, increases the chance by an extra 5%.



