
Sparking
Super Saiyan God SS Vegito (SP, Purple)
Purple
Introduction
Super Saiyan God SS Vegito (SP, Purple) is an SP Purple unit in Dragon Ball Legends. Super Saiyan God SS Vegito (SP, Purple)'s type is Ranged. Episode: "Future" Trunks Saga (S).
Other Purple units in Dragon Ball Legends: 1st Form Cell (HE, Purple), 1st Form Frieza (SP LL, Purple), 3rd Form Frieza (EX, Purple), Android #15 (SP, Purple), Android #17 (SP, Purple) DBL03-05S, Android #17 (SP, Purple) DBL53-03S and 129 more.
Stats
- HP78th of 7122,753,002
- Strike ATK113th of 712277,450
- Blast ATK85th of 712280,204
- Strike DEF121st of 712193,047
- Blast DEF37th of 712200,374
- Critical286th of 7124,934
At level 5000 with 14 stars, Zenkai Awakening VII and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.
At level 5000
- PowerGame preview: 1,288,0227 stars: 1,377,88314 stars: 1,521,671Zenkai VII: 1,629,008
- HPGame preview: 1,996,8537 stars: 2,178,38514 stars: 2,468,836Zenkai VII: 2,753,002
- Strike ATKGame preview: 207,5707 stars: 225,25814 stars: 253,559Zenkai VII: 277,450
- Blast ATKGame preview: 209,5217 stars: 227,38714 stars: 255,972Zenkai VII: 280,204
- Strike DEFGame preview: 142,6707 stars: 154,45814 stars: 173,319Zenkai VII: 193,047
- Blast DEFGame preview: 147,9387 stars: 160,20514 stars: 179,832Zenkai VII: 200,374
- CriticalGame preview: 3,9907 stars: 4,35314 stars: 4,934Zenkai VII: 4,934
Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars. Zenkai VII is at 14 stars.
Kit
Arts cards in the deck: Blast [Restore Ki], Blast, and Ultimate
It ends now!!
Main AbilityDraw the Ultimate Arts Card "God Final Kamehameha" next.
Restores own health by 25% and Ki by 50.
+50% to Ultimate damage inflicted for 15 timer counts.
Requirements: 25 timer counts must elapse.
Final Kamehameha
Special Move Arts
Deals massive Impact damage.
Applies Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" to self for 3 timer counts upon activation.
Cannot be nullified by most other Special Moves.
God Smasher
Special Skill Arts
The following effects occur upon activation:
Restores own Ki by 50.
Increases own Arts Card Draw Speed by 1 level for 15 timer counts.
Inflicts all enemies with "No Switching" for 5 timer counts.
Applies the following effects to enemy on hit:
Reduces Dragon Balls by 1.
Destroys all Special Arts Cards.
*Blast Armor when charging forward.
God Final Kamehameha
Ultimate Arts
Deals massive Impact damage.
Applies the following effects to self upon activation:
Restores Ki by 50.
Restores Vanishing Gauge by 100%.
Increases Arts Card Draw Speed by 1 level for 15 timer counts.
Applies Attribute Upgrade "-50% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.
*Blast Armor when charging forward.
Strike
Strike Arts
Strike (Impact)
Blast (Special Move Cost Down)
Blast Arts
Blast (Impact)
-5 to own Special Move Arts cost for 15 timer counts on hit.
Ultimate Fusion Power
Unique AbilityApplies the following effects to self when battle starts:
+60% to damage inflicted (cannot be cancelled).
Reduces damage received by 40% for 50 timer counts (cannot be cancelled).
-10 to Blast Arts cost (cannot be cancelled).
Applies the following effects to allied "Tag: Fusion Warrior", "Tag: God Ki", or "Tag: Future" when this character is switched to standby:
+20% to damage inflicted for 20 timer counts.
+20% to Ki Recovery for 20 timer counts.
The Power to Rival a Deity
Unique AbilityApplies the following effects to self when this character enters the battlefield:
Randomly draws 1 new card when you have 3 or fewer cards.
+70% to next Blast Arts damage inflicted (cannot be stacked).
+15% to the next Special Move Arts damage inflicted every time this character uses a Strike or Blast Arts Card (up to 60%).
Applies the following effects to self once 25 timer counts have elapsed from battle start:
+40% to damage inflicted (cannot be cancelled).
Reduces damage received by 25% (cannot be cancelled).
Z Abilities
4Super Saiyan God SS Vegito (SP, Purple)'s Z Ability raises the stats of every battle member it names while Super Saiyan God SS Vegito (SP, Purple) is on the team. Limit breaks unlock the higher levels.
Z Ability I
From the startIf
Fusion Warrior• Base Blast Attack +22%
Blast ATK +22% for Fusion Warrior
Z Ability II
From 3 starsIf
Fusion Warrior or
God Ki• Base Blast Attack +24%
• Base Strike Defense +24%
Blast ATK and Strike DEF +24% for Fusion Warrior or God Ki
Z Ability III
From 6 starsIf
Fusion Warrior,
God Ki, or
Future• Base Blast Attack +30%
• Base Strike Defense +30%
Blast ATK and Strike DEF +30% for Fusion Warrior or God Ki or Future
Z Ability IV
From 14 starsIf
Fusion Warrior,
God Ki, or
Future• Base Blast Attack +35%
• Base Strike Defense +35%
Blast ATK and Strike DEF +35% for Fusion Warrior or God Ki or Future
Zenkai Awakening
Zenkai VII takes Super Saiyan God SS Vegito (SP, Purple) from 1,521,671 to 1,629,008 Power at level 5000 and 14 stars. Once awakened, the kit below replaces the one above.
It ends now!!
Zenkai Main Ability• Draw Ultimate Arts next
• Health +25%
• Ki +50
• Ultimate damage +50% (15 counts)
• Cancel Attribute Downgrades/Abnormal Conditions
*Requirement:
25 timer counts elapsed
Final Kamehameha
Zenkai Special Move Arts
Massive Damage (Impact)
On Activation
• Damage Guard Penetration +40% (3 counts)
On Hit
• Ki +50
Cannot be canceled out by most Special Moves
God Smasher
Zenkai Special Skill Arts
On Activation
• Ki +50
• Draw Speed +1 (15 counts)
• Prevent all enemy switching (5 counts)
On Hit
• Draw Special Move Arts next (2 time)
• Cancel Attribute Downgrades
• Destroy all enemy Special Arts
• Enemy Dragon Balls -1
Comboable Into

*Blast Armor when charging forward
God Final Kamehameha
Zenkai Ultimate Arts
Massive Damage (Impact)
On Activation
• Ki +50
• Vanishing Gauge +100%
• Draw Speed +1 (15 counts)
• Damage Guard Penetration +50% (3 counts)
*Blast Armor when charging forward
Blast (Special Move Arts Cost DOWN)
Zenkai Blast Arts
Blast (Impact)
On hit, Special Move Arts cost -5 (15 counts)
Starter Ability
Zenkai Unique Ability• Damage +200%
• Blast damage against enemy armor +100%
• Damage Guard +130%
• Ki Recovery +120%
*All uncancellable
Ultimate Fusion Power
Zenkai Unique AbilityOn Return to Standby, for
Fusion Warrior,
God Ki, or
Future Allies• Health +10% (3 times)
• Damage +20% (20 counts)
• Ki Recovery +20% (20 counts)
The Power to Rival a Deity
Zenkai Unique AbilityOn Battlefield Entry
• Draw 1 card if hand has 3 or fewer
• Ki +30
• Next activated Blast Arts damage +70% (non-stacking)
On Strike/Blast Arts Use
• Ki +5
• Next activated Special Move damage +20% (up to 60%)
• Nullify Special Cover Changes (5 counts) (1 time)
*Activations reset on switch
After 20 Timer Counts Have Elapsed from Battle Start
• Damage +40% (uncancellable)
• Damage Guard +35% (uncancellable)
The Ultimate Showdown That Decides the Future
Zenkai Awakening IIIWhen on Standby and Overdrive Mode Is Activated
• Sub counts -5
While in Overdrive Mode
• Damage +60% (uncancellable)
• Draw Speed +1 (uncancellable)
• Protect hand (uncancellable)
• Nullify Attribute Downgrades/Abnormal Conditions (uncancellable)
On Overdrive Attack Activation
• Health +15%
• Damage +70% (3 counts)
• Prevent all enemy switching (5 counts)
Azure Deity Born from Fusion
Zenkai Awakening VIOn Strike/Blast Arts Hit
• Draw 1 card if hand has 3 or fewer (1 time)
*Activations reset on switch
• Damage +20% (10 counts)
When Hit by Enemy Arts (1 Time)
*Activations reset on switch
• Destroy 1 enemy card
• Enemy Ki -30
• Enemy Ki Recovery -50% (15 counts)
Zenkai Abilities
Zenkai Ability I
Level IIf
&
Fusion Warrior• Base Strike Attack +15%
• Base Blast Attack +20%
• Base Strike Defense +15%
• Base Blast Defense +20%
Strike ATK and Strike DEF +15%, Blast ATK and Blast DEF +20% for PUR and Fusion Warrior
Zenkai Ability II
Level IIIf
&
Fusion Warrior• Base Strike Attack +20%
• Base Blast Attack +25%
• Base Strike Defense +20%
• Base Blast Defense +25%
Strike ATK and Strike DEF +20%, Blast ATK and Blast DEF +25% for PUR and Fusion Warrior
Zenkai Ability III
Level IIIIf
&
Fusion Warrior• Base Strike Attack +30%
• Base Blast Attack +35%
• Base Strike Defense +30%
• Base Blast Defense +35%
Strike ATK and Strike DEF +30%, Blast ATK and Blast DEF +35% for PUR and Fusion Warrior
Zenkai Ability IV
Level IVIf
&
Fusion Warrior• Base Strike Attack +35%
• Base Blast Attack +40%
• Base Strike Defense +35%
• Base Blast Defense +40%
Strike ATK and Strike DEF +35%, Blast ATK and Blast DEF +40% for PUR and Fusion Warrior
Tags
Tags: Saiyan, Super Saiyan God SS, God Ki, Future, Fusion Warrior, Potara
Episode: "Future" Trunks Saga (S)
Card number: DBL35-02S
Art

More Purple units
All units
1st Form Cell (HE, Purple)
1st Form Frieza (SP LL, Purple)
3rd Form Frieza (EX, Purple)
Android #15 (SP, Purple)
Android #17 (SP, Purple) DBL03-05S
Android #17 (SP, Purple) DBL53-03S
Android #17 (SP, Purple) DBL79-03S
Android #18 (EX, Purple)
Android #20 (HE, Purple)
Android #21: Evil (SP, Purple)
Appule (EX, Purple)
Bardock (EX, Purple)



