Perfect Cell (SP LL, Purple)

Sparking · Legends Limited

Perfect Cell (SP LL, Purple)

Purple

Introduction

Perfect Cell (SP LL, Purple) is an SP LL Purple unit in Dragon Ball Legends. Perfect Cell (SP LL, Purple)'s type is Melee. Episode: Cell Saga (Z).

Other Purple units in Dragon Ball Legends: 1st Form Cell (HE, Purple), 1st Form Frieza (SP LL, Purple), 3rd Form Frieza (EX, Purple), Android #15 (SP, Purple), Android #17 (SP, Purple) DBL03-05S, Android #17 (SP, Purple) DBL53-03S and 129 more.

Perfect Cell (SP LL, Purple)'s banners

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  • 25 February 2026 to 11 March 2026WORLD CHAMPIONSHIP 2025-2026 FINALS SELECTS

Stats

  • HP27th2,811,325
  • Strike ATK20th297,995
  • Blast ATK50th286,812
  • Strike DEF30th201,789
  • Blast DEF32nd200,752
  • Critical358th4,884

At level 5000 with 14 stars, Zenkai Awakening VII and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,296,9187 stars: 1,387,87014 stars: 1,533,403Zenkai VII: 1,665,619
  • HPGame preview: 2,010,7207 stars: 2,193,51314 stars: 2,485,982Zenkai VII: 2,811,325
  • Strike ATKGame preview: 219,8087 stars: 238,60914 stars: 268,690Zenkai VII: 297,995
  • Blast ATKGame preview: 211,2077 stars: 229,22614 stars: 258,057Zenkai VII: 286,812
  • Strike DEFGame preview: 146,8847 stars: 159,05514 stars: 178,529Zenkai VII: 201,789
  • Blast DEFGame preview: 146,3717 stars: 158,49614 stars: 177,895Zenkai VII: 200,752
  • CriticalGame preview: 3,8807 stars: 4,23314 stars: 4,798Zenkai VII: 4,884

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars. Zenkai VII is at 14 stars.

Kit

Arts cards in the deck: Strike [Damage UP], Blast, and Ultimate

  • It's time to put you out of your misery!

    Main Ability

    Draw the Ultimate Arts Card "Solar Kamehameha" next.

    Restores own health by 30% and Ki by 30.

    Applies Attribute Upgrade "-50% to enemy's 'Sustained Damage CUT' effects" to self for 20 timer counts.

    Inflicts all enemies with Attribute Downgrade "-80% to Health Restoration" for 40 timer counts.

    Requirements: 25 timer counts must elapse.

  • Stinger Assault

    Special Move Arts
    Special Move Arts

    Deals massive Impact damage.

    +40% to Special Move damage inflicted for 3 timer counts upon activation.

    *Blast Armor when charging forward.

  • Hell Driver

    Special Skill Arts
    Special Skill Arts

    +15% to damage inflicted for 20 timer counts upon activation.

    The following effects occur on hit:

    Increases own Unique Gauge by 30%.

    Restores own Vanishing Gauge by 70%.

    Reduces enemy Ki by 70.

    *Blast Armor when charging forward.

  • Solar Kamehameha

    Ultimate Arts
    Ultimate Arts

    Deals supreme Impact damage.

    Applies the following effects to self upon activation:

    +30% to Ultimate damage inflicted for 3 timer counts.

    Nullifies enemy's "Restore health when it reaches 0" effects when this character attacks for 3 timer counts.

    *Blast Armor when charging forward.

  • Strike

    Strike Arts
    Strike Arts

    Strike (Impact)

  • Blast

    Blast Arts
    Blast Arts

    Blast (Impact)

  • Life-or-Death Battle

    Unique Ability

    +30% to damage inflicted against "Tag: Hybrid Saiyan" (cannot be cancelled).

    +20% to damage inflicted against "Tag: Hybrid Saiyan" or "Tag: Saiyan" (cannot be cancelled).

    Applies the following effects to self when battle starts:

    +80% to damage inflicted (cannot be cancelled).

    Reduces damage received by 40% (cannot be cancelled).

    -3 to Arts costs (cannot be cancelled).

    Increases Arts Card Draw Speed by 1 level (cannot be cancelled).

    The following effects occur every time when faced with an enemy:

    Restores own Ki by 30.

    +10% to damage inflicted for 15 timer counts.

    Inflicts enemy with Attribute Downgrade "+15 to Special Move and Special Arts costs" for 10 timer counts.

    While this character is on the battlefield, applies the following effects to enemy when causing a character with a "Revives when health reaches 0" effect to revive:

    Reduces enemy's Dragon Balls by 4.

    Reduces Ki by 100.

    Inflicts Attribute Downgrade "-150% to Ki Recovery" for 3 timer counts.

  • Ultimate Supreme Life Form

    Unique Ability

    Nullifies "Abnormal Condition: Paralyze" (cannot be cancelled).

    Applies the following effects to enemy when changing cover:

    Randomly destroys 1 card.

    Reduces Dragon Balls by 1 (activates twice).

    Knocks back enemy to long range if a cover change is performed against their Blast Arts attack (activates during assists).

    Comboable Arts

    Special Arts

    Special Move Arts

    While this character is on the battlefield, restores Unique Gauge according to Ki charge time.

    Applies the following effects to self once Unique Gauge is full (activates once):

    Restores health by 20%.

    +50% to damage inflicted (cannot be cancelled).

    Reduces damage received by 15% (cannot be cancelled).

    -3 to Arts costs (cannot be cancelled).

    +50% to Ultimate damage inflicted (cannot be cancelled).

Z Abilities

4

Perfect Cell (SP LL, Purple)'s Z Ability raises the stats of every battle member it names while Perfect Cell (SP LL, Purple) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    +22% to "Tag: Regeneration" base Strike Attack & Defense during battle.

    Strike ATK and Strike DEF +22% for Regeneration

  • Z Ability II

    From 3 stars

    +26% to "Tag: Regeneration" or "Tag: Android" base Strike Attack & Defense during battle.

    Strike ATK and Strike DEF +26% for Android or Regeneration

  • Z Ability III

    From 6 stars

    +30% to "Tag: Regeneration", "Tag: Android", or "Tag: Powerful Opponent" base Strike Attack & Defense during battle.

    Strike ATK and Strike DEF +30% for Android or Regeneration or Powerful Opponent

  • Z Ability IV

    From 14 stars

    +35% to "Tag: Regeneration", "Tag: Android", or "Tag: Powerful Opponent" base Strike Attack & Defense during battle.

    Strike ATK and Strike DEF +35% for Android or Regeneration or Powerful Opponent

Assault Z Abilities

4
  • Assault Z Ability I

    Level I

    Increases the following stats of allies when this character is a battle member:

    +3% to base Strike Attack.

    +3% to base Blast Attack.

    +3% to base Strike Defense.

    +3% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +3% for all allies

  • Assault Z Ability II

    Level II

    Increases the following stats of allies when this character is a battle member:

    +5% to base Strike Attack.

    +5% to base Blast Attack.

    +5% to base Strike Defense.

    +5% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +5% for all allies

  • Assault Z Ability III

    Level III

    Increases the following stats of allies when this character is a battle member:

    +7% to base Strike Attack.

    +7% to base Blast Attack.

    +7% to base Strike Defense.

    +7% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +7% for all allies

  • Assault Z Ability IV

    Level IV

    Increases the following stats of allies when this character is a battle member:

    +10% to base Strike Attack.

    +10% to base Blast Attack.

    +10% to base Strike Defense.

    +10% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +10% for all allies

Zenkai Awakening

Zenkai VII takes Perfect Cell (SP LL, Purple) from 1,533,403 to 1,665,619 Power at level 5000 and 14 stars. Once awakened, the kit below replaces the one above.

  • It's time to put you out of your misery!

    Zenkai Main Ability

    Draw the Ultimate Arts Card "Solar Kamehameha" next.

    Restores own health by 30% and Ki by 50.

    Applies Attribute Upgrade "-50% to enemy's 'Sustained Damage CUT' effects" to self for 20 timer counts.

    Inflicts all enemies with Attribute Downgrade "-80% to Health Restoration" for 40 timer counts.

    Requirements: 25 timer counts must elapse.

  • Stinger Assault

    Zenkai Special Move Arts
    Special Move Arts

    Deals massive Impact damage.

    The following effects occur upon activation:

    +50% to Special Move damage inflicted for 3 timer counts.

    Seals 1 enemy card slot randomly (up to 1 slot simultaneously).

    The sealed card slot cannot be used for 10 timer counts.

    *Blast Armor when charging forward.

  • Hell Driver

    Zenkai Special Skill Arts
    Special Skill Arts

    Applies the following effects to self upon activation:

    Restores Ki by 40.

    Restores Vanishing Gauge by 70%.

    Charges Unique Gauge by 30%.

    +15% to damage inflicted for 20 timer counts.

    The following effects occur on hit:

    Reduces enemy Ki by 70.

    Seals enemy's Strike & Blast Arts.

    The sealed Arts cannot be used for 4 timer counts.

    Inflicts all enemies with 3 substitution counts.

    *Blast Armor when charging forward.

  • Solar Kamehameha

    Zenkai Ultimate Arts
    Ultimate Arts

    Deals supreme Impact damage.

    The following effects occur upon activation:

    +30% to Ultimate damage inflicted for 3 timer counts.

    Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.

    Cancels enemy's Buff Effects.

    *Blast Armor when charging forward.

  • Life-or-Death Battle

    Zenkai Unique Ability

    +50% to damage inflicted against "Tag: Hybrid Saiyan" or "Tag: Saiyan" (cannot be cancelled).

    +20% to damage inflicted against all characters except "Tag: Hybrid Saiyan" or "Tag: Saiyan" (cannot be cancelled).

    Applies the following effects to self when battle starts:

    +100% to damage inflicted (cannot be cancelled).

    Reduces damage received by 55% (cannot be cancelled).

    +60% to Ki Recovery (cannot be cancelled).

    Increases Arts Card Draw Speed by 1 level (cannot be cancelled).

    -3 to Arts costs (cannot be cancelled).

    The following effects occur every time when faced with an enemy:

    Restores own Ki by 30.

    +10% to damage inflicted for 15 timer counts.

    Nullifies own unfavorable Element factors for damage sustained for 3 timer counts (cannot be cancelled).

    Inflicts enemy with Attribute Downgrade "+15 to Special Move and Special Arts costs" for 10 timer counts.

    Applies the following effects to enemy when causing a character with a "Revives when health reaches 0" effect to revive while this character is on the battlefield:

    Reduces Dragon Balls by 4.

    Reduces Ki by 100.

    Inflicts Attribute Downgrade "-150% to Ki Recovery" for 3 timer counts.

    The following effects occur every time the enemy uses a Special or Special Move Arts Card while this character is on the battlefield:

    Restores own health by 10%.

    Nullifies own unfavorable Element factors for damage sustained for 3 timer counts (cannot be cancelled).

    Reduces enemy Ki by 20.

    Seals all enemies' Main Abilities for 5 timer counts.

  • Ultimate Supreme Life Form

    Zenkai Unique Ability

    Nullifies "Abnormal Condition: Paralyze" (cannot be cancelled).

    The following effects occur when changing cover:

    +10% to own Unique Gauge charge rate for 20 timer counts.

    Randomly destroys 1 enemy card.

    Reduces enemy's Dragon Balls by 1 (activates twice).

    Knocks enemy back to long range if a cover change is performed against their Blast Arts attack (activates during assists).

    Comboable Arts

    Special Arts

    Special Move Arts

    Charges own Unique Gauge according to Ki charge time while this character is on the battlefield.

    The following effects occur once Unique Gauge is full (activates once):

    Restores own health by 40%.

    Restores own Vanishing Gauge by 100%.

    +50% to damage inflicted (cannot be cancelled).

    +50% to Ultimate damage inflicted (cannot be cancelled).

    Reduces damage received by 15% (cannot be cancelled).

    Increases own Arts Card Draw Speed by 1 level for 5 timer counts.

    -3 to own Arts costs (cannot be cancelled).

    Nullifies own unfavorable Element factors for 3 timer counts.

    Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 10 timer counts.

    Applies Buff Effect "Nullifies enemy's 'Destroy Card' effects" to self for 5 timer counts.

    +20% to damage inflicted by allies other than this character (cannot be cancelled).

  • Final Moments of the Cell Games

    Zenkai Awakening III

    The following effects occur when this character enters the battlefield:

    Randomly draws 1 new card when you have 3 or fewer cards.

    +40% to damage inflicted (cannot be cancelled) (activates once).

    +10% to own Unique Gauge charge rate for 20 timer counts.

    Reduces enemy Ki by 20.

    Inflicts all enemies with Attribute Downgrade "-30% to Special Move, Ultimate & Awakened Arts Power" for 10 timer counts.

    Also applies the following effects to self if own Unique Gauge is full:

    Increases Arts Card Draw Speed by 1 level for 5 timer counts.

    Nullifies unfavorable Element factors for 3 timer counts.

    Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 10 timer counts.

    Applies Buff Effect "Nullifies enemy's 'Destroy Card' effects" for 5 timer counts.

    Gradually restores health each timer count for 15 timer counts.

  • Despair-Inducing Revival Show

    Zenkai Awakening VI

    The following effects occur when enemy performs a cover change while this character is on the battlefield:

    Randomly draws at most 2 new cards when you have 3 or fewer cards.

    Restores own Ki by 20.

    Cancels own Attribute Downgrades.

    Reduces enemy Ki by 50.

    Applies the following effects to self upon landing a Strike or Blast Arts hit:

    Restores health by 3%.

    -4 to Special Move Arts cost for 10 timer counts.

Zenkai Abilities

  • Zenkai Ability I

    Level I

    Increases the following stats of characters that are both "Element: PUR" and "Tag: Powerful Opponent" during battle:

    +20% to base Strike Attack.

    +15% to base Blast Attack.

    +15% to base Strike Defense.

    +20% to base Blast Defense.

    Strike ATK and Blast DEF +20%, Blast ATK and Strike DEF +15% for PUR and Powerful Opponent

  • Zenkai Ability II

    Level II

    Increases the following stats of characters that are both "Element: PUR" and "Tag: Powerful Opponent" during battle:

    +25% to base Strike Attack.

    +20% to base Blast Attack.

    +20% to base Strike Defense.

    +25% to base Blast Defense.

    Strike ATK and Blast DEF +25%, Blast ATK and Strike DEF +20% for PUR and Powerful Opponent

  • Zenkai Ability III

    Level III

    Increases the following stats of characters that are both "Element: PUR" and "Tag: Powerful Opponent" during battle:

    +35% to base Strike Attack.

    +30% to base Blast Attack.

    +30% to base Strike Defense.

    +35% to base Blast Defense.

    Strike ATK and Blast DEF +35%, Blast ATK and Strike DEF +30% for PUR and Powerful Opponent

  • Zenkai Ability IV

    Level IV

    Increases the following stats of characters that are both "Element: PUR" and "Tag: Powerful Opponent" during battle:

    +40% to base Strike Attack.

    +35% to base Blast Attack.

    +35% to base Strike Defense.

    +40% to base Blast Defense.

    Strike ATK and Blast DEF +40%, Blast ATK and Strike DEF +35% for PUR and Powerful Opponent

Tags

Tags: Android, Absorption, Regeneration, Future, Powerful Opponent

Episode: Cell Saga (Z)

Ability types: Revive Disruption, Special Cover Change (Blast)

Card number: DBL40-02S, released 2021-10-13

Art

Perfect Cell (SP LL, Purple) key art

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