Majin Buu (Good): Hercule (Assist) (SP, Yellow)

Majin Buu (Good): Hercule (Assist) (SP, Yellow)

SPYellow

Introduction

Majin Buu (Good): Hercule (Assist) (SP, Yellow) is an SP Yellow character in Dragon Ball Legends.

Other Yellow characters in Dragon Ball Legends: 1st Form Cell (EX, Yellow), 1st Form Cell (SP, Yellow), 1st Form Frieza (EX, Yellow), 2nd Form Frieza (EX, Yellow), Android #16 (EX, Yellow), Android #17 (SP, Yellow) and 129 more.

Stats

  • HP2,529,639
  • Strike ATK239,323
  • Blast ATK221,994
  • Strike DEF175,641
  • Blast DEF173,908

At max level. Each bar is measured against the highest value in the Dragon Ball Legends roster.

Skills

12
  • You a big meanie! You no pick on Buu's friend!

    Main Ability

    Draw the Ultimate Arts Card "Ultra Super Buu Rush" next. Restores own health by 20% and Ki by 50. Restores own Vanishing Gauge by 100%. -5 to own Arts costs for 15 timer counts. Cancels own Attribute Downgrades and Abnormal Conditions. [If Main Ability is enhanced] Applies Buff Effect "Nullifies enemy's 'Reduce Ki' effects" to self for 20 timer counts. Inflicts all enemies with Attribute Downgrade "+3 to substitution count" for 15 timer counts. Requirements: 25 timer counts must elapse.

  • Friend of the World Champion

    Unique Ability

    Applies the following effects to self when battle starts: +100% to damage inflicted (cannot be cancelled). Reduces damage received by 70% (cannot be cancelled). +30% to Ki Recovery (cannot be cancelled). Applies the following effects to self when this character enters the battlefield: Randomly draws 1 new card when you have 3 or fewer cards. Restores Ki by 30. +60% to damage inflicted (cannot be cancelled) (activates once). +20% to damage inflicted (cannot be cancelled) (activates three times). The following effects also occur according to the number of times this character has been on the battlefield: [2 or more times] Restores own health by 5%. +15% to damage inflicted by allies (cannot be cancelled) (activates once). Shortens allies' substitution counts by 1. [3 or more times] Increases own Arts Card Draw Speed by 1 level (cannot be cancelled) (activates once). +15% to own Critical Rate (cannot be cancelled) (activates once). Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 10 timer counts. Enhances own Special Move Arts (activates once). Enhances own Special Arts (activates once). Enhances own Ultimate Arts (activates once). Enhances own Main Ability (activates once). Reduces enemy Ki by 30. The following effects occur if own remaining health is 50% or below when hit by an enemy's Arts attack while this character is on the battlefield (activates once): Restores own health by 30%. Reduces enemy Ki by 100. Inflicts all enemies with 3 substitution counts. Additional +30% to damage inflicted by allies until this character is defeated (cannot be cancelled) (activates once).

  • Reformed Majin

    Unique Ability

    Knocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists). [Comboable Arts] Special Move Arts Applies the following effects to self when performing a special cover change (activates during assists): Randomly destroys 1 of your own cards and draws a Special Move Arts Card next. -15 to the next Special Move Arts cost (cannot be stacked). The following effects occur every time this character uses a Strike or Blast Arts Card (activates once): Restores own Ki by 20. Applies Attribute Upgrade "Shortens substitution count by 2" to self for 15 timer counts. Restores ally health by 5%. Activation count resets after character switch. Shortens own substitution count by 4 when this character is switched to standby (activates three times). Also applies the following effects to allied "Episode: Majin Buu Saga (Z)" or "Tag: Regeneration": Restores health by 5%. +15% to damage inflicted for 15 timer counts. +20% to Ki Recovery for 15 timer counts. Cancels Attribute Downgrades and Abnormal Conditions. The following effects occur when this character is defeated: Reduces enemy's Dragon Balls by 2. Inflicts all enemies with Attribute Downgrade "+15 to all Arts costs" for 15 timer counts. Inflicts all enemies with Attribute Downgrade "-1 Arts Card Draw Speed level" for 15 timer counts.

  • Starter Ability

    Unique Ability

    ・Damage +280% ・Damage Guard +260% ・Ki Recovery +50% ・Draw Speed +1 *All uncancellable

  • Friend of the World Champion

    Unique Ability

    ▼On Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Ki +50 ・Damage +20% (uncancellable) (3 times) ・Destroy 1 enemy card ・Enemy Ki -35 Also, based on battlefield entry count: [2nd and on] ・Health +10% ・Ally damage +15% (uncancellable) (1 time) ・Ally sub counts -1 [3rd and on] ・Critical Rate +15% (uncancellable) (1 time) ・Nullify Special Cover Changes (10 counts) ・Enhance Special/Special Move/Ultimate Arts (1 time) ・Enhance Main Ability (1 time) ▼When Hit by Enemy Arts, If Health Is 50% or Lower (1 Time) ・Health +30% ・Damage Guard +20% (uncancellable) ・Ally damage +30% (uncancellable) ・Enemy Ki -100 ・All enemy sub counts +3

  • Reformed Majin

    Unique Ability

    ▼On Special Cover Change ・Destroy 1 card, then draw Special Move Arts next ・Special Move damage +40% (3 counts) ・Next activated Special Move Arts cost -15 (non-stacking) ▼On Strike/Blast Arts Use (1 Time) *Activations reset on switch ・Ki +20 ・Sub counts on switch -2 (15 counts) ・Ally health +5% ▼On Return to Standby ・Sub counts -4 (3 times) Also, for Majin Buu Saga (Z) or Regeneration allies: ・Health +5% ・Damage +15% (15 counts) ・Damage Guard +10% (15 counts) ・Ki Recovery +20% (15 counts) ・Cancel Attribute Downgrades/Abnormal Conditions ▼When Defeated ・Enemy Dragon Balls -2 ・All enemy Draw Speed -1 (15 counts) ・All enemy Arts costs +15 (15 counts)

  • Champion's Pep Talk

    Unique Ability

    ▼While Not Defeated and Enemy Activates Ultimate/Awakened Arts (2 Times) ・Ally on battlefield health +20% ▼While Not Defeated and Ally Is Prevented from Switching (2 Times) ・Enemy Special Move/Ultimate/Awakened Arts power -30% (5 counts) ▼While Not Defeated and Enemy Activates a Combo-Breaking Action (1 Time) ・Enemy Ki -100

  • Bonds of Friendship

    Unique Ability

    ▼While Not Defeated, Based on Ally Battlefield Entry Count [1st and on] ・On Strike/Blast Arts hit, Strong Poison infliction chance +5% (uncancellable) (6 times) ・On Strike/Blast Arts hit, Paralyze infliction chance +5% (uncancellable) (6 times) [10th and on] ・Ally health +3%

  • Dynamic Buu Punch

    Special Move

    Deals major Impact damage. +30% to Special Move damage inflicted for 3 timer counts upon activation. The following effects occur on hit: Shortens allies' substitution counts by 2. Obscures all enemy cards for 5 timer counts. All cards are turned face down for the effect duration and their positions are shuffled. [If Special Move Arts is enhanced] The following effects occur upon activation: Cancels enemy's Attribute Upgrades & Buff Effects. Inflicts all enemies with "No Switching" for 3 timer counts. *Blast Armor when charging forward.

  • Time to hit 'em hard!

    Special Skill

    Randomly draws 1 new card. Restores own health by 10% and Ki by 40. +15% to Special Move damage inflicted for 20 timer counts. Shortens allies' substitution counts by 2. [If Special Arts is enhanced] +30% to damage inflicted for 20 timer counts (cannot be stacked) (cannot be cancelled). Nullifies own Attribute Downgrades and Abnormal Conditions for 20 timer counts (cannot be cancelled). Gradually restores own health each timer count for 20 timer counts (cannot be cancelled).

  • Ultra Super Buu Rush

    Ultimate

    Deals massive Impact damage. +30% to Ultimate damage inflicted for 3 timer counts upon activation. The following effects occur on hit: Destroys all of your own cards and randomly draws 4 new ones. Destroys all of your enemy's cards. Inflicts enemy with Forced Switching. [If Ultimate Arts is enhanced] Applies the following effects to self upon activation: +20% to Ultimate damage inflicted for 3 timer counts. Nullifies unfavorable Element factors for 15 timer counts (cannot be cancelled). *Blast Armor when charging forward.

  • Z Ability IV

    Z Ability

    If Majin Buu Saga (Z) or Regeneration ・Base Blast Attack +35% ・Base Blast Defense +35% If Majin Buu Saga (Z) ・Base Strike Defense +18%

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