Salome

Salome

SSR+MagicA tier

Introduction

Salome is an SSR+ hero in Dragon Traveler. Salome's damage type is Magic and class is Guardian. Faction: Elemental Echo & Otherworld Return.

On the combined Dragon Traveler tier list Salome is A tier, 20th of the 75 heroes ranked, from where 3 community tier lists put Salome.

Best build for Salome

From 2 guides

Weapon

2 options
  1. 1
    Flamelord's Sword
    1 of 2
  2. 2
    Tome of Stars
    1 of 2

Armor, subclass and relic

Headgear
  • Flamelord's Helmet2 of 2
Chestplate
  • Flamelord's Armor2 of 2
Bracers
  • Flamelord's Gauntlets2 of 2
Boots
  • Flamelord's Boots2 of 2
Subclass
  • Templar1 of 1
  • Guardian1 of 1
Relic
  • Dwarven Warhammer1 of 1

Accessory

2 options
  1. 1
    Spirit Turtle Talisman
    1 of 2
  2. 2
    Starlight Magisterium
    1 of 2

Salome's banners

All banners
  • 29 October 2026 to 5 November 2026Featured Return: Salome
  • 24 September 2026 to 8 October 2026Limited Summon: Salome

Profile

Salome carries the title "Dancer of Seven Veils". Salome stands 165cm tall.

Stats

  • HP4th32,427
  • ATK82nd2,089
  • PDEF15th3,250
  • MDEF9th3,482

At level 100 with 19 stars, before equipment, runes, artifacts and myths. Each bar is measured against the highest value in the Dragon Traveler roster, and the place is out of every hero with that stat.

Skills

9
  • Maze of Phantom Dances

    Talent · Buff · Regen

    In battle, increases Dodge by 900. Each time damage is successfully dodged, restores HP equal to 6% of Max HP and applies 1 stack of [Drunken Dance Aroma] to the attacker. When on the battlefield, each time an ally inflicts [Shock] on an enemy, increases that ally's Bonus Damage and Damage Reduction by 3.4%. Lasts 7 seconds. Stacks up to 10 times. Shock: Elemental debuff. Reduces Crit Resist by 200. Lasts 10 seconds. Triggers [Detonation] when the target is afflicted with [Ignite]. Triggers [Flash Freeze] when the target is afflicted with [Chill]. [Detonation] Instantly deals magic damage equal to 30% of the target's Max HP. Damage cannot exceed 900% of Attack. [Flash Freeze] Instantly deals magic damage equal to 10% of the target's Max HP. Damage cannot exceed 300% of Attack. Additionally reduces Attack Speed by 150%. This effect lasts for 8 seconds. Drunken Dance Aroma: Debuff effect. Reduces target's Skill Haste by 10 per stack, up to 8 stacks. Lasts 8s.

    By skill level

    Lv. 1
    900 · 6% · 3.4%
    Lv. 2
    990 · 6.3% · 3.7%
    Lv. 3
    1080 · 6.6% · 4%
    Lv. 4
    1170 · 6.9% · 4.3%
    Lv. 5
    1260 · 7.2% · 4.6%
    Lv. 6
    1350 · 7.5% · 4.9%
    Lv. 7
    1440 · 7.8% · 5.2%
  • Maze of Phantom Dances

    Talent from 6 stars

    In battle, increases Dodge by 1440. Each time damage is successfully dodged, restores HP equal to 7.8% of Max HP and applies 1 stack of [Drunken Dance Aroma] to the attacker. When on the battlefield, each time an ally inflicts [Shock] on an enemy, increases that ally's Bonus Damage and Damage Reduction by 5.2%. Lasts 7 seconds. Stacks up to 10 times.

  • Maze of Phantom Dances

    Talent from 9 stars

    In battle, increases Dodge by 1440. Each time damage is successfully dodged, restores HP equal to 7.8% of Max HP and applies 1 stack of [Drunken Dance Aroma] to the attacker. When on the battlefield, each time an ally inflicts [Shock] on an enemy, increases that ally's Bonus Damage and Damage Reduction by 5.2%. Lasts 7 seconds. Stacks up to 10 times.

  • Maze of Phantom Dances

    Talent from 12 stars

    In battle, increases Dodge by 1440. Each time damage is successfully dodged, restores HP equal to 7.8% of Max HP and applies 1 stack of [Drunken Dance Aroma] to the attacker. When on the battlefield, each time an ally inflicts [Shock] on an enemy, increases that ally's Bonus Damage and Damage Reduction by 5.2%. Lasts 7 seconds. Stacks up to 10 times.

  • Maze of Phantom Dances

    Talent from 19 stars

    In battle, increases Dodge by 1440. Each time damage is successfully dodged, restores HP equal to 7.8% of Max HP and applies 1 stack of [Drunken Dance Aroma] to the attacker. When on the battlefield, each time an ally inflicts [Shock] on an enemy, increases that ally's Bonus Damage and Damage Reduction by 5.2%. Lasts 7 seconds. Stacks up to 10 times.

  • Dance of Shifting Sands

    Ultimate · Cooldown 20s · Damage · Buff

    Gains [Significant Boost to Dodge]. Charges at a single target, performing dance steps that deal magic damage equal to 35% of current HP 4 times. For each stack of [Drunken Dance Aroma] on the target, damage is increased by 20%. At the end of the dance, deals magic damage equal to 650% of Attack to enemies within a large circular area and gains 2 stacks of [Deathrattle]. Deathrattle: Special [Otherworld Return] faction status. Lasts until the end of the battle. Each time this status is gained, it restores 2% of Max HP. Can stack up to 30 times. Drunken Dance Aroma: Debuff effect. Reduces target's Skill Haste by 10 per stack, up to 8 stacks. Lasts 8s. Significant Dodge Boost: Buff effect. Increases Dodge by 900. Lasts 8s. Does not stack with [Dodge Up].

    By skill level

    Lv. 1
    35% · 650%
    Lv. 2
    39% · 700%
    Lv. 3
    43% · 750%
    Lv. 4
    47% · 800%
    Lv. 5
    51% · 850%
    Lv. 6
    55% · 900%
    Lv. 7
    59% · 950%
    Lv. 8
    63% · 1000%
    Lv. 9
    67% · 1050%
  • Stormdance of the Sands

    Skill · Cooldown 16s · Unlocks at level 21 · Damage · Shield

    Grants a shield equal to 28% of Max HP for 12s, unleashing a circle of electric orbs that deal magic damage equal to 55% of current HP to enemies within a large circular area, applying [Shock] on hit. While shielded, the regen effect of [Maze of Phantom Dances] is increased by 50%. Shock: Elemental debuff. Reduces Crit Resist by 200. Lasts 10 seconds. Triggers [Detonation] when the target is afflicted with [Ignite]. Triggers [Flash Freeze] when the target is afflicted with [Chill]. [Detonation] Instantly deals magic damage equal to 30% of the target's Max HP. Damage cannot exceed 900% of Attack. [Flash Freeze] Instantly deals magic damage equal to 10% of the target's Max HP. Damage cannot exceed 300% of Attack. Additionally reduces Attack Speed by 150%. This effect lasts for 8 seconds.

    By skill level

    Lv. 1
    28% · 55%
    Lv. 2
    31% · 60%
    Lv. 3
    34% · 65%
    Lv. 4
    37% · 70%
    Lv. 5
    40% · 75%
    Lv. 6
    43% · 80%
    Lv. 7
    46% · 85%
    Lv. 8
    49% · 90%
    Lv. 9
    52% · 95%
  • Ethereal Dance Elegy

    Skill · Unlocks at level 41 · Buff

    Whenever an ally is defeated, gains 1 stack of [Deathrattle]. In battle, for each stack of [Deathrattle], Magic Defense increases by 1.5% and Dodge increases by 30. Deathrattle: Special [Otherworld Return] faction status. Lasts until the end of the battle. Each time this status is gained, it restores 2% of Max HP. Can stack up to 30 times.

    By skill level

    Lv. 1
    1.5% · 30
    Lv. 2
    2.5% · 32
    Lv. 3
    3.5% · 34
    Lv. 4
    4.5% · 36
    Lv. 5
    5.5% · 38
    Lv. 6
    6.5% · 40
    Lv. 7
    7.5% · 42
    Lv. 8
    8.5% · 44
    Lv. 9
    9.5% · 46
  • Drunken Phantom Dance

    Skill · Cooldown 18s · Unlocks at level 61 · Buff · Charm

    Spins and dances, granting self and allies within a large circular area [Dodge Up] and inflicting a 5-second [Charm] effect on enemies within the area with [Drunken Dance Aroma] stacks greater than or equal to 5.

Art and animations

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