
Sparking
Super Vegeta (SP, Yellow)
Yellow
Introduction
Super Vegeta (SP, Yellow) is an SP Yellow unit in Dragon Ball Legends. Super Vegeta (SP, Yellow)'s type is Ranged. Episode: Cell Saga (Z).
Other Yellow units in Dragon Ball Legends: 1st Form Cell (EX, Yellow), 1st Form Cell (SP, Yellow), 1st Form Frieza (EX, Yellow), 2nd Form Frieza (EX, Yellow), Android #16 (EX, Yellow), Android #17 (SP, Yellow) and 130 more.
Stats
- HP39th of 7122,805,142
- Strike ATK350th of 712255,843
- Blast ATK43rd of 712288,314
- Strike DEF255th of 712186,586
- Blast DEF84th of 712196,170
- Critical565th of 7124,536
At level 5000 with 14 stars, Zenkai Awakening VII and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.
At level 5000
- PowerGame preview: 1,109,1307 stars: 1,183,77014 stars: 1,303,174Zenkai VII: 1,602,322
- HPGame preview: 1,852,1167 stars: 2,020,49014 stars: 2,289,889Zenkai VII: 2,805,142
- Strike ATKGame preview: 161,2777 stars: 174,75714 stars: 196,325Zenkai VII: 255,843
- Blast ATKGame preview: 194,5537 stars: 211,05814 stars: 237,466Zenkai VII: 288,314
- Strike DEFGame preview: 119,8417 stars: 129,55414 stars: 145,095Zenkai VII: 186,586
- Blast DEFGame preview: 125,9357 stars: 136,20214 stars: 152,629Zenkai VII: 196,170
- CriticalGame preview: 2,9607 stars: 3,22914 stars: 3,659Zenkai VII: 4,536
Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars. Zenkai VII is at 14 stars.
Kit
Arts cards in the deck: Strike, Blast, and Ultimate
I Am Super Vegeta!
Main AbilityDraw the Ultimate Arts Card "Final Chase" next.
Requirements: 25 timer counts must elapse.
Final Flash
Special Move Arts
Deals major Impact damage.
Inflicts enemy with Attribute Downgrade "+10% to Blast Damage Received" for 15 timer counts on hit.
Unlock Ki: Form of Attack
Special Skill Arts
+15% to Blast damage inflicted for 15 timer counts.
-5 to own Blast Arts cost for 10 timer counts.
Final Chase
Ultimate Arts
Deals major Impact damage.
+30% to own Ki Recovery for 10 timer counts on hit.
Strike
Strike Arts
Strike (Impact)
Blast
Blast Arts
Blast (Impact)
Pride: Blast Atk UP
Unique AbilityBlast damage inflicted increases according to the number of timer counts elapsed with current character (up to 70%).
5 counts: +40% to Blast damage
10 counts: +60% to Blast damage
15 counts: +70% to Blast damage.
Effect resets after character switch.
Intimidate: Blast Def DOWN
Unique AbilityInflicts enemy with Attribute Downgrade "+20% to Blast Damage Received" for 10 timer counts every time this character enters the battlefield.
Z Abilities
4Super Vegeta (SP, Yellow)'s Z Ability raises the stats of every battle member it names while Super Vegeta (SP, Yellow) is on the team. Limit breaks unlock the higher levels.
Z Ability I
From the start+19% to "Tag: Super Saiyan" base Blast Attack & Critical damage during battle.
Blast ATK +19% for Super Saiyan
Z Ability II
From 3 stars+22% to "Tag: Super Saiyan" base Blast Attack & Critical damage during battle.
Blast ATK +22% for Super Saiyan
Z Ability III
From 6 stars+24% to "Tag: Super Saiyan" base Blast Attack & Critical damage during battle.
Blast ATK +24% for Super Saiyan
Z Ability IV
From 14 stars+25% to "Tag: Super Saiyan" base Blast Attack & Critical damage during battle.
Blast ATK +25% for Super Saiyan
Zenkai Awakening
Zenkai VII takes Super Vegeta (SP, Yellow) from 1,303,174 to 1,602,322 Power at level 5000 and 14 stars. Once awakened, the kit below replaces the one above.
I Am Super Vegeta!
Zenkai Main AbilityDraw the Ultimate Arts Card "Final Chase" next.
Restores own Ki by 20.
+50% to Ultimate damage inflicted for 15 timer counts.
Reduces damage received by 20% for 15 timer counts.
Requirements: 25 timer counts must elapse.
Final Flash
Zenkai Special Move Arts
Deals major Impact damage.
Inflicts enemy with Attribute Downgrade "+30% to Blast Damage Received" for 20 timer counts on hit.
Unlock Ki: Form of Attack
Zenkai Special Skill Arts
+20% to damage inflicted for 15 timer counts.
-5 to own Blast Arts cost for 10 timer counts.
Final Chase
Zenkai Ultimate Arts
Deals massive Impact damage.
The following effects occur on hit:
+50% to own Ki Recovery for 15 timer counts.
Inflicts enemy with Attribute Downgrade "-2 Arts Card Draw Speed level" for 15 timer counts.
Absolute Pride
Zenkai Unique AbilityBlast damage inflicted increases according to the number of timer counts elapsed with current character (up to 80%).
3 counts: +40% to Blast damage.
6 counts: +60% to Blast damage.
10 counts: +80% to Blast damage.
Effect resets after character switch.
Intimidate: Blast Def DOWN
Zenkai Unique AbilityInflicts all enemies with Attribute Downgrade "+20% to Blast Damage Received" for 15 timer counts when this character enters the battlefield.
Rising Battle Hunger
Zenkai Awakening IIIWhile this character is on the battlefield, applies the following effects to self when enemy switches characters:
Restores Ki by 30.
Reduces damage received by 30% for 10 timer counts (cannot be stacked).
Restores Vanishing Gauge by 100% (activates once).
Activation counts reset when characters switch.
Unprecedented Display of Power
Zenkai Awakening VIApplies the following effects to self when this character enters the battlefield:
Restores health by 10%.
Restores Ki by 40.
+30% to damage inflicted for 15 timer counts.
+60% to Strike damage inflicted for 15 timer counts.
Zenkai Abilities
Zenkai Ability I
Level IIncreases the following stats of characters that are both "Element: YEL" and "Tag: Saiyan" during battle:
+15% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+20% to base Blast Defense.
Strike ATK and Strike DEF +15%, Blast ATK and Blast DEF +20% for YEL and Saiyan
Zenkai Ability II
Level IIIncreases the following stats of characters that are both "Element: YEL" and "Tag: Saiyan" during battle:
+20% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+25% to base Blast Defense.
Strike ATK and Strike DEF +20%, Blast ATK and Blast DEF +25% for YEL and Saiyan
Zenkai Ability III
Level IIIIncreases the following stats of characters that are both "Element: YEL" and "Tag: Saiyan" during battle:
+30% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+35% to base Blast Defense.
Strike ATK and Strike DEF +30%, Blast ATK and Blast DEF +35% for YEL and Saiyan
Zenkai Ability IV
Level IVIncreases the following stats of characters that are both "Element: YEL" and "Tag: Saiyan" during battle:
+35% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+40% to base Blast Defense.
Strike ATK and Strike DEF +35%, Blast ATK and Blast DEF +40% for YEL and Saiyan
Tags
Tags: Saiyan, Vegeta Clan, Super Saiyan
Episode: Cell Saga (Z)
Card number: DBL03-14S
Art

More Yellow units
All units
1st Form Cell (EX, Yellow)
1st Form Cell (SP, Yellow)
1st Form Frieza (EX, Yellow)
2nd Form Frieza (EX, Yellow)
Android #16 (EX, Yellow)
Android #17 (SP, Yellow)
Android #18 (EX, Yellow)
Android #18 (SP, Yellow) DBL03-06S
Android #18 (SP, Yellow) DBL79-02S
Android #18 (SP, Yellow) DBL-EVT-83S
Android #20 (EX, Yellow)
Bardock (EX, Yellow)



