Shallot (HE, Light)

Shallot (HE, Light)

HELightMelee

Introduction

Shallot (HE, Light) is an HE Light unit in Dragon Ball Legends. Shallot (HE, Light)'s type is Melee. Episode: Game Originals.

Stats

  • HP700th1,529,906
  • Strike ATK674th171,529
  • Blast ATK675th167,324
  • Strike DEF697th115,418
  • Blast DEF705th113,144
  • Critical681st3,771

At level 5000 with 14 stars and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 900,4247 stars: 959,67314 stars: 1,054,508
  • HPGame preview: 1,237,4247 stars: 1,349,91714 stars: 1,529,906
  • Strike ATKGame preview: 141,2227 stars: 152,87914 stars: 171,529
  • Blast ATKGame preview: 137,8217 stars: 149,16814 stars: 167,324
  • Strike DEFGame preview: 95,8387 stars: 103,36914 stars: 115,418
  • Blast DEFGame preview: 93,9997 stars: 101,36314 stars: 113,144
  • CriticalGame preview: 3,0507 stars: 3,32714 stars: 3,771

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars.

Kit

Arts cards in the deck: Strike, Blast

  • Warrior Blood

    Main Ability

    • Health +20%

    • Ally Strike/Blast damage +20% (15 counts)

    *Requirement:

    10 timer counts elapsed

  • Wild Cannon

    Special Move Arts
    Special Move Arts

    Major Damage (Impact)

  • Unlock Ki: Form of Attack

    Special Skill Arts
    Special Skill Arts

    • Strike damage +15% (20 counts)

  • Strike

    Strike Arts
    Strike Arts

    Strike (Impact)

  • Blast

    Blast Arts
    Blast Arts

    Blast (Impact)

  • Rage: Strike Atk UP

    Unique Ability

    On Battlefield Entry, Per Defeated Battle Member

    • Strike damage +10%

    *Effect resets on switch or transformation

Z Abilities

4

Shallot (HE, Light)'s Z Ability raises the stats of every battle member it names while Shallot (HE, Light) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    If TagSaiyan

    • Max base health +10%

  • Z Ability II

    From 3 stars

    If TagSaiyan

    • Max base health +13%

  • Z Ability III

    From 6 stars

    If TagSaiyan

    • Max base health +15%

  • Z Ability IV

    From 14 stars

    If TagSaiyan

    • Max base health +16%

Transformations and switches

9

Shallot

  • Warrior Blood

    Main Ability

    • Health +25%

    • Ally Strike/Blast damage +30% (15 counts)

    *Requirement:

    10 timer counts elapsed

  • Unlock Ki: Form of Attack

    Special Skill Arts
    Special Skill Arts

    • Ki +45

    • Strike damage +20% (25 counts)

  • Rage: Strike Atk UP

    Unique Ability

    On Transformation or Battlefield Entry, Per Defeated Battle Member

    • Strike damage +20%

    *Effect resets on switch

  • Team (Saiyan): Strike Atk UP

    Unique Ability

    On Transformation or Battlefield Entry With at Least 1 Other TagSaiyan Ally Battle Member Remaining

    • Strike damage +20%

    *Effect resets on switch

Shallot

  • Further Evolution

    Main Ability

    • Health +25%

    • Ally Strike damage +35% (25 counts)

    *Requirement:

    10 timer counts elapsed

  • Unlock Ki: Form of Attack

    Special Skill Arts
    Special Skill Arts

    • Ki +25

    • Strike damage +35% (25 counts)

  • Livid Stare

    Unique Ability

    On Transformation or Battlefield Entry, if There Are 2 Defeated Battle Members

    • Damage +70%

    Based on Timer Counts While on Battlefield

    *Effects reset on switch

    5 elapsed

    • Damage Guard +30%

    10 elapsed

    • Strike damage +50%

  • Resonating Evolution

    Unique Ability

    On Return to Standby

    • Ally Strike damage +25% (15 counts)

    • Ally Ki Recovery +35% (15 counts)

    Also, for TagSuper Saiyan 2 allies:

    • Damage +25% (15 counts)

    • Critical Rate +30% (15 counts)

Shallot

  • Saiyan Paragon

    Main Ability

    • Health +20%

    • Damage +30% (15 counts)

    • Draw Speed +1 (15 counts)

    • Strike Arts cost -5 (15 counts)

    *Requirement:

    5 timer counts elapsed

  • Unlock Ki: Form of Attack

    Special Skill Arts
    Special Skill Arts

    • Ki +45

    • Cancel Attribute Downgrades/Abnormal Conditions

  • Energy Overload

    Unique Ability

    On Transformation

    • Damage +20% (uncancellable)

    • Damage +30% (30 counts)

    • Damage +20% (45 counts)

    On Transformation or Battlefield Entry, Per Defeated Battle Member

    • Damage +20%

    *Effect resets on switch or when transformation ends

    On Cover Change

    • During next combo received, Damage Guard +40%

  • Endless Evolution

    Unique Ability

    On Arts Use

    • Strike damage +10% (10 counts)

    When Enemy Attack Ends, Based on Remaining Health

    50% or more

    • Strike damage +20% (20 counts)

    Under 50%

    • Damage +70% (1 time)

Shallot

  • Awakened Bloodline

    Main Ability

    • Draw Special Move Arts next

    • Health +20%

    • Ki +50

    • Damage +30% (30 counts)

    • Damage Guard +20% (30 counts)

    *Requirement:

    10 timer counts elapsed

  • Wild Blitz

    Special Skill Arts
    Special Skill Arts

    On Activation

    • Ki +50

    On Hit

    • Draw Speed +1 (10 counts)

    Comboable Into

    Strike ArtsBlast ArtsSpecial Skill ArtsSpecial Move Arts

    *Some excluded, such as wide-range attacks, etc.

  • Becoming the Legend

    Unique Ability

    On Transformation

    • Damage +60% (uncancellable)

    • Blast Arts cost -10 (uncancellable)

    • Ki Recovery +100% (uncancellable)

    • Nullify Attribute Downgrades up to 3 times

    • Nullify Abnormal Conditions up to 3 times

  • New Heights

    Unique Ability

    On Arts Use

    • Damage +10% (10 counts)

    When on Battlefield and Enemy Vanishing Step Succeeds

    • During next combo received, Damage Guard +15% (non-stacking)

Shallot

  • Awakening of Rage

    Main Ability

    • Draw Special Arts next

    • Health +30%

    • Ki +50

    • Draw Speed +1 (uncancellable)

    • All Arts costs -5 (uncancellable)

    *Requirement:

    10 timer counts elapsed

  • Unlock Ki: Form of Attack

    Special Skill Arts
    Special Skill Arts

    • Draw Special Move Arts next (2 times)

    • Ki +30

    • Vanishing Gauge +70% (3 times)

    • Damage +20% (15 counts)

    • Cancel Attribute Downgrades/Abnormal Conditions

  • Awakened Golden Power

    Unique Ability

    On Transformation

    • Damage +50% (uncancellable)

    • Ki Recovery +50% (uncancellable)

    • Special Move Arts cost -10 (uncancellable)

    • Dragon Balls +1

    On Battlefield Entry

    • Draw 1 card if hand has 3 or fewer

    • Ki +20

    • Strike damage +20% (15 counts)

    Based on Timer Counts After Transformation

    10 elapsed

    • Damage +15% (uncancellable)

    • Special Move damage +10% (uncancellable)

    20 elapsed

    • Damage +15% (uncancellable)

    • Special Move damage +10% (uncancellable)

    30 elapsed

    • Damage +15% (uncancellable)

    • Special Move damage +10% (uncancellable)

  • Proud Bloodline

    Unique Ability

    On Transformation or Battlefield Entry, If There Is a Defeated Battle Member

    *Effects reset on switch

    • Damage +15% (uncancellable)

    • Damage Guard +15% (uncancellable)

    • Draw Speed +1 (uncancellable)

    On Battlefield Entry If There Is a Defeated Battle Member (1 Time)

    • Draw Special Move Arts next

    • Ki +50

    • Dragon Balls +1

  • Special Cover Change

    Unique Ability

    Effective Against

    Blast Arts

    Comboable Into

    Special Move Arts

    *Some excluded, such as wide-range attacks, etc.

Shallot

  • Further Evolution

    Main Ability

    • Destroy entire hand, then draw 4 cards

    • Ki +60

    • Strike Arts cost -5 (25 counts)

    • Ally Strike damage +35% (25 counts)

    *Requirement:

    10 timer counts elapsed

  • Unlock Ki: Form of Attack

    Special Skill Arts
    Special Skill Arts

    • Ki +40

    • Strike damage +35% (25 counts)

    • Ally sub counts -3

    • Cancel ally Attribute Downgrades/Abnormal Conditions

  • Livid Stare

    Unique Ability

    On Transformation

    • Damage +40% (uncancellable)

    • Endurance (30% recovery) (uncancellable)

    On Battlefield Entry

    • Draw Strike Arts next

    • Ki +20

    • Strike damage +20% (non-stacking)

    • Draw Speed +1 (non-stacking)

    On Transformation or Battlefield Entry, Per Defeated Battle Member

    *Effects reset on switch

    • Health +15%

    • Damage +40%

    • Ki Recovery +40%

  • Resonating Evolution

    Unique Ability

    On Return to Standby

    • Ki +30

    • Ally damage +20% (15 counts)

    • Ally Ki Recovery +40% (15 counts)

    Also, for TagSuper Saiyan 2 or EpisodeGame Originals allies:

    • Damage +20% (15 counts)

    • Critical Rate +30% (15 counts)

  • Special Cover Change

    Unique Ability

    Effective Against

    Strike Arts

    Comboable Into

    Special Move Arts

    *Some excluded, such as wide-range attacks, etc.

Shallot

  • Saiyan Paragon

    Main Ability

    • Health +25%

    • Ki +30

    • Damage +30% (30 counts)

    • Draw Speed +1 (30 counts)

    • Strike/Blast Arts costs -5 (30 counts)

    • Nullify Endurance (20 counts) (uncancellable)

    *Requirement:

    5 timer counts elapsed

  • Unlock Ki: Form of Attack

    Special Skill Arts
    Special Skill Arts

    • Draw Strike Arts next

    • Ki +55

    • Strike damage +20% (15 counts)

    • Cancel Attribute Downgrades/Abnormal Conditions

  • Energy Overload

    Unique Ability

    Until Transformation Ends

    • Damage +70% (uncancellable)

    • Draw Speed +1 (uncancellable)

    • Damage Guard Penetration +10% (uncancellable)

    On Transformation or Battlefield Entry, If There Is a Defeated Battle Member

    • Ki +30

    • Damage +30% (uncancellable)

    *Effects reset on switch or when transformation ends

    On Cover Change

    • Destroy 1 enemy card

  • Endless Evolution

    Unique Ability

    On Arts Use

    • Ki +5

    • Damage +15% (10 counts)

    When Enemy Attack Ends, Based on Remaining Health

    50% or more

    • Damage +30% (15 counts)

    Under 50%

    • Damage +60% (uncancellable) (1 time)

  • Special Cover Change

    Unique Ability

    Effective Against

    Strike Arts

    Comboable Into

    Special Move Arts

    *Some excluded, such as wide-range attacks, etc.

Shallot

  • Awakened Bloodline

    Main Ability

    • Draw Special Move Arts next

    • Health +20%

    • Ki +50

    • Special Move damage +30% (uncancellable)

    • Cancel enemy Buff Effects

    *Requirement:

    10 timer counts elapsed

  • Wild Blitz

    Special Skill Arts
    Special Skill Arts

    On Activation

    • Ki +50

    On Hit

    • Draw Speed +1 (10 counts) (non-stacking)

    • Nullify Special Cover Changes (10 counts)

    Comboable Into

    Strike ArtsBlast ArtsSpecial Skill ArtsSpecial Move Arts

    *Some excluded, such as wide-range attacks, etc.

  • Becoming the Legend

    Unique Ability

    On Transformation

    • Damage +50% (uncancellable)

    • Ki Recovery +100% (uncancellable)

    • Strike Arts cost -5 (uncancellable)

    • Blast Arts cost -10 (uncancellable)

    • Nullify Attribute Downgrades up to 3 times

    • Nullify Abnormal Conditions up to 3 times

    On Battlefield Entry

    • Draw 1 card if hand has 3 or fewer

    • Ki +30

    • Next activated Strike Arts damage +30% (non-stacking)

    • Next activated Blast Arts damage +30% (non-stacking)

    When Enemy Attack Ends

    • Health +10% (3 times)

    • Draw Speed +1 (10 counts) (non-stacking)

  • New Heights

    Unique Ability

    On Arts Use

    • Damage +15% (10 counts)

    • Special Move Arts cost -3 (10 counts)

    When on Battlefield and Enemy Uses Vanishing Step

    • Draw 1 card if hand has 3 or fewer

    • Ki +20

    • During next combo received, Damage Guard +10% (non-stacking)

    • Ally sub counts -2

  • Special Cover Change

    Unique Ability

    Effective Against

    Blast Arts

    Comboable Into

    Special Move Arts

    *Some excluded, such as wide-range attacks, etc.

Shallot

  • Beyond Super Saiyan God

    Main Ability

    • Draw Special Arts next

    • Health +25%

    • Ki +50

    • Damage +30% (15 counts)

    • Critical Rate +20% (uncancellable)

    *Requirement:

    10 timer counts elapsed

  • Unlock Ki: Form of Attack

    Special Skill Arts
    Special Skill Arts

    • Draw Blast Arts next

    • Health +10%

    • Ki +30

    • Cancel Attribute Downgrades/Abnormal Conditions

    • Ally sub counts -2

    • All enemy sub counts +2 (2 times)

  • Blast (Anti-Armor)

    Blast Arts
    Blast Arts

    Blast (Impact)

    Blast damage against enemy armor +150%

  • Power to Seize the Future

    Unique Ability

    On Transformation

    • Damage +70% (uncancellable)

    • Blast/Special Move Arts costs -10 (uncancellable)

    On Battlefield Entry

    • Draw Blast Arts next

    • Ki Recovery +50% (15 counts)

    • Critical Rate +20% (15 counts)

    Also, if there are 2 defeated battle members:

    • Unique Gauge +100%

    • Ki Recovery +50% (uncancellable)

  • Cumulative Growth

    Unique Ability

    On Blast Arts Draw

    • Blast damage +20% (10 counts)

    • Critical Rate +10% (10 counts)

  • Special Cover Change

    Unique Ability

    Effective Against

    Blast Arts

    Comboable Into

    Special Move Arts

    *Some excluded, such as wide-range attacks, etc.

  • Unique Gauge

    Unique Ability

    Attack Type

    When Unique Gauge Becomes Full

    • Draw Special Move Arts next

    • Health +25%

    • Ki +100

    • Damage +40% (uncancellable)

    • Special Move damage +40% (uncancellable)

    • Draw Speed +2 (uncancellable)

    • Nullify Special Cover Changes (15 counts)

    • Cancel Attribute Downgrades/Abnormal Conditions

    *Charges:

    Each time an Arts is used

Tags

Tags: Saiyan

Episode: Game Originals

Ability types: Transform, Special Cover Change (Strike)

Card number: DBL00-01