
Sparking · Legends Limited
Piccolo (SP LL, Yellow)
Yellow
Introduction
Piccolo (SP LL, Yellow) is an SP LL Yellow unit in Dragon Ball Legends. Piccolo (SP LL, Yellow)'s type is Defense. Episode: Saiyan Saga (Z).
Other Yellow units in Dragon Ball Legends: 1st Form Cell (EX, Yellow), 1st Form Cell (SP, Yellow), 1st Form Frieza (EX, Yellow), 2nd Form Frieza (EX, Yellow), Android #16 (EX, Yellow), Android #17 (SP, Yellow) and 130 more.
Piccolo (SP LL, Yellow)'s banners
All banners- 30 September 2026 to 10 October 2026LEGEND RISING: GOD-DEMON FUSION!! BIRTH OF A SUPER NAMEKIAN!!
Stats
- HP120th of 7122,679,470
- Strike ATK394th of 712252,502
- Blast ATK214th of 712263,847
- Strike DEF62nd of 712197,810
- Blast DEF62nd of 712197,522
- Critical580th of 7124,489
At level 5000 with 14 stars, Zenkai Awakening VII and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.
At level 5000
- PowerGame preview: 1,230,6847 stars: 1,315,27414 stars: 1,450,547Zenkai VII: 1,563,762
- HPGame preview: 1,928,3527 stars: 2,103,65714 stars: 2,384,145Zenkai VII: 2,679,470
- Strike ATKGame preview: 186,6327 stars: 202,41714 stars: 227,673Zenkai VII: 252,502
- Blast ATKGame preview: 195,2847 stars: 211,85514 stars: 238,369Zenkai VII: 263,847
- Strike DEFGame preview: 145,8097 stars: 157,88314 stars: 177,200Zenkai VII: 197,810
- Blast DEFGame preview: 145,2537 stars: 157,27614 stars: 176,512Zenkai VII: 197,522
- CriticalGame preview: 3,6147 stars: 3,94314 stars: 4,468Zenkai VII: 4,489
Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars. Zenkai VII is at 14 stars.
Kit
Arts cards in the deck: Blast [Card Seal], Blast
My body feels so light!
Main AbilityTransform into "Agile Style".
Restores own Vanishing Gauge by 100%.
Requirements: 15 timer counts must elapse.
Explosive Demon Wave
Special Move Arts
Deals major Explode damage.
Cancels enemy Attribute Upgrades on hit (activates once).
Unlock Ki: Form of Life
Special Skill Arts
Gradually restores own health each timer count for 60 timer counts.
+10% to Blast damage inflicted for 60 timer counts.
Strike
Strike Arts
Strike (Impact)
Blast (Anti-Armor)
Blast Arts
Blast (Impact)
+50% to Blast damage inflicted against enemy's armor.
The only chance we have of winning, is if I go with you.
Unique AbilityThe following effects occur when battle starts:
+20% to damage inflicted by allies or your Buddy.
+60% to Blast damage inflicted (cannot be cancelled).
Demonic Power
Unique AbilityRestores 20% of damage received after enemy attack is over. (Restores up to 20% of own health.)
Reduces damage received by 30% until combo ends when changing cover.
Z Abilities
4Piccolo (SP LL, Yellow)'s Z Ability raises the stats of every battle member it names while Piccolo (SP LL, Yellow) is on the team. Limit breaks unlock the higher levels.
Z Ability I
From the start+24% to "Tag: Regeneration" base Blast Defense during battle.
Blast DEF +24% for Regeneration
Z Ability II
From 3 stars+26% to "Tag: Regeneration" or "Episode: Saiyan Saga (Z)" base Blast Attack & Defense during battle.
Blast ATK and Blast DEF +26% for Regeneration or Saiyan Saga (Z)
Z Ability III
From 6 stars+30% to "Tag: Regeneration" or "Episode: Saiyan Saga (Z)" base Blast Attack & Defense during battle.
Blast ATK and Blast DEF +30% for Regeneration or Saiyan Saga (Z)
Z Ability IV
From 14 stars+35% to "Tag: Regeneration" or "Episode: Saiyan Saga (Z)" base Blast Attack & Defense during battle.
Blast ATK and Blast DEF +35% for Regeneration or Saiyan Saga (Z)
Assault Z Abilities
4Assault Z Ability I
Level IIncreases the following stats of allies when this character is a battle member:
+3% to base Strike Attack.
+3% to base Blast Attack.
+3% to base Strike Defense.
+3% to base Blast Defense.
Strike ATK, Blast ATK, Strike DEF and Blast DEF +3% for all allies
Assault Z Ability II
Level IIIncreases the following stats of allies when this character is a battle member:
+5% to base Strike Attack.
+5% to base Blast Attack.
+5% to base Strike Defense.
+5% to base Blast Defense.
Strike ATK, Blast ATK, Strike DEF and Blast DEF +5% for all allies
Assault Z Ability III
Level IIIIncreases the following stats of allies when this character is a battle member:
+7% to base Strike Attack.
+7% to base Blast Attack.
+7% to base Strike Defense.
+7% to base Blast Defense.
Strike ATK, Blast ATK, Strike DEF and Blast DEF +7% for all allies
Assault Z Ability IV
Level IVIncreases the following stats of allies when this character is a battle member:
+10% to base Strike Attack.
+10% to base Blast Attack.
+10% to base Strike Defense.
+10% to base Blast Defense.
Strike ATK, Blast ATK, Strike DEF and Blast DEF +10% for all allies
Transformations and switches
1Piccolo
It's all yours!
Main AbilityDraw a Special Arts Card next.
Restores own Ki by 50.
Destroys all of your enemy's cards.
Requirements: 10 timer counts must elapse.
Special Beam Cannon
Special Move Arts
Deals massive Pierce damage.
Gain Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts upon activation.
100% chance to inflict Heavy Bleed on hit.
*Blast Armor while charging forward.
Special Beam Charge
Special Skill Arts
Draw a Special Move Arts Card next (activates twice).
+80% to the next Special Move damage inflicted (activates twice)
+20% to Blast damage inflicted for 15 timer counts.
Winning Strategy
Unique AbilityApplies the following effects to self depending on the number of timer counts elapsed since transforming:
10 timer counts elapsed: -20 to Special Move Arts cost (cannot be cancelled).
20 timer counts elapsed: Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
30 timer counts elapsed: -10 to Strike & Blast Arts costs (cannot be cancelled).
Latent Demonic Power
Unique AbilityRestores 20% of damage received after enemy attack is over. (Restores up to 20% of own health.)
Also applies the following effects to self if own health is 50% or less (activates once):
+20% to damage inflicted.
Reduces damage received by 20%.
Reduces damage received by 30% until combo ends when changing cover.
Zenkai Awakening
Zenkai VII takes Piccolo (SP LL, Yellow) from 1,450,547 to 1,563,762 Power at level 5000 and 14 stars. Once awakened, the kit below replaces the one above, transformations included.
My body feels so light!
Zenkai Main AbilityTransform into "Agile Style".
Restores own Vanishing Gauge by 100%.
Gain Attribute Upgrade "shortens substitution count by 1" (cannot be cancelled).
Requirements: 15 timer counts must elapse.
Explosive Demon Wave
Zenkai Special Move Arts
Deals major Explode damage.
Restores own Ki by 20 upon activation.
Cancels enemy Attribute Upgrades on hit (activates once).
Unlock Ki: Form of Life
Zenkai Special Skill Arts
Gradually restores own health each timer count for 60 timer counts.
+15% to Blast damage inflicted for 60 timer counts.
The only chance we have of winning, is if I go with you.
Zenkai Unique AbilityThe following effects occur when battle starts:
+20% to damage inflicted by allies or your Buddy.
+60% to Blast damage inflicted (cannot be cancelled).
+50% to own Ki Recovery (cannot be cancelled).
Demonic Power
Zenkai Unique AbilityRestores 20% of damage received after enemy attack is over (up to 20% of own health).
Reduces damage received by 50% until combo ends when changing cover.
+20% to damage inflicted for 20 timer counts when activated.
Tag-Teaming with Rivals
Zenkai Awakening IIIThe following effects occur when this character is switched to standby:
Gradually restores allies other than this character's health each timer count for 10 timer counts.
Inflicts all enemies with Attribute Downgrade "+10% to Damage Received" for 10 timer counts.
Obsession with Victory
Zenkai Awakening VIThe following effects occur when this character enters the battlefield:
+20% to Strike damage inflicted for 15 timer counts.
Reduces enemy Ki by 10.
Inflicts enemy with Attribute Downgrade "+5 to Strike & Blast Arts costs" for 10 timer counts.
Piccolo, awakened
It's all yours!
Zenkai Main AbilityDraw a Special Arts Card next.
Restores own Ki by 60.
Destroys all of your enemy's cards.
Requirements: 10 timer counts must elapse.
Special Beam Cannon
Zenkai Special Move Arts
Deals massive Pierce damage.
Applies the following effects to self upon activation:
Gain Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.
Nullifies enemy's "Restore health when it reaches 0" effects when this character attacks for 3 timer counts.
100% chance to inflict Heavy Bleed on hit.
*Blast Armor when charging forward.
Special Beam Charge
Zenkai Special Skill Arts
Draw a Special Move Arts Card next (activates two times).
Restores own Ki by 30.
+80% to the next Special Move damage inflicted (activates two times).
+20% to Blast damage inflicted for 15 timer counts.
Winning Strategy
Zenkai Unique Ability+20% to Strike damage inflicted after transforming (cannot be cancelled).
Applies the following effects to self depending on the number of timer counts elapsed after transforming:
10 timer counts elapsed: -20 to Special Move Arts cost (cannot be cancelled).
20 timer counts elapsed: Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
30 timer counts elapsed: -10 to Strike & Blast Arts costs (cannot be cancelled).
Latent Demonic Power
Zenkai Unique AbilityRestores 20% of damage received after enemy attack is over (up to 20% of own Health).
Also applies the following effects to self if own remaining health is 50% or below (activates once):
+20% to damage inflicted (cannot be cancelled).
Reduces damage received by 20% (cannot be cancelled).
Reduces damage received by 30% until combo ends when changing cover.
+20% to damage inflicted for 20 timer counts when activated.
Tag-Teaming with Rivals
Zenkai Awakening IIIThe following effects occur when this character is switched to standby:
Gradually restores allies other than this character's health each timer count for 15 timer counts.
Inflicts all enemies with Attribute Downgrade "+10% to Damage Received" for 15 timer counts.
Obsession with Victory
Zenkai Awakening VIThe following effects occur when this character enters the battlefield:
+20% to Strike damage inflicted (cannot be stacked).
Reduces enemy Ki by 10.
Inflicts enemy with Attribute Downgrade "+5 to Strike & Blast Arts costs" for 10 timer counts.
Zenkai Abilities
Zenkai Ability I
Level IIncreases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+15% to base Strike Attack.
+15% to base Blast Attack.
+20% to base Strike Defense.
+20% to base Blast Defense.
Strike ATK and Blast ATK +15%, Strike DEF and Blast DEF +20% for YEL and Regeneration
Zenkai Ability II
Level IIIncreases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+20% to base Strike Attack.
+20% to base Blast Attack.
+25% to base Strike Defense.
+25% to base Blast Defense.
Strike ATK and Blast ATK +20%, Strike DEF and Blast DEF +25% for YEL and Regeneration
Zenkai Ability III
Level IIIIncreases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+30% to base Strike Attack.
+30% to base Blast Attack.
+35% to base Strike Defense.
+35% to base Blast Defense.
Strike ATK and Blast ATK +30%, Strike DEF and Blast DEF +35% for YEL and Regeneration
Zenkai Ability IV
Level IVIncreases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle:
+35% to base Strike Attack.
+35% to base Blast Attack.
+40% to base Strike Defense.
+40% to base Blast Defense.
Strike ATK and Blast ATK +35%, Strike DEF and Blast DEF +40% for YEL and Regeneration
Tags
Tags: Regeneration, Namekian
Episode: Saiyan Saga (Z)
Ability types: Transform
Card number: DBL22-03S
Art

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