Super Saiyan 4 Goku (SP LL, Yellow)

Sparking · Legends Limited

Super Saiyan 4 Goku (SP LL, Yellow)

Yellow

Btier

Introduction

Super Saiyan 4 Goku (SP LL, Yellow) is an SP LL Yellow character in Dragon Ball Legends.

On our Dragon Ball Legends tier list Super Saiyan 4 Goku (SP LL, Yellow) is B tier, 42nd of the 128 characters ranked, from where 4 current tier lists put Super Saiyan 4 Goku (SP LL, Yellow).

Other Yellow characters in Dragon Ball Legends: 1st Form Cell (EX, Yellow), 1st Form Cell (SP, Yellow), 1st Form Frieza (EX, Yellow), 2nd Form Frieza (EX, Yellow), Android #16 (EX, Yellow), Android #17 (SP, Yellow) and 129 more.

Stats

  • HP2,460,780
  • Strike ATK261,569
  • Blast ATK251,957
  • Strike DEF154,508
  • Blast DEF156,052

At max level. Each bar is measured against the highest value in the Dragon Ball Legends roster.

Skills

11
  • I'll finish it!

    Main Ability

    Draw the Ultimate Arts Card "Dragon Fist of Rage" next. Restores own health by 30% and Ki by 40. +30% to damage inflicted for 15 timer counts. Requirements: 25 timer counts must elapse.

  • A Good Clean Fight

    Unique Ability

    +70% to damage inflicted when battle starts (cannot be cancelled). The following effects occur every time when faced with an enemy: Restores own Ki by 30. +15% to damage inflicted by allies for 15 timer counts. Applies the following effects to self every time an enemy uses a Strike, Blast, or Special Move Arts attack while this character is on the battlefield or on standby: +5% to damage inflicted (up to 50%) (cannot be cancelled). Reduces damage received by 20% for 5 timer counts (up to 60%).

  • Billowing Wrath

    Unique Ability

    Receive zero damage when changing cover for the first time (activates during assists). Applies the following effects to self per defeated battle member when this character enters the battlefield: Restores health by 10%. +20% to damage inflicted (cannot be cancelled). +20% to Ultimate damage inflicted (cannot be cancelled). Effects reset after character switch.

  • A Good Clean Fight

    Unique Ability

    +70% to damage inflicted when battle starts (cannot be cancelled). The following effects occur every time when faced with an enemy: Restores own Ki by 30. +15% to damage inflicted by allies for 15 timer counts. Applies the following effects to self every time the enemy uses a Strike, Blast, Special Move, Ultimate, or Awakened Arts Card while this character is on the battlefield or on standby: +5% to damage inflicted (up to 50%) (cannot be cancelled). Reduces damage received by 20% for 5 timer counts (up to 60%).

  • Billowing Wrath

    Unique Ability

    +1 to amount special cover change can be used if there are two "Tag: GT" battle members other than this character in the party when battle starts. Applies Attribute Upgrade "Shortens substitution count by 1" to self if there are two "Tag: GT" or "Tag: Son Family" battle members other than this character in the party when battle starts (cannot be cancelled). Receive zero damage when changing cover (activates once) (activates during assists). Applies the following effects to self per defeated battle member when this character enters the battlefield: Restores health by 10%. +20% to damage inflicted (cannot be cancelled). +20% to Ultimate damage inflicted (cannot be cancelled). Effects reset after character switch.

  • Blazing Hot Battle

    Unique Ability

    Applies the following effects to self when this character enters the battlefield if there is a defeated battle member: Increases Arts Card Draw Speed by 1 level (cannot be stacked). -3 to Strike & Blast Arts costs (cannot be stacked). Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 10 timer counts.

  • Wiping Out Injustice

    Unique Ability

    Applies the following effects to enemy when this character enters the battlefield: Reduces Ki by 25. Inflicts Attribute Downgrade "+10 to all Arts costs" for 3 timer counts. Inflicts Attribute Downgrade "-1 Arts Card Draw Speed level" for 5 timer counts. Also applies the following effects to self if there are 3 battle members remaining: Increase Arts Card Draw Speed by 1 level for 10 timer counts. -3 to Strike & Blast Arts costs for 10 timer counts.

  • Lightspeed 10x Kamehameha

    Special Move

    Deals massive Impact damage. Applies the following effects to self upon activation: +30% to Special Move damage inflicted for 3 timer counts. Cancels Attribute Downgrades and Abnormal Conditions. *Blast Armor when charging forward.

  • Wild Dragon Launcher

    Special Skill

    The following effects occur upon activation: +20% to damage inflicted for 15 timer counts. Inflicts enemy with Attribute Downgrade "+5 to substitution count" for 10 timer counts. Inflicts Forced Switching on hit. *Blast Armor when charging forward.

  • Dragon Fist of Rage

    Ultimate

    Deals massive Impact damage. Applies the following effects to self upon activation: Nullifies enemy's "Restores health when it reaches 0" effects for 3 timer counts. Also applies the following effects to self according to the number of remaining battle members: 3 battle members: +30% to Ultimate damage inflicted for 3 timer counts. 2 battle members: +50% to Ultimate damage inflicted for 3 timer counts and gain Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts. 1 battle member: +70% to Ultimate damage inflicted for 3 timer counts and gain Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts. *Blast Armor when charging forward.

  • Z Ability IV

    Z Ability

    +37% to "Tag: GT" or "Tag: Son Family" base Strike Attack & Defense and +18% to characters that are both "Tag: GT" and "Tag: Saiyan" base Strike Attack during battle.

More Yellow characters

All characters