Lilith

Lilith

SSR+AssassinA tier

Introduction

Lilith is an SSR+ character in Dragon Traveler. Lilith's role is Assassin. Faction: Illusion Veil / Wild Spirit.

On our Dragon Traveler tier list Lilith is A tier, 16th of the 73 characters ranked, from where 5 current tier lists put Lilith.

Is Lilith good?

Lilith is an assassin with a longer reach than other melee Luminaries and sustain from lifesteal. Her skills apply Echo of Pain, which lets her steal Attack, her Overdrive silences echoed targets for four seconds, and her Ultimate pushes back every nearby enemy's Overdrive.

She needs allies who steal stats to reach her peak. We rate her A tier.

Strengths

  • Longer attack range than other melee Luminaries
  • Four-second Silence on echoed targets
  • Delays enemy Overdrives by two seconds

Weaknesses

  • Plays weaker than her kit reads without stat-stealing allies

Best build for Lilith

From 2 guides

Weapon

3 options
  1. 1
    Last Whisper
    1 of 2
  2. 2
    Tome of Stars
    1 of 2
  3. 3
    Mana's Tide
    1 of 2

Armor, subclass and relic

Headgear
  • Arcane Hood1 of 2
Chestplate
  • Arcane Robe1 of 2
Bracers
  • Arcane Gauntlets1 of 2
Boots
  • Arcane Boots1 of 2
Subclass
  • Forest Bandit1 of 1
  • Outlaw1 of 1
Relic
  • Star Crystal Greatsword1 of 1

Accessory

3 options
  1. 1
    Eagle Warrior Portrait
    1 of 2
  2. 2
    Starlight Magisterium
    1 of 2
Show 1 more accessory
  1. 3
    Mana's Tear
    1 of 2

Skills

5
  • Echoes of the Dark Night

    Talent

    Lv. 1: Lilith has a longer attack range than typical melee Luminaries (but is still considered a melee Luminary). When her skills deal damage, they have a 50% chance to apply Echo of Pain for 8s, which cannot stack. For every 10% reduction in the target's healing received, the probability increases by 3%. When other ally Luminaries' basic attacks or active skills deal damage to an enemy with Echo of Pain, Lilith additionally deals Actual Damage Value x 310-460% magic damage to all enemies with Echo of Pain (this damage does not trigger critical hits, dodges, or blocks). Lv. 2: Song of Extinction Each time damage is dealt to a target with Pain Echo, restores HP equal to 20% of Attack and 5% Rage. Lv. 3: Increases HP by 10% and Lifesteal by 4%. Lv. 4: Shadowblade Dance can trigger the Punishment effect, and when Punishment is triggered, it additionally increases the target's Overdrive Cooldown by 2s. Lv. 7: When ally Luminaries in the Wild state deal damage to enemies with Pain Echo, Bonus Damage is increased by 50%.

  • Song of Extinction

    Overdrive · 18s cooldown

    Deals magic damage equal to 340-520% of Attack to enemies within a cone-shaped area 3 times. Additionally, inflicts an extra 4-second Silence effect on targets already affected by Echoes of Pain.

  • Shadowblade Dance

    Ultimate Skill · 12s cooldown

    Fires a magic missile at each enemy within a large circular area, dealing 280-400% of Attack as magic damage and increasing the target's Overdrive cooldown by 2s. At the start of the battle, immediately teleports to the center of the enemy team (teleportation ignores enemy Guardian obstruction) and casts this skill once. Gains Rage when HP decreases. When Rage is at the limit, enters the Wild state. While in the Wild state, fires an additional magic missile at each target. The additional magic missile's damage is increased to 420-600% of Attack but does not increase the target's Overdrive cooldown.

  • Mana-Devouring Twin Blades

    Secret Skill

    When an allied Luminary steals stats from an enemy, its Lifesteal is increased by 3-4.8% until the end of the battle, up to 20 times. When an allied Luminary triggers Punishment, it inflicts Healing Down on the target.

  • Nightmare Plunder

    Special Skill

    When applying Echo of Agony, additionally steals 2.4-3.6% of the target's Attack for 8s (does not affect bosses). Can stack up to 5 times.

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