
Sparking · Legends Limited
Super Saiyan Goku (SP LL, Purple)
Purple
Introduction
Super Saiyan Goku (SP LL, Purple) is an SP LL Purple unit in Dragon Ball Legends. Super Saiyan Goku (SP LL, Purple)'s type is Ranged. Episode: Cell Saga (Z).
Other Purple units in Dragon Ball Legends: 1st Form Cell (HE, Purple), 1st Form Frieza (SP LL, Purple), 3rd Form Frieza (EX, Purple), Android #15 (SP, Purple), Android #17 (SP, Purple) DBL03-05S, Android #17 (SP, Purple) DBL53-03S and 129 more.
Super Saiyan Goku (SP LL, Purple)'s banners
All banners- 7 May 2026 to 20 May 20268th Anniversary Countdown Summon
- 10 December 2025 to 21 January 2026LEGENDS FESTIVAL STEP-UP: SAVIOR FORGED BY RAGE AND TEARS
- 10 December 2025 to 29 January 2026SAVIOR FORGED BY RAGE AND TEARS SP Guaranteed Ticket Summon
- 10 December 2025 to 28 January 2026SAVIOR FORGED BY RAGE AND TEARS SP Guaranteed Ticket Summon
- 24 September 2025 to 22 October 2025SPINE-CHILLING STRONGEST ANDROID SP Guaranteed Ticket Summon
Stats
- HP360th of 7122,445,228
- Strike ATK255th of 712262,271
- Blast ATK105th of 712275,704
- Strike DEF376th of 712179,511
- Blast DEF343rd of 712181,508
- Critical45th of 7125,143
At level 5000 with 14 stars and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.
At level 5000
- PowerGame preview: 1,335,5187 stars: 1,428,68514 stars: 1,577,759
- HPGame preview: 1,977,7587 stars: 2,157,55414 stars: 2,445,228
- Strike ATKGame preview: 214,6167 stars: 232,94514 stars: 262,271
- Blast ATKGame preview: 225,4817 stars: 244,79814 stars: 275,704
- Strike DEFGame preview: 147,6787 stars: 159,92214 stars: 179,511
- Blast DEFGame preview: 149,2937 stars: 161,68314 stars: 181,508
- CriticalGame preview: 4,1607 stars: 4,53814 stars: 5,143
Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars.
Kit
Arts cards in the deck: Strike [Restore Ki], Blast [Restore Ki], and Ultimate
So you want to see this to the end...
Main AbilityRandomly destroys one of your own Cards.
Draw the Ultimate Arts Card "Instant Transmission Kamehameha" next.
Restores own health by 20% and Ki by 50.
Restores own Vanishing Gauge by 100%.
Cancels own Attribute Downgrades and Abnormal Conditions.
Inflicts all enemies with Attribute Downgrade "+20% to Damage Received" for 20 timer counts.
Requirements: 25 timer counts must elapse.
Shockwave Cluster Blast
Special Move Arts
Deals massive Impact damage.
Applies the following effects to self upon activation:
Restores Vanishing Gauge by 70%.
+40% to Special Move damage inflicted for 3 timer counts (cannot be cancelled).
Shortens allies' substitution counts by 3 on hit.
*Blast Armor when charging forward.
Full-On Fighting Spirit
Special Skill Arts
Applies the following effects to self upon activation:
Restores health by 10% and Ki by 50.
Charges Unique Gauge by 25%.
+20% to damage inflicted for 10 timer counts.
The following effects occur on hit:
Randomly draws 1 new card.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 5 timer counts.
Nullifies own unfavorable Element factors for 5 timer counts (cannot be cancelled).
Shortens allies' substitution counts by 2.
Comboable Arts
Strike Arts
Blast Arts
Special Move Arts
Ultimate Arts
Instant Transmission Kamehameha
Ultimate Arts
Deals massive Impact damage.
Applies the following effects to self upon activation:
Restores Vanishing Gauge by 70%.
+50% to Ultimate damage inflicted for 3 timer counts.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.
The following effects also occur if own Unique Gauge is full:
+30% to Ultimate damage inflicted for 3 timer counts (cannot be cancelled).
Inflicts all enemies with "No Switching" for 3 timer counts.
The following effects occur on hit:
Reduces enemy Ki by 100.
Inflicts all enemies with 3 substitution counts.
*Blast Armor when charging forward.
Strike (Restore Vanishing Gauge)
Strike Arts
Strike (Impact)
Restores Vanishing Gauge by 10% upon activation.
Blast (Restore Vanishing Gauge)
Blast Arts
Blast (Impact)
Restores Vanishing Gauge by 10% upon activation.
Instant Deathmatch
Unique AbilityApplies the following effects to self when battle starts:
+180% to damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
+70% to Ki Recovery (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
-10 to Blast Arts cost (cannot be cancelled).
The following effects occur when this character enters the battlefield:
Draw a Blast Arts Card next.
Restores own Ki by 30.
+90% to damage inflicted (cannot be cancelled) (activates once).
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 5 timer counts.
Nullifies own unfavorable Element factors for damage sustained for 10 timer counts (cannot be cancelled).
Inflicts all enemies with Attribute Downgrade "-15% to Strike, Blast, Special Move, Ultimate & Awakened Arts Power" for 10 timer counts.
Also shortens allies' substitution counts by 2 if own Unique Gauge is full.
The following effects occur every time this character uses a Strike or Blast Arts Card:
Restores own Ki by 10.
+20% to damage inflicted for 5 timer counts.
Seals enemy's Special Move Arts.
The sealed Arts cannot be used for 3 timer counts.
Applies the following effects to self when this character draws a Special Arts Card:
Randomly draws 1 new card when you have 3 or fewer cards.
Restores Ki by 30.
Nullifies Attribute Downgrades for 10 timer counts.
The following effects occur if own remaining health is 50% or below after being hit by an enemy's Arts attack while this character is on the battlefield (activates once):
Restores own health by 30%.
Reduces enemy Ki by 100.
Seals all enemies' Main Abilities for 10 timer counts.
Battle for the Next Generation
Unique AbilityKnocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists).
Comboable Arts
Special Move Arts
Shortens allies' substitution counts by 5 when enemy activates an Ultimate Arts, Awakened Arts, or Rising Rush while this character is on the battlefield.
Gradually charges own Unique Gauge over time while this character is on the battlefield or on standby.
Applies the following effects to allies once Unique Gauge is full:
Restores health by 10% and Ki by 30.
+20% to damage inflicted (cannot be cancelled).
Shortens substitution count by 2.
The following effects occur when this character performs a Vanishing Step:
Randomly destroys 1 of your own cards and draws a Special Arts Card next (activates three times).
Destroys 1 of your enemy's Strike Arts Cards.
The following effects occur if own Unique Gauge is full when this character is switched to standby:
Randomly draws 1 new card when you have 3 or fewer cards.
Shortens own substitution count by 2.
Restores ally health by 10%.
+20% to damage inflicted by allies for 15 timer counts.
Cancels enemy Attribute Upgrades.
The following effects occur if own Unique Gauge is full when this character is defeated:
Restores ally health by 20%.
+20% to damage inflicted by allies (cannot be cancelled).
Reduces enemy's Dragon Balls by 2.
Cancels enemy's Attribute Upgrades & Buff Effects.
Z Abilities
4Super Saiyan Goku (SP LL, Purple)'s Z Ability raises the stats of every battle member it names while Super Saiyan Goku (SP LL, Purple) is on the team. Limit breaks unlock the higher levels.
Z Ability I
From the start+22% to "Tag: Son Family" base Blast Attack & Defense during battle.
Blast ATK and Blast DEF +22% for Son Family
Z Ability II
From 3 stars+26% to "Tag: Son Family", "Tag: Saiyan", or "Episode: Cell Saga (Z)" base Blast Attack & Defense during battle.
Blast ATK and Blast DEF +26% for Son Family or Saiyan or Cell Saga (Z)
Z Ability III
From 6 stars+30% to "Tag: Son Family", "Tag: Saiyan", or "Episode: Cell Saga (Z)" base Blast Attack & Defense and +15% to "Episode: Cell Saga (Z)" base Strike Defense during battle.
Blast ATK and Blast DEF +30% for Son Family or Saiyan or Cell Saga (Z); Strike DEF +15% for Cell Saga (Z)
Z Ability IV
From 14 stars+38% to "Tag: Son Family", "Tag: Saiyan", or "Episode: Cell Saga (Z)" base Blast Attack & Defense and +18% to "Episode: Cell Saga (Z)" base Strike Defense during battle.
Blast ATK and Blast DEF +38% for Son Family or Saiyan or Cell Saga (Z); Strike DEF +18% for Cell Saga (Z)
Assault Z Abilities
4Assault Z Ability I
Level IIncreases the following stats of allies when this character is a battle member:
+3% to base Strike Attack.
+3% to base Blast Attack.
+3% to base Strike Defense.
+3% to base Blast Defense.
Strike ATK, Blast ATK, Strike DEF and Blast DEF +3% for all allies
Assault Z Ability II
Level IIIncreases the following stats of allies when this character is a battle member:
+5% to base Strike Attack.
+5% to base Blast Attack.
+5% to base Strike Defense.
+5% to base Blast Defense.
Strike ATK, Blast ATK, Strike DEF and Blast DEF +5% for all allies
Assault Z Ability III
Level IIIIncreases the following stats of allies when this character is a battle member:
+7% to base Strike Attack.
+7% to base Blast Attack.
+7% to base Strike Defense.
+7% to base Blast Defense.
Strike ATK, Blast ATK, Strike DEF and Blast DEF +7% for all allies
Assault Z Ability IV
Level IVIncreases the following stats of allies when this character is a battle member:
+10% to base Strike Attack.
+10% to base Blast Attack.
+10% to base Strike Defense.
+10% to base Blast Defense.
Strike ATK, Blast ATK, Strike DEF and Blast DEF +10% for all allies
Tags
Tags: Saiyan, Super Saiyan, Son Family
Episode: Cell Saga (Z)
Ability types: Special Cover Change (Strike), Wide-Range Special Arts
Card number: DBL80-01S, released 2025-02-12
Art

More Purple units
All units
1st Form Cell (HE, Purple)
1st Form Frieza (SP LL, Purple)
3rd Form Frieza (EX, Purple)
Android #15 (SP, Purple)
Android #17 (SP, Purple) DBL03-05S
Android #17 (SP, Purple) DBL53-03S
Android #17 (SP, Purple) DBL79-03S
Android #18 (EX, Purple)
Android #20 (HE, Purple)
Android #21: Evil (SP, Purple)
Appule (EX, Purple)
Bardock (EX, Purple)



