Super #17 (SP, Yellow)

Sparking

Super #17 (SP, Yellow)

Yellow

Introduction

Super #17 (SP, Yellow) is an SP Yellow unit in Dragon Ball Legends. Super #17 (SP, Yellow)'s type is Melee. Episode: Super #17 Saga (GT).

Other Yellow units in Dragon Ball Legends: 1st Form Cell (EX, Yellow), 1st Form Cell (SP, Yellow), 1st Form Frieza (EX, Yellow), 2nd Form Frieza (EX, Yellow), Android #16 (EX, Yellow), Android #17 (SP, Yellow) and 130 more.

Stats

  • HP378th2,436,908
  • Strike ATK229th264,880
  • Blast ATK340th253,620
  • Strike DEF452nd174,135
  • Blast DEF417th177,538
  • Critical327th4,904

At level 5000 with 14 stars and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,285,0087 stars: 1,375,16414 stars: 1,519,383
  • HPGame preview: 1,971,0287 stars: 2,150,21214 stars: 2,436,908
  • Strike ATKGame preview: 216,7267 stars: 235,24714 stars: 264,880
  • Blast ATKGame preview: 207,6197 stars: 225,31214 stars: 253,620
  • Strike DEFGame preview: 143,3307 stars: 155,17814 stars: 174,135
  • Blast DEFGame preview: 146,0827 stars: 158,18014 stars: 177,538
  • CriticalGame preview: 3,9667 stars: 4,32714 stars: 4,904

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars.

Kit

Arts cards in the deck: Strike, Blast

  • Deft Tactics

    Main Ability

    Draw a Strike Arts card next.

    Restores own health by 20% and Ki by 40.

    +30% to damage inflicted for 10 timer counts.

    Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 30 timer counts.

    Cancels own Attribute Downgrades and Abnormal Conditions.

    Requirements: 15 timer counts must elapse.

  • Flash Bomber

    Special Move Arts
    Special Move Arts

    Deals major Impact damage.

    +50% to Special Move damage inflicted for 3 timer counts upon activation.

  • Energy Absorption

    Special Skill Arts
    Special Skill Arts

    Reduces next damage sustained by 20% upon activation (cannot be stacked) (applies until enemy combo is finished).

    Absorbs enemy Ki Blast attacks.

    The following effects occur when absorption is successful:

    Restores own health by 20%.

    +30% to damage inflicted for 20 timer counts.

    Randomly destroys two enemy cards.

  • Strike

    Strike Arts
    Strike Arts

    Strike (Impact)

  • Blast

    Blast Arts
    Blast Arts

    Blast (Impact)

  • Emissary of Vengeance

    Unique Ability

    +20% to damage inflicted against "Tag: Saiyan" (cannot be cancelled).

    Applies the following effects to self when battle starts:

    +90% to damage inflicted (cannot be cancelled).

    Reduces damage received by 50% (cannot be cancelled).

    The following effects occur when this character enters the battlefield:

    Increases Arts Card Draw Speed by 1 level for 15 timer counts.

    Seals all enemies' Main Abilities for 5 timer counts (activates three times).

    Applies the following effects to self every time this character uses a Strike or Blast Arts Card:

    +25% to damage inflicted for 5 timer counts.

    +50% to Ki Recovery for 5 timer counts.

    -3 to Strike & Blast Arts costs for 5 timer counts.

  • Coalescence of Cutting-Edge Technology

    Unique Ability

    Absorbs enemy Ki Blast attacks when changing cover (activates during assists).

    The following effects occur when absorption is successful:

    Restores own health by 20%.

    +30% to damage inflicted for 20 timer counts.

    Randomly destroys two enemy cards.

    Applies the following effects to self if this character is on the battlefield after an allied attack ends:

    Draw a Special Arts Card next (activates once).

    Restores health by 5%.

    The following effects occur every time when faced with an enemy:

    Draw a Strike Arts Card next.

    Restores own Ki by 30.

    Inflicts enemy with Attribute Downgrade "+30 to Strike Arts cost" for 3 timer counts.

Z Abilities

4

Super #17 (SP, Yellow)'s Z Ability raises the stats of every battle member it names while Super #17 (SP, Yellow) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    +19% to "Tag: GT" base Strike Attack during battle.

    Strike ATK +19% for GT

  • Z Ability II

    From 3 stars

    +22% to "Tag: GT" or "Tag: Event Exclusive" base Strike Attack during battle.

    Strike ATK +22% for Event Exclusive or GT

  • Z Ability III

    From 6 stars

    +29% to "Tag: GT", "Tag: Event Exclusive", or "Tag: Powerful Opponent" base Strike Attack & Defense during battle.

    Strike ATK and Strike DEF +29% for Event Exclusive or GT or Powerful Opponent

  • Z Ability IV

    From 14 stars

    +33% to "Tag: GT", "Tag: Event Exclusive", or "Tag: Powerful Opponent" base Strike Attack & Defense during battle.

    Strike ATK and Strike DEF +33% for Event Exclusive or GT or Powerful Opponent

Tags

Tags: Android, Merging, Fusion Warrior, GT, Powerful Opponent, Event Exclusive

Episode: Super #17 Saga (GT)

Ability types: Special Cover Change (Unique)

Card number: DBL-EVT-58S, released 2022-10-05

Art

Super #17 (SP, Yellow) key art

More Yellow units

All units