Goku (Youth) (SP LL, Yellow)

Sparking · Legends Limited

Goku (Youth) (SP LL, Yellow)

Yellow

Introduction

Goku (Youth) (SP LL, Yellow) is an SP LL Yellow unit in Dragon Ball Legends. Goku (Youth) (SP LL, Yellow)'s type is Melee. Episode: Dragon Ball Saga.

Other Yellow units in Dragon Ball Legends: 1st Form Cell (EX, Yellow), 1st Form Cell (SP, Yellow), 1st Form Frieza (EX, Yellow), 2nd Form Frieza (EX, Yellow), Android #16 (EX, Yellow), Android #17 (SP, Yellow) and 130 more.

Goku (Youth) (SP LL, Yellow)'s banners

All banners
  • 29 October 2025 to 14 January 2026DRAGON BALL 40th Anniversary Summon

Stats

  • HP179th2,583,199
  • Strike ATK162nd271,006
  • Blast ATK373rd251,635
  • Strike DEF167th190,609
  • Blast DEF258th186,768
  • Critical300th4,923

At level 5000 with 14 stars and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,322,1377 stars: 1,415,25414 stars: 1,564,231
  • HPGame preview: 2,089,3527 stars: 2,279,29314 stars: 2,583,199
  • Strike ATKGame preview: 221,6827 stars: 240,65314 stars: 271,006
  • Blast ATKGame preview: 206,0137 stars: 223,56014 stars: 251,635
  • Strike DEFGame preview: 156,6547 stars: 169,71414 stars: 190,609
  • Blast DEFGame preview: 153,5487 stars: 166,32514 stars: 186,768
  • CriticalGame preview: 3,9827 stars: 4,34414 stars: 4,923

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars.

Kit

Arts cards in the deck: Strike [Strike Damage UP], Blast, and Ultimate

  • Come on, I'm ready!

    Main Ability

    • Draw Ultimate Arts next

    • Health +30%

    • Ki +50

    • Cancel Attribute Downgrades/Abnormal Conditions

    • All enemy Strike/Blast/Special Move Arts costs +20 (10 counts)

    *Requirement

    25 timer counts elapsed

  • Bending Kamehameha

    Special Move Arts
    Special Move Arts

    Massive Damage (Impact)

    On Activation

    • Draw 1 card

    • Special Move damage +30% (3 counts) (uncancellable) (1 time)

    • Special Move damage +30% (3 counts)

    On Hit

    • Sub counts on switch -5 (non-stacking)

    *Effect resets on switch

  • Set on Settling the Score

    Special Skill Arts
    Special Skill Arts

    • Draw 1 card

    • Health +15%

    • Ki +50

    • Vanishing Gauge +100% (3 times)

    • Nullify Special Cover Changes (5 counts)

    • Protect Ki (5 counts)

  • Violent Raid Fist

    Ultimate Arts
    Ultimate Arts

    Massive Damage (Impact)

    On Activation

    • Ultimate damage +50% (3 counts)

    • Nullify Endurance (3 counts)

    Also, if there is a defeated battle member:

    • Ultimate damage +30% (3 counts)

    On Hit

    • Destroy entire enemy hand

    *Blast Armor when charging forward

  • Strike (All Arts Costs Down)

    Strike Arts
    Strike Arts

    Strike (Impact)

    On hit, all Arts costs -2 (10 counts)

    *Blast Armor when charging forward

  • Blast

    Blast Arts
    Blast Arts

    Blast (Impact)

  • Starter Ability

    Unique Ability

    • Unique Gauge +30%

    • Damage +270%

    • Damage Guard +150%

    • Ki Recovery +50%

    • Draw Speed +1

    • Strike/Blast Arts costs -5

    When There Is at Least 1 Other TagDB Ally Battle Member

    • Damage +20%

    • Damage Guard +10%

    *All uncancellable

  • The Boy Standing Against Evil

    Unique Ability

    On Battlefield Entry

    • Draw 1 card if hand has 3 or fewer

    • Health +10%

    • Ki +20

    • Nullify Special Cover Changes (5 counts)

    • Dragon Balls +1 (1 time)

    • Enemy Draw Speed -1 (10 counts)

    On Strike/Blast Arts Use When There Is a Defeated Battle Member

    • Ki +10

    • Strike damage +20% (10 counts)

    • Draw Speed +1 (uncancellable) (1 time)

    When on Battlefield and Enemy Uses Special Move/Ultimate/Awakened Arts

    • Health +15% (3 times)

    • Enemy Arts costs +10 (10 counts)

    • Enemy Special Move/Ultimate/Awakened Arts power -50% (3 counts)

    • All enemy sub counts +5 (3 times)

    When Hit by Enemy Arts

    • Damage +30% (10 counts)

    • Enemy Ki -35 (1 time)

    *Activations reset on switch

    When Health Is Reduced to 0 by Enemy Attack (1 Time)

    • Activate Indestructible (uncancellable)

    • Unique Gauge charge rate +100% (uncancellable)

    • Cancel Attribute Downgrades/Abnormal Conditions

    • Nullify Attribute Downgrades/Abnormal Conditions (15 counts)

    • Destroy entire enemy hand

    • Enemy Ki -50

    After Indestructible Ends

    • Health +50%

    • Nullify Element disadvantages (10 counts)

  • Special Cover Change

    Unique Ability

    Effective Against

    Strike Arts

    Comboable Into

    Special Move Arts

  • Unique Gauge

    Unique Ability

    Attack Type

    When Unique Gauge Becomes Full

    • Draw up to 2 cards if hand has 3 or fewer

    • Health +20%

    • Ki +50

    • Damage +40% (uncancellable)

    • Nullify Special Cover Changes (5 counts)

    • Protect hand (15 counts)

    *Charges

    Slightly, each time a card is used

    *Consumed

    Entirely, when Indestructible activates

Z Abilities

4

Goku (Youth) (SP LL, Yellow)'s Z Ability raises the stats of every battle member it names while Goku (Youth) (SP LL, Yellow) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    If TagDB

    • Base Strike Attack +22%

    • Base Strike Defense +22%

    Strike ATK and Strike DEF +22% for DB

  • Z Ability II

    From 3 stars

    If TagDB, TagSaiyan, or TagWeapon Wielder

    • Base Strike Attack +26%

    • Base Strike Defense +26%

    Strike ATK and Strike DEF +26% for DB or Saiyan or Weapon Wielder

  • Z Ability III

    From 6 stars

    If TagDB, TagSaiyan, or TagWeapon Wielder

    • Base Strike Attack +30%

    • Base Strike Defense +30%

    If TagDB

    • Base Blast Defense +15%

    Strike ATK and Strike DEF +30% for DB or Saiyan or Weapon Wielder; Blast DEF +15% for DB

  • Z Ability IV

    From 14 stars

    If TagDB, TagSaiyan, or TagWeapon Wielder

    • Base Strike Attack +38%

    • Base Strike Defense +38%

    If TagDB

    • Base Blast Defense +18%

    Strike ATK and Strike DEF +38% for DB or Saiyan or Weapon Wielder; Blast DEF +18% for DB

Assault Z Abilities

4
  • Assault Z Ability I

    Level I

    Increases the following stats of allies when this character is a battle member:

    +3% to base Strike Attack.

    +3% to base Blast Attack.

    +3% to base Strike Defense.

    +3% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +3% for all allies

  • Assault Z Ability II

    Level II

    Increases the following stats of allies when this character is a battle member:

    +5% to base Strike Attack.

    +5% to base Blast Attack.

    +5% to base Strike Defense.

    +5% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +5% for all allies

  • Assault Z Ability III

    Level III

    Increases the following stats of allies when this character is a battle member:

    +7% to base Strike Attack.

    +7% to base Blast Attack.

    +7% to base Strike Defense.

    +7% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +7% for all allies

  • Assault Z Ability IV

    Level IV

    Increases the following stats of allies when this character is a battle member:

    +10% to base Strike Attack.

    +10% to base Blast Attack.

    +10% to base Strike Defense.

    +10% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +10% for all allies

Tags

Tags: Saiyan, Kids, Son Family, DB, Weapon Wielder

Episode: Dragon Ball Saga

Ability types: Indestructible, Special Cover Change (Strike), Armored Strike Arts

Card number: DBL82-03S, released 2025-04-30

Art

Goku (Youth) (SP LL, Yellow) key art

More Yellow units

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