Super Saiyan Gohan (SP LL, Yellow)

Sparking · Legends Limited

Super Saiyan Gohan (SP LL, Yellow)

Yellow

Btier

Introduction

Super Saiyan Gohan (SP LL, Yellow) is an SP LL Yellow character in Dragon Ball Legends.

On our Dragon Ball Legends tier list Super Saiyan Gohan (SP LL, Yellow) is B tier, 23rd of the 128 characters ranked, from where 7 current tier lists put Super Saiyan Gohan (SP LL, Yellow).

Other Yellow characters in Dragon Ball Legends: 1st Form Cell (EX, Yellow), 1st Form Cell (SP, Yellow), 1st Form Frieza (EX, Yellow), 2nd Form Frieza (EX, Yellow), Android #16 (EX, Yellow), Android #17 (SP, Yellow) and 129 more.

Stats

  • HP2,512,385
  • Strike ATK252,058
  • Blast ATK238,777
  • Strike DEF171,903
  • Blast DEF168,528

At max level. Each bar is measured against the highest value in the Dragon Ball Legends roster.

Skills

12
  • Resilient Warrior

    Main Ability

    Draw the Ultimate Arts Card "Explosive Dance" next. Restores own Ki by 50. Gain Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" for 10 timer counts. Seals enemy's Special Move and Special Arts. The sealed Arts cannot be used for 10 timer counts. Requirements: 25 timer counts must elapse.

  • Battle for Hope

    Unique Ability

    The following effects occur when this character enters the battlefield: +25% to damage inflicted by allies for 15 timer counts. +45% to damage inflicted (cannot be cancelled) (up to 90%). Increases own Arts Card Draw Speed by 1 level (cannot be stacked). Also applies the following effects to self if there is a defeated battle member: Draw a Special Arts Card next (activates twice). Nullifies unfavorable Element factors for 15 timer counts (activates twice).

  • Unbreakable Will

    Unique Ability

    The following effects occur when changing cover: Nullifies enemy's Blast Arts attack (activates during assists). Randomly destroys two enemy cards. The following effects occur after enemy attack is over: +25% to damage inflicted by allies for 20 timer counts. Reduces damage received by 30% (cannot be cancelled) (activates once). Restores own health by 40% only once when it reaches 0.

  • Starter Ability

    Unique Ability

    ・Damage +150% ・Damage Guard +120% ・Ki Recovery +50% ・Draw Speed +1 ・Endurance (40% recovery) *All uncancellable

  • Battle for Hope

    Unique Ability

    ▼On Battlefield Entry ・Draw up to 2 cards if hand has 3 or fewer ・Ki +30 ・Damage +45% (uncancellable) (2 times) ・Nullify Special Cover Changes (5 counts) ・Ally damage +25% (15 counts) Also, if there is a defeated battle member (2 times): ・Draw Special Arts next ・Damage +15% (uncancellable) ・Nullify Element disadvantages (15 counts)

  • Unbreakable Will

    Unique Ability

    ▼On Cover Change ・Destroy 2 enemy cards ・Enemy Ki -30 ▼When Enemy Attack Ends ・Damage Guard +30% (uncancellable) (1 time) ・Ally damage +25% (20 counts)

  • Entrusted the Future

    Unique Ability

    ▼On Strike/Blast Arts Use ・Ki +10 ・Strike damage +10% (15 counts) ▼When on Standby and Ally Is Hit by Enemy Strike/Blast Arts (1 Time) *Activations reset on battlefield entry ・Sub counts -2 ・Cancel enemy Buff Effects

  • Strength to Escape Danger

    Unique Ability

    ▼On Endurance Activation ・Damage Guard +20% (uncancellable) ・All Arts costs -5 (uncancellable) ・Destroy entire enemy hand ▼When on Standby and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush (3 Times) ・Sub counts -6 ・All enemy Special Move/Ultimate/Awakened Arts power -40% (3 counts)

  • Kamehameha

    Special Move

    Deals massive Impact damage. +20% to damage inflicted for 15 timer counts upon activation. Seals enemy's Strike Arts on hit. The sealed Arts cannot be used for 5 timer counts.

  • Final Will to Fight

    Special Skill

    Restores own Ki by 50. Nullifies own Attribute Downgrades and Abnormal Conditions for 20 timer counts. Reduces next damage sustained by 30% (cannot be stacked). This applies until enemy combo is finished. +20% to damage inflicted for 20 timer counts.

  • Explosive Dance

    Ultimate

    Deals massive Impact damage. The following effects occur upon activation: +40% to Ultimate damage inflicted for 3 timer counts. Nullifies enemy's "Restores own health when it reaches 0" effect when this character attacks for 3 timer counts. Additional +20% to Ultimate damage inflicted for 3 timer counts if own remaining health is 50% or below. *Blast Armor when charging forward.

  • Z Ability IV

    Z Ability

    If Future or Hybrid Saiyan ・Base Strike Attack +37% ・Base Strike Defense +37% If Future & Hybrid Saiyan ・Base Blast Defense +18%

More Yellow characters

All characters