
Sparking
Nuova Shenron (SP, Yellow)
Yellow
Introduction
Nuova Shenron (SP, Yellow) is an SP Yellow unit in Dragon Ball Legends. Nuova Shenron (SP, Yellow)'s type is Melee. Episode: Shadow Dragon Saga (GT).
Other Yellow units in Dragon Ball Legends: 1st Form Cell (EX, Yellow), 1st Form Cell (SP, Yellow), 1st Form Frieza (EX, Yellow), 2nd Form Frieza (EX, Yellow), Android #16 (EX, Yellow), Android #17 (SP, Yellow) and 130 more.
Stats
- HP124th of 7122,672,200
- Strike ATK56th of 712287,957
- Blast ATK210th of 712264,362
- Strike DEF74th of 712196,968
- Blast DEF41st of 712200,018
- Critical121st of 7125,042
At level 5000 with 14 stars, Zenkai Awakening VII and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.
At level 5000
- PowerGame preview: 1,286,0287 stars: 1,375,52114 stars: 1,518,691Zenkai VII: 1,629,751
- HPGame preview: 1,928,2427 stars: 2,103,53714 stars: 2,384,009Zenkai VII: 2,672,200
- Strike ATKGame preview: 214,8947 stars: 233,24814 stars: 262,614Zenkai VII: 287,957
- Blast ATKGame preview: 196,6477 stars: 213,34214 stars: 240,054Zenkai VII: 264,362
- Strike DEFGame preview: 145,4167 stars: 157,45414 stars: 176,715Zenkai VII: 196,968
- Blast DEFGame preview: 147,9727 stars: 160,24214 stars: 179,874Zenkai VII: 200,018
- CriticalGame preview: 4,0597 stars: 4,42814 stars: 5,018Zenkai VII: 5,042
Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars. Zenkai VII is at 14 stars.
Kit
Arts cards in the deck: Strike [Damage UP], Blast
Face-Off
Main AbilityInflicts all allies and enemies with "No Switching" for 10 timer counts.
Destroys all of your own and enemy's cards.
+20% to damage inflicted for 20 timer counts.
Restores own Vanishing Gauge by 100%.
Increases own Arts Card Draw Speed by 1 level for 10 timer counts.
Requirements: 20 timer counts must elapse.
Burst Attack
Special Move Arts
Deals massive Explode damage.
Applies the following effects to self upon activation:
+25% to Special Move damage inflicted for 5 timer counts.
Cancels Abnormal Conditions.
Barrier
Special Skill Arts
Nullifies enemy attacks, excluding certain moves like Rising Rush.
The following effects occur if attacks are nullified:
Knocks enemy back to long range if they are at close range.
Restores own Ki by 30.
+30% to Strike damage inflicted for 15 timer counts.
Comboable Arts
Strike Arts
Blast Arts
Special Move Arts
Strike
Strike Arts
Strike (Impact)
Blast
Blast Arts
Blast (Impact)
I couldn't agree more...
Unique AbilityApplies the following effects to self when this character enters the battlefield:
+70% to damage inflicted (cannot be stacked).
Reduces damage received by 25% (cannot be stacked).
Additional +10% to Strike damage inflicted per Dragon Ball you possess for 15 timer counts.
Also applies the following effects if a "Tag: GT" other than this character is a battle member:
+50% to Ki Recovery for 15 timer counts.
+30% to Vanishing Gauge Recovery for 15 timer counts.
Combat Discipline
Unique AbilityApplies the following effects to self according to the number of timer counts elapsed with current character:
3 counts elapsed: +20% to damage inflicted.
5 counts elapsed: Increases Arts Card Draw Speed by 1 level.
8 counts elapsed: Restores Ki by 50.
Effect resets after character switch.
Z Abilities
4Nuova Shenron (SP, Yellow)'s Z Ability raises the stats of every battle member it names while Nuova Shenron (SP, Yellow) is on the team. Limit breaks unlock the higher levels.
Z Ability I
From the startIf
GT• Base Strike Attack +19%
Strike ATK +19% for GT
Z Ability II
From 3 starsIf
GT• Base Strike Attack +22%
• Base Strike Defense +22%
If
Shadow Dragon• Base Blast Defense +10%
Strike ATK and Strike DEF +22% for GT; Blast DEF +10% for Shadow Dragon
Z Ability III
From 6 starsIf
GT• Base Strike Attack +30%
• Base Strike Defense +30%
If
Shadow Dragon• Base Blast Defense +15%
Strike ATK and Strike DEF +30% for GT; Blast DEF +15% for Shadow Dragon
Z Ability IV
From 14 starsIf
GT• Base Strike Attack +35%
• Base Strike Defense +35%
If
Shadow Dragon• Base Blast Defense +18%
Strike ATK and Strike DEF +35% for GT; Blast DEF +18% for Shadow Dragon
Zenkai Awakening
Zenkai VII takes Nuova Shenron (SP, Yellow) from 1,518,691 to 1,629,751 Power at level 5000 and 14 stars. Once awakened, the kit below replaces the one above.
Face-Off
Zenkai Main Ability• Draw Special Arts next
• Ki +50
• Vanishing Gauge +100%
• Damage +20% (20 counts)
• Draw Speed +1 (10 counts)
• Prevent ally switching (5 counts)
• Destroy entire enemy hand
• Prevent all enemy switching (10 counts)
*Requirement:
20 timer counts elapsed
Burst Attack
Zenkai Special Move Arts
Massive Damage (Explode)
On Activation
• Special Move damage +30% (5 counts)
• Cancel Abnormal Conditions
On Hit
• Draw up to 3 cards if hand has 3 or fewer
• Cancel enemy Attribute Upgrades
Barrier
Zenkai Special Skill Arts
Counter-Type Special Arts
Nullify enemy attack
*Excluding certain attacks
On Nullification
*Comboable if enemy is at close range
• Draw Special Move Arts next
• Ki +50
• Damage +30% (15 counts)
• Next activated Special Move damage +30% (non-stacking) (uncancellable)
Comboable Into



Starter Ability
Zenkai Unique Ability• Damage +150%
• Damage Guard +130%
• Ki Recovery +40%
• Protect Dragon Balls (40 counts)
*All uncancellable
I couldn't agree more...
Zenkai Unique AbilityOn Battlefield Entry
• Health +10%
• Ki +30
Also, per Dragon Ball:
• Damage +20% (15 counts) (up to 80%)
• Damage Guard +10% (15 counts) (up to 40%)
• Strike Arts cost -1 (15 counts)
Also, if at least 1 other ally battle member is
GT:• Ki Recovery +50% (15 counts)
• Vanishing Gauge Recovery +30% (15 counts)
• Nullify Special Cover Changes (5 counts)
Combat Discipline
Zenkai Unique AbilityBased on Timer Counts While on Battlefield
*Effects reset on switch
2 elapsed
• Damage +30% (uncancellable)
4 elapsed
• Draw Speed +1 (uncancellable)
7 elapsed
• Ki +50
• Strike damage +40% (uncancellable)
6,000 Degree Threat
Zenkai Awakening IIIOn Strike Arts Hit
• Draw Strike Arts next (1 time)
*Activations reset on switch
• Dragon Balls +1 (1 time)
• Enemy damage received +15% (15 counts)
• Enemy Health Restoration -20% (15 counts)
When Hit by Enemy Strike/Blast Arts
• Next activated Special Move damage +10% (up to 50%)
• Enemy Strike/Blast Arts power -15% (20 counts) (1 time)
*Activations reset on switch
Latent Power of the Shadow Dragons
Zenkai Awakening VIOn Battlefield Entry With 7 Dragon Balls (3 Times)
• Draw up to 4 cards if hand has 3 or fewer
• Health +10%
• Ki +70
• Remove Rising Rush seal
On Rising Rush Activation
• Dragon Balls +1
• Nullify Element disadvantages (3 counts)
• Cancel Attribute Downgrades/Abnormal Conditions
Zenkai Abilities
Zenkai Ability I
Level IIf
&
GT• Base Strike Attack +20%
• Base Blast Attack +15%
• Base Strike Defense +20%
• Base Blast Defense +15%
Strike ATK and Strike DEF +20%, Blast ATK and Blast DEF +15% for YEL and GT
Zenkai Ability II
Level IIIf
&
GT• Base Strike Attack +25%
• Base Blast Attack +20%
• Base Strike Defense +25%
• Base Blast Defense +20%
Strike ATK and Strike DEF +25%, Blast ATK and Blast DEF +20% for YEL and GT
Zenkai Ability III
Level IIIIf
&
GT• Base Strike Attack +35%
• Base Blast Attack +30%
• Base Strike Defense +35%
• Base Blast Defense +30%
Strike ATK and Strike DEF +35%, Blast ATK and Blast DEF +30% for YEL and GT
Zenkai Ability IV
Level IVIf
&
GT• Base Strike Attack +40%
• Base Blast Attack +35%
• Base Strike Defense +40%
• Base Blast Defense +35%
Strike ATK and Strike DEF +40%, Blast ATK and Blast DEF +35% for YEL and GT
Tags
Tags: Shadow Dragon, GT, Twins
Episode: Shadow Dragon Saga (GT)
Ability types: Barrier
Card number: DBL35-04S
Art

More Yellow units
All units
1st Form Cell (EX, Yellow)
1st Form Cell (SP, Yellow)
1st Form Frieza (EX, Yellow)
2nd Form Frieza (EX, Yellow)
Android #16 (EX, Yellow)
Android #17 (SP, Yellow)
Android #18 (EX, Yellow)
Android #18 (SP, Yellow) DBL03-06S
Android #18 (SP, Yellow) DBL79-02S
Android #18 (SP, Yellow) DBL-EVT-83S
Android #20 (EX, Yellow)
Bardock (EX, Yellow)



