
Support
Iroha
/Mystic/HG
Introduction
Iroha is an SSR Mystic character in Blue Archive. Iroha's weapon type is HG and role is Support.
On our Blue Archive tier list Iroha is S tier, 11th of the 210 characters ranked, from where 8 current tier lists put Iroha.
Other Mystic characters in Blue Archive: Akane (Bunny), Akari (New Year), Ako, Aris, Aris (Armed), Aris (Maid) and 60 more.
Is Iroha good?
The best vehicle unit for missions: her EX sends her into battle riding Toramaru for 55 seconds, fighting like an extra striker and taking no damage. Her 40-second normal skill fires bouncing shells that wreck groups, and her sub skill gives every ally 17.3% ATK.
Pairing her with
Ibuki powers both up, which makes her useful in Perorodzilla and Joint Firing Drill. The EX costs 6 to 8 depending on level.
Pairs well with: Ibuki.
Strengths
- Dominant in missions and bounties
- Team ATK buff
- Big boost with
Ibuki
Weaknesses
- Expensive EX
- Less useful against single bosses
Profile
Iroha's birthday is November 16, and Iroha stands 151cm tall.
Stats
- HP16,882
- ATK2,753
- DEF120
- CRIT Rate248
- CRIT DMG200
- Effect ACC896
At max level. Each bar is measured against the highest value in the Blue Archive roster.
Skills
6Let's go, Toramaru
Iroha enters the battlefield riding Toramaru. Toramaru additionally inherits 11.2~38.5% of Iroha's Attack. (Duration: 55 seconds) (Only one tactical support vehicle can be fielded at any given time)
Main gun aim, fire
NormalEvery 15 seconds, Toramaru activates its "Main gun aim, fire" skill, dealing 279~377% damage to one enemy. Upon hit, shell fragments and deals the same damage to 2 nearby enemies, then deals the same damage to further 2 nearby enemies.
It's annoying...
NormalEvery 40 seconds, fire shells at up to 4 enemies. Deal 43.8~83.3% damage within the circular area around targeted enemy.
Please stay strong
SubIncrease Attack of all allies by 9.1~17.3%.
There's no choice +
Weapon PassiveIncrease Attack by 330~627. Further increase Attack by 14~26.6%.
It's annoying... +
Gear NormalEvery 40 seconds, fire shells at up to 4 enemies. Deal 51.3~97.4% damage within the circular area around targeted enemy. If Toramaru is deployed, additionally grant Toramaru the "High Explosive shell loaded" effect. When "Main gun aim, fire" is used while Toramaru has this effect, Toramaru's "High Explosive shell loaded" is consumed and the damage multiplier of "Main gun aim, fire" is increased by x0.5.
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