Ultra Instinct -Sign- Goku (SP LL, Purple)

Sparking · Legends Limited

Ultra Instinct -Sign- Goku (SP LL, Purple)

Purple

Introduction

Ultra Instinct -Sign- Goku (SP LL, Purple) is an SP LL Purple unit in Dragon Ball Legends. Ultra Instinct -Sign- Goku (SP LL, Purple)'s type is Ranged. Episode: Universe Survival Saga (S).

Other Purple units in Dragon Ball Legends: 1st Form Cell (HE, Purple), 1st Form Frieza (SP LL, Purple), 3rd Form Frieza (EX, Purple), Android #15 (SP, Purple), Android #17 (SP, Purple) DBL03-05S, Android #17 (SP, Purple) DBL53-03S and 129 more.

Ultra Instinct -Sign- Goku (SP LL, Purple)'s banners

All banners
  • 12 August 2026 to 12 September 2026LEGEND RISING: LIMIT-DEFYING CERULEAN-CRIMSON POWER

Stats

  • HP95th2,719,644
  • Strike ATK3rd305,747
  • Blast ATK10th299,170
  • Strike DEF163rd190,901
  • Blast DEF233rd187,936
  • Critical394th4,842

At level 5000 with 14 stars, Zenkai Awakening VII and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,300,2537 stars: 1,390,29014 stars: 1,534,309Zenkai VII: 1,666,513
  • HPGame preview: 1,878,8197 stars: 2,049,62114 stars: 2,322,904Zenkai VII: 2,719,644
  • Strike ATKGame preview: 229,8737 stars: 249,58914 stars: 281,134Zenkai VII: 305,747
  • Blast ATKGame preview: 224,1157 stars: 243,30714 stars: 274,015Zenkai VII: 299,170
  • Strike DEFGame preview: 135,5857 stars: 146,72914 stars: 164,559Zenkai VII: 190,901
  • Blast DEFGame preview: 133,4267 stars: 144,37414 stars: 161,891Zenkai VII: 187,936
  • CriticalGame preview: 3,8787 stars: 4,23114 stars: 4,795Zenkai VII: 4,842

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars. Zenkai VII is at 14 stars.

Kit

Arts cards in the deck: Strike, Blast, and Ultimate

  • You cannot stop me now...

    Main Ability

    Draw the Ultimate Arts Card "Autonomous Assault" next.

    Restores own health by 30% and Ki by 40.

    Cancels enemy Attribute Upgrades.

    Requirements: 25 timer counts must elapse.

  • Accelerating Instinct

    Special Move Arts
    Special Move Arts

    Deals massive Impact damage.

    +25% to Special Move damage inflicted for 10 timer counts upon activation.

    Restores own Unique Gauge by 50% on hit.

  • Inner Flame

    Special Skill Arts
    Special Skill Arts

    Applies the following effects to self on hit:

    Restores health by 10% and Ki by 40.

    +20% to damage inflicted for 15 timer counts.

    Increases Arts Card Draw Speed by 1 level for 15 timer counts.

    Comboable Arts

    Strike Arts

    Blast Arts

    Special Move Arts

    Ultimate Arts

  • Autonomous Assault

    Ultimate Arts
    Ultimate Arts

    Deals supreme Impact damage.

    Applies the following effects to self upon activation:

    +50% to Ultimate damage inflicted for 3 timer counts.

    Gain Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.

    Nullifies enemy's "Restores own health when it reaches 0" effects when this character attacks for 3 timer counts.

    *Blast Armor when charging forward.

  • Strike

    Strike Arts
    Strike Arts

    Strike (Impact)

  • Blast

    Blast Arts
    Blast Arts

    Blast (Impact)

  • The Awakening that Summons Victory

    Unique Ability

    +25% to damage inflicted against "Tag: Fusion Warrior" (cannot be cancelled).

    Applies the following effects to self when battle starts:

    +60% to damage inflicted (cannot be cancelled).

    Reduces damage received by 20% (cannot be cancelled).

    +50% to Ki Recovery (cannot be cancelled).

    -5 to Strike and Blast Arts costs (cannot be cancelled).

    Applies the following effects to self according to the number of timer counts elapsed with current character:

    3 counts elapsed: Restores Ki by 30 and +20% to damage inflicted.

    8 counts elapsed: Restores Ki by 30 and +30% to damage inflicted.

    Effects reset after characters switch.

  • Imperfect Instinct

    Unique Ability

    Knocks enemy back to long range if a cover change is performed against their Strike or Blast Arts attack (activates twice) (activates during assists).

    *Cover changes performed against attacks other than Strike or Blast Arts attacks are also counted as activations.

    *Nullified activations are not counted.

    Consumes 30% of this character's Unique Gauge to activate Evade against the following enemy attacks while slide moving or standing still.

    Evadable Attacks

    Tap Actions

    Strike Arts

    Blast Arts

    Evade will not activate in the following circumstances:

    When this character has insufficient Unique Gauge.

    Immediately following this character's sidestep, attack action etc. when they cannot act normally.

    *This character's Unique Gauge gradually decreases while they're on the battlefield, and gradually recovers while they're on standby.

Z Abilities

4

Ultra Instinct -Sign- Goku (SP LL, Purple)'s Z Ability raises the stats of every battle member it names while Ultra Instinct -Sign- Goku (SP LL, Purple) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    +24% to "Episode: Universe Survival Saga (S)" base Blast Attack during battle.

    Blast ATK +24% for Universe Survival Saga (S)

  • Z Ability II

    From 3 stars

    +28% to "Episode: Universe Survival Saga (S)" or "Tag: God Ki" base Blast Attack & Defense during battle.

    Blast ATK and Blast DEF +28% for Universe Survival Saga (S) or God Ki

  • Z Ability III

    From 6 stars

    +32% to "Episode: Universe Survival Saga (S)", "Tag: God Ki", or "Tag: Saiyan" base Blast Attack & Defense during battle.

    Blast ATK and Blast DEF +32% for Universe Survival Saga (S) or God Ki or Saiyan

  • Z Ability IV

    From 14 stars

    +35% to "Episode: Universe Survival Saga (S)", "Tag: God Ki", or "Tag: Saiyan" base Blast Attack & Defense during battle.

    Blast ATK and Blast DEF +35% for Universe Survival Saga (S) or God Ki or Saiyan

Assault Z Abilities

4
  • Assault Z Ability I

    Level I

    Increases the following stats of allies when this character is a battle member:

    +3% to base Strike Attack.

    +3% to base Blast Attack.

    +3% to base Strike Defense.

    +3% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +3% for all allies

  • Assault Z Ability II

    Level II

    Increases the following stats of allies when this character is a battle member:

    +5% to base Strike Attack.

    +5% to base Blast Attack.

    +5% to base Strike Defense.

    +5% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +5% for all allies

  • Assault Z Ability III

    Level III

    Increases the following stats of allies when this character is a battle member:

    +7% to base Strike Attack.

    +7% to base Blast Attack.

    +7% to base Strike Defense.

    +7% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +7% for all allies

  • Assault Z Ability IV

    Level IV

    Increases the following stats of allies when this character is a battle member:

    +10% to base Strike Attack.

    +10% to base Blast Attack.

    +10% to base Strike Defense.

    +10% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +10% for all allies

Zenkai Awakening

Zenkai VII takes Ultra Instinct -Sign- Goku (SP LL, Purple) from 1,534,309 to 1,666,513 Power at level 5000 and 14 stars. Once awakened, the kit below replaces the one above.

  • You cannot stop me now...

    Zenkai Main Ability

    Draw the Ultimate Arts Card "Autonomous Assault" next.

    Restores own health by 30% and Ki by 50.

    Restores own Unique Gauge by 50%.

    Cancels enemy Attribute Upgrades.

    Requirements: 25 timer counts must elapse.

  • Accelerating Instinct

    Zenkai Special Move Arts
    Special Move Arts

    Deals massive Impact damage.

    +25% to Special Move damage inflicted for 10 timer counts upon activation.

    Restores own Unique Gauge by 50% on hit.

    *Blast Armor when charging forward.

  • Inner Flame

    Zenkai Special Skill Arts
    Special Skill Arts

    Applies the following effects to self on hit:

    Restores health by 10% and Ki by 50.

    +25% to damage inflicted for 15 timer counts.

    Increases Arts Card Draw Speed by 1 level for 15 timer counts.

    Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 5 timer counts.

    Comboable Arts

    Strike Arts

    Blast Arts

    Special Move Arts

    Ultimate Arts

  • The Awakening that Summons Victory

    Zenkai Unique Ability

    +25% to damage inflicted against "Tag: Fusion Warrior" (cannot be cancelled).

    Applies the following effects to self when battle starts:

    +80% to damage inflicted (cannot be cancelled).

    Reduces damage received by 40% (cannot be cancelled).

    +50% to Ki Recovery (cannot be cancelled).

    -5 to Strike & Blast Arts costs (cannot be cancelled).

    Applies the following effects to self according to the number of timer counts elapsed with current character:

    3 counts elapsed: Restores Ki by 30 and +20% to damage inflicted (cannot be cancelled).

    6 counts elapsed: Restores Ki by 30 and +30% to damage inflicted (cannot be cancelled).

    Effects reset after character switch.

  • Imperfect Instinct

    Zenkai Unique Ability

    Reduces damage received from "Tag: Fusion Warrior" by 15% (cannot be cancelled).

    Knocks enemy back to long range if a cover change is performed against their Strike or Blast Arts attack (activates twice) (activates during assists).

    *Cover changes performed against attacks other than Strike or Blast Arts are also counted as activations.

    *Nullified activations are not counted.

    Consumes 30% of this character's Unique Gauge to activate Evade against the following enemy attacks while slide moving or standing still.

    Evadable Attacks

    Tap Actions

    Strike Arts

    Blast Arts

    Evade will not activate in the following circumstances:

    When this character has insufficient Unique Gauge.

    Immediately following this character's sidestep, attack action, etc., when they are normally vulnerable.

    *This character's Unique Gauge gradually decreases while they're on the battlefield, and gradually recovers while they're on standby.

  • Unfamiliar Sensation

    Zenkai Awakening III

    The following effects occur when enemy switches characters while this character is on the battlefield:

    Restores own Ki by 30.

    +20% to damage inflicted for 10 timer counts.

    Nullifies unfavorable Element factors for damage sustained for 5 timer counts.

    Shortens allies' substitution counts by 1.

    Inflicts enemy with Attribute Downgrade "-1 Arts Card Draw Speed level" for 5 timer counts.

  • Unstoppable Growth

    Zenkai Awakening VI

    Applies the following effects to all enemies when this character enters the battlefield:

    Inflicts Attribute Downgrade "+20% to Damage Received" for 10 timer counts.

    Inflicts Attribute Downgrade "-20% to Health Restoration" for 10 timer counts.

    Inflicts Attribute Downgrade "-20% to Ki Recovery" for 10 timer counts.

    Also applies the following effects to self if own remaining health is 50% or below (activates once):

    Draw a Special Arts Card next.

    Restores health by 20% and Ki by 30.

    +20% to damage inflicted (cannot be cancelled).

Zenkai Abilities

  • Zenkai Ability I

    Level I

    Increases the following stats of characters that are both "Element: PUR" and "Tag: Universe Rep" during battle:

    +15% to base Strike Attack.

    +20% to base Blast Attack.

    +20% to base Strike Defense.

    +15% to base Blast Defense.

    Strike ATK and Blast DEF +15%, Blast ATK and Strike DEF +20% for PUR and Universe Rep

  • Zenkai Ability II

    Level II

    Increases the following stats of characters that are both "Element: PUR" and "Tag: Universe Rep" during battle:

    +20% to base Strike Attack.

    +25% to base Blast Attack.

    +25% to base Strike Defense.

    +20% to base Blast Defense.

    Strike ATK and Blast DEF +20%, Blast ATK and Strike DEF +25% for PUR and Universe Rep

  • Zenkai Ability III

    Level III

    Increases the following stats of characters that are both "Element: PUR" and "Tag: Universe Rep" during battle:

    +30% to base Strike Attack.

    +35% to base Blast Attack.

    +35% to base Strike Defense.

    +30% to base Blast Defense.

    Strike ATK and Blast DEF +30%, Blast ATK and Strike DEF +35% for PUR and Universe Rep

  • Zenkai Ability IV

    Level IV

    Increases the following stats of characters that are both "Element: PUR" and "Tag: Universe Rep" during battle:

    +35% to base Strike Attack.

    +40% to base Blast Attack.

    +40% to base Strike Defense.

    +35% to base Blast Defense.

    Strike ATK and Blast DEF +35%, Blast ATK and Strike DEF +40% for PUR and Universe Rep

Tags

Tags: Saiyan, Son Family, God Ki, Universe Rep

Episode: Universe Survival Saga (S)

Ability types: Special Cover Change (Strike/Blast), Wide-Range Special Arts

Card number: DBL29-04S

Art

Ultra Instinct -Sign- Goku (SP LL, Purple) key art

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