Super Saiyan Gohan (Youth) (SP LL, Purple)

Sparking · Legends Limited

Super Saiyan Gohan (Youth) (SP LL, Purple)

Purple

Ctier

Introduction

Super Saiyan Gohan (Youth) (SP LL, Purple) is an SP LL Purple unit in Dragon Ball Legends. Super Saiyan Gohan (Youth) (SP LL, Purple)'s type is Melee. Episode: Sagas From the Movies.

On the combined Dragon Ball Legends tier list Super Saiyan Gohan (Youth) (SP LL, Purple) is C tier, 17th of the 30 units ranked, from where 2 community tier lists put Super Saiyan Gohan (Youth) (SP LL, Purple).

Other Purple units in Dragon Ball Legends: 1st Form Cell (HE, Purple), 1st Form Frieza (SP LL, Purple), 3rd Form Frieza (EX, Purple), Android #15 (SP, Purple), Android #17 (SP, Purple) DBL03-05S, Android #17 (SP, Purple) DBL53-03S and 129 more.

Super Saiyan Gohan (Youth) (SP LL, Purple)'s banners

All banners
  • 9 September 2026 to 10 October 2026LEGEND RISING: ALRIGHT, THEN... WE'LL PLAY BY YOUR RULES!
  • 9 September 2026 to 1 October 2026LEGEND RISING: ALRIGHT, THEN... WE'LL PLAY BY YOUR RULES! (Consecutive Ticket Summon)
  • 17 June 2026 to 2 August 2026LEGEND RISING: WARRIOR DUO DEFYING DESPAIR!!

Stats

  • HP104th2,712,258
  • Strike ATK41st293,003
  • Blast ATK106th275,606
  • Strike DEF97th194,545
  • Blast DEF108th194,027
  • Critical469th4,769

At level 5000 with 14 stars, Zenkai Awakening VII and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,279,2837 stars: 1,368,73314 stars: 1,511,820Zenkai VII: 1,619,998
  • HPGame preview: 1,964,3037 stars: 2,142,87614 stars: 2,428,592Zenkai VII: 2,712,258
  • Strike ATKGame preview: 219,6597 stars: 238,44614 stars: 268,505Zenkai VII: 293,003
  • Blast ATKGame preview: 205,6927 stars: 223,21014 stars: 251,238Zenkai VII: 275,606
  • Strike DEFGame preview: 143,4227 stars: 155,27914 stars: 174,249Zenkai VII: 194,545
  • Blast DEFGame preview: 143,1577 stars: 154,99014 stars: 173,922Zenkai VII: 194,027
  • CriticalGame preview: 3,8577 stars: 4,20814 stars: 4,769Zenkai VII: 4,769

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars. Zenkai VII is at 14 stars.

Kit

Arts cards in the deck: Strike [Damage UP], Strike

  • Hesitant Justice

    Main Ability

    Draw a Special Arts Card next.

    Restores allies other than this character's health by 20%.

    +15% to damage inflicted by allies (cannot be cancelled).

    +15% to Special Move damage inflicted (cannot be cancelled).

    -15 to own Special Move Arts cost (cannot be cancelled).

    Requirements: 10 timer counts must elapse.

  • Fierce Demon Cannon

    Special Move Arts
    Special Move Arts

    Deals major Explode damage.

    Shortens allies' substitution counts by 2 upon activation.

  • Firm Will

    Special Skill Arts
    Special Skill Arts

    +20% to damage inflicted for 15 timer counts.

    Applies Attribute Upgrade "Shortens substitution count by 3" to self for 15 timer counts.

  • Strike

    Strike Arts
    Strike Arts

    Strike (Impact)

  • Blast

    Blast Arts
    Blast Arts

    Blast (Impact)

  • Kind Successor

    Unique Ability

    Revive with 70% health and transform into "Super Saiyan 2" when own health reaches 0.

    Applies the following effects to self when battle starts:

    +50% to Ki Recovery (cannot be cancelled).

    Reduces damage received by 25% (cannot be cancelled).

  • The Power Within

    Unique Ability

    +20% to damage inflicted against "Tag: Powerful Opponent" (cannot be cancelled).

    +45% to damage inflicted from battle start until transformation (cannot be cancelled).

    +15% to damage inflicted for 15 timer counts every time this character uses an Arts Card.

Z Abilities

4

Super Saiyan Gohan (Youth) (SP LL, Purple)'s Z Ability raises the stats of every battle member it names while Super Saiyan Gohan (Youth) (SP LL, Purple) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    If EpisodeSagas From the Movies

    • Base Strike Attack +19%

    • Base Strike Defense +19%

    Strike ATK and Strike DEF +19% for Sagas From the Movies

  • Z Ability II

    From 3 stars

    If EpisodeSagas From the Movies or TagHybrid Saiyan

    • Base Strike Attack +24%

    • Base Strike Defense +24%

    Strike ATK +24% for Hybrid Saiyan or Sagas From the Movies; Strike DEF +24% for Sagas From the Movies or Hybrid Saiyan

  • Z Ability III

    From 6 stars

    If EpisodeSagas From the Movies, TagHybrid Saiyan, or TagSon Family

    • Base Strike Attack +30%

    • Base Strike Defense +30%

    Strike ATK +30% for Hybrid Saiyan or Sagas From the Movies or Son Family; Strike DEF +30% for Sagas From the Movies or Hybrid Saiyan or Son Family

  • Z Ability IV

    From 14 stars

    If EpisodeSagas From the Movies, TagHybrid Saiyan, or TagSon Family

    • Base Strike Attack +35%

    • Base Strike Defense +35%

    Strike ATK +35% for Hybrid Saiyan or Sagas From the Movies or Son Family; Strike DEF +35% for Sagas From the Movies or Hybrid Saiyan or Son Family

Assault Z Abilities

4
  • Assault Z Ability I

    Level I

    Increases the following stats of allies when this character is a battle member:

    +3% to base Strike Attack.

    +3% to base Blast Attack.

    +3% to base Strike Defense.

    +3% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +3% for all allies

  • Assault Z Ability II

    Level II

    Increases the following stats of allies when this character is a battle member:

    +5% to base Strike Attack.

    +5% to base Blast Attack.

    +5% to base Strike Defense.

    +5% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +5% for all allies

  • Assault Z Ability III

    Level III

    Increases the following stats of allies when this character is a battle member:

    +7% to base Strike Attack.

    +7% to base Blast Attack.

    +7% to base Strike Defense.

    +7% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +7% for all allies

  • Assault Z Ability IV

    Level IV

    Increases the following stats of allies when this character is a battle member:

    +10% to base Strike Attack.

    +10% to base Blast Attack.

    +10% to base Strike Defense.

    +10% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +10% for all allies

Transformations and switches

1

Super Saiyan

  • You think you can waltz in and just take our planet?!

    Main Ability

    Restores own Ki by 70.

    Increases own Arts Card Draw Speed by 1 level for 30 timer counts.

    Destroys all of your own cards and draws a Special Move Arts Card next.

    Increases the damage of the next Special Move Card used based on the number of Arts Cards destroyed (cannot be cancelled):

    1 Card: +50% to Special Move damage inflicted.

    2 Cards: +80% to Special Move damage inflicted.

    3 Cards: +100% to Special Move damage inflicted.

    4 Cards: +130% to Special Move damage inflicted.

    Requirements: 10 timer counts must elapse.

  • Unwavering Blow

    Special Move Arts
    Special Move Arts

    Deals massive Impact damage.

    Applies the following effects to self upon activation:

    Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 3 timer counts.

    Nullifies enemy's "Restores own health when it reaches 0" effects when this character attacks for 3 timer counts.

    *Blast Armor when charging forward.

  • Power Surge

    Special Skill Arts
    Special Skill Arts

    Applies the following effects to self upon activation:

    Restores Ki by 20.

    +20% to damage inflicted for 15 timer counts.

    Comboable Arts

    Strike Arts

    Blast Arts

    Special Move Arts

  • Entrusted Mission

    Unique Ability

    Applies the following effects to self after transforming:

    +60% to damage inflicted (cannot be cancelled).

    -5 to Strike & Blast Arts costs (cannot be cancelled).

    Nullifies Abnormal Conditions (cannot be cancelled).

    Applies Attribute Upgrade "-25% to enemy's 'Sustained Damage CUT' effects" (cannot be cancelled).

  • Awakened Protector

    Unique Ability

    +20% to damage inflicted against "Tag: Powerful Opponent" (cannot be cancelled).

    Randomly draws 1 new card when you have 3 or fewer cards when this character enters the battlefield.

    If any allies have been defeated, randomly draw up to 2 new cards instead.

    Applies the following effects to self every time this character uses an Arts Card:

    +25% to damage inflicted for 15 timer counts.

    Restores Ki by 15 (activates three times).

    Activation counts reset when characters switch.

Zenkai Awakening

Zenkai VII takes Super Saiyan Gohan (Youth) (SP LL, Purple) from 1,511,820 to 1,619,998 Power at level 5000 and 14 stars. Once awakened, the kit below replaces the one above, transformations included.

  • Hesitant Justice

    Zenkai Main Ability

    • Draw Special Arts next

    • Special Move Arts cost -15 (uncancellable)

    • Other ally health +20%

    • Ally damage +15% (uncancellable)

    • Ally Special Move damage +15% (uncancellable)

    *Requirement:

    10 timer counts elapsed

  • Fierce Demon Cannon

    Zenkai Special Move Arts
    Special Move Arts

    Massive Damage (Explode)

    On Activation

    • Special Move damage +30% (3 counts)

    • Ally sub counts -2

    On Hit

    • Enemy Ki -80

  • Firm Will

    Zenkai Special Skill Arts
    Special Skill Arts

    • Draw Strike Arts next

    • Ki +30

    • Damage +20% (15 counts)

    • Sub counts on switch -3 (15 counts)

    • Nullify Special Cover Changes (5 counts)

  • Starter Ability

    Zenkai Unique Ability

    • Damage +230%

    • Damage against TagPowerful Opponent +20%

    • Damage Guard +220%

    • Ki Recovery +50%

    • Draw Speed +1 (40 counts)

    • Revive and transform into "Super Saiyan 2" (70% health)

    When There Is at Least 1 Other EpisodeSagas From the Movies, TagHybrid Saiyan, or TagSon Family Ally Battle Member

    • Damage Guard +20%

    *All uncancellable

  • Kind Successor

    Zenkai Unique Ability

    On Battlefield Entry

    • Draw 1 card if hand has 3 or fewer

    • Ki +30

    • Protect hand (5 counts)

    • Nullify damage received Element disadvantage (5 counts)

  • The Power Within

    Zenkai Unique Ability

    Until Transformation

    • Damage +45% (uncancellable)

    On Arts Use

    • Damage +20% (15 counts)

    • Nullify Special Cover Changes (5 counts) (1 time)

    *Activations reset on switch

  • Inherited Warrior Spirit

    Zenkai Awakening III

    On Cover Change

    • Damage Guard +30% (5 counts)

    • Enemy Ki -30

    • All enemy Arts costs +10 (5 counts)

    When on Standby and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush

    • Sub counts -4

  • Pulse of Awakening

    Zenkai Awakening VI

    Based on Strike/Blast Arts Hit Count

    *Hit count resets on switch

    1st

    • Strike damage +20% (10 counts)

    2nd

    • Draw Strike Arts next

    • Ki +20

    • Cancel Attribute Downgrades

Super Saiyan, awakened

  • You think you can waltz in and just take our planet?!

    Zenkai Main Ability

    • Destroy entire hand, then draw Special Move Arts next

    • Health +25%

    • Ki +70

    • Draw Speed +1 (30 counts)

    • Enemy Ki -80

    Also, based on cards destroyed:

    1

    • Next activated Special Move damage +50% (uncancellable)

    2

    • Next activated Special Move damage +80% (uncancellable)

    3

    • Next activated Special Move damage +100% (uncancellable)

    4

    • Next activated Special Move damage +130% (uncancellable)

    *Requirement:

    10 timer counts elapsed

  • Unwavering Blow

    Zenkai Special Move Arts
    Special Move Arts

    Massive Damage (Impact)

    On Activation

    • Nullify Special Cover Changes (3 counts)

    • Nullify Endurance (3 counts)

    Also, if enemy is TagPowerful Opponent:

    • Nullify Element disadvantages (3 counts) (uncancellable)

    *Blast Armor when charging forward

  • Power Surge

    Zenkai Special Skill Arts
    Special Skill Arts

    On Activation

    • Draw 1 card

    • Health +10%

    • Ki +50

    • Damage +20% (15 counts)

    On Hit

    • Nullify Special Cover Changes (5 counts)

    Comboable Into

    Strike ArtsBlast ArtsSpecial Move Arts

  • Strike

    Zenkai Strike Arts
    Strike Arts

    Strike (Impact)

  • Blast

    Zenkai Blast Arts
    Blast Arts

    Blast (Impact)

  • Entrusted Mission

    Zenkai Unique Ability

    On Transformation

    • Damage +60% (uncancellable)

    • Strike damage +20% (uncancellable)

    • Damage Guard +20% (uncancellable)

    • Draw Speed +1 (uncancellable)

    • Damage Guard Penetration +25% (uncancellable)

    • Nullify Abnormal Conditions (uncancellable)

  • Awakened Protector

    Zenkai Unique Ability

    On Battlefield Entry

    • Draw 1 card if hand has 3 or fewer

    • Health +15%

    • Ki +30

    • Protect hand (5 counts) (uncancellable)

    • Nullify damage received Element disadvantage (5 counts)

    Also, if there is a defeated battle member:

    • Draw 1 card if hand has 3 or fewer

    • Dragon Balls +1 (1 time)

    • Enemy Dragon Balls -1 (1 time)

    On Arts Use

    *Activations reset on switch

    • Ki +15 (3 times)

    • Damage +25% (15 counts)

    • Nullify Special Cover Changes (5 counts) (1 time)

  • Raging Fighting Spirit

    Zenkai Awakening III

    On Cover Change

    • Damage Guard +30% (10 counts)

    • Enemy Ki -30

    • All enemy Arts costs +10 (5 counts)

    When on Standby and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush

    • Sub counts -4

  • Galaxy-Piercing Flash

    Zenkai Awakening VI

    On Strike/Special Move Arts Use (1 Time)

    *Activations reset on switch

    • Damage Guard Penetration +30% (5 counts)

    Based on Strike/Blast Arts Hit Count

    *Hit count resets on switch

    1st

    • Strike damage +20% (10 counts)

    2nd

    • Draw Strike Arts next

    • Ki +20

    • Cancel Attribute Downgrades

Zenkai Abilities

  • Zenkai Ability I

    Level I

    If PUR & TagHybrid Saiyan

    • Base Strike Attack +20%

    • Base Blast Attack +15%

    • Base Strike Defense +20%

    • Base Blast Defense +15%

    Strike ATK and Strike DEF +20%, Blast ATK and Blast DEF +15% for PUR and Hybrid Saiyan

  • Zenkai Ability II

    Level II

    If PUR & TagHybrid Saiyan

    • Base Strike Attack +25%

    • Base Blast Attack +20%

    • Base Strike Defense +25%

    • Base Blast Defense +20%

    Strike ATK and Strike DEF +25%, Blast ATK and Blast DEF +20% for PUR and Hybrid Saiyan

  • Zenkai Ability III

    Level III

    If PUR & TagHybrid Saiyan

    • Base Strike Attack +35%

    • Base Blast Attack +30%

    • Base Strike Defense +35%

    • Base Blast Defense +30%

    Strike ATK and Strike DEF +35%, Blast ATK and Blast DEF +30% for PUR and Hybrid Saiyan

  • Zenkai Ability IV

    Level IV

    If PUR & TagHybrid Saiyan

    • Base Strike Attack +40%

    • Base Blast Attack +35%

    • Base Strike Defense +40%

    • Base Blast Defense +35%

    Strike ATK and Strike DEF +40%, Blast ATK and Blast DEF +35% for PUR and Hybrid Saiyan

Tags

Tags: Hybrid Saiyan, Son Family, Super Saiyan

Episode: Sagas From the Movies

Ability types: Revive

Card number: DBL36-01S, released 2021-06-25

Art

Super Saiyan Gohan (Youth) (SP LL, Purple) key art

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