Ophelia

Ophelia

SSR+PriestD tier

Introduction

Ophelia is an SSR+ character in Dragon Traveler. Ophelia's role is Priest. Faction: Sanctum Glory / Illusion Veil.

On our Dragon Traveler tier list Ophelia is D tier, 63rd of the 73 characters ranked, from where 10 current tier lists put Ophelia.

Is Ophelia good?

Ophelia is a protective priest who hands out Sanctuary: one random ally every ten seconds, the whole area with her Overdrive, and anyone who triggers Punishment. Each Sanctuary also heals.

She unlocks around day 11 of a server and her kit needs a very specific team, so for most players Vivian arrives first and does more. We rate her D tier.

Strengths

  • Regular Sanctuary grants with healing attached
  • Hideout rates her S in PvP

Weaknesses

  • Needs a narrow team setup
  • Unlocks late, around server day 11

Best build for Ophelia

From 2 guides

Weapon

1 option
  1. Mana's Tide
    2 of 2

Armor, subclass and relic

Headgear
  • Arcane Hood1 of 2
Chestplate
  • Arcane Robe1 of 2
Bracers
  • Arcane Gauntlets1 of 2
Boots
  • Arcane Boots1 of 2
Subclass
  • Executor2 of 2
  • Divine Officer2 of 2
Relic
  • Holy Sword Fragment1 of 1

Accessory

1 option
  1. Mana's Tear
    2 of 2

Skills

5
  • Sacred Resonance

    Talent

    Lv. 1: Every 10 seconds after the battle starts, grants Sanctuary to 1 random allied Luminary. Whenever Sanctuary is granted to an allied Luminary, additionally heals them for 11-19% of the caster's Max HP (can trigger on the same target a maximum of 1 time every 3 seconds). Lv. 2: Each time our side triggers the Punishment effect, the healing effect it applies is increased by 4%, stacking up to 10 times. Lv. 3: Increases HP by 10% and Critical Resistance by 50. Lv. 4: When casting Radiant Sanctuary, if the target already has Sanctuary, additionally applies Fervor to it. Lv. 7: While active, when our Luminary carries Sanctuary, additional 30% Attack is increased.

  • Radiant Sanctuary

    Overdrive · 20s cooldown

    Grants Sanctuary to allies within a massive circular area, lasting 6-8.4s. If a target already possesses Sanctuary, additionally grants them Attack Boost.

  • Divine Judgment

    Ultimate Skill · 17s cooldown

    Deals magic damage equal to 160-280% of Attack to enemies in a straight line and grants Sanctuary to the allied Luminary with the highest Attack. This skill can trigger the Punishment effect. When Punishment is triggered, damage increases by 40%. In addition, each time the Punishment effect is triggered, 1 random allied Luminary is granted Sanctuary.

  • Beatification

    Secret Skill

    In battle, HP increases by 8-20%. Whenever an ally triggers Punishment, they gain Sanctuary.

  • Sacred Guard

    Special Skill · 22s cooldown

    Summons a holy shield next to the allied Luminary with the lowest HP percentage. Every 3 seconds, it heals allies within a large circular area for 5.5-9.5% of the caster's Max HP. Disappears after triggering 3 times. When a holy shield is summoned, it grants the target Luminary Fervor.

More characters

All characters