

Shallot (HE, Light)
HE/Light/Melee
Introduction
Shallot (HE, Light) is an HE Light unit in Dragon Ball Legends. Shallot (HE, Light)'s type is Melee. Episode: Game Originals.
Stats
- HP700th of 7121,529,906
- Strike ATK674th of 712171,529
- Blast ATK675th of 712167,324
- Strike DEF697th of 712115,418
- Blast DEF705th of 712113,144
- Critical681st of 7123,771
At level 5000 with 14 stars and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.
At level 5000
- PowerGame preview: 900,4247 stars: 959,67314 stars: 1,054,508
- HPGame preview: 1,237,4247 stars: 1,349,91714 stars: 1,529,906
- Strike ATKGame preview: 141,2227 stars: 152,87914 stars: 171,529
- Blast ATKGame preview: 137,8217 stars: 149,16814 stars: 167,324
- Strike DEFGame preview: 95,8387 stars: 103,36914 stars: 115,418
- Blast DEFGame preview: 93,9997 stars: 101,36314 stars: 113,144
- CriticalGame preview: 3,0507 stars: 3,32714 stars: 3,771
Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars.
Kit
Arts cards in the deck: Strike, Blast
Warrior Blood
Main Ability• Health +20%
• Ally Strike/Blast damage +20% (15 counts)
*Requirement:
10 timer counts elapsed
Wild Cannon
Special Move Arts
Major Damage (Impact)
Unlock Ki: Form of Attack
Special Skill Arts
• Strike damage +15% (20 counts)
Strike
Strike Arts
Strike (Impact)
Blast
Blast Arts
Blast (Impact)
Rage: Strike Atk UP
Unique AbilityOn Battlefield Entry, Per Defeated Battle Member
• Strike damage +10%
*Effect resets on switch or transformation
Z Abilities
4Shallot (HE, Light)'s Z Ability raises the stats of every battle member it names while Shallot (HE, Light) is on the team. Limit breaks unlock the higher levels.
Z Ability I
From the startIf
Saiyan• Max base health +10%
Z Ability II
From 3 starsIf
Saiyan• Max base health +13%
Z Ability III
From 6 starsIf
Saiyan• Max base health +15%
Z Ability IV
From 14 starsIf
Saiyan• Max base health +16%
Transformations and switches
9Shallot
Warrior Blood
Main Ability• Health +25%
• Ally Strike/Blast damage +30% (15 counts)
*Requirement:
10 timer counts elapsed
Unlock Ki: Form of Attack
Special Skill Arts
• Ki +45
• Strike damage +20% (25 counts)
Rage: Strike Atk UP
Unique AbilityOn Transformation or Battlefield Entry, Per Defeated Battle Member
• Strike damage +20%
*Effect resets on switch
Team (Saiyan): Strike Atk UP
Unique AbilityOn Transformation or Battlefield Entry With at Least 1 Other
Saiyan Ally Battle Member Remaining• Strike damage +20%
*Effect resets on switch
Shallot
Further Evolution
Main Ability• Health +25%
• Ally Strike damage +35% (25 counts)
*Requirement:
10 timer counts elapsed
Unlock Ki: Form of Attack
Special Skill Arts
• Ki +25
• Strike damage +35% (25 counts)
Livid Stare
Unique AbilityOn Transformation or Battlefield Entry, if There Are 2 Defeated Battle Members
• Damage +70%
Based on Timer Counts While on Battlefield
*Effects reset on switch
5 elapsed
• Damage Guard +30%
10 elapsed
• Strike damage +50%
Resonating Evolution
Unique AbilityOn Return to Standby
• Ally Strike damage +25% (15 counts)
• Ally Ki Recovery +35% (15 counts)
Also, for
Super Saiyan 2 allies:• Damage +25% (15 counts)
• Critical Rate +30% (15 counts)
Shallot
Saiyan Paragon
Main Ability• Health +20%
• Damage +30% (15 counts)
• Draw Speed +1 (15 counts)
• Strike Arts cost -5 (15 counts)
*Requirement:
5 timer counts elapsed
Unlock Ki: Form of Attack
Special Skill Arts
• Ki +45
• Cancel Attribute Downgrades/Abnormal Conditions
Energy Overload
Unique AbilityOn Transformation
• Damage +20% (uncancellable)
• Damage +30% (30 counts)
• Damage +20% (45 counts)
On Transformation or Battlefield Entry, Per Defeated Battle Member
• Damage +20%
*Effect resets on switch or when transformation ends
On Cover Change
• During next combo received, Damage Guard +40%
Endless Evolution
Unique AbilityOn Arts Use
• Strike damage +10% (10 counts)
When Enemy Attack Ends, Based on Remaining Health
50% or more
• Strike damage +20% (20 counts)
Under 50%
• Damage +70% (1 time)
Shallot
Awakened Bloodline
Main Ability• Draw Special Move Arts next
• Health +20%
• Ki +50
• Damage +30% (30 counts)
• Damage Guard +20% (30 counts)
*Requirement:
10 timer counts elapsed
Wild Blitz
Special Skill Arts
On Activation
• Ki +50
On Hit
• Draw Speed +1 (10 counts)
Comboable Into




*Some excluded, such as wide-range attacks, etc.
Becoming the Legend
Unique AbilityOn Transformation
• Damage +60% (uncancellable)
• Blast Arts cost -10 (uncancellable)
• Ki Recovery +100% (uncancellable)
• Nullify Attribute Downgrades up to 3 times
• Nullify Abnormal Conditions up to 3 times
New Heights
Unique AbilityOn Arts Use
• Damage +10% (10 counts)
When on Battlefield and Enemy Vanishing Step Succeeds
• During next combo received, Damage Guard +15% (non-stacking)
Shallot
Awakening of Rage
Main Ability• Draw Special Arts next
• Health +30%
• Ki +50
• Draw Speed +1 (uncancellable)
• All Arts costs -5 (uncancellable)
*Requirement:
10 timer counts elapsed
Unlock Ki: Form of Attack
Special Skill Arts
• Draw Special Move Arts next (2 times)
• Ki +30
• Vanishing Gauge +70% (3 times)
• Damage +20% (15 counts)
• Cancel Attribute Downgrades/Abnormal Conditions
Awakened Golden Power
Unique AbilityOn Transformation
• Damage +50% (uncancellable)
• Ki Recovery +50% (uncancellable)
• Special Move Arts cost -10 (uncancellable)
• Dragon Balls +1
On Battlefield Entry
• Draw 1 card if hand has 3 or fewer
• Ki +20
• Strike damage +20% (15 counts)
Based on Timer Counts After Transformation
10 elapsed
• Damage +15% (uncancellable)
• Special Move damage +10% (uncancellable)
20 elapsed
• Damage +15% (uncancellable)
• Special Move damage +10% (uncancellable)
30 elapsed
• Damage +15% (uncancellable)
• Special Move damage +10% (uncancellable)
Proud Bloodline
Unique AbilityOn Transformation or Battlefield Entry, If There Is a Defeated Battle Member
*Effects reset on switch
• Damage +15% (uncancellable)
• Damage Guard +15% (uncancellable)
• Draw Speed +1 (uncancellable)
On Battlefield Entry If There Is a Defeated Battle Member (1 Time)
• Draw Special Move Arts next
• Ki +50
• Dragon Balls +1
Special Cover Change
Unique AbilityEffective Against

Comboable Into

*Some excluded, such as wide-range attacks, etc.
Shallot
Further Evolution
Main Ability• Destroy entire hand, then draw 4 cards
• Ki +60
• Strike Arts cost -5 (25 counts)
• Ally Strike damage +35% (25 counts)
*Requirement:
10 timer counts elapsed
Unlock Ki: Form of Attack
Special Skill Arts
• Ki +40
• Strike damage +35% (25 counts)
• Ally sub counts -3
• Cancel ally Attribute Downgrades/Abnormal Conditions
Livid Stare
Unique AbilityOn Transformation
• Damage +40% (uncancellable)
• Endurance (30% recovery) (uncancellable)
On Battlefield Entry
• Draw Strike Arts next
• Ki +20
• Strike damage +20% (non-stacking)
• Draw Speed +1 (non-stacking)
On Transformation or Battlefield Entry, Per Defeated Battle Member
*Effects reset on switch
• Health +15%
• Damage +40%
• Ki Recovery +40%
Resonating Evolution
Unique AbilityOn Return to Standby
• Ki +30
• Ally damage +20% (15 counts)
• Ally Ki Recovery +40% (15 counts)
Also, for
Super Saiyan 2 or
Game Originals allies:• Damage +20% (15 counts)
• Critical Rate +30% (15 counts)
Special Cover Change
Unique AbilityEffective Against

Comboable Into

*Some excluded, such as wide-range attacks, etc.
Shallot
Saiyan Paragon
Main Ability• Health +25%
• Ki +30
• Damage +30% (30 counts)
• Draw Speed +1 (30 counts)
• Strike/Blast Arts costs -5 (30 counts)
• Nullify Endurance (20 counts) (uncancellable)
*Requirement:
5 timer counts elapsed
Unlock Ki: Form of Attack
Special Skill Arts
• Draw Strike Arts next
• Ki +55
• Strike damage +20% (15 counts)
• Cancel Attribute Downgrades/Abnormal Conditions
Energy Overload
Unique AbilityUntil Transformation Ends
• Damage +70% (uncancellable)
• Draw Speed +1 (uncancellable)
• Damage Guard Penetration +10% (uncancellable)
On Transformation or Battlefield Entry, If There Is a Defeated Battle Member
• Ki +30
• Damage +30% (uncancellable)
*Effects reset on switch or when transformation ends
On Cover Change
• Destroy 1 enemy card
Endless Evolution
Unique AbilityOn Arts Use
• Ki +5
• Damage +15% (10 counts)
When Enemy Attack Ends, Based on Remaining Health
50% or more
• Damage +30% (15 counts)
Under 50%
• Damage +60% (uncancellable) (1 time)
Special Cover Change
Unique AbilityEffective Against

Comboable Into

*Some excluded, such as wide-range attacks, etc.
Shallot
Awakened Bloodline
Main Ability• Draw Special Move Arts next
• Health +20%
• Ki +50
• Special Move damage +30% (uncancellable)
• Cancel enemy Buff Effects
*Requirement:
10 timer counts elapsed
Wild Blitz
Special Skill Arts
On Activation
• Ki +50
On Hit
• Draw Speed +1 (10 counts) (non-stacking)
• Nullify Special Cover Changes (10 counts)
Comboable Into




*Some excluded, such as wide-range attacks, etc.
Becoming the Legend
Unique AbilityOn Transformation
• Damage +50% (uncancellable)
• Ki Recovery +100% (uncancellable)
• Strike Arts cost -5 (uncancellable)
• Blast Arts cost -10 (uncancellable)
• Nullify Attribute Downgrades up to 3 times
• Nullify Abnormal Conditions up to 3 times
On Battlefield Entry
• Draw 1 card if hand has 3 or fewer
• Ki +30
• Next activated Strike Arts damage +30% (non-stacking)
• Next activated Blast Arts damage +30% (non-stacking)
When Enemy Attack Ends
• Health +10% (3 times)
• Draw Speed +1 (10 counts) (non-stacking)
New Heights
Unique AbilityOn Arts Use
• Damage +15% (10 counts)
• Special Move Arts cost -3 (10 counts)
When on Battlefield and Enemy Uses Vanishing Step
• Draw 1 card if hand has 3 or fewer
• Ki +20
• During next combo received, Damage Guard +10% (non-stacking)
• Ally sub counts -2
Special Cover Change
Unique AbilityEffective Against

Comboable Into

*Some excluded, such as wide-range attacks, etc.
Shallot
Beyond Super Saiyan God
Main Ability• Draw Special Arts next
• Health +25%
• Ki +50
• Damage +30% (15 counts)
• Critical Rate +20% (uncancellable)
*Requirement:
10 timer counts elapsed
Unlock Ki: Form of Attack
Special Skill Arts
• Draw Blast Arts next
• Health +10%
• Ki +30
• Cancel Attribute Downgrades/Abnormal Conditions
• Ally sub counts -2
• All enemy sub counts +2 (2 times)
Blast (Anti-Armor)
Blast Arts
Blast (Impact)
Blast damage against enemy armor +150%
Power to Seize the Future
Unique AbilityOn Transformation
• Damage +70% (uncancellable)
• Blast/Special Move Arts costs -10 (uncancellable)
On Battlefield Entry
• Draw Blast Arts next
• Ki Recovery +50% (15 counts)
• Critical Rate +20% (15 counts)
Also, if there are 2 defeated battle members:
• Unique Gauge +100%
• Ki Recovery +50% (uncancellable)
Cumulative Growth
Unique AbilityOn Blast Arts Draw
• Blast damage +20% (10 counts)
• Critical Rate +10% (10 counts)
Special Cover Change
Unique AbilityEffective Against

Comboable Into

*Some excluded, such as wide-range attacks, etc.
Unique Gauge
Unique AbilityAttack Type
When Unique Gauge Becomes Full
• Draw Special Move Arts next
• Health +25%
• Ki +100
• Damage +40% (uncancellable)
• Special Move damage +40% (uncancellable)
• Draw Speed +2 (uncancellable)
• Nullify Special Cover Changes (15 counts)
• Cancel Attribute Downgrades/Abnormal Conditions
*Charges:
Each time an Arts is used
Tags
Tags: Saiyan
Episode: Game Originals
Ability types: Transform, Special Cover Change (Strike)
Card number: DBL00-01



