Super Saiyan Vegeta (SP, Yellow)

Sparking

Super Saiyan Vegeta (SP, Yellow)

Yellow

Introduction

Super Saiyan Vegeta (SP, Yellow) is an SP Yellow unit in Dragon Ball Legends. Super Saiyan Vegeta (SP, Yellow)'s type is Ranged. Episode: Super Baby Saga (GT).

Other Yellow units in Dragon Ball Legends: 1st Form Cell (EX, Yellow), 1st Form Cell (SP, Yellow), 1st Form Frieza (EX, Yellow), 2nd Form Frieza (EX, Yellow), Android #16 (EX, Yellow), Android #17 (SP, Yellow) and 130 more.

Stats

  • HP110th2,697,021
  • Strike ATK233rd264,280
  • Blast ATK48th287,485
  • Strike DEF260th186,311
  • Blast DEF267th186,306
  • Critical254th4,947

At level 5000 with 14 stars, Zenkai Awakening VII and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,220,5907 stars: 1,304,50414 stars: 1,438,704Zenkai VII: 1,603,183
  • HPGame preview: 1,913,8907 stars: 2,087,88014 stars: 2,366,264Zenkai VII: 2,697,021
  • Strike ATKGame preview: 186,7017 stars: 202,49214 stars: 227,757Zenkai VII: 264,280
  • Blast ATKGame preview: 200,5917 stars: 217,64514 stars: 244,931Zenkai VII: 287,485
  • Strike DEFGame preview: 134,6557 stars: 145,71514 stars: 163,410Zenkai VII: 186,311
  • Blast DEFGame preview: 134,6517 stars: 145,71014 stars: 163,405Zenkai VII: 186,306
  • CriticalGame preview: 3,8117 stars: 4,15814 stars: 4,712Zenkai VII: 4,947

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars. Zenkai VII is at 14 stars.

Kit

Arts cards in the deck: Blast x2

  • Warrior Living with Pride

    Main Ability

    Restores own Ki by 60.

    Inflicts all enemies with Attribute Downgrade "+40% to Blast Damage Received" for 30 timer counts.

    Inflicts all enemies with Attribute Downgrade "-80% to Health Restoration" for 15 timer counts.

    Inflicts enemy with Attribute Downgrade "+5 to Substitution Count" for 15 timer counts.

    Requirements: 10 timer counts must elapse.

  • Galick Gun

    Special Move Arts
    Special Move Arts

    Deals major Impact damage.

    Inflicts enemy with Attribute Downgrade "+20% to Blast Damage Received" for 20 timer counts on hit.

  • Torrential Ki: Lower Defense

    Special Skill Arts
    Special Skill Arts

    Inflicts all enemies with Attribute Downgrade "+25% to Blast Damage Received" for 15 timer counts.

  • Strike

    Strike Arts
    Strike Arts

    Strike (Impact)

  • Blast

    Blast Arts
    Blast Arts

    Blast (Impact)

  • Unfading Fighting Spirit

    Unique Ability

    Inflicts enemy with Attribute Downgrade "+15% to Damage Received" for 15 timer counts every time this character uses a Blast Arts Card.

    While this character is on the battlefield, the following effects occur every time the enemy uses a Strike Arts Card:

    +15% to Blast damage inflicted for 10 timer counts.

    Inflicts enemy with Attribute Downgrade "-70% to Ki Recovery" for 2 timer counts.

  • Intimidate: Strike Cost UP

    Unique Ability

    Inflicts all enemies with Attribute Downgrade "+3 to Strike Arts cost" when this character enters the battlefield.

Z Abilities

4

Super Saiyan Vegeta (SP, Yellow)'s Z Ability raises the stats of every battle member it names while Super Saiyan Vegeta (SP, Yellow) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    +17% to "Tag: Saiyan" base Blast Attack during battle.

    Blast ATK +17% for Saiyan

  • Z Ability II

    From 3 stars

    +20% to "Tag: Saiyan" base Blast Attack during battle.

    Blast ATK +20% for Saiyan

  • Z Ability III

    From 6 stars

    +22% to "Tag: Saiyan" base Blast Attack & Defense during battle.

    Blast ATK and Blast DEF +22% for Saiyan

  • Z Ability IV

    From 14 stars

    +23% to "Tag: Saiyan" base Blast Attack & Defense during battle.

    Blast ATK and Blast DEF +23% for Saiyan

Zenkai Awakening

Zenkai VII takes Super Saiyan Vegeta (SP, Yellow) from 1,438,704 to 1,603,183 Power at level 5000 and 14 stars. Once awakened, the kit below replaces the one above.

  • Galick Gun

    Zenkai Special Move Arts
    Special Move Arts

    Deals major Impact damage.

    Inflicts enemy with Attribute Downgrade "+20% to Damage Received" for 20 timer counts on hit.

  • Torrential Ki: Lower Defense

    Zenkai Special Skill Arts
    Special Skill Arts

    Restores own Ki by 45.

    Inflicts all enemies with Attribute Downgrade "+25% to Damage Received" for 15 timer counts.

  • Unfading Fighting Spirit

    Zenkai Unique Ability

    Inflicts enemy with Attribute Downgrade "+15% to Damage Received" for 15 timer counts every time this character uses a Strike or Blast Arts Card.

    The following effects occur every time an enemy uses a Strike or Blast Arts while this character is on the battlefield:

    +15% to Blast damage inflicted for 10 timer counts.

    Inflicts enemy with Attribute Downgrade "-70% to Ki Recovery" for 2 timer counts.

  • Royal Pride

    Zenkai Unique Ability

    The following effects occur when this character enters the battlefield:

    +40% to damage inflicted (cannot be stacked).

    Reduces damage received by 20% (cannot be stacked).

    Inflicts all enemies with Attribute Downgrade "+3 to Strike Arts cost".

  • Defeated (GT): Inflicted Dmg UP

    Zenkai Awakening III

    Applies the following effects to allied "Tag: GT" when this character is defeated:

    Restores health by 15%.

    +30% to damage inflicted (cannot be cancelled).

  • Warrior Race's Worth

    Zenkai Awakening VI

    Applies the following effects to allies depending on their Tags when this character is switched to standby:

    "Tag: Son Family": +20% to Strike damage inflicted for 15 timer counts.

    "Tag: Saiyan": +30% to Ki Recovery for 15 timer counts.

    "Tag: GT": +20% to damage inflicted for 15 timer counts.

    "Tag: Super Saiyan 4": +20% to Ultimate and Awakened damage inflicted for 15 timer counts.

Zenkai Abilities

  • Zenkai Ability I

    Level I

    Increases the following stats of characters that are both "Element: YEL" and "Tag: GT" during battle:

    +20% to base Strike Attack.

    +20% to base Blast Attack.

    +15% to base Strike Defense.

    +15% to base Blast Defense.

    Strike ATK and Blast ATK +20%, Strike DEF and Blast DEF +15% for YEL and GT

  • Zenkai Ability II

    Level II

    Increases the following stats of characters that are both "Element: YEL" and "Tag: GT" during battle:

    +25% to base Strike Attack.

    +25% to base Blast Attack.

    +20% to base Strike Defense.

    +20% to base Blast Defense.

    Strike ATK and Blast ATK +25%, Strike DEF and Blast DEF +20% for YEL and GT

  • Zenkai Ability III

    Level III

    Increases the following stats of characters that are both "Element: YEL" and "Tag: GT" during battle:

    +35% to base Strike Attack.

    +35% to base Blast Attack.

    +30% to base Strike Defense.

    +30% to base Blast Defense.

    Strike ATK and Blast ATK +35%, Strike DEF and Blast DEF +30% for YEL and GT

  • Zenkai Ability IV

    Level IV

    Increases the following stats of characters that are both "Element: YEL" and "Tag: GT" during battle:

    +40% to base Strike Attack.

    +40% to base Blast Attack.

    +35% to base Strike Defense.

    +35% to base Blast Defense.

    Strike ATK and Blast ATK +40%, Strike DEF and Blast DEF +35% for YEL and GT

Tags

Tags: Saiyan, Vegeta Clan, Super Saiyan, GT

Episode: Super Baby Saga (GT)

Card number: DBL11-02S

Art

Super Saiyan Vegeta (SP, Yellow) key art

More Yellow units

All units