
D'Artagnan
SSR+/Archer
Introduction
D'Artagnan is an SSR+ character in Dragon Traveler. D'Artagnan's role is Archer. Faction: Otherworld Return / Arcane Wisdom.
Is D'Artagnan good?
D'Artagnan is a crit-focused musketeer. Active skills stack Bullet Mark, and a full mark strips 30% of the target's Physical Defense.
Royal Gunpowder turns every team Overdrive into Awakening that raises Crit DMG for the ally who uses it.
The Overdrive fires 55 bullets while immune to control. Hideout rates D'Artagnan S in both PvE and PvP.
Strengths
- Full Bullet Mark removes 30% Physical Defense
- Raises allies' Crit DMG through Awakening
- Immune to control while firing the Overdrive
Weaknesses
- A newer unit with less guide coverage so far
Best build for D'Artagnan
From 1 guideWeapon
1 option- 1 of 1
Last Whisper
Armor, subclass and relic
Ranger's Feathered Hat1 of 1
Ranger's Leather Armor1 of 1
Ranger's Gloves1 of 1
Ranger's Boots1 of 1
Accessory
1 option- 1 of 1
Eagle Warrior Portrait
Skills
6
Precise Marking
TalentLv. 1: After self's active skills deal damage to an enemy Luminary or Dragon, apply 1 stack of Bullet Mark. When Bullet Mark reaches max stacks, remove it and reduce the target's Physical Defense by 30% for 4s (stacks up to 3 times). Bullet Mark: a special state that lowers the target's Crit Resist by 300; when removed, each stack deals true damage equal to 2% of the target's current HP (up to 50% of self's Attack), stacking up to 3 times. Lv. 2: Before Explosive Shell deals damage, additionally dispel 1 buff from the target and consume all of self's Death Rattle; each stack consumed increases this instance's damage by 0.5x. Lv. 3: Increases own Attack by 5% and Crit DMG by 10%. Lv. 4: For each stack of Awakening self has, Overdrive cost is reduced by 1. When casting Barrage Fire, consume all Awakening; each stack consumed adds 1 extra volley of barrage. Lv. 7: For every 2% Crit DMG self has, gain 1% Damage Reduction.

Barrage Fire
Overdrive · 22s cooldownFires 5 volleys of barrage into a frontal fan-shaped area; each volley launches 11 bullets, and each bullet deals physical damage equal to 66% of Attack to enemy units it hits. Self is immune to control for the skill's duration.

Explosive Shell
Ultimate Skill · 10s cooldownFires a powerful ricocheting shell, dealing physical damage equal to 800% of Attack to enemy units in a medium circular area around the target. It then ricochets to another enemy unit (prioritizing ranged Luminaries with high Attack), dealing the same effect.

Noble Composure
Secret SkillDuring battle, increases own Skill Haste by 10 and Attack by 10%. Whenever an allied unit is defeated, self gains 1 stack of Death Rattle; each stack gained reduces Explosive Shell's cooldown by 1s.

Royal Gunpowder
Special SkillEach time your team casts an Overdrive, self gains 1 stack of Awakening. When an allied Luminary consumes Awakening, its Crit DMG is increased by 22% for 4s, stacking up to 5 times.
Divine Marking
Divine SkillDamage dealt by removing Bullet Mark is increased by 30%.



