
Legends
Bardock (Legend, Yellow)
Yellow
Introduction
Bardock (Legend, Yellow) is a Legend Yellow unit in Dragon Ball Legends. Bardock (Legend, Yellow)'s type is Defense. Episode: Anime Original Sagas.
Other Yellow units in Dragon Ball Legends: 1st Form Cell (EX, Yellow), 1st Form Cell (SP, Yellow), 1st Form Frieza (EX, Yellow), 2nd Form Frieza (EX, Yellow), Android #16 (EX, Yellow), Android #17 (SP, Yellow) and 130 more.
Bardock (Legend, Yellow)'s banners
All banners- 9 September 2026 to 19 September 2026LEGEND RISING: THE FATHER OF GOKU
- 5 August 2026 to 19 August 2026HAPPY SUMMER RISING 2026: LEGEND
Stats
- HP129th of 7122,668,276
- Strike ATK82nd of 712281,556
- Blast ATK401st of 712249,402
- Strike DEF92nd of 712195,112
- Blast DEF150th of 712191,521
- Critical206th of 7124,978
At level 5000 with 14 stars and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.
At level 5000
- PowerGame preview: 1,343,1867 stars: 1,438,21414 stars: 1,590,226
- HPGame preview: 2,158,1647 stars: 2,354,36114 stars: 2,668,276
- Strike ATKGame preview: 230,2147 stars: 249,96114 stars: 281,556
- Blast ATKGame preview: 204,2077 stars: 221,59014 stars: 249,402
- Strike DEFGame preview: 160,2967 stars: 173,68714 stars: 195,112
- Blast DEFGame preview: 157,3927 stars: 170,51914 stars: 191,521
- CriticalGame preview: 4,0277 stars: 4,39314 stars: 4,978
Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars.
Kit
Arts cards in the deck: Strike [High Area: Reduce Ki], Blast, and Ultimate
I'm not going to sit around and wait for the show!
Main Ability• Destroy 1 card, then draw Ultimate Arts next
• Health +30%
• Ki +50
• Cancel Attribute Downgrades/Abnormal Conditions
• Seal all enemy Main Abilities (10 counts)
Also, if there are 2 defeated battle members:
• Nullify Element disadvantages (10 counts) (uncancellable)
• Enemy Vanishing Gauge -100%
*Requirement:
25 timer counts elapsed
Final Revenger
Special Move Arts
Massive Damage (Impact)
On Activation
• Special Move damage +50% (3 counts)
Also, per defeated battle member:
• Special Move damage +40% (3 counts) (uncancellable)
On Hit
• Enemy Dragon Balls -1 (2 times)
*Blast Armor when charging forward
Fighting Spirit of the Defier
Special Skill Arts
• Draw 1 card
• Health +10%
• Ki +50
• Damage +20% (10 counts)
• Nullify Special Cover Changes (5 counts)
Also, per defeated battle member:
• Draw 1 card if hand has 3 or fewer
• Damage +20% (10 counts)
Revenge Assault
Ultimate Arts
Supreme Damage (Impact)
On Activation
• Ultimate damage +50% (3 counts)
• Nullify Endurance (3 counts)
Also, per defeated battle member:
• Unique Gauge +25%
• Critical damage +15% (3 counts)
*Blast Armor when charging forward
Strike (Damage Guard Penetration)
Strike Arts
Strike (Impact)
On activation, Damage Guard Penetration +20% (10 counts)
*Blast Armor when charging forward
Blast (Damage Guard Penetration)
Blast Arts
Blast (Impact)
On activation, Damage Guard Penetration +20% (10 counts)
Starter Ability
Unique Ability• Damage +340%
• Damage Guard +290%
• Ki Recovery +70%
• Draw Speed +1
• Other ally
Team Bardock or
Goku damage +30%*All uncancellable
Ardent Saiyan Soul
Unique AbilityOn Battlefield Entry
• Draw 1 card if hand has 3 or fewer
• Health +15%
• Ki +40
• Destroy 1 enemy card
On Strike/Blast Arts Use
• Draw Special Arts next (1 time)
*Activations reset when ally is defeated
• Nullify Special Cover Changes (5 counts) (1 time)
*Activations reset on switch
• Critical Rate +25% (10 counts) (up to 50%)
When Hit by Enemy Arts or on Area Change
• Damage +30% (15 counts)
• All enemy Arts costs +10 (5 counts)
When Ally Is Defeated
• Unique Gauge +100%
• Damage +40% (uncancellable)
• Unique Gauge charge rate +15% (uncancellable)
While Not Defeated and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush
• Unique Gauge +30% (3 times)
• Ally sub counts -3
• All enemy Special Move/Ultimate/Awakened Arts power -30% (3 counts)
Special Cover Change
Unique AbilityEffective Against

Comboable Into

Unique Gauge
Unique AbilitySustained Damage Type ⇔ Release Type
→*Starts as Sustained Damage Type
*Starts with 50% charge
[Sustained Damage Type] When Unique Gauge Becomes Full
• Switch to Release Type
• Cancel Attribute Downgrades/Abnormal Conditions
• Ally sub counts -3
While Release Type
• Indestructible state (uncancellable)
• Damage +70% (uncancellable)
• Nullify damage received Element disadvantage (uncancellable)
• Nullify Abnormal Conditions (uncancellable)
[Release Type] When Unique Gauge Reaches 0%
• Switch to Sustained Damage Type
• Health +20% (fixed healing)
• Damage +50% (15 counts) (uncancellable)
*[Sustained Damage Type] Charges:
Slightly, when hit by enemy Arts
When other ally is hit by enemy Arts
*[Release Type] Decreases:
When on battlefield
LEGEND Action
LEGEND ActionActivation Area
• Low Area
On LEGEND Action Activation
• Ki +50
• Cancel enemy Buff Effects
Also, if there is a defeated battle member:
• Draw Special Move Arts next
Comboable Into


Z Abilities
4Bardock (Legend, Yellow)'s Z Ability raises the stats of every battle member it names while Bardock (Legend, Yellow) is on the team. Limit breaks unlock the higher levels.
Z Ability I
From the startIf
Saiyan• Base Strike Defense +22%
• Base Blast Defense +22%
Strike DEF and Blast DEF +22% for Saiyan
Z Ability II
From 3 starsIf
Saiyan• Base Strike Defense +26%
• Base Blast Defense +26%
Strike DEF and Blast DEF +26% for Saiyan
Z Ability III
From 6 starsIf
Saiyan• Base Strike Defense +30%
• Base Blast Defense +30%
If
Team Bardock• Base Strike Attack +19%
Strike DEF and Blast DEF +30% for Saiyan; Strike ATK +19% for Team Bardock
Z Ability IV
From 14 starsIf
Saiyan• Base Strike Defense +38%
• Base Blast Defense +38%
If
Team Bardock• Base Strike Attack +22%
Strike DEF and Blast DEF +38% for Saiyan; Strike ATK +22% for Team Bardock
Assault Z Abilities
4Assault Z Ability I
Level IIncreases the following stats of allies when this character is a battle member:
+3% to base Strike Attack.
+3% to base Blast Attack.
+3% to base Strike Defense.
+3% to base Blast Defense.
Strike ATK, Blast ATK, Strike DEF and Blast DEF +3% for all allies
Assault Z Ability II
Level IIIncreases the following stats of allies when this character is a battle member:
+5% to base Strike Attack.
+5% to base Blast Attack.
+5% to base Strike Defense.
+5% to base Blast Defense.
Strike ATK, Blast ATK, Strike DEF and Blast DEF +5% for all allies
Assault Z Ability III
Level IIIIncreases the following stats of allies when this character is a battle member:
+7% to base Strike Attack.
+7% to base Blast Attack.
+7% to base Strike Defense.
+7% to base Blast Defense.
Strike ATK, Blast ATK, Strike DEF and Blast DEF +7% for all allies
Assault Z Ability IV
Level IVIncreases the following stats of allies when this character is a battle member:
+10% to base Strike Attack.
+10% to base Blast Attack.
+10% to base Strike Defense.
+10% to base Blast Defense.
Strike ATK, Blast ATK, Strike DEF and Blast DEF +10% for all allies
Tags
Tags: Saiyan, Team Bardock
Episode: Anime Original Sagas
Ability types: Armored Strike Arts, Special Cover Change (Blast)
Card number: DBL94-01L, released 2026-04-08
Art

More Yellow units
All units
1st Form Cell (EX, Yellow)
1st Form Cell (SP, Yellow)
1st Form Frieza (EX, Yellow)
2nd Form Frieza (EX, Yellow)
Android #16 (EX, Yellow)
Android #17 (SP, Yellow)
Android #18 (EX, Yellow)
Android #18 (SP, Yellow) DBL03-06S
Android #18 (SP, Yellow) DBL79-02S
Android #18 (SP, Yellow) DBL-EVT-83S
Android #20 (EX, Yellow)
Bardock (EX, Yellow)



