Hit (SP, Yellow)

Sparking

Hit (SP, Yellow)

Yellow

Ctier

Introduction

Hit (SP, Yellow) is an SP Yellow unit in Dragon Ball Legends. Hit (SP, Yellow)'s type is Melee. Episode: God of Destruction Champa Saga (S).

On the combined Dragon Ball Legends tier list Hit (SP, Yellow) is C tier, 22nd of the 30 units ranked, from where 2 community tier lists put Hit (SP, Yellow).

Other Yellow units in Dragon Ball Legends: 1st Form Cell (EX, Yellow), 1st Form Cell (SP, Yellow), 1st Form Frieza (EX, Yellow), 2nd Form Frieza (EX, Yellow), Android #16 (EX, Yellow), Android #17 (SP, Yellow) and 130 more.

Stats

  • HP76th2,753,831
  • Strike ATK22nd297,872
  • Blast ATK321st254,964
  • Strike DEF310th183,414
  • Blast DEF253rd186,994
  • Critical6th5,468

At level 5000 with 14 stars, Zenkai Awakening VII and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,265,3287 stars: 1,352,45414 stars: 1,491,864Zenkai VII: 1,636,332
  • HPGame preview: 1,898,2707 stars: 2,070,84014 stars: 2,346,952Zenkai VII: 2,753,831
  • Strike ATKGame preview: 217,7607 stars: 236,37514 stars: 266,158Zenkai VII: 297,872
  • Blast ATKGame preview: 184,2577 stars: 199,82614 stars: 224,737Zenkai VII: 254,964
  • Strike DEFGame preview: 130,0637 stars: 140,70514 stars: 157,732Zenkai VII: 183,414
  • Blast DEFGame preview: 132,8477 stars: 143,74214 stars: 161,174Zenkai VII: 186,994
  • CriticalGame preview: 4,3807 stars: 4,77814 stars: 5,415Zenkai VII: 5,468

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars. Zenkai VII is at 14 stars.

Kit

Arts cards in the deck: Strike x2, and Ultimate

  • My time skip is unbeatable.

    Main Ability

    Draw the Ultimate Arts Card "Time Skip/Molotov" next.

    Restores own Ki by 30.

    Cancels enemy's Buff Effects.

    Requirements: 25 timer counts must elapse.

  • Assassin Strike

    Special Move Arts
    Special Move Arts

    Deals major Impact damage.

    Inflicts enemy with Attribute Downgrade "+5 to Strike & Blast Arts cost" for 15 timer counts on hit.

  • Time Skip

    Special Skill Arts
    Special Skill Arts

    Counter will activate upon enemy's Tap Actions, Strike Arts, or Blast Arts while in fighting pose.

    +30% to own Critical Rate for 15 timer counts when countered successfully.

    Reduces enemy's Dragon Balls by 1 when countered successfully.

    Comboable Arts

    Special Move Arts

  • Time Skip/Molotov

    Ultimate Arts
    Ultimate Arts

    Deals massive Impact damage.

    Gain Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" for 5 timer counts.

  • Strike

    Strike Arts
    Strike Arts

    Strike (Impact)

  • Blast

    Blast Arts
    Blast Arts

    Blast (Impact)

  • I continue to advance.

    Unique Ability

    The following effects occur according to the number of timer counts elapsed from battle start:

    10 counts elapsed: +25% to damage inflicted and -5 to own Strike Arts cost (cannot be cancelled).

    15 counts elapsed: +25% to damage inflicted and -5 to own Blast Arts cost (cannot be cancelled).

    20 counts elapsed: +30% to Strike damage inflicted and increases Arts Card Draw Speed by 1 level (cannot be cancelled).

    30 counts elapsed: +60% to Ultimate damage inflicted (cannot be cancelled).

  • The Living Legend of Universe 6

    Unique Ability

    +30% to own Critical Rate and +20% to Critical damage inflicted (cannot be cancelled).

    Nullifies enemy's "Restore health when it reaches 0" effects when this character attacks (cannot be cancelled).

    The following effects occur per "Element: YEL", "Element: BLU", or "Element: GRN" battle member other than this character:

    +10% to damage inflicted (cannot be cancelled).

    +10% to Critical damage inflicted (cannot be cancelled).

Z Abilities

4

Hit (SP, Yellow)'s Z Ability raises the stats of every battle member it names while Hit (SP, Yellow) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    If YEL

    • Base Strike Attack +24%

    Strike ATK +24% for YEL

  • Z Ability II

    From 3 stars

    If YEL or BLU

    • Base Strike Attack +26%

    Strike ATK +26% for YEL or BLU

  • Z Ability III

    From 6 stars

    If YEL or BLU

    • Base Strike Attack +33%

    • Base Strike Defense +33%

    Strike ATK and Strike DEF +33% for YEL or BLU

  • Z Ability IV

    From 14 stars

    If YEL or BLU

    • Base Strike Attack +35%

    • Base Strike Defense +35%

    Strike ATK and Strike DEF +35% for YEL or BLU

Zenkai Awakening

Zenkai VII takes Hit (SP, Yellow) from 1,491,864 to 1,636,332 Power at level 5000 and 14 stars. Once awakened, the kit below replaces the one above.

  • My time skip is unbeatable.

    Zenkai Main Ability

    • Draw Ultimate Arts next

    • Health +20%

    • Ki +50

    • Cancel enemy Buff Effects

    *Requirement:

    25 timer counts elapsed

  • Assassin Strike

    Zenkai Special Move Arts
    Special Move Arts

    Massive Damage (Impact)

    On Activation

    • Special Move damage +30% (3 counts)

    On Hit

    • Overdrive Gauge +20%

    • Enemy Health Restoration -30% (15 counts)

    • Enemy Strike/Blast Arts costs +10 (15 counts)

  • Time Skip

    Zenkai Special Skill Arts
    Special Skill Arts

    Counter-Type Special Arts

    Counter certain attacks while in stance

    On Counter Activation

    • Draw Special Move Arts next (2 times)

    • Ki +50

    • Next activated Special Move damage +30% (non-stacking)

    • Critical Rate +30% (15 counts)

    • Enemy Dragon Balls -1

    Counterable Attacks

    • Tap Actions

    • Strike Arts

    • Blast Arts

    Comboable Into

    Special Move Arts

  • Time Skip/Molotov

    Zenkai Ultimate Arts
    Ultimate Arts

    Massive Damage (Impact)

    On Activation

    • Damage Guard Penetration +100% (5 counts)

    On Hit

    • Overdrive Gauge +30%

    • Destroy entire enemy hand

  • Strike (Damage Received UP)

    Zenkai Strike Arts
    Strike Arts

    Strike (Impact)

    On hit, enemy damage received +10% (15 counts)

  • Starter Ability

    Zenkai Unique Ability

    • Damage +240%

    • Damage Guard +260%

    • Critical Rate +30%

    • Critical damage +40%

    • Ki Recovery +50%

    • Nullify Endurance

    When 2 Other Ally Battle Members Are TagUniverse Rep

    • Damage +30%

    • Damage Guard +20%

    *All uncancellable

  • I continue to advance.

    Zenkai Unique Ability

    Based on Timer Counts Elapsed

    10 elapsed

    • Damage +50% (uncancellable)

    • Strike/Blast Arts costs -5 (uncancellable)

    20 elapsed

    • Damage +30% (uncancellable)

    • Draw Speed +1 (uncancellable)

    30 elapsed

    • Ultimate damage +60% (uncancellable)

    • Overdrive Gauge charge rate +20% (uncancellable)

  • The Living Legend of Universe 6

    Zenkai Unique Ability

    On Battlefield Entry

    • Draw 1 card if hand has 3 or fewer

    • Health +10%

    • Ki +50

    • Nullify damage received Element disadvantage (5 counts)

  • Chancing Upon the Strong

    Zenkai Awakening III

    When on Battlefield and Enemy Switches

    • Damage +20% (15 counts)

    • Enemy Ki -30

    • Seal enemy Special Move Arts (5 counts) (1 time)

    *Activations reset on switch

    When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush

    • Overdrive Gauge +30% (2 times)

    • Ally sub counts -5

    • Cancel enemy Attribute Upgrades (2 times)

  • Never-Miss Assassin

    Zenkai Awakening VI

    Based on Strike/Blast Arts Uses

    *Uses reset on switch or Special Move Arts use

    1st

    • Draw Strike Arts next

    • Nullify Special Cover Changes (5 counts)

    1st and on

    • Damage +20% (15 counts)

    3rd

    • Draw Special Move Arts next

    • Ki +50

Zenkai Abilities

  • Zenkai Ability I

    Level I

    If YEL & TagUniverse Rep

    • Base Strike Attack +20%

    • Base Blast Attack +15%

    • Base Strike Defense +20%

    • Base Blast Defense +15%

    Strike ATK and Strike DEF +20%, Blast ATK and Blast DEF +15% for YEL and Universe Rep

  • Zenkai Ability II

    Level II

    If YEL & TagUniverse Rep

    • Base Strike Attack +25%

    • Base Blast Attack +20%

    • Base Strike Defense +25%

    • Base Blast Defense +20%

    Strike ATK and Strike DEF +25%, Blast ATK and Blast DEF +20% for YEL and Universe Rep

  • Zenkai Ability III

    Level III

    If YEL & TagUniverse Rep

    • Base Strike Attack +35%

    • Base Blast Attack +30%

    • Base Strike Defense +35%

    • Base Blast Defense +30%

    Strike ATK and Strike DEF +35%, Blast ATK and Blast DEF +30% for YEL and Universe Rep

  • Zenkai Ability IV

    Level IV

    If YEL & TagUniverse Rep

    • Base Strike Attack +40%

    • Base Blast Attack +35%

    • Base Strike Defense +40%

    • Base Blast Defense +35%

    Strike ATK and Strike DEF +40%, Blast ATK and Blast DEF +35% for YEL and Universe Rep

Tags

Tags: Universe 6, Powerful Opponent, Rival Universe, Universe Rep

Episode: God of Destruction Champa Saga (S)

Ability types: Counter, Endurance Nullification

Card number: DBL15-08S

Art

Hit (SP, Yellow) key art

More Yellow units

All units