
Sparking · Legends Limited
Super Saiyan Gohan (Youth) (SP LL, Purple)
Purple
Introduction
Super Saiyan Gohan (Youth) (SP LL, Purple) is an SP LL Purple unit in Dragon Ball Legends. Super Saiyan Gohan (Youth) (SP LL, Purple)'s type is Melee. Episode: Sagas From the Movies.
On the combined Dragon Ball Legends tier list Super Saiyan Gohan (Youth) (SP LL, Purple) is C tier, 17th of the 30 units ranked, from where 2 community tier lists put Super Saiyan Gohan (Youth) (SP LL, Purple).
Other Purple units in Dragon Ball Legends: 1st Form Cell (HE, Purple), 1st Form Frieza (SP LL, Purple), 3rd Form Frieza (EX, Purple), Android #15 (SP, Purple), Android #17 (SP, Purple) DBL03-05S, Android #17 (SP, Purple) DBL53-03S and 129 more.
Super Saiyan Gohan (Youth) (SP LL, Purple)'s banners
All banners- 9 September 2026 to 10 October 2026LEGEND RISING: ALRIGHT, THEN... WE'LL PLAY BY YOUR RULES!
- 9 September 2026 to 1 October 2026LEGEND RISING: ALRIGHT, THEN... WE'LL PLAY BY YOUR RULES! (Consecutive Ticket Summon)
- 17 June 2026 to 2 August 2026LEGEND RISING: WARRIOR DUO DEFYING DESPAIR!!
Stats
- HP104th of 7122,712,258
- Strike ATK41st of 712293,003
- Blast ATK106th of 712275,606
- Strike DEF97th of 712194,545
- Blast DEF108th of 712194,027
- Critical469th of 7124,769
At level 5000 with 14 stars, Zenkai Awakening VII and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.
At level 5000
- PowerGame preview: 1,279,2837 stars: 1,368,73314 stars: 1,511,820Zenkai VII: 1,619,998
- HPGame preview: 1,964,3037 stars: 2,142,87614 stars: 2,428,592Zenkai VII: 2,712,258
- Strike ATKGame preview: 219,6597 stars: 238,44614 stars: 268,505Zenkai VII: 293,003
- Blast ATKGame preview: 205,6927 stars: 223,21014 stars: 251,238Zenkai VII: 275,606
- Strike DEFGame preview: 143,4227 stars: 155,27914 stars: 174,249Zenkai VII: 194,545
- Blast DEFGame preview: 143,1577 stars: 154,99014 stars: 173,922Zenkai VII: 194,027
- CriticalGame preview: 3,8577 stars: 4,20814 stars: 4,769Zenkai VII: 4,769
Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars. Zenkai VII is at 14 stars.
Kit
Arts cards in the deck: Strike [Damage UP], Strike
Hesitant Justice
Main AbilityDraw a Special Arts Card next.
Restores allies other than this character's health by 20%.
+15% to damage inflicted by allies (cannot be cancelled).
+15% to Special Move damage inflicted (cannot be cancelled).
-15 to own Special Move Arts cost (cannot be cancelled).
Requirements: 10 timer counts must elapse.
Fierce Demon Cannon
Special Move Arts
Deals major Explode damage.
Shortens allies' substitution counts by 2 upon activation.
Firm Will
Special Skill Arts
+20% to damage inflicted for 15 timer counts.
Applies Attribute Upgrade "Shortens substitution count by 3" to self for 15 timer counts.
Strike
Strike Arts
Strike (Impact)
Blast
Blast Arts
Blast (Impact)
Kind Successor
Unique AbilityRevive with 70% health and transform into "Super Saiyan 2" when own health reaches 0.
Applies the following effects to self when battle starts:
+50% to Ki Recovery (cannot be cancelled).
Reduces damage received by 25% (cannot be cancelled).
The Power Within
Unique Ability+20% to damage inflicted against "Tag: Powerful Opponent" (cannot be cancelled).
+45% to damage inflicted from battle start until transformation (cannot be cancelled).
+15% to damage inflicted for 15 timer counts every time this character uses an Arts Card.
Z Abilities
4Super Saiyan Gohan (Youth) (SP LL, Purple)'s Z Ability raises the stats of every battle member it names while Super Saiyan Gohan (Youth) (SP LL, Purple) is on the team. Limit breaks unlock the higher levels.
Z Ability I
From the startIf
Sagas From the Movies• Base Strike Attack +19%
• Base Strike Defense +19%
Strike ATK and Strike DEF +19% for Sagas From the Movies
Z Ability II
From 3 starsIf
Sagas From the Movies or
Hybrid Saiyan• Base Strike Attack +24%
• Base Strike Defense +24%
Strike ATK +24% for Hybrid Saiyan or Sagas From the Movies; Strike DEF +24% for Sagas From the Movies or Hybrid Saiyan
Z Ability III
From 6 starsIf
Sagas From the Movies,
Hybrid Saiyan, or
Son Family• Base Strike Attack +30%
• Base Strike Defense +30%
Strike ATK +30% for Hybrid Saiyan or Sagas From the Movies or Son Family; Strike DEF +30% for Sagas From the Movies or Hybrid Saiyan or Son Family
Z Ability IV
From 14 starsIf
Sagas From the Movies,
Hybrid Saiyan, or
Son Family• Base Strike Attack +35%
• Base Strike Defense +35%
Strike ATK +35% for Hybrid Saiyan or Sagas From the Movies or Son Family; Strike DEF +35% for Sagas From the Movies or Hybrid Saiyan or Son Family
Assault Z Abilities
4Assault Z Ability I
Level IIncreases the following stats of allies when this character is a battle member:
+3% to base Strike Attack.
+3% to base Blast Attack.
+3% to base Strike Defense.
+3% to base Blast Defense.
Strike ATK, Blast ATK, Strike DEF and Blast DEF +3% for all allies
Assault Z Ability II
Level IIIncreases the following stats of allies when this character is a battle member:
+5% to base Strike Attack.
+5% to base Blast Attack.
+5% to base Strike Defense.
+5% to base Blast Defense.
Strike ATK, Blast ATK, Strike DEF and Blast DEF +5% for all allies
Assault Z Ability III
Level IIIIncreases the following stats of allies when this character is a battle member:
+7% to base Strike Attack.
+7% to base Blast Attack.
+7% to base Strike Defense.
+7% to base Blast Defense.
Strike ATK, Blast ATK, Strike DEF and Blast DEF +7% for all allies
Assault Z Ability IV
Level IVIncreases the following stats of allies when this character is a battle member:
+10% to base Strike Attack.
+10% to base Blast Attack.
+10% to base Strike Defense.
+10% to base Blast Defense.
Strike ATK, Blast ATK, Strike DEF and Blast DEF +10% for all allies
Transformations and switches
1Super Saiyan
You think you can waltz in and just take our planet?!
Main AbilityRestores own Ki by 70.
Increases own Arts Card Draw Speed by 1 level for 30 timer counts.
Destroys all of your own cards and draws a Special Move Arts Card next.
Increases the damage of the next Special Move Card used based on the number of Arts Cards destroyed (cannot be cancelled):
1 Card: +50% to Special Move damage inflicted.
2 Cards: +80% to Special Move damage inflicted.
3 Cards: +100% to Special Move damage inflicted.
4 Cards: +130% to Special Move damage inflicted.
Requirements: 10 timer counts must elapse.
Unwavering Blow
Special Move Arts
Deals massive Impact damage.
Applies the following effects to self upon activation:
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 3 timer counts.
Nullifies enemy's "Restores own health when it reaches 0" effects when this character attacks for 3 timer counts.
*Blast Armor when charging forward.
Power Surge
Special Skill Arts
Applies the following effects to self upon activation:
Restores Ki by 20.
+20% to damage inflicted for 15 timer counts.
Comboable Arts
Strike Arts
Blast Arts
Special Move Arts
Entrusted Mission
Unique AbilityApplies the following effects to self after transforming:
+60% to damage inflicted (cannot be cancelled).
-5 to Strike & Blast Arts costs (cannot be cancelled).
Nullifies Abnormal Conditions (cannot be cancelled).
Applies Attribute Upgrade "-25% to enemy's 'Sustained Damage CUT' effects" (cannot be cancelled).
Awakened Protector
Unique Ability+20% to damage inflicted against "Tag: Powerful Opponent" (cannot be cancelled).
Randomly draws 1 new card when you have 3 or fewer cards when this character enters the battlefield.
If any allies have been defeated, randomly draw up to 2 new cards instead.
Applies the following effects to self every time this character uses an Arts Card:
+25% to damage inflicted for 15 timer counts.
Restores Ki by 15 (activates three times).
Activation counts reset when characters switch.
Zenkai Awakening
Zenkai VII takes Super Saiyan Gohan (Youth) (SP LL, Purple) from 1,511,820 to 1,619,998 Power at level 5000 and 14 stars. Once awakened, the kit below replaces the one above, transformations included.
Hesitant Justice
Zenkai Main Ability• Draw Special Arts next
• Special Move Arts cost -15 (uncancellable)
• Other ally health +20%
• Ally damage +15% (uncancellable)
• Ally Special Move damage +15% (uncancellable)
*Requirement:
10 timer counts elapsed
Fierce Demon Cannon
Zenkai Special Move Arts
Massive Damage (Explode)
On Activation
• Special Move damage +30% (3 counts)
• Ally sub counts -2
On Hit
• Enemy Ki -80
Firm Will
Zenkai Special Skill Arts
• Draw Strike Arts next
• Ki +30
• Damage +20% (15 counts)
• Sub counts on switch -3 (15 counts)
• Nullify Special Cover Changes (5 counts)
Starter Ability
Zenkai Unique Ability• Damage +230%
• Damage against
Powerful Opponent +20%• Damage Guard +220%
• Ki Recovery +50%
• Draw Speed +1 (40 counts)
• Revive and transform into "Super Saiyan 2" (70% health)
When There Is at Least 1 Other
Sagas From the Movies,
Hybrid Saiyan, or
Son Family Ally Battle Member• Damage Guard +20%
*All uncancellable
Kind Successor
Zenkai Unique AbilityOn Battlefield Entry
• Draw 1 card if hand has 3 or fewer
• Ki +30
• Protect hand (5 counts)
• Nullify damage received Element disadvantage (5 counts)
The Power Within
Zenkai Unique AbilityUntil Transformation
• Damage +45% (uncancellable)
On Arts Use
• Damage +20% (15 counts)
• Nullify Special Cover Changes (5 counts) (1 time)
*Activations reset on switch
Inherited Warrior Spirit
Zenkai Awakening IIIOn Cover Change
• Damage Guard +30% (5 counts)
• Enemy Ki -30
• All enemy Arts costs +10 (5 counts)
When on Standby and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush
• Sub counts -4
Pulse of Awakening
Zenkai Awakening VIBased on Strike/Blast Arts Hit Count
*Hit count resets on switch
1st
• Strike damage +20% (10 counts)
2nd
• Draw Strike Arts next
• Ki +20
• Cancel Attribute Downgrades
Super Saiyan, awakened
You think you can waltz in and just take our planet?!
Zenkai Main Ability• Destroy entire hand, then draw Special Move Arts next
• Health +25%
• Ki +70
• Draw Speed +1 (30 counts)
• Enemy Ki -80
Also, based on cards destroyed:
1
• Next activated Special Move damage +50% (uncancellable)
2
• Next activated Special Move damage +80% (uncancellable)
3
• Next activated Special Move damage +100% (uncancellable)
4
• Next activated Special Move damage +130% (uncancellable)
*Requirement:
10 timer counts elapsed
Unwavering Blow
Zenkai Special Move Arts
Massive Damage (Impact)
On Activation
• Nullify Special Cover Changes (3 counts)
• Nullify Endurance (3 counts)
Also, if enemy is
Powerful Opponent:• Nullify Element disadvantages (3 counts) (uncancellable)
*Blast Armor when charging forward
Power Surge
Zenkai Special Skill Arts
On Activation
• Draw 1 card
• Health +10%
• Ki +50
• Damage +20% (15 counts)
On Hit
• Nullify Special Cover Changes (5 counts)
Comboable Into



Strike
Zenkai Strike Arts
Strike (Impact)
Blast
Zenkai Blast Arts
Blast (Impact)
Entrusted Mission
Zenkai Unique AbilityOn Transformation
• Damage +60% (uncancellable)
• Strike damage +20% (uncancellable)
• Damage Guard +20% (uncancellable)
• Draw Speed +1 (uncancellable)
• Damage Guard Penetration +25% (uncancellable)
• Nullify Abnormal Conditions (uncancellable)
Awakened Protector
Zenkai Unique AbilityOn Battlefield Entry
• Draw 1 card if hand has 3 or fewer
• Health +15%
• Ki +30
• Protect hand (5 counts) (uncancellable)
• Nullify damage received Element disadvantage (5 counts)
Also, if there is a defeated battle member:
• Draw 1 card if hand has 3 or fewer
• Dragon Balls +1 (1 time)
• Enemy Dragon Balls -1 (1 time)
On Arts Use
*Activations reset on switch
• Ki +15 (3 times)
• Damage +25% (15 counts)
• Nullify Special Cover Changes (5 counts) (1 time)
Raging Fighting Spirit
Zenkai Awakening IIIOn Cover Change
• Damage Guard +30% (10 counts)
• Enemy Ki -30
• All enemy Arts costs +10 (5 counts)
When on Standby and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush
• Sub counts -4
Galaxy-Piercing Flash
Zenkai Awakening VIOn Strike/Special Move Arts Use (1 Time)
*Activations reset on switch
• Damage Guard Penetration +30% (5 counts)
Based on Strike/Blast Arts Hit Count
*Hit count resets on switch
1st
• Strike damage +20% (10 counts)
2nd
• Draw Strike Arts next
• Ki +20
• Cancel Attribute Downgrades
Zenkai Abilities
Zenkai Ability I
Level IIf
&
Hybrid Saiyan• Base Strike Attack +20%
• Base Blast Attack +15%
• Base Strike Defense +20%
• Base Blast Defense +15%
Strike ATK and Strike DEF +20%, Blast ATK and Blast DEF +15% for PUR and Hybrid Saiyan
Zenkai Ability II
Level IIIf
&
Hybrid Saiyan• Base Strike Attack +25%
• Base Blast Attack +20%
• Base Strike Defense +25%
• Base Blast Defense +20%
Strike ATK and Strike DEF +25%, Blast ATK and Blast DEF +20% for PUR and Hybrid Saiyan
Zenkai Ability III
Level IIIIf
&
Hybrid Saiyan• Base Strike Attack +35%
• Base Blast Attack +30%
• Base Strike Defense +35%
• Base Blast Defense +30%
Strike ATK and Strike DEF +35%, Blast ATK and Blast DEF +30% for PUR and Hybrid Saiyan
Zenkai Ability IV
Level IVIf
&
Hybrid Saiyan• Base Strike Attack +40%
• Base Blast Attack +35%
• Base Strike Defense +40%
• Base Blast Defense +35%
Strike ATK and Strike DEF +40%, Blast ATK and Blast DEF +35% for PUR and Hybrid Saiyan
Tags
Tags: Hybrid Saiyan, Son Family, Super Saiyan
Episode: Sagas From the Movies
Ability types: Revive
Card number: DBL36-01S, released 2021-06-25
Art

More Purple units
All units
1st Form Cell (HE, Purple)
1st Form Frieza (SP LL, Purple)
3rd Form Frieza (EX, Purple)
Android #15 (SP, Purple)
Android #17 (SP, Purple) DBL03-05S
Android #17 (SP, Purple) DBL53-03S
Android #17 (SP, Purple) DBL79-03S
Android #18 (EX, Purple)
Android #20 (HE, Purple)
Android #21: Evil (SP, Purple)
Appule (EX, Purple)
Bardock (EX, Purple)



