D'Artagnan

D'Artagnan

SSR+Archer

Introduction

D'Artagnan is an SSR+ character in Dragon Traveler. D'Artagnan's role is Archer. Faction: Otherworld Return / Arcane Wisdom.

Is D'Artagnan good?

D'Artagnan is a crit-focused musketeer. Active skills stack Bullet Mark, and a full mark strips 30% of the target's Physical Defense. Royal Gunpowder turns every team Overdrive into Awakening that raises Crit DMG for the ally who uses it.

The Overdrive fires 55 bullets while immune to control. Hideout rates D'Artagnan S in both PvE and PvP.

Strengths

  • Full Bullet Mark removes 30% Physical Defense
  • Raises allies' Crit DMG through Awakening
  • Immune to control while firing the Overdrive

Weaknesses

  • A newer unit with less guide coverage so far

Best build for D'Artagnan

From 1 guide

Weapon

1 option
  1. Last Whisper
    1 of 1

Armor, subclass and relic

Headgear
  • Ranger's Feathered Hat1 of 1
Chestplate
  • Ranger's Leather Armor1 of 1
Bracers
  • Ranger's Gloves1 of 1
Boots
  • Ranger's Boots1 of 1

Accessory

1 option
  1. Eagle Warrior Portrait
    1 of 1

Skills

6
  • Precise Marking

    Talent

    Lv. 1: After self's active skills deal damage to an enemy Luminary or Dragon, apply 1 stack of Bullet Mark. When Bullet Mark reaches max stacks, remove it and reduce the target's Physical Defense by 30% for 4s (stacks up to 3 times). Bullet Mark: a special state that lowers the target's Crit Resist by 300; when removed, each stack deals true damage equal to 2% of the target's current HP (up to 50% of self's Attack), stacking up to 3 times. Lv. 2: Before Explosive Shell deals damage, additionally dispel 1 buff from the target and consume all of self's Death Rattle; each stack consumed increases this instance's damage by 0.5x. Lv. 3: Increases own Attack by 5% and Crit DMG by 10%. Lv. 4: For each stack of Awakening self has, Overdrive cost is reduced by 1. When casting Barrage Fire, consume all Awakening; each stack consumed adds 1 extra volley of barrage. Lv. 7: For every 2% Crit DMG self has, gain 1% Damage Reduction.

  • Barrage Fire

    Overdrive · 22s cooldown

    Fires 5 volleys of barrage into a frontal fan-shaped area; each volley launches 11 bullets, and each bullet deals physical damage equal to 66% of Attack to enemy units it hits. Self is immune to control for the skill's duration.

  • Explosive Shell

    Ultimate Skill · 10s cooldown

    Fires a powerful ricocheting shell, dealing physical damage equal to 800% of Attack to enemy units in a medium circular area around the target. It then ricochets to another enemy unit (prioritizing ranged Luminaries with high Attack), dealing the same effect.

  • Noble Composure

    Secret Skill

    During battle, increases own Skill Haste by 10 and Attack by 10%. Whenever an allied unit is defeated, self gains 1 stack of Death Rattle; each stack gained reduces Explosive Shell's cooldown by 1s.

  • Royal Gunpowder

    Special Skill

    Each time your team casts an Overdrive, self gains 1 stack of Awakening. When an allied Luminary consumes Awakening, its Crit DMG is increased by 22% for 4s, stacking up to 5 times.

  • Divine Marking

    Divine Skill

    Damage dealt by removing Bullet Mark is increased by 30%.

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