Super Saiyan 2 Goku (SP, Yellow)

Sparking

Super Saiyan 2 Goku (SP, Yellow)

Yellow

Introduction

Super Saiyan 2 Goku (SP, Yellow) is an SP Yellow unit in Dragon Ball Legends. Super Saiyan 2 Goku (SP, Yellow)'s type is Defense. Episode: Majin Buu Saga (Z).

Other Yellow units in Dragon Ball Legends: 1st Form Cell (EX, Yellow), 1st Form Cell (SP, Yellow), 1st Form Frieza (EX, Yellow), 2nd Form Frieza (EX, Yellow), Android #16 (EX, Yellow), Android #17 (SP, Yellow) and 130 more.

Stats

  • HP4th2,870,848
  • Strike ATK327th257,286
  • Blast ATK286th257,879
  • Strike DEF15th204,445
  • Blast DEF36th200,384
  • Critical380th4,862

At level 5000 with 14 stars, Zenkai Awakening VII and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,193,8657 stars: 1,275,35714 stars: 1,405,744Zenkai VII: 1,617,283
  • HPGame preview: 1,903,5737 stars: 2,076,62514 stars: 2,353,508Zenkai VII: 2,870,848
  • Strike ATKGame preview: 183,3937 stars: 198,88314 stars: 223,668Zenkai VII: 257,286
  • Blast ATKGame preview: 183,6777 stars: 199,19314 stars: 224,018Zenkai VII: 257,879
  • Strike DEFGame preview: 139,3377 stars: 150,82214 stars: 169,198Zenkai VII: 204,445
  • Blast DEFGame preview: 136,3547 stars: 147,56814 stars: 165,510Zenkai VII: 200,384
  • CriticalGame preview: 3,5767 stars: 3,90114 stars: 4,421Zenkai VII: 4,862

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars. Zenkai VII is at 14 stars.

Kit

Arts cards in the deck: Strike, Blast

  • Desperate Death-match

    Main Ability

    Restores own health by 30%.

    Cancels enemy's Attribute Upgrades.

    Requirements: 25 timer counts must elapse.

  • Super Kamehameha

    Special Move Arts
    Special Move Arts

    Deals major Impact damage.

    +20% to damage inflicted for 10 timer counts upon activation.

  • Ultimate Power

    Special Skill Arts
    Special Skill Arts

    Cancels allies' Attribute Downgrades.

    +15% to Strike damage inflicted for 25 timer counts.

  • Strike

    Strike Arts
    Strike Arts

    Strike (Impact)

  • Blast

    Blast Arts
    Blast Arts

    Blast (Impact)

  • Fate (Vegeta): Strike Atk UP

    Unique Ability

    +30% to Strike damage inflicted for 15 timer counts when faced with enemy "Character: Vegeta".

  • Cover: Sustained Damage CUT

    Unique Ability

    Reduces damage received by 40% until combo ends when changing cover.

    +20% to damage inflicted for 15 timer counts and +3 to own substitution count when activated.

Z Abilities

4

Super Saiyan 2 Goku (SP, Yellow)'s Z Ability raises the stats of every battle member it names while Super Saiyan 2 Goku (SP, Yellow) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    +19% to "Element: YEL" base Strike & Blast Attack during battle.

    Strike ATK and Blast ATK +19% for YEL

  • Z Ability II

    From 3 stars

    +22% to "Element: YEL" base Strike & Blast Attack during battle.

    Strike ATK and Blast ATK +22% for YEL

  • Z Ability III

    From 6 stars

    +30% to "Element: YEL" base Strike & Blast Attack during battle.

    Strike ATK and Blast ATK +30% for YEL

  • Z Ability IV

    From 14 stars

    +33% to "Element: YEL" base Strike & Blast Attack during battle.

    Strike ATK and Blast ATK +33% for YEL

Zenkai Awakening

Zenkai VII takes Super Saiyan 2 Goku (SP, Yellow) from 1,405,744 to 1,617,283 Power at level 5000 and 14 stars. Once awakened, the kit below replaces the one above.

  • Desperate Death-match

    Zenkai Main Ability

    Draw a Special Arts Card next.

    Restores own health by 30% and Ki by 30.

    Restores own Vanishing Gauge by 100%.

    Cancels enemy Attribute Upgrades.

    Requirements: 25 timer counts must elapse.

  • Super Kamehameha

    Zenkai Special Move Arts
    Special Move Arts

    Deals major Impact damage.

    +25% to damage inflicted for 10 timer counts upon activation.

  • Ultimate Power

    Zenkai Special Skill Arts
    Special Skill Arts

    Restores own Ki by 40.

    +15% to damage inflicted for 25 timer counts.

    Increases own Arts Card Draw Speed by 2 levels for 5 timer counts (cannot be stacked).

    Cancels allies' Attribute Downgrades.

  • Foreboding Fight

    Zenkai Unique Ability

    Shortens own substitution count by 2 as default.

    The following effects occur every time when faced with an enemy:

    +20% to damage inflicted for 15 timer counts.

    +10% to own Health Restoration for 10 timer counts.

    Inflicts enemy with Attribute Downgrade "+5 to Strike & Blast Arts Costs" for 5 timer counts.

    Additional +30% to Strike damage inflicted for 15 timer counts when faced with an enemy "Character: Vegeta".

  • Clash of Limit-Breaking Power

    Zenkai Unique Ability

    Reduces damage received by 30% until combo ends when changing cover.

    +20% to damage inflicted for 15 timer counts when activated.

    Applies the following effects to self when battle starts:

    +60% to damage inflicted (cannot be cancelled).

    Reduces damage received by 35% (cannot be cancelled).

    -3 to Arts costs (cannot be cancelled).

  • Battle of Determination

    Zenkai Awakening III

    The following effects occur when enemy performs a cover change while this character is on the battlefield:

    Draw a Special Arts Card next (activates twice).

    Restores own Ki by 40.

    Shortens allies' substitution counts by 2.

  • Training in the Otherworld

    Zenkai Awakening VI

    The following effects occur every time when hit with an enemy's Arts attack while this character is on the battlefield:

    Restores ally health by 3% (activates five times).

    Reduces enemy's Dragon Balls by 1 (activates three times).

    Applies the following effects to self if own remaining health is 50% or below after enemy attack is over (activates once):

    Restores health by 15%.

    +20% to damage inflicted (cannot be cancelled).

    Shortens own substitution count by 3 every time an enemy uses a Special Move, Awakened, or Ultimate Arts while this character is on standby (activates four times).

Zenkai Abilities

  • Zenkai Ability I

    Level I

    Increases the following stats of characters that are both "Element: YEL" and "Episode: Majin Buu Saga (Z)" during battle:

    +20% to base Strike Attack.

    +15% to base Blast Attack.

    +20% to base Strike Defense.

    +15% to base Blast Defense.

    Strike ATK and Strike DEF +20%, Blast ATK and Blast DEF +15% for YEL and Majin Buu Saga (Z)

  • Zenkai Ability II

    Level II

    Increases the following stats of characters that are both "Element: YEL" and "Episode: Majin Buu Saga (Z)" during battle:

    +25% to base Strike Attack.

    +20% to base Blast Attack.

    +25% to base Strike Defense.

    +20% to base Blast Defense.

    Strike ATK and Strike DEF +25%, Blast ATK and Blast DEF +20% for YEL and Majin Buu Saga (Z)

  • Zenkai Ability III

    Level III

    Increases the following stats of characters that are both "Element: YEL" and "Episode: Majin Buu Saga (Z)" during battle:

    +35% to base Strike Attack.

    +30% to base Blast Attack.

    +35% to base Strike Defense.

    +30% to base Blast Defense.

    Strike ATK and Strike DEF +35%, Blast ATK and Blast DEF +30% for YEL and Majin Buu Saga (Z)

  • Zenkai Ability IV

    Level IV

    Increases the following stats of characters that are both "Element: YEL" and "Episode: Majin Buu Saga (Z)" during battle:

    +40% to base Strike Attack.

    +35% to base Blast Attack.

    +40% to base Strike Defense.

    +35% to base Blast Defense.

    Strike ATK and Strike DEF +40%, Blast ATK and Blast DEF +35% for YEL and Majin Buu Saga (Z)

Tags

Tags: Saiyan, Super Saiyan 2, Son Family, Otherworld Warrior

Episode: Majin Buu Saga (Z)

Card number: DBL07-01S

Art

Super Saiyan 2 Goku (SP, Yellow) key art

More Yellow units

All units