Spimo

Guardian Maiden

Spimo

SSR+

/Priest/Otherworld Return & Wild Spirit/Magic

Btier

Introduction

Spimo is an SSR+ hero in Dragon Traveler. Spimo's damage type is Magic and class is Priest. Faction: Otherworld Return & Wild Spirit.

On the combined Dragon Traveler tier list Spimo is B tier, 36th of the 75 heroes ranked, from where 3 community tier lists put Spimo.

Best build for Spimo

From 2 guides

Weapon

1 option
  1. Tome of Stars
    2 of 2

Armor, subclass and relic

Headgear
  • Night Owl Mask2 of 2
Chestplate
  • Night Owl Armor2 of 2
Bracers
  • Night Owl Gauntlets2 of 2
Boots
  • Night Owl Boots2 of 2
Subclass
  • Executor2 of 2
  • Divine Officer2 of 2
Relic
  • Spimo Relic1 of 1

Accessory

1 option
  1. Starlight Magisterium
    2 of 2

Spimo's banners

All banners
  • 29 October 2026 to 5 November 2026Featured Return: Spimo
  • 17 September 2026 to 24 September 2026Featured Return: Spimo
  • 9 July 2026 to 23 July 2026Featured Return: Spimo
  • 7 May 2026 to 21 May 2026Limited Summon: Spimo

Profile

Spimo carries the title "Guardian Maiden". Spimo stands 166cm tall.

Stats

  • HP23rd27,879
  • ATK69th2,563
  • PDEF86th2,152
  • MDEF6th3,546

At level 100 with 19 stars, before equipment, runes, artifacts and myths. Each bar is measured against the highest value in the Dragon Traveler roster, and the place is out of every hero with that stat.

Skills

9
  • Fatal Contract

    Talent · Damage · Buff

    While active, when allied summons deal damage with basic attacks, they additionally deal 45% of their Attack as [Adaptive Damage]. For every 10% Attack Speed bonus Spimo has, this effect is increased by an additional 30%. Adaptive Damage: Deals physical or magic damage according to the caster's attack type.

    By skill level

    Lv. 1
    45%
    Lv. 2
    49%
    Lv. 3
    53%
    Lv. 4
    57%
    Lv. 5
    61%
    Lv. 6
    65%
    Lv. 7
    69%
    Lv. 8
    73%
    Lv. 9
    77%
  • Fatal Contract

    Talent from 6 stars

    While active, when allied summons deal damage with basic attacks, they additionally deal 77% of their Attack as [Adaptive Damage]. For every 10% Attack Speed bonus Spimo has, this effect is increased by an additional 30%.

  • Fatal Contract

    Talent from 9 stars

    While active, when allied summons deal damage with basic attacks, they additionally deal 77% of their Attack as [Adaptive Damage]. For every 10% Attack Speed bonus Spimo has, this effect is increased by an additional 30%.

  • Fatal Contract

    Talent from 12 stars

    While active, when allied summons deal damage with basic attacks, they additionally deal 77% of their Attack as [Adaptive Damage]. For every 10% Attack Speed bonus Spimo has, this effect is increased by an additional 30%.

  • Fatal Contract

    Talent from 19 stars

    While active, when allied summons deal damage with basic attacks, they additionally deal 77% of their Attack as [Adaptive Damage]. For every 10% Attack Speed bonus Spimo has, this effect is increased by an additional 30%.

  • Soulshatter Coffin

    Ultimate · Cooldown 20s · Regen · Buff · Summon

    Deals magic damage equal to 72% of the target's current HP to enemy units within a large circular area and applies [Attack Down] (damage is capped at 144% of the caster's Max HP). For every 10% Attack Speed bonus Spimo has, this skill's damage is increased by 20%. Then proceeds to [Copy] the ally summon with the highest Attack on the battlefield. Attack Down: Stat debuff effect. Reduces Attack by 30%. Lasts 8 seconds. Copy: The copied summon will have the same stats, duration, and buff/debuff status as the original summon, with full HP. If a non-self summon is copied, it is counted separately from the original summon when calculating the quantity limit.

    By skill level

    Lv. 1
    72% · 144%
    Lv. 2
    78% · 156%
    Lv. 3
    84% · 168%
    Lv. 4
    90% · 180%
    Lv. 5
    96% · 192%
    Lv. 6
    102% · 204%
    Lv. 7
    108% · 216%
    Lv. 8
    114% · 228%
    Lv. 9
    120% · 240%
  • Otherworldly Touch

    Skill · Cooldown 14s · Unlocks at level 21 · Damage · Regen · Summon

    Summons 1 [Tentacle] to continuously perform basic attacks on enemy units (up to 4 can exist). Each basic attack deals magic damage equal to 50% of [Tentacle] Attack, and each time a [Tentacle] performs a basic attack, Spimo additionally restores HP to the ally unit with the lowest HP, equal to 4.1% of Max HP. [Tentacles] inherit 80% of Attack, 20% of HP, and 100% of other stats, as well as Spimo's current Attack Speed bonus. Lasts for 15 seconds. Whenever an ally is defeated, gains 1 stack of [Deathrattle]. When possessing [Deathrattle], each [Tentacle] attack reduces [Deathrattle] by 1 stack and grants [Deathrattle] to the healing target. Deathrattle: Special [Otherworld Return] faction status. Lasts until the end of the battle. Each time this status is gained, it restores 2% of Max HP. Can stack up to 30 times. Summon: Standard Summon

    By skill level

    Lv. 1
    4.1%
    Lv. 2
    4.5%
    Lv. 3
    4.9%
    Lv. 4
    5.3%
    Lv. 5
    5.7%
    Lv. 6
    6.1%
    Lv. 7
    6.5%
    Lv. 8
    6.9%
    Lv. 9
    7.3%
  • Dark Nourishment

    Skill · Unlocks at level 41 · Buff

    For each allied summon that dies, permanently increases own Max HP by 2% and Attack Speed by 4% for the rest of the battle, up to 30 stacks.

    By skill level

    Lv. 1
    2% · 4%
    Lv. 2
    2.2% · 4.4%
    Lv. 3
    2.4% · 4.8%
    Lv. 4
    2.6% · 5.2%
    Lv. 5
    2.8% · 5.6%
    Lv. 6
    3% · 6%
    Lv. 7
    3.2% · 6.4%
    Lv. 8
    3.4% · 6.8%
    Lv. 9
    3.6% · 7.2%
  • Frenzied Night Ring

    Skill · Cooldown 17s · Unlocks at level 61 · Buff

    Grants allies within a large circular area around self and all allied summons on the field [Crit Up]. Additionally applies [Excitement] to allied Luminaries in the [Wild] state.

Art

Spimo key art

More heroes

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