

Introduction
Shardsnail is a Purple Rock tatari in Clash of Critters. Shardsnail's role is DPS.
On the Clash of Critters tier list Shardsnail is A tier, 25th of the 65 tatari ranked.
Other Rock tatari in Clash of Critters: Dozy, Drilleroo, Gibber, Gopher, Humbug, Joeyo and 7 more.
Profile
The crystals on Shardsnail are the result of an infectious ore disease, but it's not contagious. Aside from making the shell a bit heavier, there seems to be no harm. Just think of it as a glittery makeover, Shardsnail.
Stats
- HP11th of 676,762
- ATK44th of 671,152
- DEF40th of 67403
Crystalsnail, the line's final form, at Tatari level 100 before stars and feeding. Each bar is measured against the highest value in the Clash of Critters roster, and the place is out of every tatari with that stat.
Evolution line
Stats at any levelShardsnail evolves 3 times, and each stage brings a stronger skill and higher growth. Pick a stage to see its skill numbers as the game shows them.

Shardsnail
Purple · stage 1 of 4 · evolves into Gemsnail at 6 stars after an evolution trial
- HP growth×1.55
- ATK growth×0.89
- DEF growth×1.01
Move speed ×0.25. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
The crystals on Shardsnail are the result of an infectious ore disease, but it's not contagious. Aside from making the shell a bit heavier, there seems to be no harm. Just think of it as a glittery makeover, Shardsnail.
Crystal Clusters
Battle skill · 3s cooldown
Launches crystal shards. Summons a Crystal Cluster at the start of battle.
- Damage Factor
- 150%
- Cooldown
- 3s
- Inherited HP
- 100%
- Arena Factor
- 40%
- Crystal Cluster: An attackable unit that inherits the summoner's ATK, DEF, and a certain percentage of their HP.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Gemsnail
Gold · stage 2 of 4 · evolves into Jewelsnail at 18 stars after an evolution trial
- HP growth×1.72
- ATK growth×1.02
- DEF growth×1.15
Move speed ×0.25. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
After hearing about a flower near the mudflats out east, Gemsnail set out at dawn to see it and finally arrived by nightfall. Turns out, the flower only blooms at night. Slow and steady is the way to go.
Resonant Crystals
Battle skill · 3s cooldown
Launches crystal shards. Summons a Crystal Cluster at the start of battle. Crystal shards resonate as they pass, dealing AoE damage.
- Damage Factor
- 150%
- Resonance Damage Factor
- 150%
- Cooldown
- 3s
- Inherited HP
- 100%
- Arena Factor
- 40%
- Crystal Cluster: An attackable unit that inherits the summoner's ATK, DEF, and a certain percentage of their HP.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Jewelsnail
Red · stage 3 of 4 · evolves into Crystalsnail at 36 stars after an evolution trial
- HP growth×1.94
- ATK growth×1.11
- DEF growth×1.21
Move speed ×0.25. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
The wind is unusually loud today... Oh! That's a Zobo charging at us! Still a bit far off though, all's good. Jewelsnail might be slow, but those crystal shards sure aren't.
Renewing Crystals
Battle skill · 3s cooldown
Launches crystal shards. Summons a Crystal Cluster at the start of battle. Crystal shards resonate as they pass, dealing AoE damage. After a Crystal Cluster shatters, another will be summoned.
- Damage Factor
- 150%
- Resonance Damage Factor
- 150%
- Cooldown
- 3s
- Inherited HP
- 100%
- Additional Crystal Cluster HP
- 80%
- Arena Factor
- 40%
- Crystal Cluster: An attackable unit that inherits the summoner's ATK, DEF, and a certain percentage of their HP.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Crystalsnail
Rainbow · stage 4 of 4
- HP growth×2.13
- ATK growth×1.21
- DEF growth×1.27
Move speed ×0.25. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
The spreading crystals have turned Crystalsnail's back into a shiny amethyst mine. No Tatari is alike, but Crystalsnail can't help but feel a surge of pride whenever catching a reflection by the water.
Reviving Crystals
Battle skill · 3s cooldown
Launches crystal shards. Summons a Crystal Cluster at the start of battle. Crystal shards resonate as they pass, dealing AoE damage. After a Crystal Cluster shatters, another will be summoned. Crystalsnail carries Aura: Rock whenever on the field.
- Damage Factor
- 150%
- Resonance Damage Factor
- 150%
- Cooldown
- 3s
- Inherited HP
- 100%
- Additional Crystal Cluster HP
- 80%
- Arena Factor
- 40%
- Base DMG Reduction
- 3.5%
- Max DMG Reduction
- 17.5%
- Crystal Cluster: An attackable unit that inherits the summoner's ATK, DEF, and a certain percentage of their HP.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.
- Aura: Rock: Provides DMG Reduction for all allies. The effect for non-Rock allies is reduced by 50%. Aura: Rock can be stacked, but cannot take effect in some game modes.
Horde Invasion skills
3In Horde Invasion, the co-op wave mode, Shardsnail has these three skills, with the numbers its skill panel shows.
Gem Cluster
Horde Invasion
Periodically summons attackable gem clusters that continuously deal damage to enemies.
- Damage Factor
- 150%
- Inherited HP
- 18%
- Summon Duration
- 13s
- Min Trigger Interval
- 4s
- Max Trigger Interval
- 6s
Gem Burst
Horde Invasion · 10s cooldown
Uses gem clusters to deal large AoE damage to surrounding enemies. If none exist, summons one before attacking.
- Damage Factor
- 160%
- Minimum Cooldown
- 8s
- Maximum Cooldown
- 12s
Gem Resonance
Horde Invasion · 10s cooldown
Launches gem pieces that deal large AoE damage on hit and inflict Crystallized. Any gem clusters within range will resonate, repeating the effect.
- Damage Factor
- 200%
- Minimum Cooldown
- 12s
- Maximum Cooldown
- 16s
- Crystallized Chance
- 30%
- Duration
- 2s
- Crystallized: Unable to move or attack.
Details
- Strong against
- Lightning
- Weak to
- Grass
- Row
- Back row
- Copies in a team
- 1
- Feed level 16
- HP +50%, ATK +55%, DEF +60%
- Foods
Cookie
Frostnip Pop
Fluff Candy
Sushi Skiff















