

Introduction
Ringtail is a Purple Rock tatari in Clash of Critters. Ringtail's role is Support.
On the Clash of Critters tier list Ringtail is B tier, 48th of the 65 tatari ranked.
Other Rock tatari in Clash of Critters: Dozy, Drilleroo, Gibber, Gopher, Humbug, Joeyo and 7 more.
Profile
Ringtail is an expert at finding things without owners somehow. Cookies left on the bakery counter, fresh fruit from the market... and since everything's shared among four, Ringtail always makes a point to grab just a couple extra.
Stats
- HP33rd of 675,080
- ATK33rd of 671,285
- DEF3rd of 67501
Phantothief, the line's final form, at Tatari level 100 before stars and feeding. Each bar is measured against the highest value in the Clash of Critters roster, and the place is out of every tatari with that stat.
Evolution line
Stats at any levelRingtail evolves 3 times, and each stage brings a stronger skill and higher growth. Pick a stage to see its skill numbers as the game shows them.

Ringtail
Purple · stage 1 of 4 · evolves into Rizzler at 6 stars after an evolution trial
- HP growth×1.13
- ATK growth×1.07
- DEF growth×1.09
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Ringtail is an expert at finding things without owners somehow. Cookies left on the bakery counter, fresh fruit from the market... and since everything's shared among four, Ringtail always makes a point to grab just a couple extra.
Bushy Debut
Battle skill · 12s cooldown
Orders Lackeys to continuously deal AoE damage. After Lackeys return, provides healing and Vigilante: ATK Boost to allies within a small area.
- Damage Factor
- 45%
- Damage Interval
- 1s
- Duration
- 3s
- Cooldown
- 12s
- Lackey Numbers
- 3
- Damage Count Before Leaving
- 5
- Base Healing Factor
- 16%
- Return Healing Factor
- 8% Per Lackey
- Boost Factor
- 4% Per Stack
- Base Stacks
- 2
- Return Stacks
- 1 Per Lackey
- Duration
- 8s
- Arena Factor
- 50%
- Lackeys: Attackable units that provide additional healing and ATK Boost upon returning. Will leave and disappear after getting hit a certain amount of times.
- Vigilante: ATK Boost: ATK increases based on the caster's ATK.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Rizzler
Gold · stage 2 of 4 · evolves into Zorrock at 18 stars after an evolution trial
- HP growth×1.31
- ATK growth×1.21
- DEF growth×1.19
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Rizzler figured wearing a mask keeps you safe from being recognized, but that charming smirk and familiar figure already left their mark in the hearts of many.
Sleight of Hand
Battle skill · 12s cooldown
Orders Lackeys to continuously deal AoE damage. After Lackeys return, provides healing and Vigilante: ATK Boost to allies within the area.
- Damage Factor
- 45%
- Damage Interval
- 1s
- Duration
- 3s
- Cooldown
- 12s
- Lackey Numbers
- 3
- Damage Count Before Leaving
- 5
- Base Healing Factor
- 16%
- Return Healing Factor
- 8% Per Lackey
- Boost Factor
- 4% Per Stack
- Base Stacks
- 2
- Return Stacks
- 1 Per Lackey
- Duration
- 8s
- Arena Factor
- 50%
- Lackeys: Attackable units that provide additional healing and ATK Boost upon returning. Will leave and disappear after getting hit a certain amount of times.
- Vigilante: ATK Boost: ATK increases based on the caster's ATK.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Zorrock
Red · stage 3 of 4 · evolves into Phantothief at 36 stars after an evolution trial
- HP growth×1.48
- ATK growth×1.27
- DEF growth×1.38
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Zorrock is no lowly thief, but a con artist who plans out the perfect style, timing, and escape route. The moment people notice something's gone missing, that's when Zorrock makes a dramatic entrance up high, leaving onlookers stunned before disappearing without a trace.
Myriad Masks
Battle skill · 12s cooldown
Orders Lackeys to continuously deal large AoE damage. After Lackeys return, provides healing and Vigilante: ATK Boost to allies within the area.
- Damage Factor
- 45%
- Damage Interval
- 1s
- Duration
- 3s
- Cooldown
- 12s
- Lackey Numbers
- 3
- Damage Count Before Leaving
- 5
- Base Healing Factor
- 16%
- Return Healing Factor
- 8% Per Lackey
- Boost Factor
- 4% Per Stack
- Base Stacks
- 2
- Return Stacks
- 1 Per Lackey
- Duration
- 8s
- Arena Factor
- 50%
- Lackeys: Attackable units that provide additional healing and ATK Boost upon returning. Will leave and disappear after getting hit a certain amount of times.
- Vigilante: ATK Boost: ATK increases based on the caster's ATK.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Phantothief
Rainbow · stage 4 of 4
- HP growth×1.6
- ATK growth×1.35
- DEF growth×1.58
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
If you want to take on Phantothief, keep a tight watch on the cookies, keys, and other pretty trinkets in your pocket. Between the seductive smiles and gestures, however, this handsome thief just might snatch something even more precious. Someone's heart, perhaps?
The Final Act
Battle skill · 12s cooldown
Orders Lackeys to continuously deal large AoE damage. After Lackeys return, provides healing and Vigilante: ATK Boost to allies within the area. Phantothief carries Aura: Rock whenever on the field.
- Damage Factor
- 45%
- Damage Interval
- 1s
- Duration
- 3s
- Cooldown
- 12s
- Lackey Numbers
- 3
- Damage Count Before Leaving
- 5
- Base Healing Factor
- 16%
- Return Healing Factor
- 8% Per Lackey
- Boost Factor
- 4% Per Stack
- Base Stacks
- 2
- Return Stacks
- 1 Per Lackey
- Duration
- 8s
- Base DMG Reduction
- 3.5%
- Max DMG Reduction
- 17.5%
- Arena Factor
- 50%
- Lackeys: Attackable units that provide additional healing and ATK Boost upon returning. Will leave and disappear after getting hit a certain amount of times.
- Vigilante: ATK Boost: ATK increases based on the caster's ATK.
- Aura: Rock: Provides DMG Reduction for all allies. The effect for non-Rock allies is reduced by 50%. Aura: Rock can be stacked, but cannot take effect in some game modes.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.
Horde Invasion skills
3In Horde Invasion, the co-op wave mode, Ringtail has these three skills, with the numbers its skill panel shows.
Con Man's Code
Horde Invasion
Periodically steals ATK and HP from 3 allies. Gives them back later while additionally granting healing and Returns: ATK Boost.
- Min Trigger Interval
- 12s
- Max Trigger Interval
- 18s
- Steal Targets
- 3
- HP Reduced
- 10%
- Steal Duration
- 5s
- Return Healing Factor
- 40%
- ATK Stolen
- 4%
- Max Steal Stacks
- 3 Stacks
- Each Duration
- 8s
- ATK Boost
- 24%
- Returns: ATK Boost: ATK increases based on the caster's ATK.
Make It Rain
Horde Invasion
Periodically throws gold coins to one tile. When allies pick up coins, they gain Ka-Ching: DMG Boost.
- Min Trigger Interval
- 16s
- Max Trigger Interval
- 24s
- Gold Coin Duration
- 15s
- Each Duration
- 8s
- Boost Factor
- 20%
- Ka-Ching: DMG Boost: Deals increased damage.
Cannon Ace
Horde Invasion
Periodically locks onto targets and charges a cannon. Upon impact, deals single-target damage and inflicts Hugs: Stun. Deals follow-up damage when stun ends, and prioritizes attacking bosses.
- Min Trigger Interval
- 16s
- Max Trigger Interval
- 24s
- Damage Factor
- 500%
- Damage Factor Increase
- 150%/s.
- Max Charge Duration
- 5s
- Follow-Up Damage Factor
- 1500%
- Duration
- 2.5s
- Hugs: Stun: Unable to move or attack.
Details
- Strong against
- Lightning
- Weak to
- Grass
- Row
- Mid row
- Copies in a team
- 1
- Feed level 16
- HP +50%, ATK +60%, DEF +55%















