Super Saiyan God SS Vegeta (SP LL, Purple)

Sparking · Legends Limited

Super Saiyan God SS Vegeta (SP LL, Purple)

Purple

Introduction

Super Saiyan God SS Vegeta (SP LL, Purple) is an SP LL Purple unit in Dragon Ball Legends. Super Saiyan God SS Vegeta (SP LL, Purple)'s type is Ranged. Episode: Universe Survival Saga (S).

Other Purple units in Dragon Ball Legends: 1st Form Cell (HE, Purple), 1st Form Frieza (SP LL, Purple), 3rd Form Frieza (EX, Purple), Android #15 (SP, Purple), Android #17 (SP, Purple) DBL03-05S, Android #17 (SP, Purple) DBL53-03S and 129 more.

Super Saiyan God SS Vegeta (SP LL, Purple)'s banners

All banners
  • 12 August 2026 to 12 September 2026LEGEND RISING: LIMIT-DEFYING CERULEAN-CRIMSON POWER
  • 28 April 2026 to 20 May 2026LEGEND RISING DRAGON BALL XENOVERSE 2: FUTURE SAGA (Consecutive Ticket Summon)
  • 28 April 2026 to 3 June 2026LEGEND RISING DRAGON BALL XENOVERSE 2: FUTURE SAGA
  • 28 January 2026 to 11 February 2026Dragon Ball Super Super Selection Step Summon!
  • 1 January 2026 to 17 January 2026NEW YEAR RISING 2026 VIP
  • 1 January 2026 to 10 January 2026NEW YEAR RISING 2026
  • 1 January 2026 to 17 January 2026NEW YEAR RISING 2026 Ticket Summon
  • 10 December 2025 to 21 January 2026LEGENDS FESTIVAL STEP-UP: TEAM-UP! THE DIVINE AND THE DEADLY
  • 10 December 2025 to 28 January 2026TEAM-UP! THE DIVINE AND THE DEADLY SP Guaranteed Ticket Summon
  • 10 December 2025 to 29 January 2026TEAM-UP! THE DIVINE AND THE DEADLY SP Guaranteed Ticket Summon

Stats

  • HP361st2,445,182
  • Strike ATK248th263,167
  • Blast ATK130th271,644
  • Strike DEF218th188,434
  • Blast DEF202nd189,315
  • Critical222nd4,968

At level 5000 with 14 stars and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,332,3907 stars: 1,425,90314 stars: 1,575,572
  • HPGame preview: 1,977,7207 stars: 2,157,51314 stars: 2,445,182
  • Strike ATKGame preview: 215,3417 stars: 233,73614 stars: 263,167
  • Blast ATKGame preview: 222,1987 stars: 241,21614 stars: 271,644
  • Strike DEFGame preview: 154,8957 stars: 167,79514 stars: 188,434
  • Blast DEFGame preview: 155,6087 stars: 168,57214 stars: 189,315
  • CriticalGame preview: 4,0187 stars: 4,38314 stars: 4,968

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars.

Kit

Arts cards in the deck: Strike, Blast

  • I'll shatter through my limits, in my own way, on my own terms!

    Main Ability

    • Transform into "Super Saiyan God SS Evolved"

    • Draw up to 4 cards if hand has 3 or fewer

    • Health +50%

    • Ki +50

    • Nullify Attribute Downgrades/Abnormal Conditions (10 counts) (uncancellable)

    • Sub counts on switch -2 (uncancellable)

    *Requirement:

    15 timer counts elapsed

  • Galick Gun

    Special Move Arts
    Special Move Arts

    Massive Damage (Impact)

    On Activation

    • Special Move damage +30% (3 counts)

    Also, based on Unique Gauge level:

    Level 2+

    • Critical Rate +20% (3 counts)

    Level 3

    • Special Move damage +30% (3 counts)

    On Hit

    • All enemy sub counts on switch +5 (15 counts)

    *Blast Armor when charging forward

  • Cosmic Throw

    Special Skill Arts
    Special Skill Arts

    On Activation

    • Ki +50

    • Damage +20% (10 counts)

    On Hit

    • Draw 1 card if hand has 3 or fewer

    • Draw Speed +1 (5 counts)

    • Unique Gauge charge rate +30% (10 counts) (non-stacking)

    • Nullify Special Cover Changes (5 counts)

    Comboable Into

    Strike ArtsBlast ArtsSpecial Skill ArtsSpecial Move Arts

    *Blast Armor when charging forward

  • Strike

    Strike Arts
    Strike Arts

    Strike (Impact) with Blast Damage armor.

  • Blast (Damage Guard Penetration)

    Blast Arts
    Blast Arts

    Blast (Impact)

    On hit, Damage Guard Penetration +10% (10 counts)

  • Starter Ability

    Unique Ability

    • Unique Gauge +30%

    • Damage +280%

    • Damage Guard +180%

    • Ki Recovery +60%

    • Draw Speed +1

    • Strike/Blast Arts costs -5

    • Endurance (30% recovery)

    *All uncancellable

  • Challenger Entrusted With a Promise

    Unique Ability

    On Battlefield Entry

    • Draw 1 card if hand has 3 or fewer

    • Ki +30

    • Nullify Special Cover Changes (5 counts)

    • Protect hand (5 counts)

    After Arts Use if Ki Is 40 or Lower (1 Time)

    *Activations shared before and after transforming

    *Activations reset on switch

    • Draw up to 2 cards if hand has 3 or fewer

    • Ki +30

    • Ally sub counts -2

    • Cancel enemy Attribute Upgrades

    When Ally Is Defeated (1 Time)

    *Activations shared before and after transforming

    • Damage +20% (uncancellable)

    • Ally health +20%

    • All enemy Strike/Blast Arts power -15% (10 counts)

    • All enemy Special Move/Ultimate/Awakened Arts power -40% (10 counts)

    When on Battlefield and Enemy Switches

    • Vanishing Gauge +60% (2 times)

    • Damage +10% (15 counts)

    • Enemy Ki -30

    When Hit by Enemy Arts (1 Time)

    *Activations reset on switch

    • Health +10%

    • Destroy 2 enemy cards

    When on Battlefield and Enemy Activates Ultimate/Awakened Arts

    • Nullify damage received Element disadvantage (3 counts) (uncancellable)

  • Special Cover Change

    Unique Ability

    Effective Against

    Blast Arts

    Comboable Into

    Special Move Arts

  • Unique Gauge

    Unique Ability

    Evolve Type

    On Arts Use With Full Unique Gauge

    *Max buffs shared before and after transforming

    • Draw 1 card if hand has 3 or fewer

    • Health +10%

    • Ki +30

    • Damage +20% (uncancellable) (up to 60%)

    • Special Move Arts cost -10 (uncancellable) (up to 30)

    • Nullify Special Cover Changes (5 counts)

    • Cancel Attribute Downgrades/Abnormal Conditions

    *Levels Up:

    When Unique Gauge is consumed (max: Level 3)

    *Charges:

    Slightly, each time a Strike/Blast Arts is used

    Additional Charge Conditions

    Level 2+: gradually, according to Ki charge time

    Level 3: while on the battlefield

    *Consumed:

    Entirely, on Arts use with a full Unique Gauge

Z Abilities

4

Super Saiyan God SS Vegeta (SP LL, Purple)'s Z Ability raises the stats of every battle member it names while Super Saiyan God SS Vegeta (SP LL, Purple) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    If TagUniverse Rep

    • Base Blast Attack +22%

    • Base Blast Defense +22%

    Blast ATK and Blast DEF +22% for Universe Rep

  • Z Ability II

    From 3 stars

    If TagUniverse Rep, TagVegeta Clan, or TagGod Ki

    • Base Blast Attack +26%

    • Base Blast Defense +26%

    Blast ATK and Blast DEF +26% for Universe Rep or Vegeta Clan or God Ki

  • Z Ability III

    From 6 stars

    If TagUniverse Rep, TagVegeta Clan, or TagGod Ki

    • Base Blast Attack +30%

    • Base Blast Defense +30%

    If TagUniverse Rep

    • Base Strike Attack +15%

    Blast ATK and Blast DEF +30% for Universe Rep or Vegeta Clan or God Ki; Strike ATK +15% for Universe Rep

  • Z Ability IV

    From 14 stars

    If TagUniverse Rep, TagVegeta Clan, or TagGod Ki

    • Base Blast Attack +38%

    • Base Blast Defense +38%

    If TagUniverse Rep

    • Base Strike Attack +18%

    Blast ATK and Blast DEF +38% for Universe Rep or Vegeta Clan or God Ki; Strike ATK +18% for Universe Rep

Assault Z Abilities

4
  • Assault Z Ability I

    Level I

    Increases the following stats of allies when this character is a battle member:

    +3% to base Strike Attack.

    +3% to base Blast Attack.

    +3% to base Strike Defense.

    +3% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +3% for all allies

  • Assault Z Ability II

    Level II

    Increases the following stats of allies when this character is a battle member:

    +5% to base Strike Attack.

    +5% to base Blast Attack.

    +5% to base Strike Defense.

    +5% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +5% for all allies

  • Assault Z Ability III

    Level III

    Increases the following stats of allies when this character is a battle member:

    +7% to base Strike Attack.

    +7% to base Blast Attack.

    +7% to base Strike Defense.

    +7% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +7% for all allies

  • Assault Z Ability IV

    Level IV

    Increases the following stats of allies when this character is a battle member:

    +10% to base Strike Attack.

    +10% to base Blast Attack.

    +10% to base Strike Defense.

    +10% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +10% for all allies

Transformations and switches

1

Super Saiyan God SS

  • God-Surpassing Evolution

    Main Ability

    • Destroy 2 cards, then draw 1 each of Special/Special Move Arts

    • Health +30%

    • Ki +50

    • Nullify Element disadvantages (15 counts)

    • All enemy damage received +20% (15 counts)

    *Requirement:

    10 timer counts elapsed

  • Final Flash

    Special Move Arts
    Special Move Arts

    Massive Damage (Impact)

    On Activation

    • Special Move damage +30% (3 counts)

    Also, based on Unique Gauge level:

    Level 2+

    • Critical Rate +20% (3 counts)

    Level 3

    • Special Move damage +30% (3 counts)

    • Nullify Endurance (3 counts) (uncancellable)

    *Blast Armor when charging forward

  • Super Cosmic Throw

    Special Skill Arts
    Special Skill Arts

    On Activation

    • Ki +50

    • Damage +20% (10 counts)

    On Hit

    • Draw 1 card if hand has 3 or fewer

    • Draw Speed +1 (5 counts)

    • Unique Gauge charge rate +30% (10 counts) (non-stacking)

    • Nullify Special Cover Changes (5 counts)

    • Protect hand (5 counts)

    • Enemy Health Restoration -50% (10 counts)

    Comboable Into

    Strike ArtsBlast ArtsSpecial Skill ArtsSpecial Move Arts

    *Blast Armor when charging forward

  • Power of Blazing Azure Pride

    Unique Ability

    On Transformation or Battlefield Entry

    • Draw 1 card if hand has 3 or fewer

    • Ki +30

    • Damage Guard +20% (10 counts)

    • Nullify Special Cover Changes (5 counts)

    • Remove card slot seal

    • Protect hand (5 counts)

    After Arts Use if Ki Is 40 or Lower (1 Time)

    *Activations shared before and after transforming

    *Activations reset on switch

    • Draw up to 2 cards if hand has 3 or fewer

    • Ki +30

    • Ally sub counts -2

    • Cancel enemy Attribute Upgrades

    When Ally Is Defeated (1 Time)

    *Activations shared before and after transforming

    • Damage +20% (uncancellable)

    • Ally health +20%

    • All enemy Strike/Blast Arts power -15% (10 counts)

    • All enemy Special Move/Ultimate/Awakened Arts power -40% (10 counts)

    When on Battlefield and Enemy Switches

    • Vanishing Gauge +60% (2 times)

    • Damage +10% (15 counts)

    • Enemy Ki -30

    When Hit by Enemy Arts (1 Time)

    *Activations reset on switch

    • Health +10%

    • Destroy 2 enemy cards

    When on Battlefield and Enemy Activates Ultimate/Awakened Arts

    • Nullify damage received Element disadvantage (3 counts) (uncancellable)

  • Special Cover Change

    Unique Ability

    Effective Against

    Blast Arts

    Comboable Into

    Special Move Arts

  • Unique Gauge

    Unique Ability

    Evolve Type

    On Arts Use With Full Unique Gauge

    *Max buffs shared before and after transforming

    • Draw 1 card if hand has 3 or fewer

    • Health +10%

    • Ki +30

    • Damage +20% (uncancellable) (up to 60%)

    • Special Move Arts cost -10 (uncancellable) (up to 30)

    • Nullify Special Cover Changes (5 counts)

    • Cancel Attribute Downgrades/Abnormal Conditions

    *Levels Up:

    When Unique Gauge is consumed (max: Level 3)

    *Charges:

    Slightly, each time a Strike/Blast Arts is used

    Additional Charge Conditions

    Level 2+: gradually, according to Ki charge time

    Level 3: while on the battlefield

    *Consumed:

    Entirely, on Arts use with a full Unique Gauge

Tags

Tags: Saiyan, Vegeta Clan, God Ki, Super Saiyan God SS, Universe Rep

Episode: Universe Survival Saga (S)

Ability types: Armored Strike Arts, Special Cover Change (Blast), Endurance, Transform

Card number: DBL83-02S, released 2025-05-24

Art

Super Saiyan God SS Vegeta (SP LL, Purple) key art

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