Bardock (Legend, Yellow)

Bardock (Legend, Yellow)

LegendYellow

Introduction

Bardock (Legend, Yellow) is a Legend Yellow character in Dragon Ball Legends.

Other Yellow characters in Dragon Ball Legends: 1st Form Cell (EX, Yellow), 1st Form Cell (SP, Yellow), 1st Form Frieza (EX, Yellow), 2nd Form Frieza (EX, Yellow), Android #16 (EX, Yellow), Android #17 (SP, Yellow) and 129 more.

Stats

  • HP2,696,646
  • Strike ATK279,338
  • Blast ATK241,217
  • Strike DEF179,171
  • Blast DEF175,634

At max level. Each bar is measured against the highest value in the Dragon Ball Legends roster.

Skills

8
  • I'm not going to sit around and wait for the show!

    Main Ability

    ・Destroy 1 card, then draw Ultimate Arts next ・Health +30% ・Ki +50 ・Cancel Attribute Downgrades/Abnormal Conditions ・Seal all enemy Main Abilities (10 counts) Also, if there are 2 defeated battle members: ・Nullify Element disadvantages (10 counts) (uncancellable) ・Enemy Vanishing Gauge -100% *Requirement: 25 timer counts elapsed

  • Starter Ability

    Unique Ability

    ・Damage +340% ・Damage Guard +290% ・Ki Recovery +70% ・Draw Speed +1 ・Other ally Team Bardock or Goku damage +30% *All uncancellable

  • Ardent Saiyan Soul

    Unique Ability

    ▼On Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Health +15% ・Ki +40 ・Destroy 1 enemy card ▼On Strike/Blast Arts Use ・Draw Special Arts next (1 time) *Activations reset when ally is defeated ・Nullify Special Cover Changes (5 counts) (1 time) *Activations reset on switch ・Critical Rate +25% (10 counts) (up to 50%) ▼When Hit by Enemy Arts or on Area Change ・Damage +30% (15 counts) ・All enemy Arts costs +10 (5 counts) ▼When Ally Is Defeated ・Unique Gauge +100% ・Damage +40% (uncancellable) ・Unique Gauge charge rate +15% (uncancellable) ▼While Not Defeated and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush ・Unique Gauge +30% (3 times) ・Ally sub counts -3 ・All enemy Special Move/Ultimate/Awakened Arts power -30% (3 counts)

  • Unique Gauge

    Unique Ability

    Sustained Damage Type ⇔ Release Type *Starts as Sustained Damage Type *Starts with 50% charge ▼[Sustained Damage Type] When Unique Gauge Becomes Full ・Switch to Release Type ・Cancel Attribute Downgrades/Abnormal Conditions ・Ally sub counts -3 ▼While Release Type ・Indestructible state (uncancellable) ・Damage +70% (uncancellable) ・Nullify damage received Element disadvantage (uncancellable) ・Nullify Abnormal Conditions (uncancellable) ▼[Release Type] When Unique Gauge Reaches 0% ・Switch to Sustained Damage Type ・Health +20% (fixed healing) ・Damage +50% (15 counts) (uncancellable) *[Sustained Damage Type] Charges: Slightly, when hit by enemy Arts When other ally is hit by enemy Arts *[Release Type] Decreases: When on battlefield

  • Final Revenger

    Special Move

    Massive Damage (Impact) ▼On Activation ・Special Move damage +50% (3 counts) Also, per defeated battle member: ・Special Move damage +40% (3 counts) (uncancellable) ▼On Hit ・Enemy Dragon Balls -1 (2 times) *Blast Armor when charging forward

  • Fighting Spirit of the Defier

    Special Skill

    ・Draw 1 card ・Health +10% ・Ki +50 ・Damage +20% (10 counts) ・Nullify Special Cover Changes (5 counts) Also, per defeated battle member: ・Draw 1 card if hand has 3 or fewer ・Damage +20% (10 counts)

  • Revenge Assault

    Ultimate

    Supreme Damage (Impact) ▼On Activation ・Ultimate damage +50% (3 counts) ・Nullify Endurance (3 counts) Also, per defeated battle member: ・Unique Gauge +25% ・Critical damage +15% (3 counts) *Blast Armor when charging forward

  • Z Ability IV

    Z Ability

    If Saiyan ・Base Strike Defense +38% ・Base Blast Defense +38% If Team Bardock ・Base Strike Attack +22%

More Yellow characters

All characters