

Introduction
Lilith is an SSR+ hero in Dragon Traveler. Lilith's damage type is Magic and class is Assassin. Faction: Illusion Veil & Wild Spirit.
On the combined Dragon Traveler tier list Lilith is A tier, 18th of the 75 heroes ranked, from where 3 community tier lists put Lilith.
Best build for Lilith
From 2 guidesWeapon
3 options- 11 of 2
Last Whisper - 21 of 2
Tome of Stars - 31 of 2
Mana's Tide
Armor, subclass and relic
Arcane Hood1 of 2
Arcane Robe1 of 2
Arcane Gauntlets1 of 2
Arcane Boots1 of 2
Forest Bandit1 of 1
Outlaw1 of 1
Star Crystal Greatsword1 of 1
Accessory
3 options- 11 of 2
Eagle Warrior Portrait - 21 of 2
Starlight Magisterium
Show 1 more accessoryShow fewer
- 31 of 2
Mana's Tear
Lilith's banners
All banners- 29 October 2026 to 5 November 2026Featured Return: Lilith
- 10 September 2026 to 24 September 2026Limited Summon: Lilith
- 10 September 2026 to 22 October 2026Limited Summon: Lilith
Profile
Lilith carries the title "Queen of Eternal Night". Lilith stands 166cm tall.
Stats
- HP41st of 9325,159
- ATK49th of 932,933
- PDEF35th of 932,875
- MDEF64th of 932,611
At level 100 with 19 stars, before equipment, runes, artifacts and myths. Each bar is measured against the highest value in the Dragon Traveler roster, and the place is out of every hero with that stat.
Skills
9
Echoes of the Dark Night
Talent · DamageLilith has a longer attack range than typical melee Luminaries (but is still considered a melee Luminary). When her skills deal damage, they have a 50% chance to apply [Echo of Pain] for 8s, which cannot stack. For every 10% reduction in the target's healing received, the probability increases by 3%. When other ally Luminaries' basic attacks or active skills deal damage to an enemy with [Echo of Pain], Lilith additionally deals [Actual Damage Value] x 310% magic damage to all enemies with [Echo of Pain] (this damage does not trigger critical hits, dodges, or blocks). Actual Damage Value: The actual damage value is the difference in HP before and after being attacked.
By skill level
- Lv. 1
- 310%
- Lv. 2
- 335%
- Lv. 3
- 360%
- Lv. 4
- 385%
- Lv. 5
- 410%
- Lv. 6
- 435%
- Lv. 7
- 460%

Echoes of the Dark Night
Talent from 6 starsLilith has a longer attack range than typical melee Luminaries (but is still considered a melee Luminary). When her skills deal damage, they have a 50% chance to apply [Echo of Pain] for 8s, which cannot stack. For every 10% reduction in the target's healing received, the probability increases by 3%. When other ally Luminaries' basic attacks or active skills deal damage to an enemy with [Echo of Pain], Lilith additionally deals [Actual Damage Value] x 460% magic damage to all enemies with [Echo of Pain] (this damage does not trigger critical hits, dodges, or blocks).

Echoes of the Dark Night
Talent from 9 starsLilith has a longer attack range than typical melee Luminaries (but is still considered a melee Luminary). When her skills deal damage, they have a 50% chance to apply [Echo of Pain] for 8s, which cannot stack. For every 10% reduction in the target's healing received, the probability increases by 3%. When other ally Luminaries' basic attacks or active skills deal damage to an enemy with [Echo of Pain], Lilith additionally deals [Actual Damage Value] x 460% magic damage to all enemies with [Echo of Pain] (this damage does not trigger critical hits, dodges, or blocks).

Echoes of the Dark Night
Talent from 12 starsLilith has a longer attack range than typical melee Luminaries (but is still considered a melee Luminary). When her skills deal damage, they have a 50% chance to apply [Echo of Pain] for 8s, which cannot stack. For every 10% reduction in the target's healing received, the probability increases by 3%. When other ally Luminaries' basic attacks or active skills deal damage to an enemy with [Echo of Pain], Lilith additionally deals [Actual Damage Value] x 460% magic damage to all enemies with [Echo of Pain] (this damage does not trigger critical hits, dodges, or blocks).

Echoes of the Dark Night
Talent from 19 starsLilith has a longer attack range than typical melee Luminaries (but is still considered a melee Luminary). When her skills deal damage, they have a 50% chance to apply [Echo of Pain] for 8s, which cannot stack. For every 10% reduction in the target's healing received, the probability increases by 3%. When other ally Luminaries' basic attacks or active skills deal damage to an enemy with [Echo of Pain], Lilith additionally deals [Actual Damage Value] x 460% magic damage to all enemies with [Echo of Pain] (this damage does not trigger critical hits, dodges, or blocks).

Song of Extinction
Ultimate · Cooldown 18s · Damage · SilenceDeals magic damage equal to 340% of Attack to enemies within a cone-shaped area 3 times. Additionally, inflicts an extra 4-second [Silence] effect on targets already affected by [Echoes of Pain]. Silence: Cannot cast active skills.
By skill level
- Lv. 1
- 340%
- Lv. 2
- 370%
- Lv. 3
- 400%
- Lv. 4
- 430%
- Lv. 5
- 460%
- Lv. 6
- 490%
- Lv. 7
- 520%

Shadowblade Dance
Skill · Cooldown 12s · Unlocks at level 21 · Damage · DisplacementFires a magic missile at each enemy within a large circular area, dealing 280% of Attack as magic damage and increasing the target's Overdrive cooldown by 2s. At the start of the battle, immediately teleports to the center of the enemy team (teleportation ignores enemy Guardian obstruction) and casts this skill once. Gains Rage when HP decreases. When Rage is at the limit, enters the [Wild] state. While in the [Wild] state, fires an additional magic missile at each target. The additional magic missile's damage is increased to 420% of Attack but does not increase the target's Overdrive cooldown. Wild: Special [Wild Spirit] faction status. This status continuously consumes Rage. This status ends when Rage is depleted.
By skill level
- Lv. 1
- 280% · 420%
- Lv. 2
- 300% · 450%
- Lv. 3
- 320% · 480%
- Lv. 4
- 340% · 510%
- Lv. 5
- 360% · 540%
- Lv. 6
- 380% · 570%
- Lv. 7
- 400% · 600%

Mana-Devouring Twin Blades
Skill · Unlocks at level 41 · Buff · DebuffWhen an allied Luminary steals stats from an enemy, its Lifesteal is increased by 3% until the end of the battle, up to 20 times. When an allied Luminary triggers [Punishment], it inflicts [Healing Down] on the target. Punishment: [Illusion Veil] faction special effect. Automatically triggers when a skill that can activate Punishment targets a Luminary with an Overdrive Energy cost of at least 4. Healing Down: Debuff effect. Reduces healing received by 50%. Lasts 8 seconds. Doesn't stack with [Heal Block].
By skill level
- Lv. 1
- 3%
- Lv. 2
- 3.3%
- Lv. 3
- 3.6%
- Lv. 4
- 3.9%
- Lv. 5
- 4.2%
- Lv. 6
- 4.5%
- Lv. 7
- 4.8%

Nightmare Plunder
Skill · Unlocks at level 61 · StealWhen applying [Echo of Agony], additionally steals 2.4% of the target's Attack for 8s (does not affect bosses). Can stack up to 5 times.
By skill level
- Lv. 1
- 2.4%
- Lv. 2
- 2.6%
- Lv. 3
- 2.8%
- Lv. 4
- 3%
- Lv. 5
- 3.2%
- Lv. 6
- 3.4%
- Lv. 7
- 3.6%















