Super Janemba (SP LL, Yellow)

Sparking · Legends Limited

Super Janemba (SP LL, Yellow)

Yellow

Introduction

Super Janemba (SP LL, Yellow) is an SP LL Yellow unit in Dragon Ball Legends. Super Janemba (SP LL, Yellow)'s type is Melee. Episode: Sagas From the Movies.

Other Yellow units in Dragon Ball Legends: 1st Form Cell (EX, Yellow), 1st Form Cell (SP, Yellow), 1st Form Frieza (EX, Yellow), 2nd Form Frieza (EX, Yellow), Android #16 (EX, Yellow), Android #17 (SP, Yellow) and 130 more.

Super Janemba (SP LL, Yellow)'s banners

All banners
  • 23 September 2026 to 3 November 2026LEGEND RISING -TREMBLE IN FEAR!! FRIEZA FORCE INVASION-
  • 23 September 2026 to 14 October 2026LEGEND RISING -TREMBLE IN FEAR!! FRIEZA FORCE INVASION- Ticket Summon
  • 2 September 2026 to 12 September 2026LEGEND RISING: UNCONTROLLABLE BATTLE INSTINCT
  • 18 March 2026 to 2 April 2026WORLD CHAMPIONSHIP 2025-2026 FINALS SELECTS #2
  • 1 January 2026 to 17 January 2026NEW YEAR RISING 2026 VIP
  • 1 January 2026 to 10 January 2026NEW YEAR RISING 2026
  • 1 January 2026 to 17 January 2026NEW YEAR RISING 2026 Ticket Summon
  • 21 November 2025 to 14 January 2026LEGENDS FESTIVAL STEP-UP: WICKEDNESS UNLEASHED
  • 21 November 2025 to 21 January 2026WICKEDNESS UNLEASHED SP Guaranteed Ticket Summon
  • 21 November 2025 to 22 January 2026WICKEDNESS UNLEASHED SP Guaranteed Ticket Summon

Stats

  • HP293rd2,480,785
  • Strike ATK193rd268,461
  • Blast ATK274th258,900
  • Strike DEF280th185,347
  • Blast DEF298th184,672
  • Critical171st4,999

At level 5000 with 14 stars and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,327,0297 stars: 1,419,75114 stars: 1,568,065
  • HPGame preview: 2,006,5177 stars: 2,188,92814 stars: 2,480,785
  • Strike ATKGame preview: 219,6227 stars: 238,40614 stars: 268,461
  • Blast ATKGame preview: 211,8897 stars: 229,97014 stars: 258,900
  • Strike DEFGame preview: 152,3987 stars: 165,07114 stars: 185,347
  • Blast DEFGame preview: 151,8537 stars: 164,47614 stars: 184,672
  • CriticalGame preview: 4,0437 stars: 4,41114 stars: 4,999

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars.

Kit

Arts cards in the deck: Strike [High Area: Strike Damage UP], Blast [Restore Ki], and Ultimate

  • Convergence of Pure Evil

    Main Ability

    • Draw Ultimate Arts next

    • Health +40%

    • Ki +40

    • Ally sub counts -5

    • Destroy entire enemy hand

    *Requirement:

    25 timer counts elapsed

  • Demon Visage Assault

    Special Move Arts
    Special Move Arts

    Massive Damage (Impact)

    On Activation

    • Damage +30% (uncancellable) (1 time)

    • Special Move damage +30% (3 counts)

    • Enemy Ki -80

    *Blast Armor when charging forward

  • Demonic Shatter-Strike

    Special Skill Arts
    Special Skill Arts

    On Activation

    • Draw 1 card

    • Ki +40

    • Damage +30% (uncancellable) (1 time)

    On Hit

    • Next activated Special Move Arts cost -20 (non-stacking)

    • Enemy Health Restoration -50% (10 counts)

    Comboable Into

    Strike ArtsBlast ArtsSpecial Skill ArtsSpecial Move ArtsUltimate Arts

    *Blast Armor when charging forward

  • Severing Demon Blade Flash

    Ultimate Arts
    Ultimate Arts

    Massive Damage (Slice)

    On Activation

    • Draw Ultimate Arts next (1 time)

    • Vanishing Gauge +100% (1 time)

    • Ultimate damage +30% (3 counts)

    • Nullify Endurance (3 counts)

    Also, if 60 timer counts have elapsed from battle start:

    • Ultimate damage +30% (3 counts) (uncancellable)

    • Dragon Balls +2

    *Blast Armor when charging forward

  • Strike (Damage Received UP)

    Strike Arts
    Strike Arts

    Strike (Slice)

    On activation, enemy damage received +15% (10 counts)

    *Blast Armor when charging forward

  • Blast (Damage Received UP)

    Blast Arts
    Blast Arts

    Blast (Impact)

    On activation, enemy damage received +15% (10 counts)

  • Starter Ability

    Unique Ability

    • Damage +325%

    • Damage Guard +235%

    • Ki Recovery +50%

    • Draw Speed +1

    • Protect hand (50 counts)

    • Endurance (40% recovery)

    *All uncancellable

  • The Slashing, Piercing Lawless Demon

    Unique Ability

    On Battlefield Entry

    • Unique Gauge +100%

    • Health +10%

    • Ki +20

    • Nullify damage received Element disadvantage (5 counts)

    • Enemy Ki -35

    • Destroy all enemy Special/Special Move Arts (3 times)

    When on Battlefield and Enemy Cover Changes

    • Draw Special Move Arts next (1 time)

    *Activations reset on switch

    • Ki +40

    • Critical damage +10% (5 counts)

    • Ally damage +15% (15 counts)

    When on Battlefield and Enemy Performs a Special Cover Change (2 Times)

    • Ally sub counts -3

    • Seal enemy Special Move Arts (5 counts)

    When Hit by Enemy Arts (1 Time)

    *Activations reset on switch

    • Seal enemy Rising Rush (5 counts)

    • All enemy Ki Recovery -60% (5 counts)

    • All enemy Draw Speed -2 (5 counts)

    When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush (3 Times)

    • Ally health +10%

    • Ally sub counts -5

    • Cancel enemy Buff Effects

  • Special Cover Change

    Unique Ability

    Effective Against

    Blast Arts

    Comboable Into

    Special Move Arts

  • Unique Gauge

    Unique Ability

    Time Type

    Based on Number of Times Consumed

    *Count resets on switch

    1st

    • Draw 1 card

    • Ki +30

    • Damage +30% (15 counts) (uncancellable)

    • Draw Speed +1 (5 counts)

    • Nullify Special Cover Changes (5 counts)

    2nd and on

    • Vanishing Gauge +80% (1 time)

    *Activations reset on switch

    • Damage on next Arts hit +80% (non-stacking) (uncancellable)

    • Critical Rate +40% (2 counts) (uncancellable)

    • Nullify Element disadvantages (2 counts) (uncancellable)

    *Charges:

    Very rapidly, while on the battlefield

    *Consumed:

    Entirely, on Strike/Blast/Special Move/Ultimate Arts use with full Unique Gauge

Z Abilities

4

Super Janemba (SP LL, Yellow)'s Z Ability raises the stats of every battle member it names while Super Janemba (SP LL, Yellow) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    If EpisodeSagas From the Movies

    • Base Strike Defense +22%

    • Base Blast Defense +22%

    Strike DEF and Blast DEF +22% for Sagas From the Movies

  • Z Ability II

    From 3 stars

    If EpisodeSagas From the Movies, TagPowerful Opponent, or TagRegeneration

    • Base Strike Defense +26%

    • Base Blast Defense +26%

    Strike DEF +26% for Sagas From the Movies or Regeneration or Powerful Opponent; Blast DEF +26% for Regeneration or Sagas From the Movies or Powerful Opponent

  • Z Ability III

    From 6 stars

    If EpisodeSagas From the Movies, TagPowerful Opponent, or TagRegeneration

    • Base Strike Defense +30%

    • Base Blast Defense +30%

    If EpisodeSagas From the Movies

    • Base Strike Attack +15%

    Strike DEF +30% for Sagas From the Movies or Regeneration or Powerful Opponent; Blast DEF +30% for Regeneration or Sagas From the Movies or Powerful Opponent; Strike ATK +15% for Sagas From the Movies

  • Z Ability IV

    From 14 stars

    If EpisodeSagas From the Movies, TagPowerful Opponent, or TagRegeneration

    • Base Strike Defense +38%

    • Base Blast Defense +38%

    If EpisodeSagas From the Movies

    • Base Strike Attack +18%

    If TagRegeneration

    • Strike damage +10%

    Strike DEF +38% for Sagas From the Movies or Regeneration or Powerful Opponent; Blast DEF +38% for Regeneration or Sagas From the Movies or Powerful Opponent; Strike ATK +18% for Sagas From the Movies

Assault Z Abilities

4
  • Assault Z Ability I

    Level I

    Increases the following stats of allies when this character is a battle member:

    +3% to base Strike Attack.

    +3% to base Blast Attack.

    +3% to base Strike Defense.

    +3% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +3% for all allies

  • Assault Z Ability II

    Level II

    Increases the following stats of allies when this character is a battle member:

    +5% to base Strike Attack.

    +5% to base Blast Attack.

    +5% to base Strike Defense.

    +5% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +5% for all allies

  • Assault Z Ability III

    Level III

    Increases the following stats of allies when this character is a battle member:

    +7% to base Strike Attack.

    +7% to base Blast Attack.

    +7% to base Strike Defense.

    +7% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +7% for all allies

  • Assault Z Ability IV

    Level IV

    Increases the following stats of allies when this character is a battle member:

    +10% to base Strike Attack.

    +10% to base Blast Attack.

    +10% to base Strike Defense.

    +10% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +10% for all allies

Tags

Tags: Transforming Warrior, Regeneration, Powerful Opponent, Weapon Wielder

Episode: Sagas From the Movies

Ability types: Armored Strike Arts, Endurance, Special Cover Change (Blast)

Card number: DBL89-03S, released 2025-11-21

Art

Super Janemba (SP LL, Yellow) key art

More Yellow units

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