Super Saiyan Trunks (Adult) (Rage) (SP, Yellow)

Sparking

Super Saiyan Trunks (Adult) (Rage) (SP, Yellow)

Yellow

Introduction

Super Saiyan Trunks (Adult) (Rage) (SP, Yellow) is an SP Yellow unit in Dragon Ball Legends. Super Saiyan Trunks (Adult) (Rage) (SP, Yellow)'s type is Defense. Episode: "Future" Trunks Saga (S).

Other Yellow units in Dragon Ball Legends: 1st Form Cell (EX, Yellow), 1st Form Cell (SP, Yellow), 1st Form Frieza (EX, Yellow), 2nd Form Frieza (EX, Yellow), Android #16 (EX, Yellow), Android #17 (SP, Yellow) and 130 more.

Stats

  • HP10th2,855,572
  • Strike ATK278th260,923
  • Blast ATK61st285,086
  • Strike DEF13th205,644
  • Blast DEF25th201,864
  • Critical257th4,944

At level 5000 with 14 stars, Zenkai Awakening VII and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,278,0907 stars: 1,367,37614 stars: 1,510,222Zenkai VII: 1,635,738
  • HPGame preview: 2,058,6987 stars: 2,245,85214 stars: 2,545,300Zenkai VII: 2,855,572
  • Strike ATKGame preview: 190,2907 stars: 206,40714 stars: 232,195Zenkai VII: 260,923
  • Blast ATKGame preview: 209,8297 stars: 227,72314 stars: 256,352Zenkai VII: 285,086
  • Strike DEFGame preview: 150,1837 stars: 162,65414 stars: 182,608Zenkai VII: 205,644
  • Blast DEFGame preview: 147,4927 stars: 159,71914 stars: 179,281Zenkai VII: 201,864
  • CriticalGame preview: 3,9797 stars: 4,34114 stars: 4,920Zenkai VII: 4,944

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars. Zenkai VII is at 14 stars.

Kit

Arts cards in the deck: Strike, Blast, and Ultimate

  • This ends right now!

    Main Ability

    Draw the Ultimate Arts Card "Final Rage Buster" next.

    +60% to damage inflicted for 15 timer counts.

    Reduces damage received by 35% for 20 timer counts.

    Requirements: 25 timer counts must elapse.

  • Final Flash

    Special Move Arts
    Special Move Arts

    Deals major Impact damage.

    Inflicts all enemies with Attribute Downgrade "+2 to Substitution Count" for 20 timer counts on hit.

  • Vehement Roar

    Special Skill Arts
    Special Skill Arts

    Restores own health by 15% and cancels own Attribute Downgrades.

    +15% to damage inflicted for 15 timer counts.

  • Final Rage Buster

    Ultimate Arts
    Ultimate Arts

    Deals massive Impact damage.

    Cancels enemy Attribute Upgrades upon activation.

    Destroys all of your enemy's cards on hit.

  • Strike

    Strike Arts
    Strike Arts

    Strike (Impact)

  • Blast (Restore Ki)

    Blast Arts
    Blast Arts

    Blast (Impact)

    Restores own Ki by 5 upon activation.

  • I'll do whatever it takes to save this planet!

    Unique Ability

    +20% to damage inflicted against "Tag: God Ki" (cannot be cancelled).

    +20% to damage inflicted against "Tag: Regeneration" (cannot be cancelled).

    Reduces damage received by 20% for 20 timer counts when this character enters the battlefield.

    Reduces damage received by 30% until combo ends when changing cover.

    Shortens own substitution count by 10 when enemy activates Rising Rush.

  • Unleashed Fury

    Unique Ability

    While this character is on the battlefield, the following effects occur every time when hit with an enemy's Strike, Blast, or Special Move Arts attack:

    +10% to damage inflicted (cannot be cancelled) (up to 60%)

    +10% to damage inflicted by allied "Tag: Future" or "Tag: Vegeta Clan" for 25 timer counts.

    Draw a Special Arts Card next (activates once).

    +20% to damage inflicted for 20 timer counts every time another battle member is hit with an enemy's Strike, Blast, or Special Move Arts attack.

Z Abilities

4

Super Saiyan Trunks (Adult) (Rage) (SP, Yellow)'s Z Ability raises the stats of every battle member it names while Super Saiyan Trunks (Adult) (Rage) (SP, Yellow) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    If TagFuture

    • Base Blast Defense +19%

    Blast DEF +19% for Future

  • Z Ability II

    From 3 stars

    If TagFuture or TagVegeta Clan

    • Base Blast Defense +21%

    Blast DEF +21% for Future or Vegeta Clan

  • Z Ability III

    From 6 stars

    If TagFuture or TagVegeta Clan

    • Base Blast Attack +28%

    • Base Blast Defense +28%

    Blast DEF and Blast ATK +28% for Future or Vegeta Clan

  • Z Ability IV

    From 14 stars

    If TagFuture or TagVegeta Clan

    • Base Blast Attack +32%

    • Base Blast Defense +32%

    Blast DEF and Blast ATK +32% for Future or Vegeta Clan

Zenkai Awakening

Zenkai VII takes Super Saiyan Trunks (Adult) (Rage) (SP, Yellow) from 1,510,222 to 1,635,738 Power at level 5000 and 14 stars. Once awakened, the kit below replaces the one above.

  • This ends right now!

    Zenkai Main Ability

    • Draw Ultimate Arts next

    • Health +40%

    • Ki +50

    • Damage +60% (40 counts) (uncancellable)

    • Damage Guard +40% (40 counts) (uncancellable)

    *Requirement:

    20 timer counts elapsed

  • Final Flash

    Zenkai Special Move Arts
    Special Move Arts

    Massive Damage (Impact)

    On Activation

    • Special Move damage +30% (3 counts)

    On Hit

    • Limit enemy healing to 60% (20 counts)

    • All enemy sub counts on switch +3 (20 counts)

  • Vehement Roar

    Zenkai Special Skill Arts
    Special Skill Arts

    • Draw Special Move Arts next

    • Health +15%

    • Ki +50

    • Damage +20% (15 counts)

    • Nullify Special Cover Changes (5 counts)

    • Cancel Attribute Downgrades

  • Final Rage Buster

    Zenkai Ultimate Arts
    Ultimate Arts

    Massive Damage (Impact)

    On Activation

    • Cancel enemy Attribute Upgrades/Buff Effects

    On Hit

    • Destroy entire enemy hand

    • All enemy Draw Speed -2 (10 counts)

    • Prevent all enemy switching (3 counts)

    *Blast Armor when charging forward

  • Strike (Restore Ki)

    Zenkai Strike Arts
    Strike Arts

    Strike (Impact)

    On activation, Ki +5

  • Blast (Restore Ki)

    Zenkai Blast Arts
    Blast Arts

    Blast (Impact)

    On activation, Ki +5

  • Starter Ability

    Zenkai Unique Ability

    • Damage +270%

    • Damage against TagGod Ki or TagPowerful Opponent +20%

    • Damage against TagRegeneration +20%

    • Damage Guard +290%

    When 2 Other Ally Battle Members Are TagFuture, TagVegeta Clan, or TagHybrid Saiyan

    • Damage +30%

    • Sub counts on switch -2

    • Endurance (40% recovery)

    *All uncancellable

  • I'll do whatever it takes to save this planet!

    Zenkai Unique Ability

    On Battlefield Entry

    • Draw 1 card if hand has 3 or fewer

    • Ki +40

    • Nullify damage received Element disadvantage (5 counts)

    On Cover Change

    • During next combo received, Damage Guard +30% (non-stacking) (uncancellable)

    • Destroy 2 enemy cards

    While Not Defeated and Enemy Activates Rising Rush

    • Sub counts -10

    • Prevent all enemy switching (5 counts)

  • Unleashed Fury

    Zenkai Unique Ability

    When Hit by Enemy Arts

    • Draw Special Arts next (1 time)

    *Activations reset on switch

    • Damage +15% (uncancellable) (5 times)

    • Ally TagFuture, TagVegeta Clan, or TagHybrid Saiyan damage +10% (25 counts)

    When Ally Is Hit by Enemy Arts

    • Damage +20% (20 counts)

    • Sub counts -1

  • Wrathful Resistance

    Zenkai Awakening III

    When Enemy Attack Ends

    • Restore health by 30% of damage received (up to 30% of max)

    • Draw Speed +1 (20 counts)

    • Gradually restore ally health (20 counts)

    • Enemy Ki -20

    • Prevent all enemy switching (3 counts)

  • Wrathful Advance

    Zenkai Awakening VI

    On Arts Use

    • Damage +10% (10 counts)

    • Special Move damage +15% (10 counts)

    • Nullify Special Cover Changes (5 counts) (1 time)

    *Activations reset on switch

    Also, if enemy is prevented from switching:

    • Draw 1 card if hand has 3 or fewer (1 time)

    *Activations reset on switch

    • Ki +30

    • Enemy damage received +20% (10 counts)

Zenkai Abilities

  • Zenkai Ability I

    Level I

    If YEL & TagFuture

    • Base Strike Attack +15%

    • Base Blast Attack +20%

    • Base Strike Defense +15%

    • Base Blast Defense +20%

    Strike ATK and Strike DEF +15%, Blast ATK and Blast DEF +20% for YEL and Future

  • Zenkai Ability II

    Level II

    If YEL & TagFuture

    • Base Strike Attack +20%

    • Base Blast Attack +25%

    • Base Strike Defense +20%

    • Base Blast Defense +25%

    Strike ATK and Strike DEF +20%, Blast ATK and Blast DEF +25% for YEL and Future

  • Zenkai Ability III

    Level III

    If YEL & TagFuture

    • Base Strike Attack +30%

    • Base Blast Attack +35%

    • Base Strike Defense +30%

    • Base Blast Defense +35%

    Strike ATK and Strike DEF +30%, Blast ATK and Blast DEF +35% for YEL and Future

  • Zenkai Ability IV

    Level IV

    If YEL & TagFuture

    • Base Strike Attack +35%

    • Base Blast Attack +40%

    • Base Strike Defense +35%

    • Base Blast Defense +40%

    Strike ATK and Strike DEF +35%, Blast ATK and Blast DEF +40% for YEL and Future

Tags

Tags: Hybrid Saiyan, Super Saiyan, Future, Vegeta Clan, Weapon Wielder

Episode: "Future" Trunks Saga (S)

Ability types: Endurance

Card number: DBL24-05S, released 2020-05-31

Art

Super Saiyan Trunks (Adult) (Rage) (SP, Yellow) key art

More Yellow units

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