Half-Corrupted Fusion Zamasu (UL, Purple)

Half-Corrupted Fusion Zamasu (UL, Purple)

ULPurple

Introduction

Half-Corrupted Fusion Zamasu (UL, Purple) is a UL Purple character in Dragon Ball Legends.

Other Purple characters in Dragon Ball Legends: 1st Form Cell (HE, Purple), 1st Form Frieza (SP LL, Purple), 3rd Form Frieza (EX, Purple), Android #15 (SP, Purple), Android #17 (SP, Purple) DBL03-05S, Android #17 (SP, Purple) DBL53-03S and 129 more.

Stats

  • HP2,645,514
  • Strike ATK260,721
  • Blast ATK252,379
  • Strike DEF171,023
  • Blast DEF174,472

At max level. Each bar is measured against the highest value in the Dragon Ball Legends roster.

Skills

10
  • A pure and perfect multiverse. Made clean by Zamasu's hand!

    Main Ability

    ・Destroy 2 cards, then draw 1 each of Special/Ultimate Arts ・Health +40% ・Ki +40 ・Damage +30% (30 counts) (uncancellable) ・Cancel Attribute Downgrades/Abnormal Conditions *Requirement: 25 timer counts elapsed

  • Resonance of Force (Future)

    Unique Ability

    ▼When Leader ・Damage +30% (uncancellable) ・Ki Recovery +30% (uncancellable) ▼When Not Leader, Per Future Battle/Support Member ・Damage +5% (uncancellable) ・Ki Recovery +5% (uncancellable) *Up to 3 support members will be counted

  • Starter Ability

    Unique Ability

    ・Damage +300% ・Damage Guard +200% ・Ki Recovery +50% ・Draw Speed +1 ・Sub counts on switch -2 *All uncancellable

  • Body Distorted by Hatred and Rage

    Unique Ability

    ▼On Final Counter ・Deal major damage to enemy (Explode) Also, deal 100% of the damage to enemy standby members ・Inflict all enemies with Heavy Bleed ・Inflict all enemies with Strong Poison ・Inflict all enemies with Paralyze ▼On Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Ki +30 ・Nullify damage received Element disadvantage (5 counts) ・Nullify Attribute Downgrades (5 counts) ・All enemy Draw Speed -1 (5 counts) ▼On Arts Use *Activations reset on switch ・Unique Gauge +20% (1 time) ・Damage +30% (10 counts) ・Nullify Special Cover Changes (5 counts) (1 time) ▼When Hit by Enemy Arts (1 Time) *Activations reset on switch or when Unique Gauge is full ・Damage Guard +30% (10 counts) ・Enemy Ki -30 Also, if health is 50% or lower: ・Unique Gauge charge rate +200% (20 counts) (non-stacking) ・Ally sub counts -2 ・Destroy 2 enemy cards (1 time) *Activations reset on switch ▼When on Battlefield and Ally Is Prevented from Switching (2 Times) ・Seal enemy Strike/Blast/Special Move Arts (3 counts) ▼While Not Defeated and Enemy Activates Ultimate/Awakened Arts or Rising Rush ・Sub counts -10 ・Cancel enemy Buff Effects (1 time)

  • Unique Gauge

    Unique Ability

    Counter Type ⇒ Time Type *Starts as Counter Type *Starts with 50% charge ▼When Unique Gauge Becomes Full or on Autocounter Activation ・Health +20% ・Ki +30 ・Critical Rate +20% (10 counts) (uncancellable) ・Draw Speed +1 (10 counts) (uncancellable) ・Nullify Element disadvantages (5 counts) ・Nullify Attribute Downgrades/Abnormal Conditions (5 counts) ・Cancel Attribute Downgrades *Charges: While on the battlefield *Consumed: Entirely, on Autocounter activation Entirely, when Unique Gauge is full

  • Autocounter

    Unique Ability

    Autocounter Type B ▼[Counter Type] When Hit by Counterable Attack ・Deal massive damage to enemy (Impact) ・Switch to Time Type [Counterable Attacks] ・Forward-charging Ultimate/Awakened Arts ・Rising Rush

  • Divine Sundering Hammer

    Special Move

    Massive Damage (Impact) ▼On Activation ・Special Move damage +60% (3 counts) ・Enemy Dragon Balls -1 (2 times) ▼On Hit ・Inflict enemy with Heavy Bleed ・Inflict enemy with Strong Poison *Blast Armor when charging forward

  • Frenzied Divine Storm

    Special Skill

    ▼On Activation ・Ki +50 ・Damage +30% (10 counts) ・Protect hand (5 counts) ▼On Hit ・Draw Strike Arts next ・Nullify Special Cover Changes (5 counts) [Comboable Into] *Blast Armor when charging forward

  • Purifying Hellfire

    Ultimate

    Supreme Damage (Explode) ▼On Activation ・Ultimate damage +50% (3 counts) ・Nullify Endurance (5 counts) ▼On Hit ・Destroy entire enemy hand ・Prevent all enemy switching (5 counts) *Blast Armor when charging forward

  • Z Ability IV

    Z Ability

    If Future or Powerful Opponent ・Base Strike Attack +42% ・Base Strike Defense +42% If Future ・Ultimate/Awakened damage +5%

More Purple characters

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