

Final Form Cooler (UL, Yellow)
UL/Yellow/Melee
Introduction
Final Form Cooler (UL, Yellow) is a UL Yellow unit in Dragon Ball Legends. Final Form Cooler (UL, Yellow)'s type is Melee. Episode: Sagas From the Movies.
Other Yellow units in Dragon Ball Legends: 1st Form Cell (EX, Yellow), 1st Form Cell (SP, Yellow), 1st Form Frieza (EX, Yellow), 2nd Form Frieza (EX, Yellow), Android #16 (EX, Yellow), Android #17 (SP, Yellow) and 130 more.
Final Form Cooler (UL, Yellow)'s banners
All banners- 26 August 2026 to 5 October 2026ULTRA RISING: PLANET-SHATTERING STRIKE
- 26 August 2026 to 1 October 2026ULTRA RISING: PLANET-SHATTERING STRIKE (Consecutive Ticket Summon)
Stats
- HP145th of 7122,646,345
- Strike ATK104th of 712278,542
- Blast ATK258th of 712259,676
- Strike DEF242nd of 712187,391
- Blast DEF251st of 712187,062
- Critical72nd of 7125,095
At level 5000 with 14 stars and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.
At level 5000
- PowerGame preview: 1,348,3767 stars: 1,443,38314 stars: 1,595,344
- HPGame preview: 2,140,4267 stars: 2,335,01014 stars: 2,646,345
- Strike ATKGame preview: 227,7777 stars: 247,30214 stars: 278,542
- Blast ATKGame preview: 212,5187 stars: 230,65614 stars: 259,676
- Strike DEFGame preview: 154,0517 stars: 166,87414 stars: 187,391
- Blast DEFGame preview: 153,7857 stars: 166,58414 stars: 187,062
- CriticalGame preview: 4,1217 stars: 4,49614 stars: 5,095
Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars.
Kit
Arts cards in the deck: Strike [Damage UP] x2, and Ultimate
I am the great destroyer! The taker of life!
Main Ability• Destroy 1 card, then draw Ultimate Arts next
• Health +40%
• Ki +50
• Health Restoration +30% (30 counts)
• Nullify Attribute Downgrades/Abnormal Conditions (30 counts) (uncancellable)
*Requirement:
25 timer counts elapsed
Death Breaker
Special Move Arts
Massive Damage (Impact)
On Activation
• Special Move damage +50% (3 counts)
• Cancel enemy Buff Effects
Also, if Unique Gauge is Release Type:
• Nullify Element disadvantages (3 counts) (uncancellable)
*Blast Armor when charging forward
Death Throw
Special Skill Arts
On Activation
• Ki +40
• Remove Strike Arts seal
Also, if Unique Gauge is Release Type:
• Draw Strike Arts next
• Vanishing Gauge +80% (1 time)
*Activations reset when Release Type Unique Gauge reaches 0%
On Hit
• Draw Strike Arts next
• Next activated Strike Arts damage +50% (non-stacking)
• Nullify Special Cover Changes (5 counts)
Comboable Into





*Blast Armor when charging forward
Atomic Supernova
Ultimate Arts
Supreme Damage (Explode)
On Activation
• Ultimate damage +40% (3 counts)
• All enemy Health Restoration -50% (3 counts)
Also, if Unique Gauge is Release Type (1 time):
• Nullify Element disadvantages (3 counts) (uncancellable)
On Hit
• Ally sub counts -5
Also, if Unique Gauge is Release Type:
• Deal half of the damage to enemy standby members
*Blast Armor when charging forward
Strike (Damage Guard UP)
Strike Arts
Strike (Impact)
On activation, Damage Guard +30% (5 counts)
*Blast Armor when charging forward
Blast
Blast Arts
Blast (Impact)
Starter Ability
Unique Ability• Damage +350%
• Damage Guard +330%
• Ki Recovery +50%
• Draw Speed +1
• Protect Dragon Balls (40 counts)
When 2 or More Enemy Battle Members Are
Saiyan• Sub counts on switch -2
• Ally damage +20%
*All uncancellable
Ultimate Hellbringing Transformation
Unique AbilityOn Enemy Character Confrontation
• Draw Strike Arts next
• Health +5%
• Ki +30
• Nullify damage received Element disadvantage (3 counts)
On Arts Use (1 Time)
*Activations reset on switch
• Nullify Special Cover Changes (5 counts)
On Strike Arts Draw or Use
• Health +3%
• Damage +20% (10 counts)
When Hit by Enemy Arts (1 Time)
*Activations reset on switch
• Health +10%
• Ally sub counts -3
• Enemy Ki -40
• Seal enemy Special Move Arts and Rising Rush (5 counts)
On Dokabaki Impact
• Activate Dokabaki Auto Win
On Dokabaki Impact Win (1 Time)
• Destroy 1 card, then draw Ultimate Arts next
On Rising Rush Activation
• Nullify Element disadvantages (3 counts) (uncancellable)
• All enemy Health Restoration -70% (3 counts)
On Rising Rush Hit, If Rising Rush Wager Is Lost
• Activate RR Defeat Nullification and deal supreme damage to enemy
Special Cover Change
Unique AbilityEffective Against

Comboable Into

Unique Gauge
Unique AbilityEvolve Type ⇔ Release Type
→*Starts as Evolve Type
[Evolve Type] When Unique Gauge Becomes Full, Based on Level
Level 1+
• Draw Strike Arts next
• Ki +30
• Cancel Attribute Downgrades
Level 2
• All enemy sub counts +2
Level 3
• Switch to Release Type
• Dragon Balls +1 (3 times)
• Prevent all enemy Special Cover Changes (10 counts)
While Release Type
• Damage +40% (uncancellable)
• Protect hand (uncancellable)
• Nullify Endurance (uncancellable)
[Release Type] When Unique Gauge Reaches 0%
• Switch to Evolve Type (Level 1)
*Levels Up:
When Unique Gauge is full (max: Level 3)
*[Evolve Type] Charges:
Greatly, each time a Strike/Blast Arts is used
*[Evolve Type] Consumed:
Entirely, when Unique Gauge is full at Level 2 or lower
*[Release Type] Decreases:
Gradually, when on battlefield
Resonance of Force (Lineage of Evil)
Support AbilityWhen Leader
• Damage +30% (uncancellable)
• Ki Recovery +30% (uncancellable)
When Not Leader, Per
Lineage of Evil Battle/Support Member• Damage +5% (uncancellable)
• Ki Recovery +5% (uncancellable)
*Up to 3 support members will be counted
Z Abilities
4Final Form Cooler (UL, Yellow)'s Z Ability raises the stats of every battle member it names while Final Form Cooler (UL, Yellow) is on the team. Limit breaks unlock the higher levels.
Z Ability I
From the startIf
Lineage of Evil• Base Strike Attack +28%
• Base Strike Defense +28%
Strike ATK and Strike DEF +28% for Lineage of Evil
Z Ability II
From 3 starsIf
Lineage of Evil or
Sagas From the Movies• Base Strike Attack +30%
• Base Strike Defense +30%
Strike ATK +30% for Sagas From the Movies or Lineage of Evil; Strike DEF +30% for Lineage of Evil or Sagas From the Movies
Z Ability III
From 6 starsIf
Lineage of Evil or
Sagas From the Movies• Base Strike Attack +38%
• Base Strike Defense +38%
If
Lineage of Evil• Ultimate/Awakened damage +3%
Strike ATK +38% for Sagas From the Movies or Lineage of Evil; Strike DEF +38% for Lineage of Evil or Sagas From the Movies
Z Ability IV
From 14 starsIf
Lineage of Evil or
Sagas From the Movies• Base Strike Attack +42%
• Base Strike Defense +42%
If
Lineage of Evil• Ultimate/Awakened damage +5%
Strike ATK +42% for Sagas From the Movies or Lineage of Evil; Strike DEF +42% for Lineage of Evil or Sagas From the Movies
Tags
Tags: Transforming Warrior, Lineage of Evil, Powerful Opponent
Episode: Sagas From the Movies
Ability types: Armored Strike Arts, Special Cover Change (Blast), Dokabaki Auto Win, RR Defeat Nullification
Card number: DBL98-03U, released 2026-08-26
Art

More Yellow units
All units
1st Form Cell (EX, Yellow)
1st Form Cell (SP, Yellow)
1st Form Frieza (EX, Yellow)
2nd Form Frieza (EX, Yellow)
Android #16 (EX, Yellow)
Android #17 (SP, Yellow)
Android #18 (EX, Yellow)
Android #18 (SP, Yellow) DBL03-06S
Android #18 (SP, Yellow) DBL79-02S
Android #18 (SP, Yellow) DBL-EVT-83S
Android #20 (EX, Yellow)
Bardock (EX, Yellow)




