Super Saiyan 3 Vegeta (Mini) (SP LL, Yellow)

Sparking · Legends Limited

Super Saiyan 3 Vegeta (Mini) (SP LL, Yellow)

Yellow

Introduction

Super Saiyan 3 Vegeta (Mini) (SP LL, Yellow) is an SP LL Yellow unit in Dragon Ball Legends. Super Saiyan 3 Vegeta (Mini) (SP LL, Yellow)'s type is Ranged. Episode: DAIMA Saga.

Other Yellow units in Dragon Ball Legends: 1st Form Cell (EX, Yellow), 1st Form Cell (SP, Yellow), 1st Form Frieza (EX, Yellow), 2nd Form Frieza (EX, Yellow), Android #16 (EX, Yellow), Android #17 (SP, Yellow) and 130 more.

Super Saiyan 3 Vegeta (Mini) (SP LL, Yellow)'s banners

All banners
  • 7 October 2026 to 16 November 2026On the banner now, LEGEND RISING: PROUD AZURE GOD KI
  • 7 October 2026 to 4 November 2026LEGEND RISING: PROUD AZURE GOD KI (Ticket Summon)
  • 9 September 2026 to 19 September 2026LEGEND RISING: 3RD TRANSFORMATION TO REPEL EVIL
  • 14 January 2026 to 4 February 2026TRIAL OF THE SECOND DEMON WORLD SP Guaranteed Ticket Summon

Stats

  • HP362nd2,445,099
  • Strike ATK259th262,037
  • Blast ATK131st271,561
  • Strike DEF202nd189,064
  • Blast DEF201st189,375
  • Critical310th4,916

At level 5000 with 14 stars and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,324,1107 stars: 1,417,43514 stars: 1,566,693
  • HPGame preview: 1,977,6537 stars: 2,157,44014 stars: 2,445,099
  • Strike ATKGame preview: 214,4277 stars: 232,73914 stars: 262,037
  • Blast ATKGame preview: 222,1307 stars: 241,14214 stars: 271,561
  • Strike DEFGame preview: 155,4047 stars: 168,35014 stars: 189,064
  • Blast DEFGame preview: 155,6567 stars: 168,62514 stars: 189,375
  • CriticalGame preview: 3,9767 stars: 4,33814 stars: 4,916

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars.

Kit

Arts cards in the deck: Strike, Blast [High Area: Special Move Damage UP], and Ultimate

  • Refined Evolution

    Main Ability

    • Destroy 1 card, then draw Ultimate Arts next

    • Health +30%

    • Ki +40

    • Vanishing Gauge +100%

    • Cancel Attribute Downgrades

    *Requirement:

    25 timer counts elapsed

  • Galick Gun

    Special Move Arts
    Special Move Arts

    Massive Damage (Impact)

    On Activation

    • Destroy all Special Move Arts

    • Special Move damage +40% (3 counts) (uncancellable)

    • Special Move Arts cost -5 (uncancellable) (3 times)

    Also, when Unique Gauge is full:

    • All enemy Health Restoration -50% (15 counts)

    On Hit

    • Draw Special Move Arts next

    • All enemy damage received +20% (10 counts)

  • Lightning Charge

    Special Skill Arts
    Special Skill Arts

    • Draw 1 card

    • Ki +40

    • Damage +50% (15 counts) (non-stacking)

    • Nullify Special Cover Changes (5 counts)

    • Dragon Balls +1 (2 times)

    • Cancel Attribute Downgrades/Abnormal Conditions

    When Unique Gauge Is Full

    • Draw Speed +2 (10 counts) (non-stacking)

  • Overcharged Galick Strike

    Ultimate Arts
    Ultimate Arts

    Massive Damage (Impact)

    On Activation

    • Ultimate damage +30% (3 counts)

    • Nullify Endurance (3 counts)

    Also, when Unique Gauge is full:

    • Nullify Element disadvantages (5 counts)

  • Strike (Damage UP)

    Strike Arts
    Strike Arts

    Strike (Impact)

    On activation, damage +15% (15 counts)

    *Blast Armor when charging forward

  • Blast (Damage UP)

    Blast Arts
    Blast Arts

    Blast (Impact)

    On activation, damage +15% (15 counts)

  • Starter Ability

    Unique Ability

    • Damage +320%

    • Damage Guard +250%

    • Rising Rush damage +50%

    • Ki Recovery +50%

    *All uncancellable

  • Secret Special Training

    Unique Ability

    On Battlefield Entry

    • Draw Special Move Arts next (3 times)

    • Health +10%

    • Ki +20

    • Nullify damage received Element disadvantage (5 counts)

    • Remove Rising Rush seal

    On Strike/Blast Arts Use (1 Time)

    *Activations reset on switch

    • Draw 1 card

    • Nullify Special Cover Changes (5 counts)

    On Special Move Arts Draw

    • Ki +30 (3 times)

    • Damage +30% (uncancellable) (3 times)

    • Critical Rate +30% (10 counts) (non-stacking)

    • Nullify Element disadvantages (5 counts)

    On Rising Rush or Overdrive Attack Activation (2 Times)

    • Destroy entire hand, then draw 1 each of Strike/Blast/Special/Special Move Arts

    • Nullify Endurance (3 counts) (uncancellable)

    When on Battlefield and Enemy Uses Vanishing Step

    • Destroy all enemy Strike/Special/Special Move Arts (3 times)

    • Seal enemy Rising Rush (3 counts)

    When on Battlefield and Ally Is Prevented from Switching

    • Seal enemy Rising Rush (3 counts)

    • Seal all enemy Main Abilities (5 counts) (3 times)

  • Special Cover Change

    Unique Ability

    Effective Against

    Strike Arts

    Comboable Into

    Special Move Arts

  • Unique Gauge

    Unique Ability

    Sustained Damage Type

    When Unique Gauge Becomes Full

    • Health +25%

    • Next activated Special Move damage +50% (non-stacking) (uncancellable)

    • Ally sub counts -3

    • Enemy Ki -60

    • All enemy sub counts +2 (2 times)

    • Seal all enemy Main Abilities (5 counts)

    *Charges:

    Greatly, each time when hit by enemy Arts

    *Consumed:

    Entirely, on Special/Special Move/Ultimate Arts use with full Unique Gauge

Z Abilities

4

Super Saiyan 3 Vegeta (Mini) (SP LL, Yellow)'s Z Ability raises the stats of every battle member it names while Super Saiyan 3 Vegeta (Mini) (SP LL, Yellow) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    If TagDAIMA

    • Base Blast Attack +22%

    • Base Blast Defense +22%

    Blast ATK and Blast DEF +22% for DAIMA

  • Z Ability II

    From 3 stars

    If TagDAIMA, TagVegeta Clan, or TagSaiyan

    • Base Blast Attack +26%

    • Base Blast Defense +26%

    Blast ATK and Blast DEF +26% for DAIMA or Vegeta Clan or Saiyan

  • Z Ability III

    From 6 stars

    If TagDAIMA, TagVegeta Clan, or TagSaiyan

    • Base Blast Attack +30%

    • Base Blast Defense +30%

    If TagDAIMA

    • Base Strike Attack +15%

    Blast ATK and Blast DEF +30% for DAIMA or Vegeta Clan or Saiyan; Strike ATK +15% for DAIMA

  • Z Ability IV

    From 14 stars

    If TagDAIMA, TagVegeta Clan, or TagSaiyan

    • Base Blast Attack +38%

    • Base Blast Defense +38%

    If TagDAIMA

    • Base Strike Attack +18%

    Blast ATK and Blast DEF +38% for DAIMA or Vegeta Clan or Saiyan; Strike ATK +18% for DAIMA

Assault Z Abilities

4
  • Assault Z Ability I

    Level I

    Increases the following stats of allies when this character is a battle member:

    +3% to base Strike Attack.

    +3% to base Blast Attack.

    +3% to base Strike Defense.

    +3% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +3% for all allies

  • Assault Z Ability II

    Level II

    Increases the following stats of allies when this character is a battle member:

    +5% to base Strike Attack.

    +5% to base Blast Attack.

    +5% to base Strike Defense.

    +5% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +5% for all allies

  • Assault Z Ability III

    Level III

    Increases the following stats of allies when this character is a battle member:

    +7% to base Strike Attack.

    +7% to base Blast Attack.

    +7% to base Strike Defense.

    +7% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +7% for all allies

  • Assault Z Ability IV

    Level IV

    Increases the following stats of allies when this character is a battle member:

    +10% to base Strike Attack.

    +10% to base Blast Attack.

    +10% to base Strike Defense.

    +10% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +10% for all allies

Tags

Tags: Saiyan, Vegeta Clan, Super Saiyan 3, DAIMA, Kids

Episode: DAIMA Saga

Ability types: Armored Strike Arts, Special Cover Change (Strike)

Card number: DBL91-01S, released 2026-01-14

Art

Super Saiyan 3 Vegeta (Mini) (SP LL, Yellow) key art

More Yellow units

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