Cell Jr. (EX, Yellow)

Extreme

Cell Jr. (EX, Yellow)

Yellow

Introduction

Cell Jr. (EX, Yellow) is an EX Yellow unit in Dragon Ball Legends. Cell Jr. (EX, Yellow)'s type is Ranged. Episode: Cell Saga (Z).

Other Yellow units in Dragon Ball Legends: 1st Form Cell (EX, Yellow), 1st Form Cell (SP, Yellow), 1st Form Frieza (EX, Yellow), 2nd Form Frieza (EX, Yellow), Android #16 (EX, Yellow), Android #17 (SP, Yellow) and 130 more.

Stats

  • HP648th2,034,286
  • Strike ATK543rd238,876
  • Blast ATK634th209,243
  • Strike DEF670th138,374
  • Blast DEF672nd140,875
  • Critical624th4,284

At level 5000 with 14 stars and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,101,0947 stars: 1,176,47714 stars: 1,297,087
  • HPGame preview: 1,645,3787 stars: 1,794,95814 stars: 2,034,286
  • Strike ATKGame preview: 195,6947 stars: 212,30314 stars: 238,876
  • Blast ATKGame preview: 171,7267 stars: 186,15614 stars: 209,243
  • Strike DEFGame preview: 114,4057 stars: 123,62414 stars: 138,374
  • Blast DEFGame preview: 116,4287 stars: 125,83114 stars: 140,875
  • CriticalGame preview: 3,4657 stars: 3,78014 stars: 4,284

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars.

Kit

Arts cards in the deck: Blast x2

  • Little Fear

    Main Ability

    Inflicts all enemies with Attribute Downgrade "+10 to Blast Arts cost" for 10 timer counts.

    Requirements: 10 timer counts must elapse.

  • Kamehameha

    Special Move Arts
    Special Move Arts

    Deals major Impact damage.

    Inflicts enemy with Attribute Downgrade "-20% to Ki Recovery" for 15 timer counts on hit.

  • BAH!

    Special Skill Arts
    Special Skill Arts

    Inflicts enemy with Attribute Downgrade "-40% to Ki Recovery" for 10 timer counts.

  • Strike

    Strike Arts
    Strike Arts

    Strike (Impact)

  • Blast

    Blast Arts
    Blast Arts

    Blast (Impact)

  • Team (Cell): Vanishing Gauge Recovery UP

    Unique Ability

    +40% to own Vanishing Gauge Recovery when "Character: Cell" is a battle member.

  • Intimidate: Sustained Blast Damage UP

    Unique Ability

    Inflicts enemy with Attribute Downgrade "+20% to Blast Damage Received" for 20 timer counts when this character enters the battlefield.

Z Abilities

4

Cell Jr. (EX, Yellow)'s Z Ability raises the stats of every battle member it names while Cell Jr. (EX, Yellow) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    +17% to "Tag: Android" base Blast Defense during battle.

    Blast DEF +17% for Android

  • Z Ability II

    From 3 stars

    +20% to "Tag: Android" base Blast Defense during battle.

    Blast DEF +20% for Android

  • Z Ability III

    From 6 stars

    +22% to "Tag: Android" base Blast Defense during battle.

    Blast DEF +22% for Android

  • Z Ability IV

    From 14 stars

    +23% to "Tag: Android" base Blast Defense during battle.

    Blast DEF +23% for Android

Tags

Tags: Android, Minion

Episode: Cell Saga (Z)

Card number: DBL06-05E

Art

Cell Jr. (EX, Yellow) key art

More Yellow units

All units