Super Saiyan 3 Gotenks (SP, Yellow)

Super Saiyan 3 Gotenks (SP, Yellow)

SPYellow

Introduction

Super Saiyan 3 Gotenks (SP, Yellow) is an SP Yellow character in Dragon Ball Legends.

Other Yellow characters in Dragon Ball Legends: 1st Form Cell (EX, Yellow), 1st Form Cell (SP, Yellow), 1st Form Frieza (EX, Yellow), 2nd Form Frieza (EX, Yellow), Android #16 (EX, Yellow), Android #17 (SP, Yellow) and 129 more.

Stats

  • HP2,080,097
  • Strike ATK236,068
  • Blast ATK216,894
  • Strike DEF164,730
  • Blast DEF161,502

At max level. Each bar is measured against the highest value in the Dragon Ball Legends roster.

Skills

11
  • Here I Go!

    Main Ability

    Draw the Ultimate Arts Card "Charging Ultra Buu Buu Volleyball" next. Requirements: 20 timer counts must elapse.

  • Crazy Strong

    Unique Ability

    +30% to damage inflicted from battle start for 45 timer counts. 1 to 3 of the following effects will occur every time this character enters the battlefield: -10 to own Strike Arts cost for 10 timer counts. +30% to own Ki Recovery for 10 timer counts. +30% to own Vanishing Gauge Recovery for 10 timer counts.

  • Cover: Sustained Damage CUT

    Unique Ability

    Reduces damage received by 40% until combo ends when changing cover. +50% to Strike damage inflicted for 10 timer counts and +2 to own substitution count when activated.

  • Crazy Strong

    Unique Ability

    Applies the following effects to self when battle starts: +40% to damage inflicted (cannot be cancelled). +30% to damage inflicted for 50 timer counts (cannot be cancelled). Reduces damage received by 30% (cannot be cancelled). +50% to Ki Recovery (cannot be cancelled). Applies the following effects to self when this character enters the battlefield: -10 to Strike Arts cost for 10 timer counts. +30% to Ki Recovery for 10 timer counts. +30% to Vanishing Gauge Recovery for 10 timer counts.

  • Confronting Resolution

    Unique Ability

    Applies the following effects to self when changing cover: Reduces damage received by 40% until combo ends. Increases Arts Card Draw Speed by 1 level for 20 timer counts. Restores 30% of damage taken during cover change (up to 30% of own health). +50% to own Strike damage inflicted for 15 timer counts when activated.

  • Indomitable Will

    Unique Ability

    The following effects occur if own remaining health is 50% or below after being hit by an enemy's Arts attack while this character is on the battlefield (activates once): +20% to damage inflicted (cannot be cancelled). Reduces enemy Ki by 30. Seals 1 enemy card slot randomly (up to 1 slot simultaneously). The sealed card slot cannot be used for 10 timer counts.

  • Inspiring Warrior

    Unique Ability

    The following effects occur upon landing a Strike or Blast Arts hit: Randomly draws 1 new card (activates once). Activation count resets when characters switch. +10% to own damage inflicted (cannot be cancelled) (activates seven times). Randomly destroys 1 enemy card. Inflicts enemy with Attribute Downgrade "+10% to Damage Received" for 15 timer counts.

  • Die Die Missile Barrage

    Special Move

    Deals major Explode damage. Reduces enemy Ki by 50 on hit.

  • Howl

    Special Skill

    Immobilizes the enemy on hit. Inflicts enemy with Attribute Downgrade "-70% to Ki Recovery" for 10 timer counts on hit.

  • Charging Ultra Buu Buu Volleyball

    Ultimate

    Deals major Explode damage. The following effects occur based on the number of battle members: 1 member: 10% chance to inflict Faint on hit. 2 members: 30% chance to inflict Faint on hit. 3 members: 75% chance to inflict Faint on hit.

  • Z Ability IV

    Z Ability

    +20% to "Tag: Fusion Warrior" or "Tag: Hybrid Saiyan" max base Health during battle.

More Yellow characters

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