Nappa (SP, Yellow)

Nappa (SP, Yellow)

SPYellow

Introduction

Nappa (SP, Yellow) is an SP Yellow character in Dragon Ball Legends.

Other Yellow characters in Dragon Ball Legends: 1st Form Cell (EX, Yellow), 1st Form Cell (SP, Yellow), 1st Form Frieza (EX, Yellow), 2nd Form Frieza (EX, Yellow), Android #16 (EX, Yellow), Android #17 (SP, Yellow) and 129 more.

Stats

  • HP2,347,954
  • Strike ATK235,085
  • Blast ATK263,312
  • Strike DEF167,828
  • Blast DEF166,987

At max level. Each bar is measured against the highest value in the Dragon Ball Legends roster.

Skills

11
  • This soil should do nicely.

    Main Ability

    ・Draw Special Arts next ・Health +20% ・Ki +50 ・Protect hand (15 counts) ・Enemy Dragon Balls -1 *Requirement: 5 timer counts elapsed

  • Gyaaah!!

    Main Ability (Saibaman)

    ・Draw Awakened Arts next ・Ki +50 *Requirement: 5 timer counts elapsed

  • Starter Ability

    Unique Ability

    ・Damage +270% ・Damage Guard +150% ・Ki Recovery +50% ・All Arts costs -5 ・Draw Speed +1 ・Sub counts on switch -1 *All uncancellable

  • A Saiyan's Rite of Passage

    Unique Ability

    ▼On Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Health +10% ・Ki +40 ・Remove Special Arts seal ・Ally sub counts -1 ▼On Strike/Blast/Special/Special Move Arts Draw ・Vanishing Gauge +10% ・Damage +10% (15 counts) ▼On Cover Change (3 Times) ・Nullify damage received Element disadvantage (5 counts) ・Destroy 2 enemy cards ・Enemy Draw Speed -1 (10 counts) ・Cancel enemy Attribute Upgrades ▼When Defeated ・Seal enemy Special/Special Move Arts (5 counts) ・Seal enemy Rising Rush (10 counts) ・Seal all enemy Main Abilities (10 counts) Also, for Saiyan Saga (Z), Saiyan, or Frieza Force allies: ・Health +15% ・Damage +20% (uncancellable)

  • True Power of a Minion

    Unique Ability (Saibaman)

    *As backup, "Saibaman" cannot switch/be forced to switch ▼When Summoned ・Draw up to 3 cards if hand has 3 or fewer ・Ki +80 ・Vanishing Gauge +100% ・Nullify Special Cover Changes (5 counts) ・Cancel Attribute Downgrades/Abnormal Conditions ▼On Strike/Blast/Special/Special Move Arts Draw ・Vanishing Gauge +10% ・Damage +10% (15 counts) ▼When Health Reaches 0 or on Self-Destruct ・Switch back to "Nappa"

  • Bomber DX

    Special Move

    Massive Damage (Impact) ▼On Activation ・Special Move damage +45% (3 counts) Also, destroy entire hand, then based on cards destroyed: [1] ・Special Move damage +10% (3 counts) [2] ・Special Move damage +20% (3 counts) [3] ・Special Move damage +30% (3 counts) ▼On Hit ・Draw 4 cards ・Ally sub counts -3 ・Inflict enemy with Heavy Bleed *Blast Armor when charging forward

  • The Elite Warrior's Ace in the Hole

    Special Skill

    Based on Special Arts uses: [1st and 2nd] ・Summon "Saibaman" as backup (100% health) [3rd and on] *Changes to wide-range Special Arts ▼On Activation ・Draw 1 card ・Ki +50 ・Cancel Attribute Downgrades/Abnormal Conditions ▼On Hit ・Nullify Special Cover Changes (5 counts) ・Enemy damage received +30% (10 counts) [Comboable Into]

  • Acid

    Special Move (Saibaman)

    Massive Damage (Impact) ▼On Activation Destroy entire hand, then based on cards destroyed: [0] ・Special Move damage +15% (3 counts) [1] ・Special Move damage +30% (3 counts) [2] ・Special Move damage +45% (3 counts) [3] ・Special Move damage +60% (3 counts) ▼On Hit ・Draw 4 cards ・Vanishing Gauge +60% ・Inflict enemy with Heavy Bleed

  • A Minion's Screech

    Special Skill (Saibaman)

    ・Draw 1 card ・Ki +50 ・Cancel Attribute Downgrades/Abnormal Conditions

  • Self-Destruct

    Ultimate (Saibaman)

    Major Self-Destruct Damage ▼On Activation ・Draw Awakened Arts next ・Awakened damage +30% (3 counts) (uncancellable) ・Nullify Element disadvantages (3 counts) (uncancellable) ▼On Hit ・Enemy Ki -70 ・All enemy Health Restoration -70% (3 counts) *Blast Armor when charging forward

  • Z Ability IV

    Z Ability

    If Saiyan Saga (Z), Saiyan, or Frieza Force ・Base Blast Attack +35% ・Base Strike Defense +35% If Saiyan Saga (Z) ・Base Blast Defense +18%

More Yellow characters

All characters