

1st Form Cell (SP, Green)
SP/Green/Ranged
Introduction
1st Form Cell (SP, Green) is an SP Green unit in Dragon Ball Legends. 1st Form Cell (SP, Green)'s type is Ranged. Episode: Cell Saga (Z).
Other Green units in Dragon Ball Legends: 1st Form Frieza (HE, Green), 1st Form Frieza (SP, Green), Amond (SP, Green), Android #14 & Android #15 (SP, Green), Android #14 (SP, Green), Android #15 (EX, Green) and 146 more.
Stats
- HP13th of 7122,844,599
- Strike ATK154th of 712272,095
- Blast ATK11th of 712298,763
- Strike DEF239th of 712187,424
- Blast DEF128th of 712192,681
- Critical506th of 7124,671
At level 5000 with 14 stars, Zenkai Awakening VII and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.
At level 5000
- PowerGame preview: 1,246,7697 stars: 1,331,98514 stars: 1,468,340Zenkai VII: 1,631,503
- HPGame preview: 1,955,3767 stars: 2,133,13814 stars: 2,417,556Zenkai VII: 2,844,599
- Strike ATKGame preview: 194,1957 stars: 210,66714 stars: 237,023Zenkai VII: 272,095
- Blast ATKGame preview: 203,4857 stars: 220,80214 stars: 248,509Zenkai VII: 298,763
- Strike DEFGame preview: 134,5157 stars: 145,56214 stars: 163,237Zenkai VII: 187,424
- Blast DEFGame preview: 138,1667 stars: 149,54514 stars: 167,751Zenkai VII: 192,681
- CriticalGame preview: 3,7767 stars: 4,11914 stars: 4,668Zenkai VII: 4,671
Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars. Zenkai VII is at 14 stars.
Kit
Arts cards in the deck: Strike, Blast
The Ultimate Life Form
Main AbilityDraw a Blast Arts Card next.
-15 to own Blast Arts cost for 30 timer counts.
+50% to Blast damage inflicted for 30 timer counts.
+100% to own Vanishing Gauge Recovery for 10 timer counts.
Requirements: 5 timer counts must elapse.
Kamehameha
Special Move Arts
Deals major Impact damage.
Inflicts enemy with Attribute Downgrade "+20% to Blast Damage Received" for 15 timer counts on hit.
Life Force Absorption
Special Skill Arts
The following effects occur on hit:
Reduces enemy Ki by 50.
Inflicts enemy with Attribute Downgrade "-50% to Ki Recovery" for 5 timer counts.
Restores own health by 10% and Ki by 50.
Comboable Arts
Special Move Arts
*Blast Armor when charging forward.
Strike
Strike Arts
Strike (Impact)
Blast
Blast Arts
Blast (Impact)
Looming Menace
Unique AbilityGradually restores own health each timer count for 60 timer counts when this character enters the battlefield.
While this character is on the battlefield, applies the following effects to self when enemy switches characters:
Restores Ki by 30.
+20% to damage inflicted for 15 timer counts.
Evolving Life Form
Unique AbilityThe following effects occur according to the number of timer counts elapsed with current character:
3 counts elapsed: +50% to damage inflicted.
6 counts elapsed: Draw a Special Arts Card next (activates three times).
12 counts elapsed: Inflicts all enemies with Attribute Downgrade "+50% to Damage Received" for 20 timer counts.
Effects reset after character switch.
Z Abilities
41st Form Cell (SP, Green)'s Z Ability raises the stats of every battle member it names while 1st Form Cell (SP, Green) is on the team. Limit breaks unlock the higher levels.
Z Ability I
From the start+22% to "Tag: Future" base Blast Attack during battle.
Blast ATK +22% for Future
Z Ability II
From 3 stars+24% to "Tag: Future" base Blast Attack and +24% to "Tag: Android" base Strike Attack during battle.
Blast ATK +24% for Future; Strike ATK +24% for Android
Z Ability III
From 6 stars+30% to "Tag: Future" base Blast Attack and +30% to "Tag: Android" base Strike Attack during battle.
Blast ATK +30% for Future; Strike ATK +30% for Android
Z Ability IV
From 14 stars+33% to "Tag: Future" base Blast Attack and +33% to "Tag: Android" base Strike Attack during battle.
Blast ATK +33% for Future; Strike ATK +33% for Android
Zenkai Awakening
Zenkai VII takes 1st Form Cell (SP, Green) from 1,468,340 to 1,631,503 Power at level 5000 and 14 stars. Once awakened, the kit below replaces the one above.
The Ultimate Life Form
Zenkai Main AbilityDraw a Blast Arts Card next.
Restores own health by 20% and Ki by 50.
+50% to Blast damage inflicted for 60 timer counts (cannot be cancelled).
+100% to the next Blast Arts damage inflicted.
+100% to own Vanishing Gauge Recovery for 10 timer counts (cannot be cancelled).
-15 to own Blast Arts cost for 60 timer counts (cannot be cancelled).
Requirements: 5 timer counts must elapse.
Kamehameha
Zenkai Special Move Arts
Deals massive Impact damage.
+30% to Special Move damage inflicted for 3 timer counts upon activation.
Inflicts all enemies with Attribute Downgrade "+20% to Blast Damage Received" for 15 timer counts on hit.
Life Force Absorption
Zenkai Special Skill Arts
Restores own Ki by 50 upon activation.
The following effects occur on hit:
Draw a Special Move Arts Card next.
Restores own health by 15%.
Cancels own Attribute Downgrades.
Reduces enemy Ki by 50.
Cancels enemy's Attribute Upgrades & Buff Effects.
Inflicts enemy with Attribute Downgrade "-50% to Ki Recovery" for 5 timer counts.
Comboable Arts
Strike Arts
Blast Arts
Special Arts
Special Move Arts
*Blast Armor when charging forward.
Looming Menace
Zenkai Unique AbilityThe following effects occur when this character enters the battlefield:
Restores own Ki by 30.
+50% to damage inflicted (cannot be cancelled) (activates once).
Increases own Arts Card Draw Speed by 1 level for 15 timer counts (cannot be cancelled).
Gradually restores own health each timer count for 60 timer counts.
Randomly destroys 1 enemy card.
Applies the following effects to self when enemy switches characters while this character is on the battlefield:
Restores Ki by 30.
+20% to damage inflicted for 15 timer counts.
Evolving Life Form
Zenkai Unique AbilityApplies the following effects to self when battle starts:
+80% to damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
+50% to Ki Recovery (cannot be cancelled).
The following effects occur according to the number of timer counts elapsed with current character:
3 counts elapsed: +50% to damage inflicted (cannot be cancelled).
6 counts elapsed: Draw a Special Arts Card next (activates three times).
12 counts elapsed: Inflicts all enemies with Attribute Downgrade "+50% to Damage Received" for 20 timer counts.
Effects reset after character switch.
Malignant Assault
Zenkai Awakening IIIApplies the following effects to self every time this character uses a Strike or Blast Arts:
Restores Ki by 5.
+10% to damage inflicted for 10 timer counts.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 5 timer counts (activates once).
Activation count resets after character switch.
The following effects occur when this character performs a Vanishing Step:
Randomly draws 1 new card when you have 3 or fewer cards.
+15% to damage inflicted for 20 timer counts (activates three times).
Randomly destroys 1 enemy card.
Inflicts enemy with Attribute Downgrade "+20 to Strike Arts cost" for 5 timer counts.
Cell Fusion
Zenkai Awakening VIThe following effects occur every time when faced with an enemy:
Randomly draws 1 new card when you have 3 or fewer cards.
Nullifies own unfavorable Element factors for damage sustained for 5 timer counts.
Inflicts enemy with Attribute Downgrade "+10 to Strike Arts cost" for 5 timer counts.
Inflicts all enemies with Attribute Downgrade "-20% to Ki Recovery" for 5 timer counts.
The following effects occur every time when hit with an enemy's Arts attack while this character is on the battlefield:
Restores own health by 3%.
+10% to own Health Restoration for 10 timer counts.
Reduces enemy Ki by 5.
Inflicts enemy with Attribute Downgrade "-1 Arts Card Draw Speed level" for 10 timer counts (activates once).
Activation count resets after character switch.
Zenkai Abilities
Zenkai Ability I
Level IIncreases the following stats of characters that are both "Element: GRN" and "Tag: Future" during battle:
+15% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+20% to base Blast Defense.
Strike ATK and Strike DEF +15%, Blast ATK and Blast DEF +20% for GRN and Future
Zenkai Ability II
Level IIIncreases the following stats of characters that are both "Element: GRN" and "Tag: Future" during battle:
+20% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+25% to base Blast Defense.
Strike ATK and Strike DEF +20%, Blast ATK and Blast DEF +25% for GRN and Future
Zenkai Ability III
Level IIIIncreases the following stats of characters that are both "Element: GRN" and "Tag: Future" during battle:
+30% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+35% to base Blast Defense.
Strike ATK and Strike DEF +30%, Blast ATK and Blast DEF +35% for GRN and Future
Zenkai Ability IV
Level IVIncreases the following stats of characters that are both "Element: GRN" and "Tag: Future" during battle:
+35% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+40% to base Blast Defense.
Strike ATK and Strike DEF +35%, Blast ATK and Blast DEF +40% for GRN and Future
Tags
Tags: Android, Absorption, Regeneration, Future, Powerful Opponent
Episode: Cell Saga (Z)
Card number: DBL23-02S
Art

More Green units
All units
1st Form Frieza (HE, Green)
1st Form Frieza (SP, Green)
Amond (SP, Green)
Android #14 & Android #15 (SP, Green)
Android #14 (SP, Green)
Android #15 (EX, Green)
Android #16 (SP, Green) DBL05-06S
Android #16 (SP, Green) DBL68-02S
Android #17 (EX, Green)
Android #18 (EX, Green)
Android #18 (SP, Green)
Android #21: Good (SP, Green)




