Drake

Heavy Cruiser

Drake

Decisive

Drake class

Stier

Introduction

Drake is a Decisive Heavy Cruiser character in Azur Lane. Drake's class is Drake. Faction: Royal Navy.

On our Azur Lane tier list Drake is S tier, 5th of the 706 characters ranked, from where 6 current tier lists put Drake.

Other Heavy Cruiser characters in Azur Lane: Admiral Graf Spee, Admiral Hipper, Algérie, Aoba, Asama, Ashigara and 87 more.

Is Drake good?

Drake's special barrage does double duty: it lands reliably and pierces shields while healing her at the same time. She also boosts the secondary gun that torpedo-type heavy cruisers already carry, raising its crit rate and armor damage, and she can swap her main-gun ammo to a special HE type that burns targets and cuts through heavy armor.

Her base stats are close to the best of any heavy cruiser, with reload the only real weak point.

Strengths

  • Barrage doubles as sustained healing that still pierces shields
  • Boosts her secondary gun's crit rate and armor damage
  • Can convert her ammo to a burning HE type effective against heavy armor

Weaknesses

  • Reload is her one real weak stat

Profile

Drake is voiced by Asami Imai in Japanese. Drake was released on 4 July 2020.

Background

Victory. Ha, you always know how to make me feel good!

Stats

  • HP5,800
  • SPD26
  • Effect ACC149

At max level. Each bar is measured against the highest value in the Azur Lane roster.

Skills

8
  • The Fearless Privateer

    Skill 1

    Increase this ship's built-in secondary gun's critical rate by 20% (50%) and change its ammo type to Special Normal with 100/100/100 modifiers, Shell Range 55, and Speed 200.When this ship uses a main gun that fires Normal or High Explosive ammo, change this ship's main gun ammo type to High Explosive that has a chance to inflict special Burn (ID:333) to enemies hit, with 115/115/95 (125/125/105) modifiers.

  • (Fate Simulation) The Fearless Privateer+

    Skill 2

    Increase this ship's built-in secondary gun's critical rate by 20% (50%) and change its ammo type to Special Normal with 100/100/100 modifiers, Shell Range 55, and Speed 200.When this ship uses a main gun that fires Normal or High Explosive ammo, change this ship's main gun ammo type to High Explosive that has a chance to inflict special Burn (ID:333) to enemies hit, with 115/115/95 (140/140/105) modifiers.Reduces the amount of main gun fire required to trigger All Out Assault to 6. (Replaces "The Fearless Privateer")

  • Flintlock Burst

    Skill 3

    Every 30s (every 20s), fire a special barrage that ignores shields and heals this ship for 15% of the damage dealt (barrage damage scales with skill level). When this ship sinks an enemy: increases this ship's FP and EVA by 1% (5%) and RLD by 1.5% (7%) until the end of the battle. Can be stacked up to 3 times; if this ship is in the frontmost position of your Vanguard at the start of the battle: immediately gives all 3 stacks of this buff.

  • (Augment Module) Flintlock Burst (A)

    Skill 4

    Every 10s: activates a Lv.1 (Lv.10) Steelflash Judgment special attack (DMG is based on the skill's level). Every 30s (20s): fires a special barrage that ignores enemy shields and heals this ship for 15% of the DMG dealt (barrage DMG is based on the skill's level). When this ship sinks an enemy: increases this ship's FP and EVA by 1% (5%) and RLD by 1.5% (7%) until the end of the battle. Can be stacked up to 3 times; if this ship is in the frontmost position of your Vanguard at the start of the battle: immediately gives all 3 stacks of this buff. (Replaces Flintlock Burst)

  • (Fate Simulation) Flintlock Burst+

    Skill 5

    Every 30s (every 20s), fire a special barrage that ignores shields and heals this ship for 20% of the DMG Dealt (barrage damage scales with skill level). Increase this ship's FP and EVA by 3% (15%) and RLD by 4.5% (21%) until the end of the battle. (Replaces "Flintlock Burst")

  • (Augment Module and Fate Simulation) Flintlock Burst (A)+

    Skill 6

    Every 10s: activates a Lv.1 (Lv.10) Steelflash Judgment special attack (DMG is based on the skill's level). Every 30s (20s): fires a special barrage that ignores enemy shields and heals this ship for 20% of the DMG dealt (barrage DMG is based on the skill's level). At the start of battle, this ship's FP and EVA by 3% (15%) and RLD by 4.5% (21%) until the end of the battle. Whenever an allied flagship launches an airstrike or fires a Main Gun salvo: activates a Lv.1 (Lv.10) Burstfire Judgment special attack (DMG is based on the skill's level; 5s cooldown between activations). (Replaces Flintlock Burst+)

  • Siren Killer

    Skill 7

    Increase this ship's DMG to Sirens by 5% (15%).

  • All Out Assault

    Skill 8

    Every 12 (8) times the main gun is fired, triggers All Out Assault - Drake I (II)

How to get Drake

Not obtainable via construction or drops; obtained through the Development Dock (Royal Navy tech points 820+) by completing development missions: accumulating vanguard fleet EXP (1,200,000 then 2,400,000), completing research projects (8 then 12 times), collecting T3 cruiser blueprints (3 then 8), and turning in 40,000 funds plus 10 mental cubes.

Art

Drake key art

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