
Ophelia
SSR+/PriestD tier
Introduction
Ophelia is an SSR+ character in Dragon Traveler. Ophelia's role is Priest. Faction: Sanctum Glory / Illusion Veil.
On our Dragon Traveler tier list Ophelia is D tier, 63rd of the 73 characters ranked, from where 10 current tier lists put Ophelia.
Is Ophelia good?
Ophelia is a protective priest who hands out Sanctuary: one random ally every ten seconds, the whole area with her Overdrive, and anyone who triggers Punishment. Each Sanctuary also heals.
She unlocks around day 11 of a server and her kit needs a very specific team, so for most players
Vivian arrives first and does more. We rate her D tier.
Strengths
- Regular Sanctuary grants with healing attached
- Hideout rates her S in PvP
Weaknesses
- Needs a narrow team setup
- Unlocks late, around server day 11
Best build for Ophelia
From 2 guidesWeapon
1 option- 2 of 2
Mana's Tide
Armor, subclass and relic
Arcane Hood1 of 2
Arcane Robe1 of 2
Arcane Gauntlets1 of 2
Arcane Boots1 of 2
Executor2 of 2
Divine Officer2 of 2
Holy Sword Fragment1 of 1
Accessory
1 option- 2 of 2
Mana's Tear
Skills
5
Sacred Resonance
TalentLv. 1: Every 10 seconds after the battle starts, grants Sanctuary to 1 random allied Luminary. Whenever Sanctuary is granted to an allied Luminary, additionally heals them for 11-19% of the caster's Max HP (can trigger on the same target a maximum of 1 time every 3 seconds). Lv. 2: Each time our side triggers the Punishment effect, the healing effect it applies is increased by 4%, stacking up to 10 times. Lv. 3: Increases HP by 10% and Critical Resistance by 50. Lv. 4: When casting Radiant Sanctuary, if the target already has Sanctuary, additionally applies Fervor to it. Lv. 7: While active, when our Luminary carries Sanctuary, additional 30% Attack is increased.

Radiant Sanctuary
Overdrive · 20s cooldownGrants Sanctuary to allies within a massive circular area, lasting 6-8.4s. If a target already possesses Sanctuary, additionally grants them Attack Boost.

Divine Judgment
Ultimate Skill · 17s cooldownDeals magic damage equal to 160-280% of Attack to enemies in a straight line and grants Sanctuary to the allied Luminary with the highest Attack. This skill can trigger the Punishment effect. When Punishment is triggered, damage increases by 40%. In addition, each time the Punishment effect is triggered, 1 random allied Luminary is granted Sanctuary.

Beatification
Secret SkillIn battle, HP increases by 8-20%. Whenever an ally triggers Punishment, they gain Sanctuary.

Sacred Guard
Special Skill · 22s cooldownSummons a holy shield next to the allied Luminary with the lowest HP percentage. Every 3 seconds, it heals allies within a large circular area for 5.5-9.5% of the caster's Max HP. Disappears after triggering 3 times. When a holy shield is summoned, it grants the target Luminary Fervor.



